xref: /freebsd/contrib/llvm-project/lld/ELF/SymbolTable.cpp (revision a8197ad3aa952a03fc2aeebc2eafe9bb9de54550)
1 //===- SymbolTable.cpp ----------------------------------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // Symbol table is a bag of all known symbols. We put all symbols of
10 // all input files to the symbol table. The symbol table is basically
11 // a hash table with the logic to resolve symbol name conflicts using
12 // the symbol types.
13 //
14 //===----------------------------------------------------------------------===//
15 
16 #include "SymbolTable.h"
17 #include "Config.h"
18 #include "LinkerScript.h"
19 #include "Symbols.h"
20 #include "SyntheticSections.h"
21 #include "lld/Common/ErrorHandler.h"
22 #include "lld/Common/Memory.h"
23 #include "lld/Common/Strings.h"
24 #include "llvm/ADT/STLExtras.h"
25 
26 using namespace llvm;
27 using namespace llvm::object;
28 using namespace llvm::ELF;
29 
30 using namespace lld;
31 using namespace lld::elf;
32 
33 SymbolTable *elf::symtab;
34 
35 void SymbolTable::wrap(Symbol *sym, Symbol *real, Symbol *wrap) {
36   // Swap symbols as instructed by -wrap.
37   int &idx1 = symMap[CachedHashStringRef(sym->getName())];
38   int &idx2 = symMap[CachedHashStringRef(real->getName())];
39   int &idx3 = symMap[CachedHashStringRef(wrap->getName())];
40 
41   idx2 = idx1;
42   idx1 = idx3;
43 
44   // Now renaming is complete. No one refers Real symbol. We could leave
45   // Real as-is, but if Real is written to the symbol table, that may
46   // contain irrelevant values. So, we copy all values from Sym to Real.
47   StringRef s = real->getName();
48   memcpy(real, sym, sizeof(SymbolUnion));
49   real->setName(s);
50 }
51 
52 // Find an existing symbol or create a new one.
53 Symbol *SymbolTable::insert(StringRef name) {
54   // <name>@@<version> means the symbol is the default version. In that
55   // case <name>@@<version> will be used to resolve references to <name>.
56   //
57   // Since this is a hot path, the following string search code is
58   // optimized for speed. StringRef::find(char) is much faster than
59   // StringRef::find(StringRef).
60   size_t pos = name.find('@');
61   if (pos != StringRef::npos && pos + 1 < name.size() && name[pos + 1] == '@')
62     name = name.take_front(pos);
63 
64   auto p = symMap.insert({CachedHashStringRef(name), (int)symVector.size()});
65   int &symIndex = p.first->second;
66   bool isNew = p.second;
67 
68   if (!isNew)
69     return symVector[symIndex];
70 
71   Symbol *sym = reinterpret_cast<Symbol *>(make<SymbolUnion>());
72   symVector.push_back(sym);
73 
74   sym->setName(name);
75   sym->symbolKind = Symbol::PlaceholderKind;
76   sym->versionId = config->defaultSymbolVersion;
77   sym->visibility = STV_DEFAULT;
78   sym->isUsedInRegularObj = false;
79   sym->exportDynamic = false;
80   sym->canInline = true;
81   sym->scriptDefined = false;
82   sym->partition = 1;
83   return sym;
84 }
85 
86 Symbol *SymbolTable::addSymbol(const Symbol &New) {
87   Symbol *sym = symtab->insert(New.getName());
88   sym->resolve(New);
89   return sym;
90 }
91 
92 Symbol *SymbolTable::find(StringRef name) {
93   auto it = symMap.find(CachedHashStringRef(name));
94   if (it == symMap.end())
95     return nullptr;
96   Symbol *sym = symVector[it->second];
97   if (sym->isPlaceholder())
98     return nullptr;
99   return sym;
100 }
101 
102 // Initialize demangledSyms with a map from demangled symbols to symbol
103 // objects. Used to handle "extern C++" directive in version scripts.
104 //
105 // The map will contain all demangled symbols. That can be very large,
106 // and in LLD we generally want to avoid do anything for each symbol.
107 // Then, why are we doing this? Here's why.
108 //
109 // Users can use "extern C++ {}" directive to match against demangled
110 // C++ symbols. For example, you can write a pattern such as
111 // "llvm::*::foo(int, ?)". Obviously, there's no way to handle this
112 // other than trying to match a pattern against all demangled symbols.
113 // So, if "extern C++" feature is used, we need to demangle all known
114 // symbols.
115 StringMap<std::vector<Symbol *>> &SymbolTable::getDemangledSyms() {
116   if (!demangledSyms) {
117     demangledSyms.emplace();
118     for (Symbol *sym : symVector) {
119       if (!sym->isDefined() && !sym->isCommon())
120         continue;
121       if (Optional<std::string> s = demangleItanium(sym->getName()))
122         (*demangledSyms)[*s].push_back(sym);
123       else
124         (*demangledSyms)[sym->getName()].push_back(sym);
125     }
126   }
127   return *demangledSyms;
128 }
129 
130 std::vector<Symbol *> SymbolTable::findByVersion(SymbolVersion ver) {
131   if (ver.isExternCpp)
132     return getDemangledSyms().lookup(ver.name);
133   if (Symbol *b = find(ver.name))
134     if (b->isDefined() || b->isCommon())
135       return {b};
136   return {};
137 }
138 
139 std::vector<Symbol *> SymbolTable::findAllByVersion(SymbolVersion ver) {
140   std::vector<Symbol *> res;
141   StringMatcher m(ver.name);
142 
143   if (ver.isExternCpp) {
144     for (auto &p : getDemangledSyms())
145       if (m.match(p.first()))
146         res.insert(res.end(), p.second.begin(), p.second.end());
147     return res;
148   }
149 
150   for (Symbol *sym : symVector)
151     if ((sym->isDefined() || sym->isCommon()) && m.match(sym->getName()))
152       res.push_back(sym);
153   return res;
154 }
155 
156 // Handles -dynamic-list.
157 void SymbolTable::handleDynamicList() {
158   for (SymbolVersion &ver : config->dynamicList) {
159     std::vector<Symbol *> syms;
160     if (ver.hasWildcard)
161       syms = findAllByVersion(ver);
162     else
163       syms = findByVersion(ver);
164 
165     for (Symbol *b : syms) {
166       if (!config->shared)
167         b->exportDynamic = true;
168       else if (b->includeInDynsym())
169         b->isPreemptible = true;
170     }
171   }
172 }
173 
174 // Set symbol versions to symbols. This function handles patterns
175 // containing no wildcard characters.
176 void SymbolTable::assignExactVersion(SymbolVersion ver, uint16_t versionId,
177                                      StringRef versionName) {
178   if (ver.hasWildcard)
179     return;
180 
181   // Get a list of symbols which we need to assign the version to.
182   std::vector<Symbol *> syms = findByVersion(ver);
183   if (syms.empty()) {
184     if (!config->undefinedVersion)
185       error("version script assignment of '" + versionName + "' to symbol '" +
186             ver.name + "' failed: symbol not defined");
187     return;
188   }
189 
190   auto getName = [](uint16_t ver) -> std::string {
191     if (ver == VER_NDX_LOCAL)
192       return "VER_NDX_LOCAL";
193     if (ver == VER_NDX_GLOBAL)
194       return "VER_NDX_GLOBAL";
195     return ("version '" + config->versionDefinitions[ver - 2].name + "'").str();
196   };
197 
198   // Assign the version.
199   for (Symbol *sym : syms) {
200     // Skip symbols containing version info because symbol versions
201     // specified by symbol names take precedence over version scripts.
202     // See parseSymbolVersion().
203     if (sym->getName().contains('@'))
204       continue;
205 
206     if (sym->versionId == config->defaultSymbolVersion)
207       sym->versionId = versionId;
208     if (sym->versionId == versionId)
209       continue;
210 
211     warn("attempt to reassign symbol '" + ver.name + "' of " +
212          getName(sym->versionId) + " to " + getName(versionId));
213   }
214 }
215 
216 void SymbolTable::assignWildcardVersion(SymbolVersion ver, uint16_t versionId) {
217   if (!ver.hasWildcard)
218     return;
219 
220   // Exact matching takes precendence over fuzzy matching,
221   // so we set a version to a symbol only if no version has been assigned
222   // to the symbol. This behavior is compatible with GNU.
223   for (Symbol *b : findAllByVersion(ver))
224     if (b->versionId == config->defaultSymbolVersion)
225       b->versionId = versionId;
226 }
227 
228 // This function processes version scripts by updating the versionId
229 // member of symbols.
230 // If there's only one anonymous version definition in a version
231 // script file, the script does not actually define any symbol version,
232 // but just specifies symbols visibilities.
233 void SymbolTable::scanVersionScript() {
234   // First, we assign versions to exact matching symbols,
235   // i.e. version definitions not containing any glob meta-characters.
236   for (SymbolVersion &ver : config->versionScriptGlobals)
237     assignExactVersion(ver, VER_NDX_GLOBAL, "global");
238   for (SymbolVersion &ver : config->versionScriptLocals)
239     assignExactVersion(ver, VER_NDX_LOCAL, "local");
240   for (VersionDefinition &v : config->versionDefinitions)
241     for (SymbolVersion &ver : v.globals)
242       assignExactVersion(ver, v.id, v.name);
243 
244   // Next, we assign versions to fuzzy matching symbols,
245   // i.e. version definitions containing glob meta-characters.
246   for (SymbolVersion &ver : config->versionScriptGlobals)
247     assignWildcardVersion(ver, VER_NDX_GLOBAL);
248   for (SymbolVersion &ver : config->versionScriptLocals)
249     assignWildcardVersion(ver, VER_NDX_LOCAL);
250 
251   // Note that because the last match takes precedence over previous matches,
252   // we iterate over the definitions in the reverse order.
253   for (VersionDefinition &v : llvm::reverse(config->versionDefinitions))
254     for (SymbolVersion &ver : v.globals)
255       assignWildcardVersion(ver, v.id);
256 
257   // Symbol themselves might know their versions because symbols
258   // can contain versions in the form of <name>@<version>.
259   // Let them parse and update their names to exclude version suffix.
260   for (Symbol *sym : symVector)
261     sym->parseSymbolVersion();
262 
263   // isPreemptible is false at this point. To correctly compute the binding of a
264   // Defined (which is used by includeInDynsym()), we need to know if it is
265   // VER_NDX_LOCAL or not. If defaultSymbolVersion is VER_NDX_LOCAL, we should
266   // compute symbol versions before handling --dynamic-list.
267   handleDynamicList();
268 }
269