1 // Copyright 2011 The Kyua Authors. 2 // All rights reserved. 3 // 4 // Redistribution and use in source and binary forms, with or without 5 // modification, are permitted provided that the following conditions are 6 // met: 7 // 8 // * Redistributions of source code must retain the above copyright 9 // notice, this list of conditions and the following disclaimer. 10 // * Redistributions in binary form must reproduce the above copyright 11 // notice, this list of conditions and the following disclaimer in the 12 // documentation and/or other materials provided with the distribution. 13 // * Neither the name of Google Inc. nor the names of its contributors 14 // may be used to endorse or promote products derived from this software 15 // without specific prior written permission. 16 // 17 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 18 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 19 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 20 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 21 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 22 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 23 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 24 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 25 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 26 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 27 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 28 29 #include "utils/fs/lua_module.hpp" 30 31 extern "C" { 32 #include <dirent.h> 33 } 34 35 #include <cerrno> 36 #include <cstring> 37 #include <stdexcept> 38 #include <string> 39 40 #include <lutok/operations.hpp> 41 #include <lutok/stack_cleaner.hpp> 42 #include <lutok/state.ipp> 43 44 #include "utils/format/macros.hpp" 45 #include "utils/fs/operations.hpp" 46 #include "utils/fs/path.hpp" 47 #include "utils/sanity.hpp" 48 49 namespace fs = utils::fs; 50 51 52 namespace { 53 54 55 /// Given a path, qualifies it with the module's start directory if necessary. 56 /// 57 /// \param state The Lua state. 58 /// \param path The path to qualify. 59 /// 60 /// \return The original path if it was absolute; otherwise the original path 61 /// appended to the module's start directory. 62 /// 63 /// \throw std::runtime_error If the module's state has been corrupted. 64 static fs::path 65 qualify_path(lutok::state& state, const fs::path& path) 66 { 67 lutok::stack_cleaner cleaner(state); 68 69 if (path.is_absolute()) { 70 return path; 71 } else { 72 state.get_global("_fs_start_dir"); 73 if (!state.is_string(-1)) 74 throw std::runtime_error("Missing _fs_start_dir global variable; " 75 "state corrupted?"); 76 return fs::path(state.to_string(-1)) / path; 77 } 78 } 79 80 81 /// Safely gets a path from the Lua state. 82 /// 83 /// \param state The Lua state. 84 /// \param index The position in the Lua stack that contains the path to query. 85 /// 86 /// \return The queried path. 87 /// 88 /// \throw fs::error If the value is not a valid path. 89 /// \throw std::runtime_error If the value on the Lua stack is not convertible 90 /// to a path. 91 static fs::path 92 to_path(lutok::state& state, const int index) 93 { 94 if (!state.is_string(index)) 95 throw std::runtime_error("Need a string parameter"); 96 return fs::path(state.to_string(index)); 97 } 98 99 100 /// Lua binding for fs::path::basename. 101 /// 102 /// \pre stack(-1) The input path. 103 /// \post stack(-1) The basename of the input path. 104 /// 105 /// \param state The Lua state. 106 /// 107 /// \return The number of result values, i.e. 1. 108 static int 109 lua_fs_basename(lutok::state& state) 110 { 111 lutok::stack_cleaner cleaner(state); 112 113 const fs::path path = to_path(state, -1); 114 state.push_string(path.leaf_name().c_str()); 115 cleaner.forget(); 116 return 1; 117 } 118 119 120 /// Lua binding for fs::path::dirname. 121 /// 122 /// \pre stack(-1) The input path. 123 /// \post stack(-1) The directory part of the input path. 124 /// 125 /// \param state The Lua state. 126 /// 127 /// \return The number of result values, i.e. 1. 128 static int 129 lua_fs_dirname(lutok::state& state) 130 { 131 lutok::stack_cleaner cleaner(state); 132 133 const fs::path path = to_path(state, -1); 134 state.push_string(path.branch_path().c_str()); 135 cleaner.forget(); 136 return 1; 137 } 138 139 140 /// Lua binding for fs::path::exists. 141 /// 142 /// \pre stack(-1) The input path. 143 /// \post stack(-1) Whether the input path exists or not. 144 /// 145 /// \param state The Lua state. 146 /// 147 /// \return The number of result values, i.e. 1. 148 static int 149 lua_fs_exists(lutok::state& state) 150 { 151 lutok::stack_cleaner cleaner(state); 152 153 const fs::path path = qualify_path(state, to_path(state, -1)); 154 state.push_boolean(fs::exists(path)); 155 cleaner.forget(); 156 return 1; 157 } 158 159 160 /// Lua binding for the files iterator. 161 /// 162 /// This function takes an open directory from the closure of the iterator and 163 /// returns the next entry. See lua_fs_files() for the iterator generator 164 /// function. 165 /// 166 /// \pre upvalue(1) The userdata containing an open DIR* object. 167 /// 168 /// \param state The lua state. 169 /// 170 /// \return The number of result values, i.e. 0 if there are no more entries or 171 /// 1 if an entry has been read. 172 static int 173 files_iterator(lutok::state& state) 174 { 175 lutok::stack_cleaner cleaner(state); 176 177 DIR** dirp = state.to_userdata< DIR* >(state.upvalue_index(1)); 178 const struct dirent* entry = ::readdir(*dirp); 179 if (entry == NULL) 180 return 0; 181 else { 182 state.push_string(entry->d_name); 183 cleaner.forget(); 184 return 1; 185 } 186 } 187 188 189 /// Lua binding for the destruction of the files iterator. 190 /// 191 /// This function takes an open directory and closes it. See lua_fs_files() for 192 /// the iterator generator function. 193 /// 194 /// \pre stack(-1) The userdata containing an open DIR* object. 195 /// \post The DIR* object is closed. 196 /// 197 /// \param state The lua state. 198 /// 199 /// \return The number of result values, i.e. 0. 200 static int 201 files_gc(lutok::state& state) 202 { 203 lutok::stack_cleaner cleaner(state); 204 205 PRE(state.is_userdata(-1)); 206 207 DIR** dirp = state.to_userdata< DIR* >(-1); 208 // For some reason, this may be called more than once. I don't know why 209 // this happens, but we must protect against it. 210 if (*dirp != NULL) { 211 ::closedir(*dirp); 212 *dirp = NULL; 213 } 214 215 return 0; 216 } 217 218 219 /// Lua binding to create an iterator to scan the contents of a directory. 220 /// 221 /// \pre stack(-1) The input path. 222 /// \post stack(-1) The iterator function. 223 /// 224 /// \param state The Lua state. 225 /// 226 /// \return The number of result values, i.e. 1. 227 static int 228 lua_fs_files(lutok::state& state) 229 { 230 lutok::stack_cleaner cleaner(state); 231 232 const fs::path path = qualify_path(state, to_path(state, -1)); 233 234 DIR** dirp = state.new_userdata< DIR* >(); 235 236 state.new_table(); 237 state.push_string("__gc"); 238 state.push_cxx_function(files_gc); 239 state.set_table(-3); 240 241 state.set_metatable(-2); 242 243 *dirp = ::opendir(path.c_str()); 244 if (*dirp == NULL) { 245 const int original_errno = errno; 246 throw std::runtime_error(F("Failed to open directory: %s") % 247 std::strerror(original_errno)); 248 } 249 250 state.push_cxx_closure(files_iterator, 1); 251 252 cleaner.forget(); 253 return 1; 254 } 255 256 257 /// Lua binding for fs::path::is_absolute. 258 /// 259 /// \pre stack(-1) The input path. 260 /// \post stack(-1) Whether the input path is absolute or not. 261 /// 262 /// \param state The Lua state. 263 /// 264 /// \return The number of result values, i.e. 1. 265 static int 266 lua_fs_is_absolute(lutok::state& state) 267 { 268 lutok::stack_cleaner cleaner(state); 269 270 const fs::path path = to_path(state, -1); 271 272 state.push_boolean(path.is_absolute()); 273 cleaner.forget(); 274 return 1; 275 } 276 277 278 /// Lua binding for fs::path::operator/. 279 /// 280 /// \pre stack(-2) The first input path. 281 /// \pre stack(-1) The second input path. 282 /// \post stack(-1) The concatenation of the two paths. 283 /// 284 /// \param state The Lua state. 285 /// 286 /// \return The number of result values, i.e. 1. 287 static int 288 lua_fs_join(lutok::state& state) 289 { 290 lutok::stack_cleaner cleaner(state); 291 292 const fs::path path1 = to_path(state, -2); 293 const fs::path path2 = to_path(state, -1); 294 state.push_string((path1 / path2).c_str()); 295 cleaner.forget(); 296 return 1; 297 } 298 299 300 } // anonymous namespace 301 302 303 /// Creates a Lua 'fs' module with a default start directory of ".". 304 /// 305 /// \post The global 'fs' symbol is set to a table that contains functions to a 306 /// variety of utilites from the fs C++ module. 307 /// 308 /// \param s The Lua state. 309 void 310 fs::open_fs(lutok::state& s) 311 { 312 open_fs(s, fs::current_path()); 313 } 314 315 316 /// Creates a Lua 'fs' module with an explicit start directory. 317 /// 318 /// \post The global 'fs' symbol is set to a table that contains functions to a 319 /// variety of utilites from the fs C++ module. 320 /// 321 /// \param s The Lua state. 322 /// \param start_dir The start directory to use in all operations that reference 323 /// the underlying file sytem. 324 void 325 fs::open_fs(lutok::state& s, const fs::path& start_dir) 326 { 327 lutok::stack_cleaner cleaner(s); 328 329 s.push_string(start_dir.str()); 330 s.set_global("_fs_start_dir"); 331 332 std::map< std::string, lutok::cxx_function > members; 333 members["basename"] = lua_fs_basename; 334 members["dirname"] = lua_fs_dirname; 335 members["exists"] = lua_fs_exists; 336 members["files"] = lua_fs_files; 337 members["is_absolute"] = lua_fs_is_absolute; 338 members["join"] = lua_fs_join; 339 lutok::create_module(s, "fs", members); 340 } 341