xref: /freebsd/contrib/llvm-project/compiler-rt/lib/builtins/floatdidf.c (revision dd41de95a84d979615a2ef11df6850622bf6184e)
1 //===-- floatdidf.c - Implement __floatdidf -------------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This file implements __floatdidf for the compiler_rt library.
10 //
11 //===----------------------------------------------------------------------===//
12 
13 #include "int_lib.h"
14 
15 // Returns: convert a to a double, rounding toward even.
16 
17 // Assumption: double is a IEEE 64 bit floating point type
18 //             di_int is a 64 bit integral type
19 
20 // seee eeee eeee mmmm mmmm mmmm mmmm mmmm | mmmm mmmm mmmm mmmm mmmm mmmm mmmm
21 // mmmm
22 
23 #ifndef __SOFT_FP__
24 // Support for systems that have hardware floating-point; we'll set the inexact
25 // flag as a side-effect of this computation.
26 
27 COMPILER_RT_ABI double __floatdidf(di_int a) {
28   static const double twop52 = 4503599627370496.0; // 0x1.0p52
29   static const double twop32 = 4294967296.0;       // 0x1.0p32
30 
31   union {
32     int64_t x;
33     double d;
34   } low = {.d = twop52};
35 
36   const double high = (int32_t)(a >> 32) * twop32;
37   low.x |= a & INT64_C(0x00000000ffffffff);
38 
39   const double result = (high - twop52) + low.d;
40   return result;
41 }
42 
43 #else
44 // Support for systems that don't have hardware floating-point; there are no
45 // flags to set, and we don't want to code-gen to an unknown soft-float
46 // implementation.
47 
48 COMPILER_RT_ABI double __floatdidf(di_int a) {
49   if (a == 0)
50     return 0.0;
51   const unsigned N = sizeof(di_int) * CHAR_BIT;
52   const di_int s = a >> (N - 1);
53   a = (a ^ s) - s;
54   int sd = N - __builtin_clzll(a); // number of significant digits
55   int e = sd - 1;                  // exponent
56   if (sd > DBL_MANT_DIG) {
57     //  start:  0000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQxxxxxxxxxxxxxxxxxx
58     //  finish: 000000000000000000000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQR
59     //                                                12345678901234567890123456
60     //  1 = msb 1 bit
61     //  P = bit DBL_MANT_DIG-1 bits to the right of 1
62     // Q = bit DBL_MANT_DIG bits to the right of 1
63     //  R = "or" of all bits to the right of Q
64     switch (sd) {
65     case DBL_MANT_DIG + 1:
66       a <<= 1;
67       break;
68     case DBL_MANT_DIG + 2:
69       break;
70     default:
71       a = ((du_int)a >> (sd - (DBL_MANT_DIG + 2))) |
72           ((a & ((du_int)(-1) >> ((N + DBL_MANT_DIG + 2) - sd))) != 0);
73     };
74     // finish:
75     a |= (a & 4) != 0; // Or P into R
76     ++a;               // round - this step may add a significant bit
77     a >>= 2;           // dump Q and R
78     // a is now rounded to DBL_MANT_DIG or DBL_MANT_DIG+1 bits
79     if (a & ((du_int)1 << DBL_MANT_DIG)) {
80       a >>= 1;
81       ++e;
82     }
83     // a is now rounded to DBL_MANT_DIG bits
84   } else {
85     a <<= (DBL_MANT_DIG - sd);
86     // a is now rounded to DBL_MANT_DIG bits
87   }
88   double_bits fb;
89   fb.u.s.high = ((su_int)s & 0x80000000) |        // sign
90                 ((su_int)(e + 1023) << 20) |      // exponent
91                 ((su_int)(a >> 32) & 0x000FFFFF); // mantissa-high
92   fb.u.s.low = (su_int)a;                         // mantissa-low
93   return fb.f;
94 }
95 #endif
96 
97 #if defined(__ARM_EABI__)
98 #if defined(COMPILER_RT_ARMHF_TARGET)
99 AEABI_RTABI double __aeabi_l2d(di_int a) { return __floatdidf(a); }
100 #else
101 COMPILER_RT_ALIAS(__floatdidf, __aeabi_l2d)
102 #endif
103 #endif
104