xref: /freebsd/contrib/file/magic/Magdir/msx (revision ae316d1d1cffd71ab7751f94e10118777a88e027)
1b6cee71dSXin LI
2b6cee71dSXin LI#------------------------------------------------------------------------------
3*ae316d1dSXin LI# $File: msx,v 1.12 2024/08/30 17:29:28 christos Exp $
4b6cee71dSXin LI# msx:  file(1) magic for the MSX Home Computer
5282e23f0SXin LI# v1.3
6b6cee71dSXin LI# Fabio R. Schmidlin <sd-snatcher@users.sourceforge.net>
7b6cee71dSXin LI
8b6cee71dSXin LI############## MSX Music file formats ##############
9b6cee71dSXin LI
10b6cee71dSXin LI# Gigamix MGSDRV music file
113e41d09dSXin LI0	string/b		MGS	MSX Gigamix MGSDRV3 music file,
12b6cee71dSXin LI>6	ubeshort	0x0D0A
13b6cee71dSXin LI>>3	byte		x	\bv%c
14b6cee71dSXin LI>>4	byte		x	\b.%c
15b6cee71dSXin LI>>5	byte		x	\b%c
16b6cee71dSXin LI>>8	string		>\0	\b, title: %s
17b6cee71dSXin LI
183e41d09dSXin LI1	string/b		mgs2\ 	MSX Gigamix MGSDRV2 music file
19b6cee71dSXin LI>6	uleshort	0x80
20b6cee71dSXin LI>>0x2E	uleshort	0
21b6cee71dSXin LI>>>0x30	string		>\0	\b, title: %s
22b6cee71dSXin LI
23b6cee71dSXin LI# KSS music file
243e41d09dSXin LI0	string/b		KSCC	KSS music file v1.03
25b6cee71dSXin LI>0xE	byte		0
26b6cee71dSXin LI>>0xF	byte&0x02	0	\b, soundchips: AY-3-8910, SCC(+)
27b6cee71dSXin LI>>0xF	byte&0x02	2	\b, soundchip(s): SN76489
28b6cee71dSXin LI>>>0xF	byte&0x04	4	stereo
29b6cee71dSXin LI>>0xF	byte&0x01	1	\b, YM2413
30b6cee71dSXin LI>>0xF	byte&0x08	8	\b, Y8950
31b6cee71dSXin LI
323e41d09dSXin LI0	string/b		KSSX	KSS music file v1.20
33b6cee71dSXin LI>0xE	byte&0xEF	0
34b6cee71dSXin LI>>0xF	byte&0x40	0x00	\b, 60Hz
35b6cee71dSXin LI>>0xF	byte&0x40	0x40	\b, 50Hz
36b6cee71dSXin LI>>0xF	byte&0x02	0	\b, soundchips: AY-3-8910, SCC(+)
37b6cee71dSXin LI>>0xF	byte&0x02	0x02	\b, soundchips: SN76489
38b6cee71dSXin LI>>>0xF	byte&0x04	0x04	stereo
39b6cee71dSXin LI>>0xF	byte&0x01	0x01	\b,
40b6cee71dSXin LI>>>0xF	byte&0x18	0x00	\bYM2413
41b6cee71dSXin LI>>>0xF	byte&0x18	0x08	\bYM2413, Y8950
42b6cee71dSXin LI>>>0xF	byte&0x18	0x18	\bYM2413+Y8950 pseudostereo
43b6cee71dSXin LI>>0xF	byte&0x18	0x10	\b, Majyutsushi DAC
44b6cee71dSXin LI
45b6cee71dSXin LI# Moonblaster for Moonsound
463e41d09dSXin LI0	string/b		MBMS
47b6cee71dSXin LI>4	byte		0x10	MSX Moonblaster for MoonSound music
48b6cee71dSXin LI
49b6cee71dSXin LI# Music Player K-kaz
503e41d09dSXin LI0	string/b		MPK	MSX Music Player K-kaz song
51b6cee71dSXin LI>6	ubeshort	0x0D0A
52b6cee71dSXin LI>>3	byte		x	v%c
53b6cee71dSXin LI>>4	byte		x	\b.%c
54b6cee71dSXin LI>>5	byte		x	\b%c
55b6cee71dSXin LI
56b6cee71dSXin LI# I don't know why these don't work
57b6cee71dSXin LI#0	search/0xFFFF	\r\n.FM9
58b6cee71dSXin LI#>0	search/0xFFFF	\r\n#FORMAT	MSX Music Player K-kaz source MML file
59b6cee71dSXin LI#0	search/0xFFFF	\r\nFM1\ \=
60b6cee71dSXin LI#>0	search/0xFFFF	\r\nPSG1\=
61b6cee71dSXin LI#>>0	search/0xFFFF	\r\nSCC1\=		MSX MuSiCa MML source file
62b6cee71dSXin LI
63b6cee71dSXin LI# OPX Music file
64b6cee71dSXin LI0x35	beshort		0x0d0a
65b6cee71dSXin LI>0x7B	beshort		0x0d0a
66b6cee71dSXin LI>>0x7D	byte		0x1a
67b6cee71dSXin LI>>>0x87	uleshort	0		MSX OPX Music file
68b6cee71dSXin LI>>>>0x86	byte		0		v1.5
69b6cee71dSXin LI>>>>>0	string		>\32		\b, title: %s
70b6cee71dSXin LI>>>>0x86	byte		1		v2.4
71b6cee71dSXin LI>>>>>0	string		>\32		\b, title: %s
72b6cee71dSXin LI
73b6cee71dSXin LI# SCMD music file
743e41d09dSXin LI0x8B	string/b		SCMD
75b6cee71dSXin LI>0xCE	uleshort	0	MSX SCMD Music file
76b6cee71dSXin LI#>>-2	uleshort	0x6a71	; The file must end with this value. How to code this here?
77b6cee71dSXin LI>>0x8F	string		>\0		\b, title: %s
78b6cee71dSXin LI
79b6cee71dSXin LI0	search/0xFFFF	\r\n@title
80b6cee71dSXin LI>&0	search/0xFFFF	\r\n@m=[	MSX SCMD source MML file
81b6cee71dSXin LI
82b6cee71dSXin LI
83b6cee71dSXin LI############## MSX image file formats ##############
84b6cee71dSXin LI
85b6cee71dSXin LI# MSX raw VRAM dump
86b6cee71dSXin LI0	ubyte		0xFE
87b6cee71dSXin LI>1	uleshort	0
88b6cee71dSXin LI>>5	uleshort	0
89b6cee71dSXin LI>>>3	uleshort	0x37FF		MSX SC2/GRP raw image
90b6cee71dSXin LI>>>3	uleshort	0x6A00		MSX Graph Saurus SR5 raw image
91b6cee71dSXin LI>>>3	uleshort	>0x769E
92b6cee71dSXin LI>>>>3	uleshort	<0x8000		MSX GE5/GE6 raw image
93b6cee71dSXin LI>>>>>3	uleshort	0x7FFF		\b, with sprite patterns
94b6cee71dSXin LI>>>3	uleshort	0xD3FF		MSX screen 7-12 raw image
95b6cee71dSXin LI>>>3	uleshort	0xD400		MSX Graph Saurus SR7/SR8/SRS raw image
96b6cee71dSXin LI
97b6cee71dSXin LI# Graph Saurus compressed images
98b6cee71dSXin LI0	ubyte		0xFD
99b6cee71dSXin LI>1	uleshort	0
100b6cee71dSXin LI>>5	uleshort	0
101b6cee71dSXin LI>>>3	uleshort	>0x013D		MSX Graph Saurus compressed image
102b6cee71dSXin LI
103b6cee71dSXin LI# MSX G9B image file
1043e41d09dSXin LI0	string/b		G9B
105b6cee71dSXin LI>1	uleshort	11
106b6cee71dSXin LI>>3	uleshort	>10
107b6cee71dSXin LI>>>5	ubyte		>0		MSX G9B image, depth=%d
108b6cee71dSXin LI>>>>8	uleshort	x		\b, %dx
109b6cee71dSXin LI>>>>10	uleshort	x		\b%d
110b6cee71dSXin LI>>>>5	ubyte		<9
111b6cee71dSXin LI>>>>>6	ubyte		0
112b6cee71dSXin LI>>>>>>7	ubyte		x		\b, codec=%d RGB color palettes
113b6cee71dSXin LI>>>>>6	ubyte		64		\b, codec=RGB fixed color
114b6cee71dSXin LI>>>>>6	ubyte		128		\b, codec=YJK
115b6cee71dSXin LI>>>>>6	ubyte		192		\b, codec=YUV
116b6cee71dSXin LI>>>>5	ubyte		>8		codec=RGB fixed color
117b6cee71dSXin LI>>>>12	ubyte		0		\b, raw
118b6cee71dSXin LI>>>>12	ubyte		1		\b, bitbuster compression
119b6cee71dSXin LI
120b6cee71dSXin LI############## Other MSX file formats ##############
121b6cee71dSXin LI
122282e23f0SXin LI# MSX internal ROMs
123282e23f0SXin LI0		ubeshort	0xF3C3
124282e23f0SXin LI>2		uleshort	<0x4000
125282e23f0SXin LI>>8		ubyte		0xC3
126282e23f0SXin LI>>>9		uleshort	<0x4000
127282e23f0SXin LI>>>>0x0B	ubeshort	0x00C3
128282e23f0SXin LI>>>>>0x0D	uleshort	<0x4000
129282e23f0SXin LI>>>>>>0x0F	ubeshort	0x00C3
130282e23f0SXin LI>>>>>>>0x11	uleshort	<0x4000
131282e23f0SXin LI>>>>>>>>0x13	ubeshort	0x00C3
132282e23f0SXin LI>>>>>>>>>0x15	uleshort	<0x4000
133282e23f0SXin LI>>>>>>>>>>0x50	ubyte		0xC3
134282e23f0SXin LI>>>>>>>>>>>0x51	uleshort	<0x4000
135282e23f0SXin LI>>>>>>>>>>>>(9.s)	ubyte	0xC3
136282e23f0SXin LI>>>>>>>>>>>>>&0	uleshort	>0x4000
137282e23f0SXin LI>>>>>>>>>>>>>>&0	ubyte	0xC3		MSX BIOS+BASIC
138282e23f0SXin LI>>>>>>>>>>>>>>>0x002D	ubyte+1	<3		\b. version=MSX%d
139282e23f0SXin LI>>>>>>>>>>>>>>>0x002D	ubyte	2		\b, version=MSX2+
140282e23f0SXin LI>>>>>>>>>>>>>>>0x002D	ubyte	3		\b, version=MSX Turbo-R
141282e23f0SXin LI>>>>>>>>>>>>>>>0x002D	ubyte	>3		\b, version=Unknown MSX %d version
14243a5ec4eSXin LI>>>>>>>>>>>>>>>0x0006	ubyte	x		\b, VDP.DR=%#2x
14343a5ec4eSXin LI>>>>>>>>>>>>>>>0x0007	ubyte	x		\b, VDP.DW=%#2x
144282e23f0SXin LI>>>>>>>>>>>>>>>0x002B	ubyte&0xF	0		\b, charset=Japanese
145282e23f0SXin LI>>>>>>>>>>>>>>>0x002B	ubyte&0xF	1		\b, charset=International
146282e23f0SXin LI>>>>>>>>>>>>>>>0x002B	ubyte&0xF	2		\b, charset=Korean
147282e23f0SXin LI>>>>>>>>>>>>>>>0x002B	ubyte&0xF	>2		\b, charset=Unknown id:%d
148282e23f0SXin LI>>>>>>>>>>>>>>>0x002B	ubyte&0x70	0x00		\b, date format=Y-M-D
149282e23f0SXin LI>>>>>>>>>>>>>>>0x002B	ubyte&0x70	0x10		\b, date format=M-D-Y
150282e23f0SXin LI>>>>>>>>>>>>>>>0x002B	ubyte&0x70	0x20		\b, date format=D-M-Y
151282e23f0SXin LI>>>>>>>>>>>>>>>0x002B	ubyte&0x80	0x00		\b, vfreq=60Hz
152282e23f0SXin LI>>>>>>>>>>>>>>>0x002B	ubyte&0x80	0x80		\b, vfreq=50Hz
153282e23f0SXin LI>>>>>>>>>>>>>>>0x002C	ubyte&0x0F	0		\b, keyboard=Japanese
154282e23f0SXin LI>>>>>>>>>>>>>>>0x002C	ubyte&0x0F	1		\b, keyboard=International
155282e23f0SXin LI>>>>>>>>>>>>>>>0x002C	ubyte&0x0F	2		\b, keyboard=French
156282e23f0SXin LI>>>>>>>>>>>>>>>0x002C	ubyte&0x0F	3		\b, keyboard=UK
157282e23f0SXin LI>>>>>>>>>>>>>>>0x002C	ubyte&0x0F	4		\b, keyboard=German
158282e23f0SXin LI>>>>>>>>>>>>>>>0x002C	ubyte&0x0F	5		\b, keyboard=Unknown id:%d
159282e23f0SXin LI>>>>>>>>>>>>>>>0x002C	ubyte&0x0F	6		\b, keyboard=Spanish
160282e23f0SXin LI>>>>>>>>>>>>>>>0x002C	ubyte&0x0F	>6		\b, keyboard=Unknown id:%d
161282e23f0SXin LI>>>>>>>>>>>>>>>0x002C	ubyte&0xF0	0x00		\b, basic=Japanese
162282e23f0SXin LI>>>>>>>>>>>>>>>0x002C	ubyte&0xF0	0x10		\b, basic=International
163282e23f0SXin LI>>>>>>>>>>>>>>>0x002C	ubyte&0xF0	>0x10		\b, basic=Unknown id:%d
164282e23f0SXin LI>>>>>>>>>>>>>>>0x002E	ubyte&1		1		\b, built-in MIDI
165282e23f0SXin LI
166282e23f0SXin LI
167282e23f0SXin LI0		string/b		CD
168282e23f0SXin LI>2		uleshort	>0x10
169282e23f0SXin LI>>2		uleshort	<0x4000
170282e23f0SXin LI>>>4		uleshort	<0x4000
171282e23f0SXin LI>>>>6		uleshort	<0x4000
172282e23f0SXin LI>>>>>8		ubyte		0xC3
173282e23f0SXin LI>>>>>>9		uleshort	<0x4000
174282e23f0SXin LI>>>>>>>0x10	ubyte		0xC3
175282e23f0SXin LI>>>>>>>>0x11	uleshort	<0x4000
176282e23f0SXin LI>>>>>>>>>0x14	ubyte		0xC3
177282e23f0SXin LI>>>>>>>>>>0x15	uleshort	<0x4000		MSX2/2+/TR SubROM
178282e23f0SXin LI
179282e23f0SXin LI0		string		\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0
180282e23f0SXin LI>0x5F0		ubequad		0x8282828244380000
181282e23f0SXin LI>>0x150		ubyte		0x38
182282e23f0SXin LI>>>0x170	string		\20\20\20
183282e23f0SXin LI>>>>0x1E32	string		())
184282e23f0SXin LI>>>>>0x2130	ubequad		0xA5A5594924231807
185282e23f0SXin LI>>>>>0x2138	ubequad		0x4A4A3424488830C0	MSX Kanji Font
186282e23f0SXin LI
187282e23f0SXin LI
188282e23f0SXin LI
189282e23f0SXin LI# MSX extension ROMs
1903e41d09dSXin LI0	string/b		AB
191b6cee71dSXin LI>2	uleshort	0x0010			MSX ROM
19243a5ec4eSXin LI>>2	uleshort	x			\b, init=%#4x
19343a5ec4eSXin LI>>4	uleshort	>0			\b, stahdl=%#4x
19443a5ec4eSXin LI>>6	uleshort	>0			\b, devhdl=%#4x
19543a5ec4eSXin LI>>8	uleshort	>0			\b, bas=%#4x
196b6cee71dSXin LI>2	uleshort	0x4010			MSX ROM
19743a5ec4eSXin LI>>2	uleshort	x			\b, init=%#04x
19843a5ec4eSXin LI>>4	uleshort	>0			\b, stahdl=%#04x
19943a5ec4eSXin LI>>6	uleshort	>0			\b, devhdl=%#04x
20043a5ec4eSXin LI>>8	uleshort	>0			\b, bas=%#04x
201b6cee71dSXin LI>2	uleshort	0x8010			MSX ROM
20243a5ec4eSXin LI>>2	uleshort	x			\b, init=%#04x
20343a5ec4eSXin LI>>4	uleshort	>0			\b, stahdl=%#04x
20443a5ec4eSXin LI>>6	uleshort	>0			\b, devhdl=%#04x
20543a5ec4eSXin LI>>8	uleshort	>0			\b, bas=%#04x
206b6cee71dSXin LI#>2	string		5JSuperLAYDOCK		MSX Super Laydock ROM
207b6cee71dSXin LI#>3	string		@HYDLIDE3MSX		MSX Hydlide-3 ROM
208b6cee71dSXin LI#>3	string		@3\x80IA862		Golvellius MSX1 ROM
209282e23f0SXin LI>2	uleshort	>15
210282e23f0SXin LI>>2	uleshort	<0xC000
211282e23f0SXin LI>>>8	string		\0\0\0\0\0\0\0\0
212282e23f0SXin LI>>>>(2.s&0x3FFF)	uleshort	>0		MSX ROM
213282e23f0SXin LI>>>>>0x10	string		YZ\0\0\0\0		Konami Game Master 2 MSX ROM
214282e23f0SXin LI>>>>>0x10	string		CD			\b, Konami RC-
215282e23f0SXin LI>>>>>>0x12	ubyte		x			\b%d
216282e23f0SXin LI>>>>>>0x13	ubyte/16	x			\b%d
217282e23f0SXin LI>>>>>>0x13	ubyte&0xF	x			\b%d
218282e23f0SXin LI>>>>>0x10	string		EF			\b, Konami RC-
219282e23f0SXin LI>>>>>>0x12	ubyte		x			\b%d
220282e23f0SXin LI>>>>>>0x13	ubyte/16	x			\b%d
221282e23f0SXin LI>>>>>>0x13	ubyte&0xF	x			\b%d
22243a5ec4eSXin LI>>>>>2	uleshort	x			\b, init=%#04x
22343a5ec4eSXin LI>>>>>4	uleshort	>0			\b, stahdl=%#04x
22443a5ec4eSXin LI>>>>>6	uleshort	>0			\b, devhdl=%#04x
22543a5ec4eSXin LI>>>>>8	uleshort	>0			\b, bas=%#04x
226282e23f0SXin LI>>>2	uleshort	0
227282e23f0SXin LI>>>>4	uleshort	0
228282e23f0SXin LI>>>>>6	uleshort	0
22943a5ec4eSXin LI>>>>>>8	uleshort	>0			MSX BASIC program in ROM, bas=%#04x
230b6cee71dSXin LI
231*ae316d1dSXin LI0	string/b		AB\0\0
232*ae316d1dSXin LI>6	uleshort	0
233*ae316d1dSXin LI>>4	uleshort	>0x400F			MSX-BASIC extension ROM
234*ae316d1dSXin LI>>>4	uleshort	>0			\b, stahdl=%#04x
235*ae316d1dSXin LI>>>6	uleshort	>0			\b, devhdl=%#04x
236*ae316d1dSXin LI>>>0x1C		string		OPLL			\b, MSX-Music
237*ae316d1dSXin LI>>>>0x18	string		PAC2			\b (external)
238*ae316d1dSXin LI>>>>0x18	string		APRL			\b (internal)
239*ae316d1dSXin LI
240*ae316d1dSXin LI0	string/b		AB\0\0\0\0
241*ae316d1dSXin LI>6	uleshort	>0x400F			MSX device BIOS
242*ae316d1dSXin LI>>6	uleshort	>0			\b, devhdl=%#04x
243*ae316d1dSXin LI
244*ae316d1dSXin LI
245*ae316d1dSXin LI
2463e41d09dSXin LI0x4000	string/b		AB
247282e23f0SXin LI>0x4002	uleshort	>0x400F
248282e23f0SXin LI>>0x400A	string		\0\0\0\0\0\0	MSX ROM with nonstandard page order
24943a5ec4eSXin LI>>>0x4002	uleshort	x			\b, init=%#04x
25043a5ec4eSXin LI>>>0x4004	uleshort	>0			\b, stahdl=%#04x
25143a5ec4eSXin LI>>>0x4006	uleshort	>0			\b, devhdl=%#04x
25243a5ec4eSXin LI>>>0x4008	uleshort	>0			\b, bas=%#04x
253b6cee71dSXin LI
2543e41d09dSXin LI0x8000	string/b		AB
255282e23f0SXin LI>0x8002	uleshort	>0x400F
256282e23f0SXin LI>>0x800A	string		\0\0\0\0\0\0	MSX ROM with nonstandard page order
25743a5ec4eSXin LI>>>0x8002	uleshort	x			\b, init=%#04x
25843a5ec4eSXin LI>>>0x8004	uleshort	>0			\b, stahdl=%#04x
25943a5ec4eSXin LI>>>0x8006	uleshort	>0			\b, devhdl=%#04x
26043a5ec4eSXin LI>>>0x8008	uleshort	>0			\b, bas=%#04x
261b6cee71dSXin LI
262b6cee71dSXin LI
263282e23f0SXin LI0x3C000	string/b		AB
264282e23f0SXin LI>0x3C008	string		\0\0\0\0\0\0\0\0	MSX MegaROM with nonstandard page order
26543a5ec4eSXin LI>>0x3C002	uleshort	x			\b, init=%#04x
26643a5ec4eSXin LI>>0x3C004	uleshort	>0			\b, stahdl=%#04x
26743a5ec4eSXin LI>>0x3C006	uleshort	>0			\b, devhdl=%#04x
26843a5ec4eSXin LI>>0x3C008	uleshort	>0			\b, bas=%#04x
269b6cee71dSXin LI
270b6cee71dSXin LI# MSX BIN file
271b6cee71dSXin LI#0	byte		0xFE
272b6cee71dSXin LI#>1	uleshort	>0x8000
273b6cee71dSXin LI#>>3	uleshort	>0x8004
274b6cee71dSXin LI#>>>5	uleshort	>0x8000			MSX BIN file
275b6cee71dSXin LI
276b6cee71dSXin LI# MSX-BASIC file
277b6cee71dSXin LI0	byte		0xFF
278b6cee71dSXin LI>3	uleshort	0x000A
279b6cee71dSXin LI>>1	uleshort	>0x8000			MSX-BASIC program
280b6cee71dSXin LI
281b6cee71dSXin LI# MSX .CAS file
282282e23f0SXin LI0	string/b	\x1F\xA6\xDE\xBA\xCC\x13\x7D\x74	MSX cassette archive
283b6cee71dSXin LI
284b6cee71dSXin LI# Mega-Assembler file
285b6cee71dSXin LI0	byte		0xFE
286b6cee71dSXin LI>1	uleshort	0x0001
287b6cee71dSXin LI>>5	uleshort	0xffff
288b6cee71dSXin LI>>>6	byte		0x0A		MSX Mega-Assembler source
289b6cee71dSXin LI
290b6cee71dSXin LI# Execrom Patchfile
291b6cee71dSXin LI0	string		ExecROM\ patchfile\x1A	MSX ExecROM patchfile
292b6cee71dSXin LI>0x12	ubyte/16	x		v%d
293b6cee71dSXin LI>0x12	ubyte&0xF	x		\b.%d
294b6cee71dSXin LI>0x13	ubyte		x		\b, contains %d patches
295b6cee71dSXin LI
296b6cee71dSXin LI# Konami's King's Valley-2 custom stage (ELG file)
297b6cee71dSXin LI4	uleshort	0x0900
298b6cee71dSXin LI>0xF	byte		1
299b6cee71dSXin LI>>0x14	byte		0
30040427ccaSGordon Tetlow>>>0x1E	string		\040\040\040
301b6cee71dSXin LI>>>>0x23	byte	1
302b6cee71dSXin LI>>>>>0x25	byte	0
303b6cee71dSXin LI>>>>>>0x15	string	>\x30
304b6cee71dSXin LI>>>>>>>0x15	string	<\x5A		Konami King's Valley-2 custom stage, title: "%-8.8s"
305b6cee71dSXin LI>>>>>>>>0x1D	byte	<32	\b, theme: %d
306b6cee71dSXin LI
307b6cee71dSXin LI# Metal Gear 1 savegame
308b6cee71dSXin LI#0x4F	string	\x00\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF
309b6cee71dSXin LI#>>0x60	string	\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF
310b6cee71dSXin LI#>>>0x7B	string	\0x00\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\x00	Metal Gear 1 savegame
311