xref: /freebsd/contrib/jemalloc/src/div.c (revision e6bfd18d21b225af6a0ed67ceeaf1293b7b9eba5)
1 #include "jemalloc/internal/jemalloc_preamble.h"
2 
3 #include "jemalloc/internal/div.h"
4 
5 #include "jemalloc/internal/assert.h"
6 
7 /*
8  * Suppose we have n = q * d, all integers. We know n and d, and want q = n / d.
9  *
10  * For any k, we have (here, all division is exact; not C-style rounding):
11  * floor(ceil(2^k / d) * n / 2^k) = floor((2^k + r) / d * n / 2^k), where
12  * r = (-2^k) mod d.
13  *
14  * Expanding this out:
15  * ... = floor(2^k / d * n / 2^k + r / d * n / 2^k)
16  *     = floor(n / d + (r / d) * (n / 2^k)).
17  *
18  * The fractional part of n / d is 0 (because of the assumption that d divides n
19  * exactly), so we have:
20  * ... = n / d + floor((r / d) * (n / 2^k))
21  *
22  * So that our initial expression is equal to the quantity we seek, so long as
23  * (r / d) * (n / 2^k) < 1.
24  *
25  * r is a remainder mod d, so r < d and r / d < 1 always. We can make
26  * n / 2 ^ k < 1 by setting k = 32. This gets us a value of magic that works.
27  */
28 
29 void
30 div_init(div_info_t *div_info, size_t d) {
31 	/* Nonsensical. */
32 	assert(d != 0);
33 	/*
34 	 * This would make the value of magic too high to fit into a uint32_t
35 	 * (we would want magic = 2^32 exactly). This would mess with code gen
36 	 * on 32-bit machines.
37 	 */
38 	assert(d != 1);
39 
40 	uint64_t two_to_k = ((uint64_t)1 << 32);
41 	uint32_t magic = (uint32_t)(two_to_k / d);
42 
43 	/*
44 	 * We want magic = ceil(2^k / d), but C gives us floor. We have to
45 	 * increment it unless the result was exact (i.e. unless d is a power of
46 	 * two).
47 	 */
48 	if (two_to_k % d != 0) {
49 		magic++;
50 	}
51 	div_info->magic = magic;
52 #ifdef JEMALLOC_DEBUG
53 	div_info->d = d;
54 #endif
55 }
56