xref: /freebsd/contrib/less/position.c (revision 0b3105a37d7adcadcb720112fed4dc4e8040be99)
1 /*
2  * Copyright (C) 1984-2015  Mark Nudelman
3  *
4  * You may distribute under the terms of either the GNU General Public
5  * License or the Less License, as specified in the README file.
6  *
7  * For more information, see the README file.
8  */
9 
10 
11 /*
12  * Routines dealing with the "position" table.
13  * This is a table which tells the position (in the input file) of the
14  * first char on each currently displayed line.
15  *
16  * {{ The position table is scrolled by moving all the entries.
17  *    Would be better to have a circular table
18  *    and just change a couple of pointers. }}
19  */
20 
21 #include "less.h"
22 #include "position.h"
23 
24 static POSITION *table = NULL;	/* The position table */
25 static int table_size;
26 
27 extern int sc_width, sc_height;
28 
29 /*
30  * Return the starting file position of a line displayed on the screen.
31  * The line may be specified as a line number relative to the top
32  * of the screen, but is usually one of these special cases:
33  *	the top (first) line on the screen
34  *	the second line on the screen
35  *	the bottom line on the screen
36  *	the line after the bottom line on the screen
37  */
38 	public POSITION
39 position(where)
40 	int where;
41 {
42 	switch (where)
43 	{
44 	case BOTTOM:
45 		where = sc_height - 2;
46 		break;
47 	case BOTTOM_PLUS_ONE:
48 		where = sc_height - 1;
49 		break;
50 	case MIDDLE:
51 		where = (sc_height - 1) / 2;
52 	}
53 	return (table[where]);
54 }
55 
56 /*
57  * Add a new file position to the bottom of the position table.
58  */
59 	public void
60 add_forw_pos(pos)
61 	POSITION pos;
62 {
63 	register int i;
64 
65 	/*
66 	 * Scroll the position table up.
67 	 */
68 	for (i = 1;  i < sc_height;  i++)
69 		table[i-1] = table[i];
70 	table[sc_height - 1] = pos;
71 }
72 
73 /*
74  * Add a new file position to the top of the position table.
75  */
76 	public void
77 add_back_pos(pos)
78 	POSITION pos;
79 {
80 	register int i;
81 
82 	/*
83 	 * Scroll the position table down.
84 	 */
85 	for (i = sc_height - 1;  i > 0;  i--)
86 		table[i] = table[i-1];
87 	table[0] = pos;
88 }
89 
90 /*
91  * Initialize the position table, done whenever we clear the screen.
92  */
93 	public void
94 pos_clear()
95 {
96 	register int i;
97 
98 	for (i = 0;  i < sc_height;  i++)
99 		table[i] = NULL_POSITION;
100 }
101 
102 /*
103  * Allocate or reallocate the position table.
104  */
105 	public void
106 pos_init()
107 {
108 	struct scrpos scrpos;
109 
110 	if (sc_height <= table_size)
111 		return;
112 	/*
113 	 * If we already have a table, remember the first line in it
114 	 * before we free it, so we can copy that line to the new table.
115 	 */
116 	if (table != NULL)
117 	{
118 		get_scrpos(&scrpos);
119 		free((char*)table);
120 	} else
121 		scrpos.pos = NULL_POSITION;
122 	table = (POSITION *) ecalloc(sc_height, sizeof(POSITION));
123 	table_size = sc_height;
124 	pos_clear();
125 	if (scrpos.pos != NULL_POSITION)
126 		table[scrpos.ln-1] = scrpos.pos;
127 }
128 
129 /*
130  * See if the byte at a specified position is currently on the screen.
131  * Check the position table to see if the position falls within its range.
132  * Return the position table entry if found, -1 if not.
133  */
134 	public int
135 onscreen(pos)
136 	POSITION pos;
137 {
138 	register int i;
139 
140 	if (pos < table[0])
141 		return (-1);
142 	for (i = 1;  i < sc_height;  i++)
143 		if (pos < table[i])
144 			return (i-1);
145 	return (-1);
146 }
147 
148 /*
149  * See if the entire screen is empty.
150  */
151 	public int
152 empty_screen()
153 {
154 	return (empty_lines(0, sc_height-1));
155 }
156 
157 	public int
158 empty_lines(s, e)
159 	int s;
160 	int e;
161 {
162 	register int i;
163 
164 	for (i = s;  i <= e;  i++)
165 		if (table[i] != NULL_POSITION && table[i] != 0)
166 			return (0);
167 	return (1);
168 }
169 
170 /*
171  * Get the current screen position.
172  * The screen position consists of both a file position and
173  * a screen line number where the file position is placed on the screen.
174  * Normally the screen line number is 0, but if we are positioned
175  * such that the top few lines are empty, we may have to set
176  * the screen line to a number > 0.
177  */
178 	public void
179 get_scrpos(scrpos)
180 	struct scrpos *scrpos;
181 {
182 	register int i;
183 
184 	/*
185 	 * Find the first line on the screen which has something on it,
186 	 * and return the screen line number and the file position.
187 	 */
188 	for (i = 0; i < sc_height;  i++)
189 		if (table[i] != NULL_POSITION)
190 		{
191 			scrpos->ln = i+1;
192 			scrpos->pos = table[i];
193 			return;
194 		}
195 	/*
196 	 * The screen is empty.
197 	 */
198 	scrpos->pos = NULL_POSITION;
199 }
200 
201 /*
202  * Adjust a screen line number to be a simple positive integer
203  * in the range { 0 .. sc_height-2 }.
204  * (The bottom line, sc_height-1, is reserved for prompts, etc.)
205  * The given "sline" may be in the range { 1 .. sc_height-1 }
206  * to refer to lines relative to the top of the screen (starting from 1),
207  * or it may be in { -1 .. -(sc_height-1) } to refer to lines
208  * relative to the bottom of the screen.
209  */
210 	public int
211 adjsline(sline)
212 	int sline;
213 {
214 	/*
215 	 * Negative screen line number means
216 	 * relative to the bottom of the screen.
217 	 */
218 	if (sline < 0)
219 		sline += sc_height;
220 	/*
221 	 * Can't be less than 1 or greater than sc_height-1.
222 	 */
223 	if (sline <= 0)
224 		sline = 1;
225 	if (sline >= sc_height)
226 		sline = sc_height - 1;
227 	/*
228 	 * Return zero-based line number, not one-based.
229 	 */
230 	return (sline-1);
231 }
232