1 //===----------------------------------------------------------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 9 // Copyright (c) Microsoft Corporation. 10 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 11 12 // Copyright 2018 Ulf Adams 13 // Copyright (c) Microsoft Corporation. All rights reserved. 14 15 // Boost Software License - Version 1.0 - August 17th, 2003 16 17 // Permission is hereby granted, free of charge, to any person or organization 18 // obtaining a copy of the software and accompanying documentation covered by 19 // this license (the "Software") to use, reproduce, display, distribute, 20 // execute, and transmit the Software, and to prepare derivative works of the 21 // Software, and to permit third-parties to whom the Software is furnished to 22 // do so, all subject to the following: 23 24 // The copyright notices in the Software and this entire statement, including 25 // the above license grant, this restriction and the following disclaimer, 26 // must be included in all copies of the Software, in whole or in part, and 27 // all derivative works of the Software, unless such copies or derivative 28 // works are solely in the form of machine-executable object code generated by 29 // a source language processor. 30 31 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 32 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 33 // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT 34 // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE 35 // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, 36 // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 37 // DEALINGS IN THE SOFTWARE. 38 39 #ifndef _LIBCPP_SRC_INCLUDE_RYU_DIGIT_TABLE_H 40 #define _LIBCPP_SRC_INCLUDE_RYU_DIGIT_TABLE_H 41 42 #include <__charconv/tables.h> 43 #include <__config> 44 45 _LIBCPP_BEGIN_NAMESPACE_STD 46 47 // A table of all two-digit numbers. This is used to speed up decimal digit 48 // generation by copying pairs of digits into the final output. 49 // 50 // In order to minimize the diff in the Ryu code between MSVC STL and libc++ 51 // the code uses the name __DIGIT_TABLE. In order to avoid code duplication it 52 // reuses the table already available in libc++. 53 inline constexpr auto& __DIGIT_TABLE = __itoa::__digits_base_10; 54 55 _LIBCPP_END_NAMESPACE_STD 56 57 #endif // _LIBCPP_SRC_INCLUDE_RYU_DIGIT_TABLE_H 58