1 //===-- BasicBlockSections.cpp ---=========--------------------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // BasicBlockSections implementation. 10 // 11 // The purpose of this pass is to assign sections to basic blocks when 12 // -fbasic-block-sections= option is used. Further, with profile information 13 // only the subset of basic blocks with profiles are placed in separate sections 14 // and the rest are grouped in a cold section. The exception handling blocks are 15 // treated specially to ensure they are all in one seciton. 16 // 17 // Basic Block Sections 18 // ==================== 19 // 20 // With option, -fbasic-block-sections=list, every function may be split into 21 // clusters of basic blocks. Every cluster will be emitted into a separate 22 // section with its basic blocks sequenced in the given order. To get the 23 // optimized performance, the clusters must form an optimal BB layout for the 24 // function. We insert a symbol at the beginning of every cluster's section to 25 // allow the linker to reorder the sections in any arbitrary sequence. A global 26 // order of these sections would encapsulate the function layout. 27 // For example, consider the following clusters for a function foo (consisting 28 // of 6 basic blocks 0, 1, ..., 5). 29 // 30 // 0 2 31 // 1 3 5 32 // 33 // * Basic blocks 0 and 2 are placed in one section with symbol `foo` 34 // referencing the beginning of this section. 35 // * Basic blocks 1, 3, 5 are placed in a separate section. A new symbol 36 // `foo.__part.1` will reference the beginning of this section. 37 // * Basic block 4 (note that it is not referenced in the list) is placed in 38 // one section, and a new symbol `foo.cold` will point to it. 39 // 40 // There are a couple of challenges to be addressed: 41 // 42 // 1. The last basic block of every cluster should not have any implicit 43 // fallthrough to its next basic block, as it can be reordered by the linker. 44 // The compiler should make these fallthroughs explicit by adding 45 // unconditional jumps.. 46 // 47 // 2. All inter-cluster branch targets would now need to be resolved by the 48 // linker as they cannot be calculated during compile time. This is done 49 // using static relocations. Further, the compiler tries to use short branch 50 // instructions on some ISAs for small branch offsets. This is not possible 51 // for inter-cluster branches as the offset is not determined at compile 52 // time, and therefore, long branch instructions have to be used for those. 53 // 54 // 3. Debug Information (DebugInfo) and Call Frame Information (CFI) emission 55 // needs special handling with basic block sections. DebugInfo needs to be 56 // emitted with more relocations as basic block sections can break a 57 // function into potentially several disjoint pieces, and CFI needs to be 58 // emitted per cluster. This also bloats the object file and binary sizes. 59 // 60 // Basic Block Labels 61 // ================== 62 // 63 // With -fbasic-block-sections=labels, we encode the offsets of BB addresses of 64 // every function into the .llvm_bb_addr_map section. Along with the function 65 // symbols, this allows for mapping of virtual addresses in PMU profiles back to 66 // the corresponding basic blocks. This logic is implemented in AsmPrinter. This 67 // pass only assigns the BBSectionType of every function to ``labels``. 68 // 69 //===----------------------------------------------------------------------===// 70 71 #include "llvm/ADT/SmallVector.h" 72 #include "llvm/ADT/StringRef.h" 73 #include "llvm/CodeGen/BasicBlockSectionUtils.h" 74 #include "llvm/CodeGen/BasicBlockSectionsProfileReader.h" 75 #include "llvm/CodeGen/MachineFunction.h" 76 #include "llvm/CodeGen/MachineFunctionPass.h" 77 #include "llvm/CodeGen/Passes.h" 78 #include "llvm/CodeGen/TargetInstrInfo.h" 79 #include "llvm/InitializePasses.h" 80 #include "llvm/Target/TargetMachine.h" 81 #include <optional> 82 83 using namespace llvm; 84 85 // Placing the cold clusters in a separate section mitigates against poor 86 // profiles and allows optimizations such as hugepage mapping to be applied at a 87 // section granularity. Defaults to ".text.split." which is recognized by lld 88 // via the `-z keep-text-section-prefix` flag. 89 cl::opt<std::string> llvm::BBSectionsColdTextPrefix( 90 "bbsections-cold-text-prefix", 91 cl::desc("The text prefix to use for cold basic block clusters"), 92 cl::init(".text.split."), cl::Hidden); 93 94 cl::opt<bool> BBSectionsDetectSourceDrift( 95 "bbsections-detect-source-drift", 96 cl::desc("This checks if there is a fdo instr. profile hash " 97 "mismatch for this function"), 98 cl::init(true), cl::Hidden); 99 100 namespace { 101 102 class BasicBlockSections : public MachineFunctionPass { 103 public: 104 static char ID; 105 106 BasicBlockSectionsProfileReader *BBSectionsProfileReader = nullptr; 107 108 BasicBlockSections() : MachineFunctionPass(ID) { 109 initializeBasicBlockSectionsPass(*PassRegistry::getPassRegistry()); 110 } 111 112 StringRef getPassName() const override { 113 return "Basic Block Sections Analysis"; 114 } 115 116 void getAnalysisUsage(AnalysisUsage &AU) const override; 117 118 /// Identify basic blocks that need separate sections and prepare to emit them 119 /// accordingly. 120 bool runOnMachineFunction(MachineFunction &MF) override; 121 }; 122 123 } // end anonymous namespace 124 125 char BasicBlockSections::ID = 0; 126 INITIALIZE_PASS(BasicBlockSections, "bbsections-prepare", 127 "Prepares for basic block sections, by splitting functions " 128 "into clusters of basic blocks.", 129 false, false) 130 131 // This function updates and optimizes the branching instructions of every basic 132 // block in a given function to account for changes in the layout. 133 static void 134 updateBranches(MachineFunction &MF, 135 const SmallVector<MachineBasicBlock *> &PreLayoutFallThroughs) { 136 const TargetInstrInfo *TII = MF.getSubtarget().getInstrInfo(); 137 SmallVector<MachineOperand, 4> Cond; 138 for (auto &MBB : MF) { 139 auto NextMBBI = std::next(MBB.getIterator()); 140 auto *FTMBB = PreLayoutFallThroughs[MBB.getNumber()]; 141 // If this block had a fallthrough before we need an explicit unconditional 142 // branch to that block if either 143 // 1- the block ends a section, which means its next block may be 144 // reorderd by the linker, or 145 // 2- the fallthrough block is not adjacent to the block in the new 146 // order. 147 if (FTMBB && (MBB.isEndSection() || &*NextMBBI != FTMBB)) 148 TII->insertUnconditionalBranch(MBB, FTMBB, MBB.findBranchDebugLoc()); 149 150 // We do not optimize branches for machine basic blocks ending sections, as 151 // their adjacent block might be reordered by the linker. 152 if (MBB.isEndSection()) 153 continue; 154 155 // It might be possible to optimize branches by flipping the branch 156 // condition. 157 Cond.clear(); 158 MachineBasicBlock *TBB = nullptr, *FBB = nullptr; // For analyzeBranch. 159 if (TII->analyzeBranch(MBB, TBB, FBB, Cond)) 160 continue; 161 MBB.updateTerminator(FTMBB); 162 } 163 } 164 165 // This function provides the BBCluster information associated with a function. 166 // Returns true if a valid association exists and false otherwise. 167 bool getBBClusterInfoForFunction( 168 const MachineFunction &MF, 169 BasicBlockSectionsProfileReader *BBSectionsProfileReader, 170 DenseMap<unsigned, BBClusterInfo> &V) { 171 172 // Find the assoicated cluster information. 173 std::pair<bool, SmallVector<BBClusterInfo, 4>> P = 174 BBSectionsProfileReader->getBBClusterInfoForFunction(MF.getName()); 175 if (!P.first) 176 return false; 177 178 if (P.second.empty()) { 179 // This indicates that sections are desired for all basic blocks of this 180 // function. We clear the BBClusterInfo vector to denote this. 181 V.clear(); 182 return true; 183 } 184 185 for (const BBClusterInfo &BBCI : P.second) 186 V[BBCI.BBID] = BBCI; 187 return true; 188 } 189 190 // This function sorts basic blocks according to the cluster's information. 191 // All explicitly specified clusters of basic blocks will be ordered 192 // accordingly. All non-specified BBs go into a separate "Cold" section. 193 // Additionally, if exception handling landing pads end up in more than one 194 // clusters, they are moved into a single "Exception" section. Eventually, 195 // clusters are ordered in increasing order of their IDs, with the "Exception" 196 // and "Cold" succeeding all other clusters. 197 // FuncBBClusterInfo represent the cluster information for basic blocks. It 198 // maps from BBID of basic blocks to their cluster information. If this is 199 // empty, it means unique sections for all basic blocks in the function. 200 static void 201 assignSections(MachineFunction &MF, 202 const DenseMap<unsigned, BBClusterInfo> &FuncBBClusterInfo) { 203 assert(MF.hasBBSections() && "BB Sections is not set for function."); 204 // This variable stores the section ID of the cluster containing eh_pads (if 205 // all eh_pads are one cluster). If more than one cluster contain eh_pads, we 206 // set it equal to ExceptionSectionID. 207 std::optional<MBBSectionID> EHPadsSectionID; 208 209 for (auto &MBB : MF) { 210 // With the 'all' option, every basic block is placed in a unique section. 211 // With the 'list' option, every basic block is placed in a section 212 // associated with its cluster, unless we want individual unique sections 213 // for every basic block in this function (if FuncBBClusterInfo is empty). 214 if (MF.getTarget().getBBSectionsType() == llvm::BasicBlockSection::All || 215 FuncBBClusterInfo.empty()) { 216 // If unique sections are desired for all basic blocks of the function, we 217 // set every basic block's section ID equal to its original position in 218 // the layout (which is equal to its number). This ensures that basic 219 // blocks are ordered canonically. 220 MBB.setSectionID(MBB.getNumber()); 221 } else { 222 // TODO: Replace `getBBIDOrNumber` with `getBBID` once version 1 is 223 // deprecated. 224 auto I = FuncBBClusterInfo.find(MBB.getBBIDOrNumber()); 225 if (I != FuncBBClusterInfo.end()) { 226 MBB.setSectionID(I->second.ClusterID); 227 } else { 228 // BB goes into the special cold section if it is not specified in the 229 // cluster info map. 230 MBB.setSectionID(MBBSectionID::ColdSectionID); 231 } 232 } 233 234 if (MBB.isEHPad() && EHPadsSectionID != MBB.getSectionID() && 235 EHPadsSectionID != MBBSectionID::ExceptionSectionID) { 236 // If we already have one cluster containing eh_pads, this must be updated 237 // to ExceptionSectionID. Otherwise, we set it equal to the current 238 // section ID. 239 EHPadsSectionID = EHPadsSectionID ? MBBSectionID::ExceptionSectionID 240 : MBB.getSectionID(); 241 } 242 } 243 244 // If EHPads are in more than one section, this places all of them in the 245 // special exception section. 246 if (EHPadsSectionID == MBBSectionID::ExceptionSectionID) 247 for (auto &MBB : MF) 248 if (MBB.isEHPad()) 249 MBB.setSectionID(*EHPadsSectionID); 250 } 251 252 void llvm::sortBasicBlocksAndUpdateBranches( 253 MachineFunction &MF, MachineBasicBlockComparator MBBCmp) { 254 [[maybe_unused]] const MachineBasicBlock *EntryBlock = &MF.front(); 255 SmallVector<MachineBasicBlock *> PreLayoutFallThroughs(MF.getNumBlockIDs()); 256 for (auto &MBB : MF) 257 PreLayoutFallThroughs[MBB.getNumber()] = MBB.getFallThrough(); 258 259 MF.sort(MBBCmp); 260 assert(&MF.front() == EntryBlock && 261 "Entry block should not be displaced by basic block sections"); 262 263 // Set IsBeginSection and IsEndSection according to the assigned section IDs. 264 MF.assignBeginEndSections(); 265 266 // After reordering basic blocks, we must update basic block branches to 267 // insert explicit fallthrough branches when required and optimize branches 268 // when possible. 269 updateBranches(MF, PreLayoutFallThroughs); 270 } 271 272 // If the exception section begins with a landing pad, that landing pad will 273 // assume a zero offset (relative to @LPStart) in the LSDA. However, a value of 274 // zero implies "no landing pad." This function inserts a NOP just before the EH 275 // pad label to ensure a nonzero offset. 276 void llvm::avoidZeroOffsetLandingPad(MachineFunction &MF) { 277 for (auto &MBB : MF) { 278 if (MBB.isBeginSection() && MBB.isEHPad()) { 279 MachineBasicBlock::iterator MI = MBB.begin(); 280 while (!MI->isEHLabel()) 281 ++MI; 282 MCInst Nop = MF.getSubtarget().getInstrInfo()->getNop(); 283 BuildMI(MBB, MI, DebugLoc(), 284 MF.getSubtarget().getInstrInfo()->get(Nop.getOpcode())); 285 } 286 } 287 } 288 289 // This checks if the source of this function has drifted since this binary was 290 // profiled previously. For now, we are piggy backing on what PGO does to 291 // detect this with instrumented profiles. PGO emits an hash of the IR and 292 // checks if the hash has changed. Advanced basic block layout is usually done 293 // on top of PGO optimized binaries and hence this check works well in practice. 294 static bool hasInstrProfHashMismatch(MachineFunction &MF) { 295 if (!BBSectionsDetectSourceDrift) 296 return false; 297 298 const char MetadataName[] = "instr_prof_hash_mismatch"; 299 auto *Existing = MF.getFunction().getMetadata(LLVMContext::MD_annotation); 300 if (Existing) { 301 MDTuple *Tuple = cast<MDTuple>(Existing); 302 for (const auto &N : Tuple->operands()) 303 if (cast<MDString>(N.get())->getString() == MetadataName) 304 return true; 305 } 306 307 return false; 308 } 309 310 bool BasicBlockSections::runOnMachineFunction(MachineFunction &MF) { 311 auto BBSectionsType = MF.getTarget().getBBSectionsType(); 312 assert(BBSectionsType != BasicBlockSection::None && 313 "BB Sections not enabled!"); 314 315 // Check for source drift. If the source has changed since the profiles 316 // were obtained, optimizing basic blocks might be sub-optimal. 317 // This only applies to BasicBlockSection::List as it creates 318 // clusters of basic blocks using basic block ids. Source drift can 319 // invalidate these groupings leading to sub-optimal code generation with 320 // regards to performance. 321 if (BBSectionsType == BasicBlockSection::List && 322 hasInstrProfHashMismatch(MF)) 323 return true; 324 // Renumber blocks before sorting them. This is useful during sorting, 325 // basic blocks in the same section will retain the default order. 326 // This renumbering should also be done for basic block labels to match the 327 // profiles with the correct blocks. 328 // For LLVM_BB_ADDR_MAP versions 2 and higher, this renumbering serves 329 // the different purpose of accessing the original layout positions and 330 // finding the original fallthroughs. 331 // TODO: Change the above comment accordingly when version 1 is deprecated. 332 MF.RenumberBlocks(); 333 334 if (BBSectionsType == BasicBlockSection::Labels) { 335 MF.setBBSectionsType(BBSectionsType); 336 return true; 337 } 338 339 BBSectionsProfileReader = &getAnalysis<BasicBlockSectionsProfileReader>(); 340 341 // Map from BBID of blocks to their cluster information. 342 DenseMap<unsigned, BBClusterInfo> FuncBBClusterInfo; 343 if (BBSectionsType == BasicBlockSection::List && 344 !getBBClusterInfoForFunction(MF, BBSectionsProfileReader, 345 FuncBBClusterInfo)) 346 return true; 347 MF.setBBSectionsType(BBSectionsType); 348 assignSections(MF, FuncBBClusterInfo); 349 350 // We make sure that the cluster including the entry basic block precedes all 351 // other clusters. 352 auto EntryBBSectionID = MF.front().getSectionID(); 353 354 // Helper function for ordering BB sections as follows: 355 // * Entry section (section including the entry block). 356 // * Regular sections (in increasing order of their Number). 357 // ... 358 // * Exception section 359 // * Cold section 360 auto MBBSectionOrder = [EntryBBSectionID](const MBBSectionID &LHS, 361 const MBBSectionID &RHS) { 362 // We make sure that the section containing the entry block precedes all the 363 // other sections. 364 if (LHS == EntryBBSectionID || RHS == EntryBBSectionID) 365 return LHS == EntryBBSectionID; 366 return LHS.Type == RHS.Type ? LHS.Number < RHS.Number : LHS.Type < RHS.Type; 367 }; 368 369 // We sort all basic blocks to make sure the basic blocks of every cluster are 370 // contiguous and ordered accordingly. Furthermore, clusters are ordered in 371 // increasing order of their section IDs, with the exception and the 372 // cold section placed at the end of the function. 373 auto Comparator = [&](const MachineBasicBlock &X, 374 const MachineBasicBlock &Y) { 375 auto XSectionID = X.getSectionID(); 376 auto YSectionID = Y.getSectionID(); 377 if (XSectionID != YSectionID) 378 return MBBSectionOrder(XSectionID, YSectionID); 379 // If the two basic block are in the same section, the order is decided by 380 // their position within the section. 381 if (XSectionID.Type == MBBSectionID::SectionType::Default) 382 return FuncBBClusterInfo.lookup(X.getBBIDOrNumber()).PositionInCluster < 383 FuncBBClusterInfo.lookup(Y.getBBIDOrNumber()).PositionInCluster; 384 return X.getNumber() < Y.getNumber(); 385 }; 386 387 sortBasicBlocksAndUpdateBranches(MF, Comparator); 388 avoidZeroOffsetLandingPad(MF); 389 return true; 390 } 391 392 void BasicBlockSections::getAnalysisUsage(AnalysisUsage &AU) const { 393 AU.setPreservesAll(); 394 AU.addRequired<BasicBlockSectionsProfileReader>(); 395 MachineFunctionPass::getAnalysisUsage(AU); 396 } 397 398 MachineFunctionPass *llvm::createBasicBlockSectionsPass() { 399 return new BasicBlockSections(); 400 } 401