1 //===-- SymbolFile.h --------------------------------------------*- C++ -*-===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 9 #ifndef LLDB_SYMBOL_SYMBOLFILE_H 10 #define LLDB_SYMBOL_SYMBOLFILE_H 11 12 #include "lldb/Core/Module.h" 13 #include "lldb/Core/ModuleList.h" 14 #include "lldb/Core/PluginInterface.h" 15 #include "lldb/Core/SourceLocationSpec.h" 16 #include "lldb/Symbol/CompilerDecl.h" 17 #include "lldb/Symbol/CompilerDeclContext.h" 18 #include "lldb/Symbol/CompilerType.h" 19 #include "lldb/Symbol/Function.h" 20 #include "lldb/Symbol/SourceModule.h" 21 #include "lldb/Symbol/Type.h" 22 #include "lldb/Symbol/TypeList.h" 23 #include "lldb/Symbol/TypeSystem.h" 24 #include "lldb/Target/Statistics.h" 25 #include "lldb/Utility/StructuredData.h" 26 #include "lldb/Utility/XcodeSDK.h" 27 #include "lldb/lldb-private.h" 28 #include "llvm/ADT/DenseSet.h" 29 #include "llvm/ADT/SmallSet.h" 30 #include "llvm/Support/Errc.h" 31 32 #include <mutex> 33 #include <optional> 34 #include <unordered_map> 35 36 #if defined(LLDB_CONFIGURATION_DEBUG) 37 #define ASSERT_MODULE_LOCK(expr) (expr->AssertModuleLock()) 38 #else 39 #define ASSERT_MODULE_LOCK(expr) ((void)0) 40 #endif 41 42 namespace lldb_private { 43 44 /// Provides public interface for all SymbolFiles. Any protected 45 /// virtual members should go into SymbolFileCommon; most SymbolFile 46 /// implementations should inherit from SymbolFileCommon to override 47 /// the behaviors except SymbolFileOnDemand which inherits 48 /// public interfaces from SymbolFile and forward to underlying concrete 49 /// SymbolFile implementation. 50 class SymbolFile : public PluginInterface { 51 /// LLVM RTTI support. 52 static char ID; 53 54 public: 55 /// LLVM RTTI support. 56 /// \{ 57 virtual bool isA(const void *ClassID) const { return ClassID == &ID; } 58 static bool classof(const SymbolFile *obj) { return obj->isA(&ID); } 59 /// \} 60 61 // Symbol file ability bits. 62 // 63 // Each symbol file can claim to support one or more symbol file abilities. 64 // These get returned from SymbolFile::GetAbilities(). These help us to 65 // determine which plug-in will be best to load the debug information found 66 // in files. 67 enum Abilities { 68 CompileUnits = (1u << 0), 69 LineTables = (1u << 1), 70 Functions = (1u << 2), 71 Blocks = (1u << 3), 72 GlobalVariables = (1u << 4), 73 LocalVariables = (1u << 5), 74 VariableTypes = (1u << 6), 75 kAllAbilities = ((1u << 7) - 1u) 76 }; 77 78 static SymbolFile *FindPlugin(lldb::ObjectFileSP objfile_sp); 79 80 // Constructors and Destructors 81 SymbolFile() = default; 82 83 ~SymbolFile() override = default; 84 85 /// SymbolFileOnDemand class overrides this to return the underlying 86 /// backing SymbolFile implementation that loads on-demand. 87 virtual SymbolFile *GetBackingSymbolFile() { return this; } 88 89 /// Get a mask of what this symbol file supports for the object file 90 /// that it was constructed with. 91 /// 92 /// Each symbol file gets to respond with a mask of abilities that 93 /// it supports for each object file. This happens when we are 94 /// trying to figure out which symbol file plug-in will get used 95 /// for a given object file. The plug-in that responds with the 96 /// best mix of "SymbolFile::Abilities" bits set, will get chosen to 97 /// be the symbol file parser. This allows each plug-in to check for 98 /// sections that contain data a symbol file plug-in would need. For 99 /// example the DWARF plug-in requires DWARF sections in a file that 100 /// contain debug information. If the DWARF plug-in doesn't find 101 /// these sections, it won't respond with many ability bits set, and 102 /// we will probably fall back to the symbol table SymbolFile plug-in 103 /// which uses any information in the symbol table. Also, plug-ins 104 /// might check for some specific symbols in a symbol table in the 105 /// case where the symbol table contains debug information (STABS 106 /// and COFF). Not a lot of work should happen in these functions 107 /// as the plug-in might not get selected due to another plug-in 108 /// having more abilities. Any initialization work should be saved 109 /// for "void SymbolFile::InitializeObject()" which will get called 110 /// on the SymbolFile object with the best set of abilities. 111 /// 112 /// \return 113 /// A uint32_t mask containing bits from the SymbolFile::Abilities 114 /// enumeration. Any bits that are set represent an ability that 115 /// this symbol plug-in can parse from the object file. 116 virtual uint32_t GetAbilities() = 0; 117 virtual uint32_t CalculateAbilities() = 0; 118 119 /// Symbols file subclasses should override this to return the Module that 120 /// owns the TypeSystem that this symbol file modifies type information in. 121 virtual std::recursive_mutex &GetModuleMutex() const; 122 123 /// Initialize the SymbolFile object. 124 /// 125 /// The SymbolFile object with the best set of abilities (detected 126 /// in "uint32_t SymbolFile::GetAbilities()) will have this function 127 /// called if it is chosen to parse an object file. More complete 128 /// initialization can happen in this function which will get called 129 /// prior to any other functions in the SymbolFile protocol. 130 virtual void InitializeObject() {} 131 132 /// Whether debug info will be loaded or not. 133 /// 134 /// It will be true for most implementations except SymbolFileOnDemand. 135 virtual bool GetLoadDebugInfoEnabled() { return true; } 136 137 /// Specify debug info should be loaded. 138 /// 139 /// It will be no-op for most implementations except SymbolFileOnDemand. 140 virtual void SetLoadDebugInfoEnabled() {} 141 142 // Compile Unit function calls 143 // Approach 1 - iterator 144 virtual uint32_t GetNumCompileUnits() = 0; 145 virtual lldb::CompUnitSP GetCompileUnitAtIndex(uint32_t idx) = 0; 146 147 virtual Symtab *GetSymtab() = 0; 148 149 virtual lldb::LanguageType ParseLanguage(CompileUnit &comp_unit) = 0; 150 /// Return the Xcode SDK comp_unit was compiled against. 151 virtual XcodeSDK ParseXcodeSDK(CompileUnit &comp_unit) { return {}; } 152 153 /// This function exists because SymbolFileDWARFDebugMap may extra compile 154 /// units which aren't exposed as "real" compile units. In every other 155 /// case this function should behave identically as ParseLanguage. 156 virtual llvm::SmallSet<lldb::LanguageType, 4> 157 ParseAllLanguages(CompileUnit &comp_unit) { 158 llvm::SmallSet<lldb::LanguageType, 4> langs; 159 langs.insert(ParseLanguage(comp_unit)); 160 return langs; 161 } 162 163 virtual size_t ParseFunctions(CompileUnit &comp_unit) = 0; 164 virtual bool ParseLineTable(CompileUnit &comp_unit) = 0; 165 virtual bool ParseDebugMacros(CompileUnit &comp_unit) = 0; 166 167 /// Apply a lambda to each external lldb::Module referenced by this 168 /// \p comp_unit. Recursively also descends into the referenced external 169 /// modules of any encountered compilation unit. 170 /// 171 /// This function can be used to traverse Clang -gmodules debug 172 /// information, which is stored in DWARF files separate from the 173 /// object files. 174 /// 175 /// \param comp_unit 176 /// When this SymbolFile consists of multiple auxilliary 177 /// SymbolFiles, for example, a Darwin debug map that references 178 /// multiple .o files, comp_unit helps choose the auxilliary 179 /// file. In most other cases comp_unit's symbol file is 180 /// identical with *this. 181 /// 182 /// \param[in] lambda 183 /// The lambda that should be applied to every function. The lambda can 184 /// return true if the iteration should be aborted earlier. 185 /// 186 /// \param visited_symbol_files 187 /// A set of SymbolFiles that were already visited to avoid 188 /// visiting one file more than once. 189 /// 190 /// \return 191 /// If the lambda early-exited, this function returns true to 192 /// propagate the early exit. 193 virtual bool ForEachExternalModule( 194 lldb_private::CompileUnit &comp_unit, 195 llvm::DenseSet<lldb_private::SymbolFile *> &visited_symbol_files, 196 llvm::function_ref<bool(Module &)> lambda) { 197 return false; 198 } 199 virtual bool ParseSupportFiles(CompileUnit &comp_unit, 200 FileSpecList &support_files) = 0; 201 virtual size_t ParseTypes(CompileUnit &comp_unit) = 0; 202 virtual bool ParseIsOptimized(CompileUnit &comp_unit) { return false; } 203 204 virtual bool 205 ParseImportedModules(const SymbolContext &sc, 206 std::vector<SourceModule> &imported_modules) = 0; 207 virtual size_t ParseBlocksRecursive(Function &func) = 0; 208 virtual size_t ParseVariablesForContext(const SymbolContext &sc) = 0; 209 virtual Type *ResolveTypeUID(lldb::user_id_t type_uid) = 0; 210 211 /// The characteristics of an array type. 212 struct ArrayInfo { 213 int64_t first_index = 0; 214 llvm::SmallVector<uint64_t, 1> element_orders; 215 uint32_t byte_stride = 0; 216 uint32_t bit_stride = 0; 217 }; 218 /// If \c type_uid points to an array type, return its characteristics. 219 /// To support variable-length array types, this function takes an 220 /// optional \p ExecutionContext. If \c exe_ctx is non-null, the 221 /// dynamic characteristics for that context are returned. 222 virtual std::optional<ArrayInfo> 223 GetDynamicArrayInfoForUID(lldb::user_id_t type_uid, 224 const lldb_private::ExecutionContext *exe_ctx) = 0; 225 226 virtual bool CompleteType(CompilerType &compiler_type) = 0; 227 virtual void ParseDeclsForContext(CompilerDeclContext decl_ctx) {} 228 virtual CompilerDecl GetDeclForUID(lldb::user_id_t uid) { return {}; } 229 virtual CompilerDeclContext GetDeclContextForUID(lldb::user_id_t uid) { 230 return {}; 231 } 232 virtual CompilerDeclContext GetDeclContextContainingUID(lldb::user_id_t uid) { 233 return {}; 234 } 235 virtual std::vector<CompilerContext> 236 GetCompilerContextForUID(lldb::user_id_t uid) { 237 return {}; 238 } 239 virtual uint32_t ResolveSymbolContext(const Address &so_addr, 240 lldb::SymbolContextItem resolve_scope, 241 SymbolContext &sc) = 0; 242 243 /// Get an error that describes why variables might be missing for a given 244 /// symbol context. 245 /// 246 /// If there is an error in the debug information that prevents variables from 247 /// being fetched, this error will get filled in. If there is no debug 248 /// informaiton, no error should be returned. But if there is debug 249 /// information and something prevents the variables from being available a 250 /// valid error should be returned. Valid cases include: 251 /// - compiler option that removes variables (-gline-tables-only) 252 /// - missing external files 253 /// - .dwo files in fission are not accessible or missing 254 /// - .o files on darwin when not using dSYM files that are not accessible 255 /// or missing 256 /// - mismatched exteral files 257 /// - .dwo files in fission where the DWO ID doesn't match 258 /// - .o files on darwin when modification timestamp doesn't match 259 /// - corrupted debug info 260 /// 261 /// \param[in] frame 262 /// The stack frame to use as a basis for the context to check. The frame 263 /// address can be used if there is not debug info due to it not being able 264 /// to be loaded, or if there is a debug info context, like a compile unit, 265 /// or function, it can be used to track down more information on why 266 /// variables are missing. 267 /// 268 /// \returns 269 /// An error specifying why there should have been debug info with variable 270 /// information but the variables were not able to be resolved. 271 Status GetFrameVariableError(StackFrame &frame) { 272 Status err = CalculateFrameVariableError(frame); 273 if (err.Fail()) 274 SetDebugInfoHadFrameVariableErrors(); 275 return err; 276 } 277 278 /// Subclasses will override this function to for GetFrameVariableError(). 279 /// 280 /// This allows GetFrameVariableError() to set the member variable 281 /// m_debug_info_had_variable_errors correctly without users having to do it 282 /// manually which is error prone. 283 virtual Status CalculateFrameVariableError(StackFrame &frame) { 284 return Status(); 285 } 286 virtual uint32_t 287 ResolveSymbolContext(const SourceLocationSpec &src_location_spec, 288 lldb::SymbolContextItem resolve_scope, 289 SymbolContextList &sc_list); 290 291 virtual void DumpClangAST(Stream &s) {} 292 virtual void FindGlobalVariables(ConstString name, 293 const CompilerDeclContext &parent_decl_ctx, 294 uint32_t max_matches, 295 VariableList &variables); 296 virtual void FindGlobalVariables(const RegularExpression ®ex, 297 uint32_t max_matches, 298 VariableList &variables); 299 virtual void FindFunctions(const Module::LookupInfo &lookup_info, 300 const CompilerDeclContext &parent_decl_ctx, 301 bool include_inlines, SymbolContextList &sc_list); 302 virtual void FindFunctions(const RegularExpression ®ex, 303 bool include_inlines, SymbolContextList &sc_list); 304 305 /// Find types using a type-matching object that contains all search 306 /// parameters. 307 /// 308 /// \see lldb_private::TypeQuery 309 /// 310 /// \param[in] query 311 /// A type matching object that contains all of the details of the type 312 /// search. 313 /// 314 /// \param[in] results 315 /// Any matching types will be populated into the \a results object using 316 /// TypeMap::InsertUnique(...). 317 virtual void FindTypes(const TypeQuery &query, TypeResults &results) {} 318 319 virtual void 320 GetMangledNamesForFunction(const std::string &scope_qualified_name, 321 std::vector<ConstString> &mangled_names); 322 323 virtual void GetTypes(lldb_private::SymbolContextScope *sc_scope, 324 lldb::TypeClass type_mask, 325 lldb_private::TypeList &type_list) = 0; 326 327 virtual void PreloadSymbols(); 328 329 virtual llvm::Expected<lldb::TypeSystemSP> 330 GetTypeSystemForLanguage(lldb::LanguageType language) = 0; 331 332 /// Finds a namespace of name \ref name and whose parent 333 /// context is \ref parent_decl_ctx. 334 /// 335 /// If \code{.cpp} !parent_decl_ctx.IsValid() \endcode 336 /// then this function will consider all namespaces that 337 /// match the name. If \ref only_root_namespaces is 338 /// true, only consider in the search those DIEs that 339 /// represent top-level namespaces. 340 virtual CompilerDeclContext 341 FindNamespace(ConstString name, const CompilerDeclContext &parent_decl_ctx, 342 bool only_root_namespaces = false) { 343 return CompilerDeclContext(); 344 } 345 346 virtual ObjectFile *GetObjectFile() = 0; 347 virtual const ObjectFile *GetObjectFile() const = 0; 348 virtual ObjectFile *GetMainObjectFile() = 0; 349 350 virtual std::vector<std::unique_ptr<CallEdge>> 351 ParseCallEdgesInFunction(UserID func_id) { 352 return {}; 353 } 354 355 virtual void AddSymbols(Symtab &symtab) {} 356 357 /// Notify the SymbolFile that the file addresses in the Sections 358 /// for this module have been changed. 359 virtual void SectionFileAddressesChanged() = 0; 360 361 struct RegisterInfoResolver { 362 virtual ~RegisterInfoResolver(); // anchor 363 364 virtual const RegisterInfo *ResolveName(llvm::StringRef name) const = 0; 365 virtual const RegisterInfo *ResolveNumber(lldb::RegisterKind kind, 366 uint32_t number) const = 0; 367 }; 368 virtual lldb::UnwindPlanSP 369 GetUnwindPlan(const Address &address, const RegisterInfoResolver &resolver) { 370 return nullptr; 371 } 372 373 /// Return the number of stack bytes taken up by the parameters to this 374 /// function. 375 virtual llvm::Expected<lldb::addr_t> GetParameterStackSize(Symbol &symbol) { 376 return llvm::createStringError(make_error_code(llvm::errc::not_supported), 377 "Operation not supported."); 378 } 379 380 virtual void Dump(Stream &s) = 0; 381 382 /// Metrics gathering functions 383 384 /// Return the size in bytes of all debug information in the symbol file. 385 /// 386 /// If the debug information is contained in sections of an ObjectFile, then 387 /// this call should add the size of all sections that contain debug 388 /// information. Symbols the symbol tables are not considered debug 389 /// information for this call to make it easy and quick for this number to be 390 /// calculated. If the symbol file is all debug information, the size of the 391 /// entire file should be returned. The default implementation of this 392 /// function will iterate over all sections in a module and add up their 393 /// debug info only section byte sizes. 394 virtual uint64_t GetDebugInfoSize() = 0; 395 396 /// Return the time taken to parse the debug information. 397 /// 398 /// \returns 0.0 if no information has been parsed or if there is 399 /// no computational cost to parsing the debug information. 400 virtual StatsDuration::Duration GetDebugInfoParseTime() { return {}; } 401 402 /// Return the time it took to index the debug information in the object 403 /// file. 404 /// 405 /// \returns 0.0 if the file doesn't need to be indexed or if it 406 /// hasn't been indexed yet, or a valid duration if it has. 407 virtual StatsDuration::Duration GetDebugInfoIndexTime() { return {}; } 408 409 /// Get the additional modules that this symbol file uses to parse debug info. 410 /// 411 /// Some debug info is stored in stand alone object files that are represented 412 /// by unique modules that will show up in the statistics module list. Return 413 /// a list of modules that are not in the target module list that this symbol 414 /// file is currently using so that they can be tracked and assoicated with 415 /// the module in the statistics. 416 virtual ModuleList GetDebugInfoModules() { return ModuleList(); } 417 418 /// Accessors for the bool that indicates if the debug info index was loaded 419 /// from, or saved to the module index cache. 420 /// 421 /// In statistics it is handy to know if a module's debug info was loaded from 422 /// or saved to the cache. When the debug info index is loaded from the cache 423 /// startup times can be faster. When the cache is enabled and the debug info 424 /// index is saved to the cache, debug sessions can be slower. These accessors 425 /// can be accessed by the statistics and emitted to help track these costs. 426 /// \{ 427 virtual bool GetDebugInfoIndexWasLoadedFromCache() const = 0; 428 virtual void SetDebugInfoIndexWasLoadedFromCache() = 0; 429 virtual bool GetDebugInfoIndexWasSavedToCache() const = 0; 430 virtual void SetDebugInfoIndexWasSavedToCache() = 0; 431 /// \} 432 433 /// Accessors for the bool that indicates if there was debug info, but errors 434 /// stopped variables from being able to be displayed correctly. See 435 /// GetFrameVariableError() for details on what are considered errors. 436 virtual bool GetDebugInfoHadFrameVariableErrors() const = 0; 437 virtual void SetDebugInfoHadFrameVariableErrors() = 0; 438 439 /// Return true if separate debug info files are supported and this function 440 /// succeeded, false otherwise. 441 /// 442 /// \param[out] d 443 /// If this function succeeded, then this will be a dictionary that 444 /// contains the keys "type", "symfile", and "separate-debug-info-files". 445 /// "type" can be used to assume the structure of each object in 446 /// "separate-debug-info-files". 447 /// \param errors_only 448 /// If true, then only return separate debug info files that encountered 449 /// errors during loading. If false, then return all expected separate 450 /// debug info files, regardless of whether they were successfully loaded. 451 virtual bool GetSeparateDebugInfo(StructuredData::Dictionary &d, 452 bool errors_only) { 453 return false; 454 }; 455 456 virtual lldb::TypeSP 457 MakeType(lldb::user_id_t uid, ConstString name, 458 std::optional<uint64_t> byte_size, SymbolContextScope *context, 459 lldb::user_id_t encoding_uid, 460 Type::EncodingDataType encoding_uid_type, const Declaration &decl, 461 const CompilerType &compiler_qual_type, 462 Type::ResolveState compiler_type_resolve_state, 463 uint32_t opaque_payload = 0) = 0; 464 465 virtual lldb::TypeSP CopyType(const lldb::TypeSP &other_type) = 0; 466 467 /// Returns a map of compilation unit to the compile option arguments 468 /// associated with that compilation unit. 469 std::unordered_map<lldb::CompUnitSP, Args> GetCompileOptions() { 470 std::unordered_map<lldb::CompUnitSP, Args> args; 471 GetCompileOptions(args); 472 return args; 473 } 474 475 protected: 476 void AssertModuleLock(); 477 478 virtual void GetCompileOptions( 479 std::unordered_map<lldb::CompUnitSP, lldb_private::Args> &args) {} 480 481 private: 482 SymbolFile(const SymbolFile &) = delete; 483 const SymbolFile &operator=(const SymbolFile &) = delete; 484 }; 485 486 /// Containing protected virtual methods for child classes to override. 487 /// Most actual SymbolFile implementations should inherit from this class. 488 class SymbolFileCommon : public SymbolFile { 489 /// LLVM RTTI support. 490 static char ID; 491 492 public: 493 /// LLVM RTTI support. 494 /// \{ 495 bool isA(const void *ClassID) const override { 496 return ClassID == &ID || SymbolFile::isA(ClassID); 497 } 498 static bool classof(const SymbolFileCommon *obj) { return obj->isA(&ID); } 499 /// \} 500 501 // Constructors and Destructors 502 SymbolFileCommon(lldb::ObjectFileSP objfile_sp) 503 : m_objfile_sp(std::move(objfile_sp)) {} 504 505 ~SymbolFileCommon() override = default; 506 507 uint32_t GetAbilities() override { 508 if (!m_calculated_abilities) { 509 m_abilities = CalculateAbilities(); 510 m_calculated_abilities = true; 511 } 512 return m_abilities; 513 } 514 515 Symtab *GetSymtab() override; 516 517 ObjectFile *GetObjectFile() override { return m_objfile_sp.get(); } 518 const ObjectFile *GetObjectFile() const override { 519 return m_objfile_sp.get(); 520 } 521 ObjectFile *GetMainObjectFile() override; 522 523 /// Notify the SymbolFile that the file addresses in the Sections 524 /// for this module have been changed. 525 void SectionFileAddressesChanged() override; 526 527 // Compile Unit function calls 528 // Approach 1 - iterator 529 uint32_t GetNumCompileUnits() override; 530 lldb::CompUnitSP GetCompileUnitAtIndex(uint32_t idx) override; 531 532 llvm::Expected<lldb::TypeSystemSP> 533 GetTypeSystemForLanguage(lldb::LanguageType language) override; 534 535 void Dump(Stream &s) override; 536 537 uint64_t GetDebugInfoSize() override; 538 539 bool GetDebugInfoIndexWasLoadedFromCache() const override { 540 return m_index_was_loaded_from_cache; 541 } 542 void SetDebugInfoIndexWasLoadedFromCache() override { 543 m_index_was_loaded_from_cache = true; 544 } 545 bool GetDebugInfoIndexWasSavedToCache() const override { 546 return m_index_was_saved_to_cache; 547 } 548 void SetDebugInfoIndexWasSavedToCache() override { 549 m_index_was_saved_to_cache = true; 550 } 551 bool GetDebugInfoHadFrameVariableErrors() const override { 552 return m_debug_info_had_variable_errors; 553 } 554 void SetDebugInfoHadFrameVariableErrors() override { 555 m_debug_info_had_variable_errors = true; 556 } 557 558 /// This function is used to create types that belong to a SymbolFile. The 559 /// symbol file will own a strong reference to the type in an internal type 560 /// list. 561 lldb::TypeSP MakeType(lldb::user_id_t uid, ConstString name, 562 std::optional<uint64_t> byte_size, 563 SymbolContextScope *context, 564 lldb::user_id_t encoding_uid, 565 Type::EncodingDataType encoding_uid_type, 566 const Declaration &decl, 567 const CompilerType &compiler_qual_type, 568 Type::ResolveState compiler_type_resolve_state, 569 uint32_t opaque_payload = 0) override { 570 lldb::TypeSP type_sp (new Type( 571 uid, this, name, byte_size, context, encoding_uid, 572 encoding_uid_type, decl, compiler_qual_type, 573 compiler_type_resolve_state, opaque_payload)); 574 m_type_list.Insert(type_sp); 575 return type_sp; 576 } 577 578 lldb::TypeSP CopyType(const lldb::TypeSP &other_type) override { 579 // Make sure the real symbol file matches when copying types. 580 if (GetBackingSymbolFile() != other_type->GetSymbolFile()) 581 return lldb::TypeSP(); 582 lldb::TypeSP type_sp(new Type(*other_type)); 583 m_type_list.Insert(type_sp); 584 return type_sp; 585 } 586 587 protected: 588 virtual uint32_t CalculateNumCompileUnits() = 0; 589 virtual lldb::CompUnitSP ParseCompileUnitAtIndex(uint32_t idx) = 0; 590 virtual TypeList &GetTypeList() { return m_type_list; } 591 void SetCompileUnitAtIndex(uint32_t idx, const lldb::CompUnitSP &cu_sp); 592 593 lldb::ObjectFileSP m_objfile_sp; // Keep a reference to the object file in 594 // case it isn't the same as the module 595 // object file (debug symbols in a separate 596 // file) 597 std::optional<std::vector<lldb::CompUnitSP>> m_compile_units; 598 TypeList m_type_list; 599 uint32_t m_abilities = 0; 600 bool m_calculated_abilities = false; 601 bool m_index_was_loaded_from_cache = false; 602 bool m_index_was_saved_to_cache = false; 603 /// Set to true if any variable feteching errors have been found when calling 604 /// GetFrameVariableError(). This will be emitted in the "statistics dump" 605 /// information for a module. 606 bool m_debug_info_had_variable_errors = false; 607 608 private: 609 SymbolFileCommon(const SymbolFileCommon &) = delete; 610 const SymbolFileCommon &operator=(const SymbolFileCommon &) = delete; 611 612 /// Do not use m_symtab directly, as it may be freed. Use GetSymtab() 613 /// to access it instead. 614 Symtab *m_symtab = nullptr; 615 }; 616 617 } // namespace lldb_private 618 619 #endif // LLDB_SYMBOL_SYMBOLFILE_H 620