xref: /freebsd/contrib/llvm-project/clang/lib/AST/Randstruct.cpp (revision e1c4c8dd8d2d10b6104f06856a77bd5b4813a801)
1 //===--- Randstruct.cpp ---------------------------------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This file contains the implementation for Clang's structure field layout
10 // randomization.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #include "clang/AST/Randstruct.h"
15 #include "clang/AST/ASTContext.h"
16 #include "clang/AST/ASTDiagnostic.h"
17 #include "clang/AST/Attr.h"
18 #include "clang/AST/Decl.h"
19 #include "clang/AST/DeclCXX.h" // For StaticAssertDecl
20 #include "clang/Basic/Diagnostic.h"
21 #include "llvm/ADT/SmallVector.h"
22 
23 #include <algorithm>
24 #include <random>
25 #include <set>
26 #include <sstream>
27 #include <string>
28 
29 using clang::ASTContext;
30 using clang::FieldDecl;
31 using llvm::SmallVector;
32 
33 namespace {
34 
35 // FIXME: Replace this with some discovery once that mechanism exists.
36 enum { CACHE_LINE = 64 };
37 
38 // The Bucket class holds the struct fields we're trying to fill to a
39 // cache-line.
40 class Bucket {
41   SmallVector<FieldDecl *, 64> Fields;
42   int Size = 0;
43 
44 public:
45   virtual ~Bucket() = default;
46 
47   SmallVector<FieldDecl *, 64> &fields() { return Fields; }
48   void addField(FieldDecl *Field, int FieldSize);
49   virtual bool canFit(int FieldSize) const {
50     return Size + FieldSize <= CACHE_LINE;
51   }
52   virtual bool isBitfieldRun() const { return false; }
53   bool full() const { return Size >= CACHE_LINE; }
54 };
55 
56 void Bucket::addField(FieldDecl *Field, int FieldSize) {
57   Size += FieldSize;
58   Fields.push_back(Field);
59 }
60 
61 struct BitfieldRunBucket : public Bucket {
62   bool canFit(int FieldSize) const override { return true; }
63   bool isBitfieldRun() const override { return true; }
64 };
65 
66 void randomizeStructureLayoutImpl(const ASTContext &Context,
67                                   llvm::SmallVectorImpl<FieldDecl *> &FieldsOut,
68                                   std::mt19937 &RNG) {
69   // All of the Buckets produced by best-effort cache-line algorithm.
70   SmallVector<std::unique_ptr<Bucket>, 16> Buckets;
71 
72   // The current bucket of fields that we are trying to fill to a cache-line.
73   std::unique_ptr<Bucket> CurrentBucket;
74 
75   // The current bucket containing the run of adjacent bitfields to ensure they
76   // remain adjacent.
77   std::unique_ptr<BitfieldRunBucket> CurrentBitfieldRun;
78 
79   // Tracks the number of fields that we failed to fit to the current bucket,
80   // and thus still need to be added later.
81   size_t Skipped = 0;
82 
83   while (!FieldsOut.empty()) {
84     // If we've Skipped more fields than we have remaining to place, that means
85     // that they can't fit in our current bucket, and we need to start a new
86     // one.
87     if (Skipped >= FieldsOut.size()) {
88       Skipped = 0;
89       Buckets.push_back(std::move(CurrentBucket));
90     }
91 
92     // Take the first field that needs to be put in a bucket.
93     auto FieldIter = FieldsOut.begin();
94     FieldDecl *FD = *FieldIter;
95 
96     if (FD->isBitField() && !FD->isZeroLengthBitField(Context)) {
97       // Start a bitfield run if this is the first bitfield we have found.
98       if (!CurrentBitfieldRun)
99         CurrentBitfieldRun = std::make_unique<BitfieldRunBucket>();
100 
101       // We've placed the field, and can remove it from the "awaiting Buckets"
102       // vector called "Fields."
103       CurrentBitfieldRun->addField(FD, /*FieldSize is irrelevant here*/ 1);
104       FieldsOut.erase(FieldIter);
105       continue;
106     }
107 
108     // Else, current field is not a bitfield. If we were previously in a
109     // bitfield run, end it.
110     if (CurrentBitfieldRun)
111       Buckets.push_back(std::move(CurrentBitfieldRun));
112 
113     // If we don't have a bucket, make one.
114     if (!CurrentBucket)
115       CurrentBucket = std::make_unique<Bucket>();
116 
117     uint64_t Width = Context.getTypeInfo(FD->getType()).Width;
118     if (Width >= CACHE_LINE) {
119       std::unique_ptr<Bucket> OverSized = std::make_unique<Bucket>();
120       OverSized->addField(FD, Width);
121       FieldsOut.erase(FieldIter);
122       Buckets.push_back(std::move(OverSized));
123       continue;
124     }
125 
126     // If it fits, add it.
127     if (CurrentBucket->canFit(Width)) {
128       CurrentBucket->addField(FD, Width);
129       FieldsOut.erase(FieldIter);
130 
131       // If it's now full, tie off the bucket.
132       if (CurrentBucket->full()) {
133         Skipped = 0;
134         Buckets.push_back(std::move(CurrentBucket));
135       }
136     } else {
137       // We can't fit it in our current bucket. Move to the end for processing
138       // later.
139       ++Skipped; // Mark it skipped.
140       FieldsOut.push_back(FD);
141       FieldsOut.erase(FieldIter);
142     }
143   }
144 
145   // Done processing the fields awaiting a bucket.
146 
147   // If we were filling a bucket, tie it off.
148   if (CurrentBucket)
149     Buckets.push_back(std::move(CurrentBucket));
150 
151   // If we were processing a bitfield run bucket, tie it off.
152   if (CurrentBitfieldRun)
153     Buckets.push_back(std::move(CurrentBitfieldRun));
154 
155   std::shuffle(std::begin(Buckets), std::end(Buckets), RNG);
156 
157   // Produce the new ordering of the elements from the Buckets.
158   SmallVector<FieldDecl *, 16> FinalOrder;
159   for (const std::unique_ptr<Bucket> &B : Buckets) {
160     llvm::SmallVectorImpl<FieldDecl *> &RandFields = B->fields();
161     if (!B->isBitfieldRun())
162       std::shuffle(std::begin(RandFields), std::end(RandFields), RNG);
163 
164     FinalOrder.insert(FinalOrder.end(), RandFields.begin(), RandFields.end());
165   }
166 
167   FieldsOut = FinalOrder;
168 }
169 
170 } // anonymous namespace
171 
172 namespace clang {
173 namespace randstruct {
174 
175 bool randomizeStructureLayout(const ASTContext &Context, RecordDecl *RD,
176                               SmallVectorImpl<Decl *> &FinalOrdering) {
177   SmallVector<FieldDecl *, 64> RandomizedFields;
178   SmallVector<Decl *, 8> PostRandomizedFields;
179 
180   unsigned TotalNumFields = 0;
181   for (Decl *D : RD->decls()) {
182     ++TotalNumFields;
183     if (auto *FD = dyn_cast<FieldDecl>(D))
184       RandomizedFields.push_back(FD);
185     else if (isa<StaticAssertDecl>(D) || isa<IndirectFieldDecl>(D))
186       PostRandomizedFields.push_back(D);
187     else
188       FinalOrdering.push_back(D);
189   }
190 
191   if (RandomizedFields.empty())
192     return false;
193 
194   // Struct might end with a flexible array or an array of size 0 or 1,
195   // in which case we don't want to randomize it.
196   FieldDecl *FlexibleArray =
197       RD->hasFlexibleArrayMember() ? RandomizedFields.pop_back_val() : nullptr;
198   if (!FlexibleArray) {
199     if (const auto *CA =
200             dyn_cast<ConstantArrayType>(RandomizedFields.back()->getType()))
201       if (CA->getSize().sle(2))
202         FlexibleArray = RandomizedFields.pop_back_val();
203   }
204 
205   std::string Seed =
206       Context.getLangOpts().RandstructSeed + RD->getNameAsString();
207   std::seed_seq SeedSeq(Seed.begin(), Seed.end());
208   std::mt19937 RNG(SeedSeq);
209 
210   randomizeStructureLayoutImpl(Context, RandomizedFields, RNG);
211 
212   // Plorp the randomized decls into the final ordering.
213   FinalOrdering.insert(FinalOrdering.end(), RandomizedFields.begin(),
214                        RandomizedFields.end());
215 
216   // Add fields that belong towards the end of the RecordDecl.
217   FinalOrdering.insert(FinalOrdering.end(), PostRandomizedFields.begin(),
218                        PostRandomizedFields.end());
219 
220   // Add back the flexible array.
221   if (FlexibleArray)
222     FinalOrdering.push_back(FlexibleArray);
223 
224   assert(TotalNumFields == FinalOrdering.size() &&
225          "Decl count has been altered after Randstruct randomization!");
226   (void)TotalNumFields;
227   return true;
228 }
229 
230 } // end namespace randstruct
231 } // end namespace clang
232