1 //===- sanitizer_dense_map.h - Dense probed hash table ----------*- C++ -*-===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // This is fork of llvm/ADT/DenseMap.h class with the following changes: 10 // * Use mmap to allocate. 11 // * No iterators. 12 // * Does not shrink. 13 // 14 //===----------------------------------------------------------------------===// 15 16 #ifndef SANITIZER_DENSE_MAP_H 17 #define SANITIZER_DENSE_MAP_H 18 19 #include "sanitizer_common.h" 20 #include "sanitizer_dense_map_info.h" 21 #include "sanitizer_internal_defs.h" 22 #include "sanitizer_type_traits.h" 23 24 namespace __sanitizer { 25 26 template <typename DerivedT, typename KeyT, typename ValueT, typename KeyInfoT, 27 typename BucketT> 28 class DenseMapBase { 29 public: 30 using size_type = unsigned; 31 using key_type = KeyT; 32 using mapped_type = ValueT; 33 using value_type = BucketT; 34 35 WARN_UNUSED_RESULT bool empty() const { return getNumEntries() == 0; } 36 unsigned size() const { return getNumEntries(); } 37 38 /// Grow the densemap so that it can contain at least \p NumEntries items 39 /// before resizing again. 40 void reserve(size_type NumEntries) { 41 auto NumBuckets = getMinBucketToReserveForEntries(NumEntries); 42 if (NumBuckets > getNumBuckets()) 43 grow(NumBuckets); 44 } 45 46 void clear() { 47 if (getNumEntries() == 0 && getNumTombstones() == 0) 48 return; 49 50 const KeyT EmptyKey = getEmptyKey(), TombstoneKey = getTombstoneKey(); 51 if (__sanitizer::is_trivially_destructible<ValueT>::value) { 52 // Use a simpler loop when values don't need destruction. 53 for (BucketT *P = getBuckets(), *E = getBucketsEnd(); P != E; ++P) 54 P->getFirst() = EmptyKey; 55 } else { 56 unsigned NumEntries = getNumEntries(); 57 for (BucketT *P = getBuckets(), *E = getBucketsEnd(); P != E; ++P) { 58 if (!KeyInfoT::isEqual(P->getFirst(), EmptyKey)) { 59 if (!KeyInfoT::isEqual(P->getFirst(), TombstoneKey)) { 60 P->getSecond().~ValueT(); 61 --NumEntries; 62 } 63 P->getFirst() = EmptyKey; 64 } 65 } 66 CHECK_EQ(NumEntries, 0); 67 } 68 setNumEntries(0); 69 setNumTombstones(0); 70 } 71 72 /// Return 1 if the specified key is in the map, 0 otherwise. 73 size_type count(const KeyT &Key) const { 74 const BucketT *TheBucket; 75 return LookupBucketFor(Key, TheBucket) ? 1 : 0; 76 } 77 78 value_type *find(const KeyT &Key) { 79 BucketT *TheBucket; 80 if (LookupBucketFor(Key, TheBucket)) 81 return TheBucket; 82 return nullptr; 83 } 84 const value_type *find(const KeyT &Key) const { 85 const BucketT *TheBucket; 86 if (LookupBucketFor(Key, TheBucket)) 87 return TheBucket; 88 return nullptr; 89 } 90 91 /// Alternate version of find() which allows a different, and possibly 92 /// less expensive, key type. 93 /// The DenseMapInfo is responsible for supplying methods 94 /// getHashValue(LookupKeyT) and isEqual(LookupKeyT, KeyT) for each key 95 /// type used. 96 template <class LookupKeyT> 97 value_type *find_as(const LookupKeyT &Key) { 98 BucketT *TheBucket; 99 if (LookupBucketFor(Key, TheBucket)) 100 return TheBucket; 101 return nullptr; 102 } 103 template <class LookupKeyT> 104 const value_type *find_as(const LookupKeyT &Key) const { 105 const BucketT *TheBucket; 106 if (LookupBucketFor(Key, TheBucket)) 107 return TheBucket; 108 return nullptr; 109 } 110 111 /// lookup - Return the entry for the specified key, or a default 112 /// constructed value if no such entry exists. 113 ValueT lookup(const KeyT &Key) const { 114 const BucketT *TheBucket; 115 if (LookupBucketFor(Key, TheBucket)) 116 return TheBucket->getSecond(); 117 return ValueT(); 118 } 119 120 // Inserts key,value pair into the map if the key isn't already in the map. 121 // If the key is already in the map, it returns false and doesn't update the 122 // value. 123 detail::DenseMapPair<value_type *, bool> insert(const value_type &KV) { 124 return try_emplace(KV.first, KV.second); 125 } 126 127 // Inserts key,value pair into the map if the key isn't already in the map. 128 // If the key is already in the map, it returns false and doesn't update the 129 // value. 130 detail::DenseMapPair<value_type *, bool> insert(value_type &&KV) { 131 return try_emplace(__sanitizer::move(KV.first), 132 __sanitizer::move(KV.second)); 133 } 134 135 // Inserts key,value pair into the map if the key isn't already in the map. 136 // The value is constructed in-place if the key is not in the map, otherwise 137 // it is not moved. 138 template <typename... Ts> 139 detail::DenseMapPair<value_type *, bool> try_emplace(KeyT &&Key, 140 Ts &&...Args) { 141 BucketT *TheBucket; 142 if (LookupBucketFor(Key, TheBucket)) 143 return {TheBucket, false}; // Already in map. 144 145 // Otherwise, insert the new element. 146 TheBucket = InsertIntoBucket(TheBucket, __sanitizer::move(Key), 147 __sanitizer::forward<Ts>(Args)...); 148 return {TheBucket, true}; 149 } 150 151 // Inserts key,value pair into the map if the key isn't already in the map. 152 // The value is constructed in-place if the key is not in the map, otherwise 153 // it is not moved. 154 template <typename... Ts> 155 detail::DenseMapPair<value_type *, bool> try_emplace(const KeyT &Key, 156 Ts &&...Args) { 157 BucketT *TheBucket; 158 if (LookupBucketFor(Key, TheBucket)) 159 return {TheBucket, false}; // Already in map. 160 161 // Otherwise, insert the new element. 162 TheBucket = 163 InsertIntoBucket(TheBucket, Key, __sanitizer::forward<Ts>(Args)...); 164 return {TheBucket, true}; 165 } 166 167 /// Alternate version of insert() which allows a different, and possibly 168 /// less expensive, key type. 169 /// The DenseMapInfo is responsible for supplying methods 170 /// getHashValue(LookupKeyT) and isEqual(LookupKeyT, KeyT) for each key 171 /// type used. 172 template <typename LookupKeyT> 173 detail::DenseMapPair<value_type *, bool> insert_as(value_type &&KV, 174 const LookupKeyT &Val) { 175 BucketT *TheBucket; 176 if (LookupBucketFor(Val, TheBucket)) 177 return {TheBucket, false}; // Already in map. 178 179 // Otherwise, insert the new element. 180 TheBucket = 181 InsertIntoBucketWithLookup(TheBucket, __sanitizer::move(KV.first), 182 __sanitizer::move(KV.second), Val); 183 return {TheBucket, true}; 184 } 185 186 bool erase(const KeyT &Val) { 187 BucketT *TheBucket; 188 if (!LookupBucketFor(Val, TheBucket)) 189 return false; // not in map. 190 191 TheBucket->getSecond().~ValueT(); 192 TheBucket->getFirst() = getTombstoneKey(); 193 decrementNumEntries(); 194 incrementNumTombstones(); 195 return true; 196 } 197 198 void erase(value_type *I) { 199 CHECK_NE(I, nullptr); 200 BucketT *TheBucket = &*I; 201 TheBucket->getSecond().~ValueT(); 202 TheBucket->getFirst() = getTombstoneKey(); 203 decrementNumEntries(); 204 incrementNumTombstones(); 205 } 206 207 value_type &FindAndConstruct(const KeyT &Key) { 208 BucketT *TheBucket; 209 if (LookupBucketFor(Key, TheBucket)) 210 return *TheBucket; 211 212 return *InsertIntoBucket(TheBucket, Key); 213 } 214 215 ValueT &operator[](const KeyT &Key) { return FindAndConstruct(Key).second; } 216 217 value_type &FindAndConstruct(KeyT &&Key) { 218 BucketT *TheBucket; 219 if (LookupBucketFor(Key, TheBucket)) 220 return *TheBucket; 221 222 return *InsertIntoBucket(TheBucket, __sanitizer::move(Key)); 223 } 224 225 ValueT &operator[](KeyT &&Key) { 226 return FindAndConstruct(__sanitizer::move(Key)).second; 227 } 228 229 /// Equality comparison for DenseMap. 230 /// 231 /// Iterates over elements of LHS confirming that each (key, value) pair in 232 /// LHS is also in RHS, and that no additional pairs are in RHS. Equivalent to 233 /// N calls to RHS.find and N value comparisons. Amortized complexity is 234 /// linear, worst case is O(N^2) (if every hash collides). 235 bool operator==(const DenseMapBase &RHS) const { 236 if (size() != RHS.size()) 237 return false; 238 239 const KeyT EmptyKey = getEmptyKey(), TombstoneKey = getTombstoneKey(); 240 for (auto *P = getBuckets(), *E = getBucketsEnd(); P != E; ++P) { 241 const KeyT K = P->getFirst(); 242 if (!KeyInfoT::isEqual(K, EmptyKey) && 243 !KeyInfoT::isEqual(K, TombstoneKey)) { 244 const auto *I = RHS.find(K); 245 if (!I || P->getSecond() != I->getSecond()) 246 return false; 247 } 248 } 249 250 return true; 251 } 252 253 protected: 254 DenseMapBase() = default; 255 256 void destroyAll() { 257 if (getNumBuckets() == 0) // Nothing to do. 258 return; 259 260 const KeyT EmptyKey = getEmptyKey(), TombstoneKey = getTombstoneKey(); 261 for (BucketT *P = getBuckets(), *E = getBucketsEnd(); P != E; ++P) { 262 if (!KeyInfoT::isEqual(P->getFirst(), EmptyKey) && 263 !KeyInfoT::isEqual(P->getFirst(), TombstoneKey)) 264 P->getSecond().~ValueT(); 265 P->getFirst().~KeyT(); 266 } 267 } 268 269 void initEmpty() { 270 setNumEntries(0); 271 setNumTombstones(0); 272 273 CHECK_EQ((getNumBuckets() & (getNumBuckets() - 1)), 0); 274 const KeyT EmptyKey = getEmptyKey(); 275 for (BucketT *B = getBuckets(), *E = getBucketsEnd(); B != E; ++B) 276 ::new (&B->getFirst()) KeyT(EmptyKey); 277 } 278 279 /// Returns the number of buckets to allocate to ensure that the DenseMap can 280 /// accommodate \p NumEntries without need to grow(). 281 unsigned getMinBucketToReserveForEntries(unsigned NumEntries) { 282 // Ensure that "NumEntries * 4 < NumBuckets * 3" 283 if (NumEntries == 0) 284 return 0; 285 // +1 is required because of the strict equality. 286 // For example if NumEntries is 48, we need to return 401. 287 return RoundUpToPowerOfTwo((NumEntries * 4 / 3 + 1) + /* NextPowerOf2 */ 1); 288 } 289 290 void moveFromOldBuckets(BucketT *OldBucketsBegin, BucketT *OldBucketsEnd) { 291 initEmpty(); 292 293 // Insert all the old elements. 294 const KeyT EmptyKey = getEmptyKey(); 295 const KeyT TombstoneKey = getTombstoneKey(); 296 for (BucketT *B = OldBucketsBegin, *E = OldBucketsEnd; B != E; ++B) { 297 if (!KeyInfoT::isEqual(B->getFirst(), EmptyKey) && 298 !KeyInfoT::isEqual(B->getFirst(), TombstoneKey)) { 299 // Insert the key/value into the new table. 300 BucketT *DestBucket; 301 bool FoundVal = LookupBucketFor(B->getFirst(), DestBucket); 302 (void)FoundVal; // silence warning. 303 CHECK(!FoundVal); 304 DestBucket->getFirst() = __sanitizer::move(B->getFirst()); 305 ::new (&DestBucket->getSecond()) 306 ValueT(__sanitizer::move(B->getSecond())); 307 incrementNumEntries(); 308 309 // Free the value. 310 B->getSecond().~ValueT(); 311 } 312 B->getFirst().~KeyT(); 313 } 314 } 315 316 template <typename OtherBaseT> 317 void copyFrom( 318 const DenseMapBase<OtherBaseT, KeyT, ValueT, KeyInfoT, BucketT> &other) { 319 CHECK_NE(&other, this); 320 CHECK_EQ(getNumBuckets(), other.getNumBuckets()); 321 322 setNumEntries(other.getNumEntries()); 323 setNumTombstones(other.getNumTombstones()); 324 325 if (__sanitizer::is_trivially_copyable<KeyT>::value && 326 __sanitizer::is_trivially_copyable<ValueT>::value) 327 internal_memcpy(reinterpret_cast<void *>(getBuckets()), 328 other.getBuckets(), getNumBuckets() * sizeof(BucketT)); 329 else 330 for (uptr i = 0; i < getNumBuckets(); ++i) { 331 ::new (&getBuckets()[i].getFirst()) 332 KeyT(other.getBuckets()[i].getFirst()); 333 if (!KeyInfoT::isEqual(getBuckets()[i].getFirst(), getEmptyKey()) && 334 !KeyInfoT::isEqual(getBuckets()[i].getFirst(), getTombstoneKey())) 335 ::new (&getBuckets()[i].getSecond()) 336 ValueT(other.getBuckets()[i].getSecond()); 337 } 338 } 339 340 static unsigned getHashValue(const KeyT &Val) { 341 return KeyInfoT::getHashValue(Val); 342 } 343 344 template <typename LookupKeyT> 345 static unsigned getHashValue(const LookupKeyT &Val) { 346 return KeyInfoT::getHashValue(Val); 347 } 348 349 static const KeyT getEmptyKey() { return KeyInfoT::getEmptyKey(); } 350 351 static const KeyT getTombstoneKey() { return KeyInfoT::getTombstoneKey(); } 352 353 private: 354 unsigned getNumEntries() const { 355 return static_cast<const DerivedT *>(this)->getNumEntries(); 356 } 357 358 void setNumEntries(unsigned Num) { 359 static_cast<DerivedT *>(this)->setNumEntries(Num); 360 } 361 362 void incrementNumEntries() { setNumEntries(getNumEntries() + 1); } 363 364 void decrementNumEntries() { setNumEntries(getNumEntries() - 1); } 365 366 unsigned getNumTombstones() const { 367 return static_cast<const DerivedT *>(this)->getNumTombstones(); 368 } 369 370 void setNumTombstones(unsigned Num) { 371 static_cast<DerivedT *>(this)->setNumTombstones(Num); 372 } 373 374 void incrementNumTombstones() { setNumTombstones(getNumTombstones() + 1); } 375 376 void decrementNumTombstones() { setNumTombstones(getNumTombstones() - 1); } 377 378 const BucketT *getBuckets() const { 379 return static_cast<const DerivedT *>(this)->getBuckets(); 380 } 381 382 BucketT *getBuckets() { return static_cast<DerivedT *>(this)->getBuckets(); } 383 384 unsigned getNumBuckets() const { 385 return static_cast<const DerivedT *>(this)->getNumBuckets(); 386 } 387 388 BucketT *getBucketsEnd() { return getBuckets() + getNumBuckets(); } 389 390 const BucketT *getBucketsEnd() const { 391 return getBuckets() + getNumBuckets(); 392 } 393 394 void grow(unsigned AtLeast) { static_cast<DerivedT *>(this)->grow(AtLeast); } 395 396 template <typename KeyArg, typename... ValueArgs> 397 BucketT *InsertIntoBucket(BucketT *TheBucket, KeyArg &&Key, 398 ValueArgs &&...Values) { 399 TheBucket = InsertIntoBucketImpl(Key, Key, TheBucket); 400 401 TheBucket->getFirst() = __sanitizer::forward<KeyArg>(Key); 402 ::new (&TheBucket->getSecond()) 403 ValueT(__sanitizer::forward<ValueArgs>(Values)...); 404 return TheBucket; 405 } 406 407 template <typename LookupKeyT> 408 BucketT *InsertIntoBucketWithLookup(BucketT *TheBucket, KeyT &&Key, 409 ValueT &&Value, LookupKeyT &Lookup) { 410 TheBucket = InsertIntoBucketImpl(Key, Lookup, TheBucket); 411 412 TheBucket->getFirst() = __sanitizer::move(Key); 413 ::new (&TheBucket->getSecond()) ValueT(__sanitizer::move(Value)); 414 return TheBucket; 415 } 416 417 template <typename LookupKeyT> 418 BucketT *InsertIntoBucketImpl(const KeyT &Key, const LookupKeyT &Lookup, 419 BucketT *TheBucket) { 420 // If the load of the hash table is more than 3/4, or if fewer than 1/8 of 421 // the buckets are empty (meaning that many are filled with tombstones), 422 // grow the table. 423 // 424 // The later case is tricky. For example, if we had one empty bucket with 425 // tons of tombstones, failing lookups (e.g. for insertion) would have to 426 // probe almost the entire table until it found the empty bucket. If the 427 // table completely filled with tombstones, no lookup would ever succeed, 428 // causing infinite loops in lookup. 429 unsigned NewNumEntries = getNumEntries() + 1; 430 unsigned NumBuckets = getNumBuckets(); 431 if (UNLIKELY(NewNumEntries * 4 >= NumBuckets * 3)) { 432 this->grow(NumBuckets * 2); 433 LookupBucketFor(Lookup, TheBucket); 434 NumBuckets = getNumBuckets(); 435 } else if (UNLIKELY(NumBuckets - (NewNumEntries + getNumTombstones()) <= 436 NumBuckets / 8)) { 437 this->grow(NumBuckets); 438 LookupBucketFor(Lookup, TheBucket); 439 } 440 CHECK(TheBucket); 441 442 // Only update the state after we've grown our bucket space appropriately 443 // so that when growing buckets we have self-consistent entry count. 444 incrementNumEntries(); 445 446 // If we are writing over a tombstone, remember this. 447 const KeyT EmptyKey = getEmptyKey(); 448 if (!KeyInfoT::isEqual(TheBucket->getFirst(), EmptyKey)) 449 decrementNumTombstones(); 450 451 return TheBucket; 452 } 453 454 /// LookupBucketFor - Lookup the appropriate bucket for Val, returning it in 455 /// FoundBucket. If the bucket contains the key and a value, this returns 456 /// true, otherwise it returns a bucket with an empty marker or tombstone and 457 /// returns false. 458 template <typename LookupKeyT> 459 bool LookupBucketFor(const LookupKeyT &Val, 460 const BucketT *&FoundBucket) const { 461 const BucketT *BucketsPtr = getBuckets(); 462 const unsigned NumBuckets = getNumBuckets(); 463 464 if (NumBuckets == 0) { 465 FoundBucket = nullptr; 466 return false; 467 } 468 469 // FoundTombstone - Keep track of whether we find a tombstone while probing. 470 const BucketT *FoundTombstone = nullptr; 471 const KeyT EmptyKey = getEmptyKey(); 472 const KeyT TombstoneKey = getTombstoneKey(); 473 CHECK(!KeyInfoT::isEqual(Val, EmptyKey)); 474 CHECK(!KeyInfoT::isEqual(Val, TombstoneKey)); 475 476 unsigned BucketNo = getHashValue(Val) & (NumBuckets - 1); 477 unsigned ProbeAmt = 1; 478 while (true) { 479 const BucketT *ThisBucket = BucketsPtr + BucketNo; 480 // Found Val's bucket? If so, return it. 481 if (LIKELY(KeyInfoT::isEqual(Val, ThisBucket->getFirst()))) { 482 FoundBucket = ThisBucket; 483 return true; 484 } 485 486 // If we found an empty bucket, the key doesn't exist in the set. 487 // Insert it and return the default value. 488 if (LIKELY(KeyInfoT::isEqual(ThisBucket->getFirst(), EmptyKey))) { 489 // If we've already seen a tombstone while probing, fill it in instead 490 // of the empty bucket we eventually probed to. 491 FoundBucket = FoundTombstone ? FoundTombstone : ThisBucket; 492 return false; 493 } 494 495 // If this is a tombstone, remember it. If Val ends up not in the map, we 496 // prefer to return it than something that would require more probing. 497 if (KeyInfoT::isEqual(ThisBucket->getFirst(), TombstoneKey) && 498 !FoundTombstone) 499 FoundTombstone = ThisBucket; // Remember the first tombstone found. 500 501 // Otherwise, it's a hash collision or a tombstone, continue quadratic 502 // probing. 503 BucketNo += ProbeAmt++; 504 BucketNo &= (NumBuckets - 1); 505 } 506 } 507 508 template <typename LookupKeyT> 509 bool LookupBucketFor(const LookupKeyT &Val, BucketT *&FoundBucket) { 510 const BucketT *ConstFoundBucket; 511 bool Result = const_cast<const DenseMapBase *>(this)->LookupBucketFor( 512 Val, ConstFoundBucket); 513 FoundBucket = const_cast<BucketT *>(ConstFoundBucket); 514 return Result; 515 } 516 517 public: 518 /// Return the approximate size (in bytes) of the actual map. 519 /// This is just the raw memory used by DenseMap. 520 /// If entries are pointers to objects, the size of the referenced objects 521 /// are not included. 522 uptr getMemorySize() const { 523 return RoundUpTo(getNumBuckets() * sizeof(BucketT), GetPageSizeCached()); 524 } 525 }; 526 527 /// Inequality comparison for DenseMap. 528 /// 529 /// Equivalent to !(LHS == RHS). See operator== for performance notes. 530 template <typename DerivedT, typename KeyT, typename ValueT, typename KeyInfoT, 531 typename BucketT> 532 bool operator!=( 533 const DenseMapBase<DerivedT, KeyT, ValueT, KeyInfoT, BucketT> &LHS, 534 const DenseMapBase<DerivedT, KeyT, ValueT, KeyInfoT, BucketT> &RHS) { 535 return !(LHS == RHS); 536 } 537 538 template <typename KeyT, typename ValueT, 539 typename KeyInfoT = DenseMapInfo<KeyT>, 540 typename BucketT = detail::DenseMapPair<KeyT, ValueT>> 541 class DenseMap : public DenseMapBase<DenseMap<KeyT, ValueT, KeyInfoT, BucketT>, 542 KeyT, ValueT, KeyInfoT, BucketT> { 543 friend class DenseMapBase<DenseMap, KeyT, ValueT, KeyInfoT, BucketT>; 544 545 // Lift some types from the dependent base class into this class for 546 // simplicity of referring to them. 547 using BaseT = DenseMapBase<DenseMap, KeyT, ValueT, KeyInfoT, BucketT>; 548 549 BucketT *Buckets = nullptr; 550 unsigned NumEntries = 0; 551 unsigned NumTombstones = 0; 552 unsigned NumBuckets = 0; 553 554 public: 555 /// Create a DenseMap with an optional \p InitialReserve that guarantee that 556 /// this number of elements can be inserted in the map without grow() 557 explicit DenseMap(unsigned InitialReserve) { init(InitialReserve); } 558 constexpr DenseMap() = default; 559 560 DenseMap(const DenseMap &other) : BaseT() { 561 init(0); 562 copyFrom(other); 563 } 564 565 DenseMap(DenseMap &&other) : BaseT() { 566 init(0); 567 swap(other); 568 } 569 570 ~DenseMap() { 571 this->destroyAll(); 572 deallocate_buffer(Buckets, sizeof(BucketT) * NumBuckets); 573 } 574 575 void swap(DenseMap &RHS) { 576 Swap(Buckets, RHS.Buckets); 577 Swap(NumEntries, RHS.NumEntries); 578 Swap(NumTombstones, RHS.NumTombstones); 579 Swap(NumBuckets, RHS.NumBuckets); 580 } 581 582 DenseMap &operator=(const DenseMap &other) { 583 if (&other != this) 584 copyFrom(other); 585 return *this; 586 } 587 588 DenseMap &operator=(DenseMap &&other) { 589 this->destroyAll(); 590 deallocate_buffer(Buckets, sizeof(BucketT) * NumBuckets, alignof(BucketT)); 591 init(0); 592 swap(other); 593 return *this; 594 } 595 596 void copyFrom(const DenseMap &other) { 597 this->destroyAll(); 598 deallocate_buffer(Buckets, sizeof(BucketT) * NumBuckets); 599 if (allocateBuckets(other.NumBuckets)) { 600 this->BaseT::copyFrom(other); 601 } else { 602 NumEntries = 0; 603 NumTombstones = 0; 604 } 605 } 606 607 void init(unsigned InitNumEntries) { 608 auto InitBuckets = BaseT::getMinBucketToReserveForEntries(InitNumEntries); 609 if (allocateBuckets(InitBuckets)) { 610 this->BaseT::initEmpty(); 611 } else { 612 NumEntries = 0; 613 NumTombstones = 0; 614 } 615 } 616 617 void grow(unsigned AtLeast) { 618 unsigned OldNumBuckets = NumBuckets; 619 BucketT *OldBuckets = Buckets; 620 621 allocateBuckets(RoundUpToPowerOfTwo(Max<unsigned>(64, AtLeast))); 622 CHECK(Buckets); 623 if (!OldBuckets) { 624 this->BaseT::initEmpty(); 625 return; 626 } 627 628 this->moveFromOldBuckets(OldBuckets, OldBuckets + OldNumBuckets); 629 630 // Free the old table. 631 deallocate_buffer(OldBuckets, sizeof(BucketT) * OldNumBuckets); 632 } 633 634 private: 635 unsigned getNumEntries() const { return NumEntries; } 636 637 void setNumEntries(unsigned Num) { NumEntries = Num; } 638 639 unsigned getNumTombstones() const { return NumTombstones; } 640 641 void setNumTombstones(unsigned Num) { NumTombstones = Num; } 642 643 BucketT *getBuckets() const { return Buckets; } 644 645 unsigned getNumBuckets() const { return NumBuckets; } 646 647 bool allocateBuckets(unsigned Num) { 648 NumBuckets = Num; 649 if (NumBuckets == 0) { 650 Buckets = nullptr; 651 return false; 652 } 653 654 uptr Size = sizeof(BucketT) * NumBuckets; 655 if (Size * 2 <= GetPageSizeCached()) { 656 // We always allocate at least a page, so use entire space. 657 unsigned Log2 = MostSignificantSetBitIndex(GetPageSizeCached() / Size); 658 Size <<= Log2; 659 NumBuckets <<= Log2; 660 CHECK_EQ(Size, sizeof(BucketT) * NumBuckets); 661 CHECK_GT(Size * 2, GetPageSizeCached()); 662 } 663 Buckets = static_cast<BucketT *>(allocate_buffer(Size)); 664 return true; 665 } 666 667 static void *allocate_buffer(uptr Size) { 668 return MmapOrDie(RoundUpTo(Size, GetPageSizeCached()), "DenseMap"); 669 } 670 671 static void deallocate_buffer(void *Ptr, uptr Size) { 672 UnmapOrDie(Ptr, RoundUpTo(Size, GetPageSizeCached())); 673 } 674 }; 675 676 } // namespace __sanitizer 677 678 #endif // SANITIZER_DENSE_MAP_H 679