1 //===- SymbolTable.cpp ----------------------------------------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // Symbol table is a bag of all known symbols. We put all symbols of 10 // all input files to the symbol table. The symbol table is basically 11 // a hash table with the logic to resolve symbol name conflicts using 12 // the symbol types. 13 // 14 //===----------------------------------------------------------------------===// 15 16 #include "SymbolTable.h" 17 #include "Config.h" 18 #include "LinkerScript.h" 19 #include "Symbols.h" 20 #include "SyntheticSections.h" 21 #include "lld/Common/ErrorHandler.h" 22 #include "lld/Common/Memory.h" 23 #include "lld/Common/Strings.h" 24 #include "llvm/ADT/STLExtras.h" 25 26 using namespace llvm; 27 using namespace llvm::object; 28 using namespace llvm::ELF; 29 30 namespace lld { 31 namespace elf { 32 SymbolTable *symtab; 33 34 void SymbolTable::wrap(Symbol *sym, Symbol *real, Symbol *wrap) { 35 // Swap symbols as instructed by -wrap. 36 int &idx1 = symMap[CachedHashStringRef(sym->getName())]; 37 int &idx2 = symMap[CachedHashStringRef(real->getName())]; 38 int &idx3 = symMap[CachedHashStringRef(wrap->getName())]; 39 40 idx2 = idx1; 41 idx1 = idx3; 42 43 // Now renaming is complete. No one refers Real symbol. We could leave 44 // Real as-is, but if Real is written to the symbol table, that may 45 // contain irrelevant values. So, we copy all values from Sym to Real. 46 StringRef s = real->getName(); 47 memcpy(real, sym, sizeof(SymbolUnion)); 48 real->setName(s); 49 } 50 51 // Find an existing symbol or create a new one. 52 Symbol *SymbolTable::insert(StringRef name) { 53 // <name>@@<version> means the symbol is the default version. In that 54 // case <name>@@<version> will be used to resolve references to <name>. 55 // 56 // Since this is a hot path, the following string search code is 57 // optimized for speed. StringRef::find(char) is much faster than 58 // StringRef::find(StringRef). 59 size_t pos = name.find('@'); 60 if (pos != StringRef::npos && pos + 1 < name.size() && name[pos + 1] == '@') 61 name = name.take_front(pos); 62 63 auto p = symMap.insert({CachedHashStringRef(name), (int)symVector.size()}); 64 int &symIndex = p.first->second; 65 bool isNew = p.second; 66 67 if (!isNew) 68 return symVector[symIndex]; 69 70 Symbol *sym = reinterpret_cast<Symbol *>(make<SymbolUnion>()); 71 symVector.push_back(sym); 72 73 // *sym was not initialized by a constructor. Fields that may get referenced 74 // when it is a placeholder must be initialized here. 75 sym->setName(name); 76 sym->symbolKind = Symbol::PlaceholderKind; 77 sym->versionId = VER_NDX_GLOBAL; 78 sym->visibility = STV_DEFAULT; 79 sym->isUsedInRegularObj = false; 80 sym->exportDynamic = false; 81 sym->inDynamicList = false; 82 sym->canInline = true; 83 sym->referenced = false; 84 sym->traced = false; 85 sym->scriptDefined = false; 86 sym->partition = 1; 87 return sym; 88 } 89 90 Symbol *SymbolTable::addSymbol(const Symbol &newSym) { 91 Symbol *sym = symtab->insert(newSym.getName()); 92 sym->resolve(newSym); 93 return sym; 94 } 95 96 Symbol *SymbolTable::find(StringRef name) { 97 auto it = symMap.find(CachedHashStringRef(name)); 98 if (it == symMap.end()) 99 return nullptr; 100 Symbol *sym = symVector[it->second]; 101 if (sym->isPlaceholder()) 102 return nullptr; 103 return sym; 104 } 105 106 // Initialize demangledSyms with a map from demangled symbols to symbol 107 // objects. Used to handle "extern C++" directive in version scripts. 108 // 109 // The map will contain all demangled symbols. That can be very large, 110 // and in LLD we generally want to avoid do anything for each symbol. 111 // Then, why are we doing this? Here's why. 112 // 113 // Users can use "extern C++ {}" directive to match against demangled 114 // C++ symbols. For example, you can write a pattern such as 115 // "llvm::*::foo(int, ?)". Obviously, there's no way to handle this 116 // other than trying to match a pattern against all demangled symbols. 117 // So, if "extern C++" feature is used, we need to demangle all known 118 // symbols. 119 StringMap<std::vector<Symbol *>> &SymbolTable::getDemangledSyms() { 120 if (!demangledSyms) { 121 demangledSyms.emplace(); 122 for (Symbol *sym : symVector) { 123 if (!sym->isDefined() && !sym->isCommon()) 124 continue; 125 (*demangledSyms)[demangleItanium(sym->getName())].push_back(sym); 126 } 127 } 128 return *demangledSyms; 129 } 130 131 std::vector<Symbol *> SymbolTable::findByVersion(SymbolVersion ver) { 132 if (ver.isExternCpp) 133 return getDemangledSyms().lookup(ver.name); 134 if (Symbol *b = find(ver.name)) 135 if (b->isDefined() || b->isCommon()) 136 return {b}; 137 return {}; 138 } 139 140 std::vector<Symbol *> SymbolTable::findAllByVersion(SymbolVersion ver) { 141 std::vector<Symbol *> res; 142 StringMatcher m(ver.name); 143 144 if (ver.isExternCpp) { 145 for (auto &p : getDemangledSyms()) 146 if (m.match(p.first())) 147 res.insert(res.end(), p.second.begin(), p.second.end()); 148 return res; 149 } 150 151 for (Symbol *sym : symVector) 152 if ((sym->isDefined() || sym->isCommon()) && m.match(sym->getName())) 153 res.push_back(sym); 154 return res; 155 } 156 157 // Handles -dynamic-list. 158 void SymbolTable::handleDynamicList() { 159 for (SymbolVersion &ver : config->dynamicList) { 160 std::vector<Symbol *> syms; 161 if (ver.hasWildcard) 162 syms = findAllByVersion(ver); 163 else 164 syms = findByVersion(ver); 165 166 for (Symbol *sym : syms) 167 sym->inDynamicList = true; 168 } 169 } 170 171 // Set symbol versions to symbols. This function handles patterns 172 // containing no wildcard characters. 173 void SymbolTable::assignExactVersion(SymbolVersion ver, uint16_t versionId, 174 StringRef versionName) { 175 if (ver.hasWildcard) 176 return; 177 178 // Get a list of symbols which we need to assign the version to. 179 std::vector<Symbol *> syms = findByVersion(ver); 180 if (syms.empty()) { 181 if (!config->undefinedVersion) 182 error("version script assignment of '" + versionName + "' to symbol '" + 183 ver.name + "' failed: symbol not defined"); 184 return; 185 } 186 187 auto getName = [](uint16_t ver) -> std::string { 188 if (ver == VER_NDX_LOCAL) 189 return "VER_NDX_LOCAL"; 190 if (ver == VER_NDX_GLOBAL) 191 return "VER_NDX_GLOBAL"; 192 return ("version '" + config->versionDefinitions[ver].name + "'").str(); 193 }; 194 195 // Assign the version. 196 for (Symbol *sym : syms) { 197 // Skip symbols containing version info because symbol versions 198 // specified by symbol names take precedence over version scripts. 199 // See parseSymbolVersion(). 200 if (sym->getName().contains('@')) 201 continue; 202 203 // If the version has not been assigned, verdefIndex is -1. Use an arbitrary 204 // number (0) to indicate the version has been assigned. 205 if (sym->verdefIndex == UINT32_C(-1)) { 206 sym->verdefIndex = 0; 207 sym->versionId = versionId; 208 } 209 if (sym->versionId == versionId) 210 continue; 211 212 warn("attempt to reassign symbol '" + ver.name + "' of " + 213 getName(sym->versionId) + " to " + getName(versionId)); 214 } 215 } 216 217 void SymbolTable::assignWildcardVersion(SymbolVersion ver, uint16_t versionId) { 218 // Exact matching takes precedence over fuzzy matching, 219 // so we set a version to a symbol only if no version has been assigned 220 // to the symbol. This behavior is compatible with GNU. 221 for (Symbol *sym : findAllByVersion(ver)) 222 if (sym->verdefIndex == UINT32_C(-1)) { 223 sym->verdefIndex = 0; 224 sym->versionId = versionId; 225 } 226 } 227 228 // This function processes version scripts by updating the versionId 229 // member of symbols. 230 // If there's only one anonymous version definition in a version 231 // script file, the script does not actually define any symbol version, 232 // but just specifies symbols visibilities. 233 void SymbolTable::scanVersionScript() { 234 // First, we assign versions to exact matching symbols, 235 // i.e. version definitions not containing any glob meta-characters. 236 for (VersionDefinition &v : config->versionDefinitions) 237 for (SymbolVersion &pat : v.patterns) 238 assignExactVersion(pat, v.id, v.name); 239 240 // Next, assign versions to wildcards that are not "*". Note that because the 241 // last match takes precedence over previous matches, we iterate over the 242 // definitions in the reverse order. 243 for (VersionDefinition &v : llvm::reverse(config->versionDefinitions)) 244 for (SymbolVersion &pat : v.patterns) 245 if (pat.hasWildcard && pat.name != "*") 246 assignWildcardVersion(pat, v.id); 247 248 // Then, assign versions to "*". In GNU linkers they have lower priority than 249 // other wildcards. 250 for (VersionDefinition &v : config->versionDefinitions) 251 for (SymbolVersion &pat : v.patterns) 252 if (pat.hasWildcard && pat.name == "*") 253 assignWildcardVersion(pat, v.id); 254 255 // Symbol themselves might know their versions because symbols 256 // can contain versions in the form of <name>@<version>. 257 // Let them parse and update their names to exclude version suffix. 258 for (Symbol *sym : symVector) 259 sym->parseSymbolVersion(); 260 261 // isPreemptible is false at this point. To correctly compute the binding of a 262 // Defined (which is used by includeInDynsym()), we need to know if it is 263 // VER_NDX_LOCAL or not. Compute symbol versions before handling 264 // --dynamic-list. 265 handleDynamicList(); 266 } 267 268 } // namespace elf 269 } // namespace lld 270