1 //===-- BasicBlockSections.cpp ---=========--------------------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // BasicBlockSections implementation. 10 // 11 // The purpose of this pass is to assign sections to basic blocks when 12 // -fbasic-block-sections= option is used. Further, with profile information 13 // only the subset of basic blocks with profiles are placed in separate sections 14 // and the rest are grouped in a cold section. The exception handling blocks are 15 // treated specially to ensure they are all in one seciton. 16 // 17 // Basic Block Sections 18 // ==================== 19 // 20 // With option, -fbasic-block-sections=list, every function may be split into 21 // clusters of basic blocks. Every cluster will be emitted into a separate 22 // section with its basic blocks sequenced in the given order. To get the 23 // optimized performance, the clusters must form an optimal BB layout for the 24 // function. We insert a symbol at the beginning of every cluster's section to 25 // allow the linker to reorder the sections in any arbitrary sequence. A global 26 // order of these sections would encapsulate the function layout. 27 // For example, consider the following clusters for a function foo (consisting 28 // of 6 basic blocks 0, 1, ..., 5). 29 // 30 // 0 2 31 // 1 3 5 32 // 33 // * Basic blocks 0 and 2 are placed in one section with symbol `foo` 34 // referencing the beginning of this section. 35 // * Basic blocks 1, 3, 5 are placed in a separate section. A new symbol 36 // `foo.__part.1` will reference the beginning of this section. 37 // * Basic block 4 (note that it is not referenced in the list) is placed in 38 // one section, and a new symbol `foo.cold` will point to it. 39 // 40 // There are a couple of challenges to be addressed: 41 // 42 // 1. The last basic block of every cluster should not have any implicit 43 // fallthrough to its next basic block, as it can be reordered by the linker. 44 // The compiler should make these fallthroughs explicit by adding 45 // unconditional jumps.. 46 // 47 // 2. All inter-cluster branch targets would now need to be resolved by the 48 // linker as they cannot be calculated during compile time. This is done 49 // using static relocations. Further, the compiler tries to use short branch 50 // instructions on some ISAs for small branch offsets. This is not possible 51 // for inter-cluster branches as the offset is not determined at compile 52 // time, and therefore, long branch instructions have to be used for those. 53 // 54 // 3. Debug Information (DebugInfo) and Call Frame Information (CFI) emission 55 // needs special handling with basic block sections. DebugInfo needs to be 56 // emitted with more relocations as basic block sections can break a 57 // function into potentially several disjoint pieces, and CFI needs to be 58 // emitted per cluster. This also bloats the object file and binary sizes. 59 // 60 // Basic Block Address Map 61 // ================== 62 // 63 // With -fbasic-block-address-map, we emit the offsets of BB addresses of 64 // every function into the .llvm_bb_addr_map section. Along with the function 65 // symbols, this allows for mapping of virtual addresses in PMU profiles back to 66 // the corresponding basic blocks. This logic is implemented in AsmPrinter. This 67 // pass only assigns the BBSectionType of every function to ``labels``. 68 // 69 //===----------------------------------------------------------------------===// 70 71 #include "llvm/ADT/SmallVector.h" 72 #include "llvm/ADT/StringRef.h" 73 #include "llvm/CodeGen/BasicBlockSectionUtils.h" 74 #include "llvm/CodeGen/BasicBlockSectionsProfileReader.h" 75 #include "llvm/CodeGen/MachineFunction.h" 76 #include "llvm/CodeGen/MachineFunctionPass.h" 77 #include "llvm/CodeGen/Passes.h" 78 #include "llvm/CodeGen/TargetInstrInfo.h" 79 #include "llvm/InitializePasses.h" 80 #include "llvm/Target/TargetMachine.h" 81 #include <optional> 82 83 using namespace llvm; 84 85 // Placing the cold clusters in a separate section mitigates against poor 86 // profiles and allows optimizations such as hugepage mapping to be applied at a 87 // section granularity. Defaults to ".text.split." which is recognized by lld 88 // via the `-z keep-text-section-prefix` flag. 89 cl::opt<std::string> llvm::BBSectionsColdTextPrefix( 90 "bbsections-cold-text-prefix", 91 cl::desc("The text prefix to use for cold basic block clusters"), 92 cl::init(".text.split."), cl::Hidden); 93 94 static cl::opt<bool> BBSectionsDetectSourceDrift( 95 "bbsections-detect-source-drift", 96 cl::desc("This checks if there is a fdo instr. profile hash " 97 "mismatch for this function"), 98 cl::init(true), cl::Hidden); 99 100 namespace { 101 102 class BasicBlockSections : public MachineFunctionPass { 103 public: 104 static char ID; 105 106 BasicBlockSectionsProfileReaderWrapperPass *BBSectionsProfileReader = nullptr; 107 108 BasicBlockSections() : MachineFunctionPass(ID) { 109 initializeBasicBlockSectionsPass(*PassRegistry::getPassRegistry()); 110 } 111 112 StringRef getPassName() const override { 113 return "Basic Block Sections Analysis"; 114 } 115 116 void getAnalysisUsage(AnalysisUsage &AU) const override; 117 118 /// Identify basic blocks that need separate sections and prepare to emit them 119 /// accordingly. 120 bool runOnMachineFunction(MachineFunction &MF) override; 121 122 private: 123 bool handleBBSections(MachineFunction &MF); 124 bool handleBBAddrMap(MachineFunction &MF); 125 }; 126 127 } // end anonymous namespace 128 129 char BasicBlockSections::ID = 0; 130 INITIALIZE_PASS_BEGIN( 131 BasicBlockSections, "bbsections-prepare", 132 "Prepares for basic block sections, by splitting functions " 133 "into clusters of basic blocks.", 134 false, false) 135 INITIALIZE_PASS_DEPENDENCY(BasicBlockSectionsProfileReaderWrapperPass) 136 INITIALIZE_PASS_END(BasicBlockSections, "bbsections-prepare", 137 "Prepares for basic block sections, by splitting functions " 138 "into clusters of basic blocks.", 139 false, false) 140 141 // This function updates and optimizes the branching instructions of every basic 142 // block in a given function to account for changes in the layout. 143 static void 144 updateBranches(MachineFunction &MF, 145 const SmallVector<MachineBasicBlock *> &PreLayoutFallThroughs) { 146 const TargetInstrInfo *TII = MF.getSubtarget().getInstrInfo(); 147 SmallVector<MachineOperand, 4> Cond; 148 for (auto &MBB : MF) { 149 auto NextMBBI = std::next(MBB.getIterator()); 150 auto *FTMBB = PreLayoutFallThroughs[MBB.getNumber()]; 151 // If this block had a fallthrough before we need an explicit unconditional 152 // branch to that block if either 153 // 1- the block ends a section, which means its next block may be 154 // reorderd by the linker, or 155 // 2- the fallthrough block is not adjacent to the block in the new 156 // order. 157 if (FTMBB && (MBB.isEndSection() || &*NextMBBI != FTMBB)) 158 TII->insertUnconditionalBranch(MBB, FTMBB, MBB.findBranchDebugLoc()); 159 160 // We do not optimize branches for machine basic blocks ending sections, as 161 // their adjacent block might be reordered by the linker. 162 if (MBB.isEndSection()) 163 continue; 164 165 // It might be possible to optimize branches by flipping the branch 166 // condition. 167 Cond.clear(); 168 MachineBasicBlock *TBB = nullptr, *FBB = nullptr; // For analyzeBranch. 169 if (TII->analyzeBranch(MBB, TBB, FBB, Cond)) 170 continue; 171 MBB.updateTerminator(FTMBB); 172 } 173 } 174 175 // This function sorts basic blocks according to the cluster's information. 176 // All explicitly specified clusters of basic blocks will be ordered 177 // accordingly. All non-specified BBs go into a separate "Cold" section. 178 // Additionally, if exception handling landing pads end up in more than one 179 // clusters, they are moved into a single "Exception" section. Eventually, 180 // clusters are ordered in increasing order of their IDs, with the "Exception" 181 // and "Cold" succeeding all other clusters. 182 // FuncClusterInfo represents the cluster information for basic blocks. It 183 // maps from BBID of basic blocks to their cluster information. If this is 184 // empty, it means unique sections for all basic blocks in the function. 185 static void 186 assignSections(MachineFunction &MF, 187 const DenseMap<UniqueBBID, BBClusterInfo> &FuncClusterInfo) { 188 assert(MF.hasBBSections() && "BB Sections is not set for function."); 189 // This variable stores the section ID of the cluster containing eh_pads (if 190 // all eh_pads are one cluster). If more than one cluster contain eh_pads, we 191 // set it equal to ExceptionSectionID. 192 std::optional<MBBSectionID> EHPadsSectionID; 193 194 for (auto &MBB : MF) { 195 // With the 'all' option, every basic block is placed in a unique section. 196 // With the 'list' option, every basic block is placed in a section 197 // associated with its cluster, unless we want individual unique sections 198 // for every basic block in this function (if FuncClusterInfo is empty). 199 if (MF.getTarget().getBBSectionsType() == llvm::BasicBlockSection::All || 200 FuncClusterInfo.empty()) { 201 // If unique sections are desired for all basic blocks of the function, we 202 // set every basic block's section ID equal to its original position in 203 // the layout (which is equal to its number). This ensures that basic 204 // blocks are ordered canonically. 205 MBB.setSectionID(MBB.getNumber()); 206 } else { 207 auto I = FuncClusterInfo.find(*MBB.getBBID()); 208 if (I != FuncClusterInfo.end()) { 209 MBB.setSectionID(I->second.ClusterID); 210 } else { 211 const TargetInstrInfo &TII = 212 *MBB.getParent()->getSubtarget().getInstrInfo(); 213 214 if (TII.isMBBSafeToSplitToCold(MBB)) { 215 // BB goes into the special cold section if it is not specified in the 216 // cluster info map. 217 MBB.setSectionID(MBBSectionID::ColdSectionID); 218 } 219 } 220 } 221 222 if (MBB.isEHPad() && EHPadsSectionID != MBB.getSectionID() && 223 EHPadsSectionID != MBBSectionID::ExceptionSectionID) { 224 // If we already have one cluster containing eh_pads, this must be updated 225 // to ExceptionSectionID. Otherwise, we set it equal to the current 226 // section ID. 227 EHPadsSectionID = EHPadsSectionID ? MBBSectionID::ExceptionSectionID 228 : MBB.getSectionID(); 229 } 230 } 231 232 // If EHPads are in more than one section, this places all of them in the 233 // special exception section. 234 if (EHPadsSectionID == MBBSectionID::ExceptionSectionID) 235 for (auto &MBB : MF) 236 if (MBB.isEHPad()) 237 MBB.setSectionID(*EHPadsSectionID); 238 } 239 240 void llvm::sortBasicBlocksAndUpdateBranches( 241 MachineFunction &MF, MachineBasicBlockComparator MBBCmp) { 242 [[maybe_unused]] const MachineBasicBlock *EntryBlock = &MF.front(); 243 SmallVector<MachineBasicBlock *> PreLayoutFallThroughs(MF.getNumBlockIDs()); 244 for (auto &MBB : MF) 245 PreLayoutFallThroughs[MBB.getNumber()] = 246 MBB.getFallThrough(/*JumpToFallThrough=*/false); 247 248 MF.sort(MBBCmp); 249 assert(&MF.front() == EntryBlock && 250 "Entry block should not be displaced by basic block sections"); 251 252 // Set IsBeginSection and IsEndSection according to the assigned section IDs. 253 MF.assignBeginEndSections(); 254 255 // After reordering basic blocks, we must update basic block branches to 256 // insert explicit fallthrough branches when required and optimize branches 257 // when possible. 258 updateBranches(MF, PreLayoutFallThroughs); 259 } 260 261 // If the exception section begins with a landing pad, that landing pad will 262 // assume a zero offset (relative to @LPStart) in the LSDA. However, a value of 263 // zero implies "no landing pad." This function inserts a NOP just before the EH 264 // pad label to ensure a nonzero offset. 265 void llvm::avoidZeroOffsetLandingPad(MachineFunction &MF) { 266 for (auto &MBB : MF) { 267 if (MBB.isBeginSection() && MBB.isEHPad()) { 268 MachineBasicBlock::iterator MI = MBB.begin(); 269 while (!MI->isEHLabel()) 270 ++MI; 271 MF.getSubtarget().getInstrInfo()->insertNoop(MBB, MI); 272 } 273 } 274 } 275 276 bool llvm::hasInstrProfHashMismatch(MachineFunction &MF) { 277 if (!BBSectionsDetectSourceDrift) 278 return false; 279 280 const char MetadataName[] = "instr_prof_hash_mismatch"; 281 auto *Existing = MF.getFunction().getMetadata(LLVMContext::MD_annotation); 282 if (Existing) { 283 MDTuple *Tuple = cast<MDTuple>(Existing); 284 for (const auto &N : Tuple->operands()) 285 if (N.equalsStr(MetadataName)) 286 return true; 287 } 288 289 return false; 290 } 291 292 // Identify, arrange, and modify basic blocks which need separate sections 293 // according to the specification provided by the -fbasic-block-sections flag. 294 bool BasicBlockSections::handleBBSections(MachineFunction &MF) { 295 auto BBSectionsType = MF.getTarget().getBBSectionsType(); 296 if (BBSectionsType == BasicBlockSection::None) 297 return false; 298 299 // Check for source drift. If the source has changed since the profiles 300 // were obtained, optimizing basic blocks might be sub-optimal. 301 // This only applies to BasicBlockSection::List as it creates 302 // clusters of basic blocks using basic block ids. Source drift can 303 // invalidate these groupings leading to sub-optimal code generation with 304 // regards to performance. 305 if (BBSectionsType == BasicBlockSection::List && 306 hasInstrProfHashMismatch(MF)) 307 return false; 308 // Renumber blocks before sorting them. This is useful for accessing the 309 // original layout positions and finding the original fallthroughs. 310 MF.RenumberBlocks(); 311 312 if (BBSectionsType == BasicBlockSection::Labels) { 313 MF.setBBSectionsType(BBSectionsType); 314 return true; 315 } 316 317 DenseMap<UniqueBBID, BBClusterInfo> FuncClusterInfo; 318 if (BBSectionsType == BasicBlockSection::List) { 319 auto [HasProfile, ClusterInfo] = 320 getAnalysis<BasicBlockSectionsProfileReaderWrapperPass>() 321 .getClusterInfoForFunction(MF.getName()); 322 if (!HasProfile) 323 return false; 324 for (auto &BBClusterInfo : ClusterInfo) { 325 FuncClusterInfo.try_emplace(BBClusterInfo.BBID, BBClusterInfo); 326 } 327 } 328 329 MF.setBBSectionsType(BBSectionsType); 330 assignSections(MF, FuncClusterInfo); 331 332 const MachineBasicBlock &EntryBB = MF.front(); 333 auto EntryBBSectionID = EntryBB.getSectionID(); 334 335 // Helper function for ordering BB sections as follows: 336 // * Entry section (section including the entry block). 337 // * Regular sections (in increasing order of their Number). 338 // ... 339 // * Exception section 340 // * Cold section 341 auto MBBSectionOrder = [EntryBBSectionID](const MBBSectionID &LHS, 342 const MBBSectionID &RHS) { 343 // We make sure that the section containing the entry block precedes all the 344 // other sections. 345 if (LHS == EntryBBSectionID || RHS == EntryBBSectionID) 346 return LHS == EntryBBSectionID; 347 return LHS.Type == RHS.Type ? LHS.Number < RHS.Number : LHS.Type < RHS.Type; 348 }; 349 350 // We sort all basic blocks to make sure the basic blocks of every cluster are 351 // contiguous and ordered accordingly. Furthermore, clusters are ordered in 352 // increasing order of their section IDs, with the exception and the 353 // cold section placed at the end of the function. 354 // Also, we force the entry block of the function to be placed at the 355 // beginning of the function, regardless of the requested order. 356 auto Comparator = [&](const MachineBasicBlock &X, 357 const MachineBasicBlock &Y) { 358 auto XSectionID = X.getSectionID(); 359 auto YSectionID = Y.getSectionID(); 360 if (XSectionID != YSectionID) 361 return MBBSectionOrder(XSectionID, YSectionID); 362 // Make sure that the entry block is placed at the beginning. 363 if (&X == &EntryBB || &Y == &EntryBB) 364 return &X == &EntryBB; 365 // If the two basic block are in the same section, the order is decided by 366 // their position within the section. 367 if (XSectionID.Type == MBBSectionID::SectionType::Default) 368 return FuncClusterInfo.lookup(*X.getBBID()).PositionInCluster < 369 FuncClusterInfo.lookup(*Y.getBBID()).PositionInCluster; 370 return X.getNumber() < Y.getNumber(); 371 }; 372 373 sortBasicBlocksAndUpdateBranches(MF, Comparator); 374 avoidZeroOffsetLandingPad(MF); 375 return true; 376 } 377 378 // When the BB address map needs to be generated, this renumbers basic blocks to 379 // make them appear in increasing order of their IDs in the function. This 380 // avoids the need to store basic block IDs in the BB address map section, since 381 // they can be determined implicitly. 382 bool BasicBlockSections::handleBBAddrMap(MachineFunction &MF) { 383 if (MF.getTarget().getBBSectionsType() == BasicBlockSection::Labels) 384 return false; 385 if (!MF.getTarget().Options.BBAddrMap) 386 return false; 387 MF.RenumberBlocks(); 388 return true; 389 } 390 391 bool BasicBlockSections::runOnMachineFunction(MachineFunction &MF) { 392 // First handle the basic block sections. 393 auto R1 = handleBBSections(MF); 394 // Handle basic block address map after basic block sections are finalized. 395 auto R2 = handleBBAddrMap(MF); 396 return R1 || R2; 397 } 398 399 void BasicBlockSections::getAnalysisUsage(AnalysisUsage &AU) const { 400 AU.setPreservesAll(); 401 AU.addRequired<BasicBlockSectionsProfileReaderWrapperPass>(); 402 MachineFunctionPass::getAnalysisUsage(AU); 403 } 404 405 MachineFunctionPass *llvm::createBasicBlockSectionsPass() { 406 return new BasicBlockSections(); 407 } 408