1 //===--- TargetCXXABI.h - C++ ABI Target Configuration ----------*- C++ -*-===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 /// 9 /// \file 10 /// Defines the TargetCXXABI class, which abstracts details of the 11 /// C++ ABI that we're targeting. 12 /// 13 //===----------------------------------------------------------------------===// 14 15 #ifndef LLVM_CLANG_BASIC_TARGETCXXABI_H 16 #define LLVM_CLANG_BASIC_TARGETCXXABI_H 17 18 #include <map> 19 20 #include "clang/Basic/LLVM.h" 21 #include "llvm/ADT/StringMap.h" 22 #include "llvm/ADT/Triple.h" 23 #include "llvm/Support/ErrorHandling.h" 24 25 namespace clang { 26 27 /// The basic abstraction for the target C++ ABI. 28 class TargetCXXABI { 29 public: 30 /// The basic C++ ABI kind. 31 enum Kind { 32 #define CXXABI(Name, Str) Name, 33 #include "TargetCXXABI.def" 34 }; 35 36 private: 37 // Right now, this class is passed around as a cheap value type. 38 // If you add more members, especially non-POD members, please 39 // audit the users to pass it by reference instead. 40 Kind TheKind; 41 42 static const auto &getABIMap() { 43 static llvm::StringMap<Kind> ABIMap = { 44 #define CXXABI(Name, Str) {Str, Name}, 45 #include "TargetCXXABI.def" 46 }; 47 return ABIMap; 48 } 49 50 static const auto &getSpellingMap() { 51 static std::map<Kind, std::string> SpellingMap = { 52 #define CXXABI(Name, Str) {Name, Str}, 53 #include "TargetCXXABI.def" 54 }; 55 return SpellingMap; 56 } 57 58 public: 59 static Kind getKind(StringRef Name) { return getABIMap().lookup(Name); } 60 static const auto &getSpelling(Kind ABIKind) { 61 return getSpellingMap().find(ABIKind)->second; 62 } 63 static bool isABI(StringRef Name) { 64 return getABIMap().find(Name) != getABIMap().end(); 65 } 66 67 // Return true if this target should use the relative vtables C++ ABI by 68 // default. 69 static bool usesRelativeVTables(const llvm::Triple &T) { 70 return T.isOSFuchsia(); 71 } 72 73 /// A bogus initialization of the platform ABI. 74 TargetCXXABI() : TheKind(GenericItanium) {} 75 76 TargetCXXABI(Kind kind) : TheKind(kind) {} 77 78 void set(Kind kind) { 79 TheKind = kind; 80 } 81 82 Kind getKind() const { return TheKind; } 83 84 // Check that the kind provided by the fc++-abi flag is supported on this 85 // target. Users who want to experiment using different ABIs on specific 86 // platforms can change this freely, but this function should be conservative 87 // enough such that not all ABIs are allowed on all platforms. For example, we 88 // probably don't want to allow usage of an ARM ABI on an x86 architecture. 89 static bool isSupportedCXXABI(const llvm::Triple &T, Kind Kind) { 90 switch (Kind) { 91 case GenericARM: 92 return T.isARM() || T.isAArch64(); 93 94 case iOS: 95 case WatchOS: 96 case AppleARM64: 97 return T.isOSDarwin(); 98 99 case Fuchsia: 100 return T.isOSFuchsia(); 101 102 case GenericAArch64: 103 return T.isAArch64(); 104 105 case GenericMIPS: 106 return T.isMIPS(); 107 108 case WebAssembly: 109 return T.isWasm(); 110 111 case XL: 112 return T.isOSAIX(); 113 114 case GenericItanium: 115 return true; 116 117 case Microsoft: 118 return T.isKnownWindowsMSVCEnvironment(); 119 } 120 llvm_unreachable("invalid CXXABI kind"); 121 }; 122 123 /// Does this ABI generally fall into the Itanium family of ABIs? 124 bool isItaniumFamily() const { 125 switch (getKind()) { 126 #define CXXABI(Name, Str) 127 #define ITANIUM_CXXABI(Name, Str) case Name: 128 #include "TargetCXXABI.def" 129 return true; 130 131 default: 132 return false; 133 } 134 llvm_unreachable("bad ABI kind"); 135 } 136 137 /// Is this ABI an MSVC-compatible ABI? 138 bool isMicrosoft() const { 139 switch (getKind()) { 140 #define CXXABI(Name, Str) 141 #define MICROSOFT_CXXABI(Name, Str) case Name: 142 #include "TargetCXXABI.def" 143 return true; 144 145 default: 146 return false; 147 } 148 llvm_unreachable("bad ABI kind"); 149 } 150 151 /// Are member functions differently aligned? 152 /// 153 /// Many Itanium-style C++ ABIs require member functions to be aligned, so 154 /// that a pointer to such a function is guaranteed to have a zero in the 155 /// least significant bit, so that pointers to member functions can use that 156 /// bit to distinguish between virtual and non-virtual functions. However, 157 /// some Itanium-style C++ ABIs differentiate between virtual and non-virtual 158 /// functions via other means, and consequently don't require that member 159 /// functions be aligned. 160 bool areMemberFunctionsAligned() const { 161 switch (getKind()) { 162 case WebAssembly: 163 // WebAssembly doesn't require any special alignment for member functions. 164 return false; 165 case AppleARM64: 166 case Fuchsia: 167 case GenericARM: 168 case GenericAArch64: 169 case GenericMIPS: 170 // TODO: ARM-style pointers to member functions put the discriminator in 171 // the this adjustment, so they don't require functions to have any 172 // special alignment and could therefore also return false. 173 case GenericItanium: 174 case iOS: 175 case WatchOS: 176 case Microsoft: 177 case XL: 178 return true; 179 } 180 llvm_unreachable("bad ABI kind"); 181 } 182 183 /// Are arguments to a call destroyed left to right in the callee? 184 /// This is a fundamental language change, since it implies that objects 185 /// passed by value do *not* live to the end of the full expression. 186 /// Temporaries passed to a function taking a const reference live to the end 187 /// of the full expression as usual. Both the caller and the callee must 188 /// have access to the destructor, while only the caller needs the 189 /// destructor if this is false. 190 bool areArgsDestroyedLeftToRightInCallee() const { 191 return isMicrosoft(); 192 } 193 194 /// Does this ABI have different entrypoints for complete-object 195 /// and base-subobject constructors? 196 bool hasConstructorVariants() const { 197 return isItaniumFamily(); 198 } 199 200 /// Does this ABI allow virtual bases to be primary base classes? 201 bool hasPrimaryVBases() const { 202 return isItaniumFamily(); 203 } 204 205 /// Does this ABI use key functions? If so, class data such as the 206 /// vtable is emitted with strong linkage by the TU containing the key 207 /// function. 208 bool hasKeyFunctions() const { 209 return isItaniumFamily(); 210 } 211 212 /// Can an out-of-line inline function serve as a key function? 213 /// 214 /// This flag is only useful in ABIs where type data (for example, 215 /// vtables and type_info objects) are emitted only after processing 216 /// the definition of a special "key" virtual function. (This is safe 217 /// because the ODR requires that every virtual function be defined 218 /// somewhere in a program.) This usually permits such data to be 219 /// emitted in only a single object file, as opposed to redundantly 220 /// in every object file that requires it. 221 /// 222 /// One simple and common definition of "key function" is the first 223 /// virtual function in the class definition which is not defined there. 224 /// This rule works very well when that function has a non-inline 225 /// definition in some non-header file. Unfortunately, when that 226 /// function is defined inline, this rule requires the type data 227 /// to be emitted weakly, as if there were no key function. 228 /// 229 /// The ARM ABI observes that the ODR provides an additional guarantee: 230 /// a virtual function is always ODR-used, so if it is defined inline, 231 /// that definition must appear in every translation unit that defines 232 /// the class. Therefore, there is no reason to allow such functions 233 /// to serve as key functions. 234 /// 235 /// Because this changes the rules for emitting type data, 236 /// it can cause type data to be emitted with both weak and strong 237 /// linkage, which is not allowed on all platforms. Therefore, 238 /// exploiting this observation requires an ABI break and cannot be 239 /// done on a generic Itanium platform. 240 bool canKeyFunctionBeInline() const { 241 switch (getKind()) { 242 case AppleARM64: 243 case Fuchsia: 244 case GenericARM: 245 case WebAssembly: 246 case WatchOS: 247 return false; 248 249 case GenericAArch64: 250 case GenericItanium: 251 case iOS: // old iOS compilers did not follow this rule 252 case Microsoft: 253 case GenericMIPS: 254 case XL: 255 return true; 256 } 257 llvm_unreachable("bad ABI kind"); 258 } 259 260 /// When is record layout allowed to allocate objects in the tail 261 /// padding of a base class? 262 /// 263 /// This decision cannot be changed without breaking platform ABI 264 /// compatibility. In ISO C++98, tail padding reuse was only permitted for 265 /// non-POD base classes, but that restriction was removed retroactively by 266 /// DR 43, and tail padding reuse is always permitted in all de facto C++ 267 /// language modes. However, many platforms use a variant of the old C++98 268 /// rule for compatibility. 269 enum TailPaddingUseRules { 270 /// The tail-padding of a base class is always theoretically 271 /// available, even if it's POD. 272 AlwaysUseTailPadding, 273 274 /// Only allocate objects in the tail padding of a base class if 275 /// the base class is not POD according to the rules of C++ TR1. 276 UseTailPaddingUnlessPOD03, 277 278 /// Only allocate objects in the tail padding of a base class if 279 /// the base class is not POD according to the rules of C++11. 280 UseTailPaddingUnlessPOD11 281 }; 282 TailPaddingUseRules getTailPaddingUseRules() const { 283 switch (getKind()) { 284 // To preserve binary compatibility, the generic Itanium ABI has 285 // permanently locked the definition of POD to the rules of C++ TR1, 286 // and that trickles down to derived ABIs. 287 case GenericItanium: 288 case GenericAArch64: 289 case GenericARM: 290 case iOS: 291 case GenericMIPS: 292 case XL: 293 return UseTailPaddingUnlessPOD03; 294 295 // AppleARM64 and WebAssembly use the C++11 POD rules. They do not honor 296 // the Itanium exception about classes with over-large bitfields. 297 case AppleARM64: 298 case Fuchsia: 299 case WebAssembly: 300 case WatchOS: 301 return UseTailPaddingUnlessPOD11; 302 303 // MSVC always allocates fields in the tail-padding of a base class 304 // subobject, even if they're POD. 305 case Microsoft: 306 return AlwaysUseTailPadding; 307 } 308 llvm_unreachable("bad ABI kind"); 309 } 310 311 friend bool operator==(const TargetCXXABI &left, const TargetCXXABI &right) { 312 return left.getKind() == right.getKind(); 313 } 314 315 friend bool operator!=(const TargetCXXABI &left, const TargetCXXABI &right) { 316 return !(left == right); 317 } 318 }; 319 320 } // end namespace clang 321 322 #endif 323