1 //===-- BasicBlockSections.cpp ---=========--------------------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // BasicBlockSections implementation. 10 // 11 // The purpose of this pass is to assign sections to basic blocks when 12 // -fbasic-block-sections= option is used. Further, with profile information 13 // only the subset of basic blocks with profiles are placed in separate sections 14 // and the rest are grouped in a cold section. The exception handling blocks are 15 // treated specially to ensure they are all in one seciton. 16 // 17 // Basic Block Sections 18 // ==================== 19 // 20 // With option, -fbasic-block-sections=list, every function may be split into 21 // clusters of basic blocks. Every cluster will be emitted into a separate 22 // section with its basic blocks sequenced in the given order. To get the 23 // optimized performance, the clusters must form an optimal BB layout for the 24 // function. We insert a symbol at the beginning of every cluster's section to 25 // allow the linker to reorder the sections in any arbitrary sequence. A global 26 // order of these sections would encapsulate the function layout. 27 // For example, consider the following clusters for a function foo (consisting 28 // of 6 basic blocks 0, 1, ..., 5). 29 // 30 // 0 2 31 // 1 3 5 32 // 33 // * Basic blocks 0 and 2 are placed in one section with symbol `foo` 34 // referencing the beginning of this section. 35 // * Basic blocks 1, 3, 5 are placed in a separate section. A new symbol 36 // `foo.__part.1` will reference the beginning of this section. 37 // * Basic block 4 (note that it is not referenced in the list) is placed in 38 // one section, and a new symbol `foo.cold` will point to it. 39 // 40 // There are a couple of challenges to be addressed: 41 // 42 // 1. The last basic block of every cluster should not have any implicit 43 // fallthrough to its next basic block, as it can be reordered by the linker. 44 // The compiler should make these fallthroughs explicit by adding 45 // unconditional jumps.. 46 // 47 // 2. All inter-cluster branch targets would now need to be resolved by the 48 // linker as they cannot be calculated during compile time. This is done 49 // using static relocations. Further, the compiler tries to use short branch 50 // instructions on some ISAs for small branch offsets. This is not possible 51 // for inter-cluster branches as the offset is not determined at compile 52 // time, and therefore, long branch instructions have to be used for those. 53 // 54 // 3. Debug Information (DebugInfo) and Call Frame Information (CFI) emission 55 // needs special handling with basic block sections. DebugInfo needs to be 56 // emitted with more relocations as basic block sections can break a 57 // function into potentially several disjoint pieces, and CFI needs to be 58 // emitted per cluster. This also bloats the object file and binary sizes. 59 // 60 // Basic Block Labels 61 // ================== 62 // 63 // With -fbasic-block-sections=labels, we encode the offsets of BB addresses of 64 // every function into the .llvm_bb_addr_map section. Along with the function 65 // symbols, this allows for mapping of virtual addresses in PMU profiles back to 66 // the corresponding basic blocks. This logic is implemented in AsmPrinter. This 67 // pass only assigns the BBSectionType of every function to ``labels``. 68 // 69 //===----------------------------------------------------------------------===// 70 71 #include "llvm/ADT/SmallVector.h" 72 #include "llvm/ADT/StringRef.h" 73 #include "llvm/CodeGen/BasicBlockSectionUtils.h" 74 #include "llvm/CodeGen/BasicBlockSectionsProfileReader.h" 75 #include "llvm/CodeGen/MachineFunction.h" 76 #include "llvm/CodeGen/MachineFunctionPass.h" 77 #include "llvm/CodeGen/Passes.h" 78 #include "llvm/CodeGen/TargetInstrInfo.h" 79 #include "llvm/InitializePasses.h" 80 #include "llvm/Target/TargetMachine.h" 81 #include <optional> 82 83 using namespace llvm; 84 85 // Placing the cold clusters in a separate section mitigates against poor 86 // profiles and allows optimizations such as hugepage mapping to be applied at a 87 // section granularity. Defaults to ".text.split." which is recognized by lld 88 // via the `-z keep-text-section-prefix` flag. 89 cl::opt<std::string> llvm::BBSectionsColdTextPrefix( 90 "bbsections-cold-text-prefix", 91 cl::desc("The text prefix to use for cold basic block clusters"), 92 cl::init(".text.split."), cl::Hidden); 93 94 static cl::opt<bool> BBSectionsDetectSourceDrift( 95 "bbsections-detect-source-drift", 96 cl::desc("This checks if there is a fdo instr. profile hash " 97 "mismatch for this function"), 98 cl::init(true), cl::Hidden); 99 100 namespace { 101 102 class BasicBlockSections : public MachineFunctionPass { 103 public: 104 static char ID; 105 106 BasicBlockSectionsProfileReaderWrapperPass *BBSectionsProfileReader = nullptr; 107 108 BasicBlockSections() : MachineFunctionPass(ID) { 109 initializeBasicBlockSectionsPass(*PassRegistry::getPassRegistry()); 110 } 111 112 StringRef getPassName() const override { 113 return "Basic Block Sections Analysis"; 114 } 115 116 void getAnalysisUsage(AnalysisUsage &AU) const override; 117 118 /// Identify basic blocks that need separate sections and prepare to emit them 119 /// accordingly. 120 bool runOnMachineFunction(MachineFunction &MF) override; 121 }; 122 123 } // end anonymous namespace 124 125 char BasicBlockSections::ID = 0; 126 INITIALIZE_PASS_BEGIN( 127 BasicBlockSections, "bbsections-prepare", 128 "Prepares for basic block sections, by splitting functions " 129 "into clusters of basic blocks.", 130 false, false) 131 INITIALIZE_PASS_DEPENDENCY(BasicBlockSectionsProfileReaderWrapperPass) 132 INITIALIZE_PASS_END(BasicBlockSections, "bbsections-prepare", 133 "Prepares for basic block sections, by splitting functions " 134 "into clusters of basic blocks.", 135 false, false) 136 137 // This function updates and optimizes the branching instructions of every basic 138 // block in a given function to account for changes in the layout. 139 static void 140 updateBranches(MachineFunction &MF, 141 const SmallVector<MachineBasicBlock *> &PreLayoutFallThroughs) { 142 const TargetInstrInfo *TII = MF.getSubtarget().getInstrInfo(); 143 SmallVector<MachineOperand, 4> Cond; 144 for (auto &MBB : MF) { 145 auto NextMBBI = std::next(MBB.getIterator()); 146 auto *FTMBB = PreLayoutFallThroughs[MBB.getNumber()]; 147 // If this block had a fallthrough before we need an explicit unconditional 148 // branch to that block if either 149 // 1- the block ends a section, which means its next block may be 150 // reorderd by the linker, or 151 // 2- the fallthrough block is not adjacent to the block in the new 152 // order. 153 if (FTMBB && (MBB.isEndSection() || &*NextMBBI != FTMBB)) 154 TII->insertUnconditionalBranch(MBB, FTMBB, MBB.findBranchDebugLoc()); 155 156 // We do not optimize branches for machine basic blocks ending sections, as 157 // their adjacent block might be reordered by the linker. 158 if (MBB.isEndSection()) 159 continue; 160 161 // It might be possible to optimize branches by flipping the branch 162 // condition. 163 Cond.clear(); 164 MachineBasicBlock *TBB = nullptr, *FBB = nullptr; // For analyzeBranch. 165 if (TII->analyzeBranch(MBB, TBB, FBB, Cond)) 166 continue; 167 MBB.updateTerminator(FTMBB); 168 } 169 } 170 171 // This function sorts basic blocks according to the cluster's information. 172 // All explicitly specified clusters of basic blocks will be ordered 173 // accordingly. All non-specified BBs go into a separate "Cold" section. 174 // Additionally, if exception handling landing pads end up in more than one 175 // clusters, they are moved into a single "Exception" section. Eventually, 176 // clusters are ordered in increasing order of their IDs, with the "Exception" 177 // and "Cold" succeeding all other clusters. 178 // FuncClusterInfo represents the cluster information for basic blocks. It 179 // maps from BBID of basic blocks to their cluster information. If this is 180 // empty, it means unique sections for all basic blocks in the function. 181 static void 182 assignSections(MachineFunction &MF, 183 const DenseMap<UniqueBBID, BBClusterInfo> &FuncClusterInfo) { 184 assert(MF.hasBBSections() && "BB Sections is not set for function."); 185 // This variable stores the section ID of the cluster containing eh_pads (if 186 // all eh_pads are one cluster). If more than one cluster contain eh_pads, we 187 // set it equal to ExceptionSectionID. 188 std::optional<MBBSectionID> EHPadsSectionID; 189 190 for (auto &MBB : MF) { 191 // With the 'all' option, every basic block is placed in a unique section. 192 // With the 'list' option, every basic block is placed in a section 193 // associated with its cluster, unless we want individual unique sections 194 // for every basic block in this function (if FuncClusterInfo is empty). 195 if (MF.getTarget().getBBSectionsType() == llvm::BasicBlockSection::All || 196 FuncClusterInfo.empty()) { 197 // If unique sections are desired for all basic blocks of the function, we 198 // set every basic block's section ID equal to its original position in 199 // the layout (which is equal to its number). This ensures that basic 200 // blocks are ordered canonically. 201 MBB.setSectionID(MBB.getNumber()); 202 } else { 203 auto I = FuncClusterInfo.find(*MBB.getBBID()); 204 if (I != FuncClusterInfo.end()) { 205 MBB.setSectionID(I->second.ClusterID); 206 } else { 207 // BB goes into the special cold section if it is not specified in the 208 // cluster info map. 209 MBB.setSectionID(MBBSectionID::ColdSectionID); 210 } 211 } 212 213 if (MBB.isEHPad() && EHPadsSectionID != MBB.getSectionID() && 214 EHPadsSectionID != MBBSectionID::ExceptionSectionID) { 215 // If we already have one cluster containing eh_pads, this must be updated 216 // to ExceptionSectionID. Otherwise, we set it equal to the current 217 // section ID. 218 EHPadsSectionID = EHPadsSectionID ? MBBSectionID::ExceptionSectionID 219 : MBB.getSectionID(); 220 } 221 } 222 223 // If EHPads are in more than one section, this places all of them in the 224 // special exception section. 225 if (EHPadsSectionID == MBBSectionID::ExceptionSectionID) 226 for (auto &MBB : MF) 227 if (MBB.isEHPad()) 228 MBB.setSectionID(*EHPadsSectionID); 229 } 230 231 void llvm::sortBasicBlocksAndUpdateBranches( 232 MachineFunction &MF, MachineBasicBlockComparator MBBCmp) { 233 [[maybe_unused]] const MachineBasicBlock *EntryBlock = &MF.front(); 234 SmallVector<MachineBasicBlock *> PreLayoutFallThroughs(MF.getNumBlockIDs()); 235 for (auto &MBB : MF) 236 PreLayoutFallThroughs[MBB.getNumber()] = 237 MBB.getFallThrough(/*JumpToFallThrough=*/false); 238 239 MF.sort(MBBCmp); 240 assert(&MF.front() == EntryBlock && 241 "Entry block should not be displaced by basic block sections"); 242 243 // Set IsBeginSection and IsEndSection according to the assigned section IDs. 244 MF.assignBeginEndSections(); 245 246 // After reordering basic blocks, we must update basic block branches to 247 // insert explicit fallthrough branches when required and optimize branches 248 // when possible. 249 updateBranches(MF, PreLayoutFallThroughs); 250 } 251 252 // If the exception section begins with a landing pad, that landing pad will 253 // assume a zero offset (relative to @LPStart) in the LSDA. However, a value of 254 // zero implies "no landing pad." This function inserts a NOP just before the EH 255 // pad label to ensure a nonzero offset. 256 void llvm::avoidZeroOffsetLandingPad(MachineFunction &MF) { 257 for (auto &MBB : MF) { 258 if (MBB.isBeginSection() && MBB.isEHPad()) { 259 MachineBasicBlock::iterator MI = MBB.begin(); 260 while (!MI->isEHLabel()) 261 ++MI; 262 MF.getSubtarget().getInstrInfo()->insertNoop(MBB, MI); 263 } 264 } 265 } 266 267 bool llvm::hasInstrProfHashMismatch(MachineFunction &MF) { 268 if (!BBSectionsDetectSourceDrift) 269 return false; 270 271 const char MetadataName[] = "instr_prof_hash_mismatch"; 272 auto *Existing = MF.getFunction().getMetadata(LLVMContext::MD_annotation); 273 if (Existing) { 274 MDTuple *Tuple = cast<MDTuple>(Existing); 275 for (const auto &N : Tuple->operands()) 276 if (N.equalsStr(MetadataName)) 277 return true; 278 } 279 280 return false; 281 } 282 283 bool BasicBlockSections::runOnMachineFunction(MachineFunction &MF) { 284 auto BBSectionsType = MF.getTarget().getBBSectionsType(); 285 assert(BBSectionsType != BasicBlockSection::None && 286 "BB Sections not enabled!"); 287 288 // Check for source drift. If the source has changed since the profiles 289 // were obtained, optimizing basic blocks might be sub-optimal. 290 // This only applies to BasicBlockSection::List as it creates 291 // clusters of basic blocks using basic block ids. Source drift can 292 // invalidate these groupings leading to sub-optimal code generation with 293 // regards to performance. 294 if (BBSectionsType == BasicBlockSection::List && 295 hasInstrProfHashMismatch(MF)) 296 return false; 297 // Renumber blocks before sorting them. This is useful for accessing the 298 // original layout positions and finding the original fallthroughs. 299 MF.RenumberBlocks(); 300 301 if (BBSectionsType == BasicBlockSection::Labels) { 302 MF.setBBSectionsType(BBSectionsType); 303 return false; 304 } 305 306 DenseMap<UniqueBBID, BBClusterInfo> FuncClusterInfo; 307 if (BBSectionsType == BasicBlockSection::List) { 308 auto [HasProfile, ClusterInfo] = 309 getAnalysis<BasicBlockSectionsProfileReaderWrapperPass>() 310 .getClusterInfoForFunction(MF.getName()); 311 if (!HasProfile) 312 return false; 313 for (auto &BBClusterInfo : ClusterInfo) { 314 FuncClusterInfo.try_emplace(BBClusterInfo.BBID, BBClusterInfo); 315 } 316 } 317 318 MF.setBBSectionsType(BBSectionsType); 319 assignSections(MF, FuncClusterInfo); 320 321 const MachineBasicBlock &EntryBB = MF.front(); 322 auto EntryBBSectionID = EntryBB.getSectionID(); 323 324 // Helper function for ordering BB sections as follows: 325 // * Entry section (section including the entry block). 326 // * Regular sections (in increasing order of their Number). 327 // ... 328 // * Exception section 329 // * Cold section 330 auto MBBSectionOrder = [EntryBBSectionID](const MBBSectionID &LHS, 331 const MBBSectionID &RHS) { 332 // We make sure that the section containing the entry block precedes all the 333 // other sections. 334 if (LHS == EntryBBSectionID || RHS == EntryBBSectionID) 335 return LHS == EntryBBSectionID; 336 return LHS.Type == RHS.Type ? LHS.Number < RHS.Number : LHS.Type < RHS.Type; 337 }; 338 339 // We sort all basic blocks to make sure the basic blocks of every cluster are 340 // contiguous and ordered accordingly. Furthermore, clusters are ordered in 341 // increasing order of their section IDs, with the exception and the 342 // cold section placed at the end of the function. 343 // Also, we force the entry block of the function to be placed at the 344 // beginning of the function, regardless of the requested order. 345 auto Comparator = [&](const MachineBasicBlock &X, 346 const MachineBasicBlock &Y) { 347 auto XSectionID = X.getSectionID(); 348 auto YSectionID = Y.getSectionID(); 349 if (XSectionID != YSectionID) 350 return MBBSectionOrder(XSectionID, YSectionID); 351 // Make sure that the entry block is placed at the beginning. 352 if (&X == &EntryBB || &Y == &EntryBB) 353 return &X == &EntryBB; 354 // If the two basic block are in the same section, the order is decided by 355 // their position within the section. 356 if (XSectionID.Type == MBBSectionID::SectionType::Default) 357 return FuncClusterInfo.lookup(*X.getBBID()).PositionInCluster < 358 FuncClusterInfo.lookup(*Y.getBBID()).PositionInCluster; 359 return X.getNumber() < Y.getNumber(); 360 }; 361 362 sortBasicBlocksAndUpdateBranches(MF, Comparator); 363 avoidZeroOffsetLandingPad(MF); 364 return true; 365 } 366 367 void BasicBlockSections::getAnalysisUsage(AnalysisUsage &AU) const { 368 AU.setPreservesAll(); 369 AU.addRequired<BasicBlockSectionsProfileReaderWrapperPass>(); 370 MachineFunctionPass::getAnalysisUsage(AU); 371 } 372 373 MachineFunctionPass *llvm::createBasicBlockSectionsPass() { 374 return new BasicBlockSections(); 375 } 376