xref: /freebsd/contrib/llvm-project/lld/Common/Filesystem.cpp (revision 6966ac055c3b7a39266fb982493330df7a097997)
1 //===- Filesystem.cpp -----------------------------------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This file contains a few utility functions to handle files.
10 //
11 //===----------------------------------------------------------------------===//
12 
13 #include "lld/Common/Filesystem.h"
14 #include "lld/Common/Threads.h"
15 #include "llvm/Config/llvm-config.h"
16 #include "llvm/Support/FileOutputBuffer.h"
17 #include "llvm/Support/FileSystem.h"
18 #if LLVM_ON_UNIX
19 #include <unistd.h>
20 #endif
21 #include <thread>
22 
23 using namespace llvm;
24 using namespace lld;
25 
26 // Removes a given file asynchronously. This is a performance hack,
27 // so remove this when operating systems are improved.
28 //
29 // On Linux (and probably on other Unix-like systems), unlink(2) is a
30 // noticeably slow system call. As of 2016, unlink takes 250
31 // milliseconds to remove a 1 GB file on ext4 filesystem on my machine.
32 //
33 // To create a new result file, we first remove existing file. So, if
34 // you repeatedly link a 1 GB program in a regular compile-link-debug
35 // cycle, every cycle wastes 250 milliseconds only to remove a file.
36 // Since LLD can link a 1 GB binary in about 5 seconds, that waste
37 // actually counts.
38 //
39 // This function spawns a background thread to remove the file.
40 // The calling thread returns almost immediately.
41 void lld::unlinkAsync(StringRef path) {
42 // Removing a file is async on windows.
43 #if defined(_WIN32)
44   sys::fs::remove(path);
45 #else
46   if (!threadsEnabled || !sys::fs::exists(path) ||
47       !sys::fs::is_regular_file(path))
48     return;
49 
50   // We cannot just remove path from a different thread because we are now going
51   // to create path as a new file.
52   // Instead we open the file and unlink it on this thread. The unlink is fast
53   // since the open fd guarantees that it is not removing the last reference.
54   int fd;
55   std::error_code ec = sys::fs::openFileForRead(path, fd);
56   sys::fs::remove(path);
57 
58   if (ec)
59     return;
60 
61   // close and therefore remove TempPath in background.
62   std::mutex m;
63   std::condition_variable cv;
64   bool started = false;
65   std::thread([&, fd] {
66     {
67       std::lock_guard<std::mutex> l(m);
68       started = true;
69       cv.notify_all();
70     }
71     ::close(fd);
72   }).detach();
73 
74   // GLIBC 2.26 and earlier have race condition that crashes an entire process
75   // if the main thread calls exit(2) while other thread is starting up.
76   std::unique_lock<std::mutex> l(m);
77   cv.wait(l, [&] { return started; });
78 #endif
79 }
80 
81 // Simulate file creation to see if Path is writable.
82 //
83 // Determining whether a file is writable or not is amazingly hard,
84 // and after all the only reliable way of doing that is to actually
85 // create a file. But we don't want to do that in this function
86 // because LLD shouldn't update any file if it will end in a failure.
87 // We also don't want to reimplement heuristics to determine if a
88 // file is writable. So we'll let FileOutputBuffer do the work.
89 //
90 // FileOutputBuffer doesn't touch a desitnation file until commit()
91 // is called. We use that class without calling commit() to predict
92 // if the given file is writable.
93 std::error_code lld::tryCreateFile(StringRef path) {
94   if (path.empty())
95     return std::error_code();
96   if (path == "-")
97     return std::error_code();
98   return errorToErrorCode(FileOutputBuffer::create(path, 1).takeError());
99 }
100