1 2#------------------------------------------------------------------------------ 3# $File: audio,v 1.111 2019/05/08 18:02:45 christos Exp $ 4# audio: file(1) magic for sound formats (see also "iff") 5# 6# Jan Nicolai Langfeldt (janl@ifi.uio.no), Dan Quinlan (quinlan@yggdrasil.com), 7# and others 8# 9 10# Sun/NeXT audio data 110 string .snd Sun/NeXT audio data: 12>12 belong 1 8-bit ISDN mu-law, 13!:mime audio/basic 14>12 belong 2 8-bit linear PCM [REF-PCM], 15!:mime audio/basic 16>12 belong 3 16-bit linear PCM, 17!:mime audio/basic 18>12 belong 4 24-bit linear PCM, 19!:mime audio/basic 20>12 belong 5 32-bit linear PCM, 21!:mime audio/basic 22>12 belong 6 32-bit IEEE floating point, 23!:mime audio/basic 24>12 belong 7 64-bit IEEE floating point, 25!:mime audio/basic 26>12 belong 8 Fragmented sample data, 27>12 belong 10 DSP program, 28>12 belong 11 8-bit fixed point, 29>12 belong 12 16-bit fixed point, 30>12 belong 13 24-bit fixed point, 31>12 belong 14 32-bit fixed point, 32>12 belong 18 16-bit linear with emphasis, 33>12 belong 19 16-bit linear compressed, 34>12 belong 20 16-bit linear with emphasis and compression, 35>12 belong 21 Music kit DSP commands, 36>12 belong 23 8-bit ISDN mu-law compressed (CCITT G.721 ADPCM voice enc.), 37!:mime audio/x-adpcm 38>12 belong 24 compressed (8-bit CCITT G.722 ADPCM) 39>12 belong 25 compressed (3-bit CCITT G.723.3 ADPCM), 40>12 belong 26 compressed (5-bit CCITT G.723.5 ADPCM), 41>12 belong 27 8-bit A-law (CCITT G.711), 42>20 belong 1 mono, 43>20 belong 2 stereo, 44>20 belong 4 quad, 45>16 belong >0 %d Hz 46 47# DEC systems (e.g. DECstation 5000) use a variant of the Sun/NeXT format 48# that uses little-endian encoding and has a different magic number 490 lelong 0x0064732E DEC audio data: 50>12 lelong 1 8-bit ISDN mu-law, 51!:mime audio/x-dec-basic 52>12 lelong 2 8-bit linear PCM [REF-PCM], 53!:mime audio/x-dec-basic 54>12 lelong 3 16-bit linear PCM, 55!:mime audio/x-dec-basic 56>12 lelong 4 24-bit linear PCM, 57!:mime audio/x-dec-basic 58>12 lelong 5 32-bit linear PCM, 59!:mime audio/x-dec-basic 60>12 lelong 6 32-bit IEEE floating point, 61!:mime audio/x-dec-basic 62>12 lelong 7 64-bit IEEE floating point, 63!:mime audio/x-dec-basic 64>12 belong 8 Fragmented sample data, 65>12 belong 10 DSP program, 66>12 belong 11 8-bit fixed point, 67>12 belong 12 16-bit fixed point, 68>12 belong 13 24-bit fixed point, 69>12 belong 14 32-bit fixed point, 70>12 belong 18 16-bit linear with emphasis, 71>12 belong 19 16-bit linear compressed, 72>12 belong 20 16-bit linear with emphasis and compression, 73>12 belong 21 Music kit DSP commands, 74>12 lelong 23 8-bit ISDN mu-law compressed (CCITT G.721 ADPCM voice enc.), 75!:mime audio/x-dec-basic 76>12 belong 24 compressed (8-bit CCITT G.722 ADPCM) 77>12 belong 25 compressed (3-bit CCITT G.723.3 ADPCM), 78>12 belong 26 compressed (5-bit CCITT G.723.5 ADPCM), 79>12 belong 27 8-bit A-law (CCITT G.711), 80>20 lelong 1 mono, 81>20 lelong 2 stereo, 82>20 lelong 4 quad, 83>16 lelong >0 %d Hz 84 85# Creative Labs AUDIO stuff 860 string MThd Standard MIDI data 87!:mime audio/midi 88>8 beshort x (format %d) 89>10 beshort x using %d track 90>10 beshort >1 \bs 91>12 beshort&0x7fff x at 1/%d 92>12 beshort&0x8000 >0 SMPTE 93 940 string CTMF Creative Music (CMF) data 95!:mime audio/x-unknown 960 string SBI SoundBlaster instrument data 97!:mime audio/x-unknown 980 string Creative\ Voice\ File Creative Labs voice data 99!:mime audio/x-unknown 100# is this next line right? it came this way... 101>19 byte 0x1A 102>23 byte >0 - version %d 103>22 byte >0 \b.%d 104 105# first entry is also the string "NTRK" 1060 belong 0x4e54524b MultiTrack sound data 107>4 belong x - version %d 108 109# Extended MOD format (*.emd) (Greg Roelofs, newt@uchicago.edu); NOT TESTED 110# [based on posting 940824 by "Dirk/Elastik", husberg@lehtori.cc.tut.fi] 1110 string EMOD Extended MOD sound data, 112>4 byte&0xf0 x version %d 113>4 byte&0x0f x \b.%d, 114>45 byte x %d instruments 115>83 byte 0 (module) 116>83 byte 1 (song) 117 118# Real Audio (Magic .ra\0375) 1190 belong 0x2e7261fd RealAudio sound file 120!:mime audio/x-pn-realaudio 1210 string .RMF\0\0\0 RealMedia file 122!:mime application/vnd.rn-realmedia 123#video/x-pn-realvideo 124#video/vnd.rn-realvideo 125#application/vnd.rn-realmedia 126# sigh, there are many mimes for that but the above are the most common. 127 128# MTM/669/FAR/S3M/ULT/XM format checking [Aaron Eppert, aeppert@dialin.ind.net] 129# Oct 31, 1995 130# fixed by <doj@cubic.org> 2003-06-24 131# Too short... 132#0 string MTM MultiTracker Module sound file 133#0 string if Composer 669 Module sound data 134#0 string JN Composer 669 Module sound data (extended format) 1350 string MAS_U ULT(imate) Module sound data 136 137#0 string FAR Module sound data 138#>4 string >\15 Title: "%s" 139 1400x2c string SCRM ScreamTracker III Module sound data 141>0 string >\0 Title: "%s" 142 143# Gravis UltraSound patches 144# From <ache@nagual.ru> 145 1460 string GF1PATCH110\0ID#000002\0 GUS patch 1470 string GF1PATCH100\0ID#000002\0 Old GUS patch 148 149# mime types according to http://www.geocities.com/nevilo/mod.htm: 150# audio/it .it 151# audio/x-zipped-it .itz 152# audio/xm fasttracker modules 153# audio/x-s3m screamtracker modules 154# audio/s3m screamtracker modules 155# audio/x-zipped-mod mdz 156# audio/mod mod 157# audio/x-mod All modules (mod, s3m, 669, mtm, med, xm, it, mdz, stm, itz, xmz, s3z) 158 159# 160# Taken from loader code from mikmod version 2.14 161# by Steve McIntyre (stevem@chiark.greenend.org.uk) 162# <doj@cubic.org> added title printing on 2003-06-24 1630 string MAS_UTrack_V00 164>14 string >/0 ultratracker V1.%.1s module sound data 165!:mime audio/x-mod 166#audio/x-tracker-module 167 1680 string UN05 MikMod UNI format module sound data 169 1700 string Extended\ Module: Fasttracker II module sound data 171!:mime audio/x-mod 172#audio/x-tracker-module 173>17 string >\0 Title: "%s" 174 17521 string/c =!SCREAM! Screamtracker 2 module sound data 176!:mime audio/x-mod 177#audio/x-screamtracker-module 17821 string BMOD2STM Screamtracker 2 module sound data 179!:mime audio/x-mod 180#audio/x-screamtracker-module 1811080 string M.K. 4-channel Protracker module sound data 182!:mime audio/x-mod 183#audio/x-protracker-module 184>0 string >\0 Title: "%s" 1851080 string M!K! 4-channel Protracker module sound data 186!:mime audio/x-mod 187#audio/x-protracker-module 188>0 string >\0 Title: "%s" 1891080 string FLT4 4-channel Startracker module sound data 190!:mime audio/x-mod 191#audio/x-startracker-module 192>0 string >\0 Title: "%s" 1931080 string FLT8 8-channel Startracker module sound data 194!:mime audio/x-mod 195#audio/x-startracker-module 196>0 string >\0 Title: "%s" 1971080 string 4CHN 4-channel Fasttracker module sound data 198!:mime audio/x-mod 199#audio/x-fasttracker-module 200>0 string >\0 Title: "%s" 2011080 string 6CHN 6-channel Fasttracker module sound data 202!:mime audio/x-mod 203#audio/x-fasttracker-module 204>0 string >\0 Title: "%s" 2051080 string 8CHN 8-channel Fasttracker module sound data 206!:mime audio/x-mod 207#audio/x-fasttracker-module 208>0 string >\0 Title: "%s" 2091080 string CD81 8-channel Octalyser module sound data 210!:mime audio/x-mod 211#audio/x-octalysertracker-module 212>0 string >\0 Title: "%s" 2131080 string OKTA 8-channel Octalyzer module sound data 214!:mime audio/x-mod 215#audio/x-octalysertracker-module 216>0 string >\0 Title: "%s" 217# Not good enough. 218#1082 string CH 219#>1080 string >/0 %.2s-channel Fasttracker "oktalyzer" module sound data 2201080 string 16CN 16-channel Taketracker module sound data 221!:mime audio/x-mod 222#audio/x-taketracker-module 223>0 string >\0 Title: "%s" 2241080 string 32CN 32-channel Taketracker module sound data 225!:mime audio/x-mod 226#audio/x-taketracker-module 227>0 string >\0 Title: "%s" 228 229# TOC sound files -Trevor Johnson <trevor@jpj.net> 230# 2310 string TOC TOC sound file 232 233# sidfiles <pooka@iki.fi> 234# added name,author,(c) and new RSID type by <doj@cubic.org> 2003-06-24 2350 string SIDPLAY\ INFOFILE Sidplay info file 236 2370 string PSID PlaySID v2.2+ (AMIGA) sidtune 238>4 beshort >0 w/ header v%d, 239>14 beshort =1 single song, 240>14 beshort >1 %d songs, 241>16 beshort >0 default song: %d 242>0x16 string >\0 name: "%s" 243>0x36 string >\0 author: "%s" 244>0x56 string >\0 copyright: "%s" 245 2460 string RSID RSID sidtune PlaySID compatible 247>4 beshort >0 w/ header v%d, 248>14 beshort =1 single song, 249>14 beshort >1 %d songs, 250>16 beshort >0 default song: %d 251>0x16 string >\0 name: "%s" 252>0x36 string >\0 author: "%s" 253>0x56 string >\0 copyright: "%s" 254 255# IRCAM sound files - Michael Pruett <michael@68k.org> 256# http://www-mmsp.ece.mcgill.ca/documents/AudioFormats/IRCAM/IRCAM.html 2570 belong 0x64a30100 IRCAM file (VAX little-endian) 2580 belong 0x0001a364 IRCAM file (VAX big-endian) 2590 belong 0x64a30200 IRCAM file (Sun big-endian) 2600 belong 0x0002a364 IRCAM file (Sun little-endian) 2610 belong 0x64a30300 IRCAM file (MIPS little-endian) 2620 belong 0x0003a364 IRCAM file (MIPS big-endian) 2630 belong 0x64a30400 IRCAM file (NeXT big-endian) 2640 belong 0x64a30400 IRCAM file (NeXT big-endian) 2650 belong 0x0004a364 IRCAM file (NeXT little-endian) 266 267# NIST SPHERE <mpruett@sgi.com> 2680 string NIST_1A\n\ \ \ 1024\n NIST SPHERE file 269 270# Sample Vision <mpruett@sgi.com> 2710 string SOUND\ SAMPLE\ DATA\ Sample Vision file 272 273# Audio Visual Research <tonigonenstein@users.sourceforge.net> 2740 string 2BIT Audio Visual Research file, 275>12 beshort =0 mono, 276>12 beshort =-1 stereo, 277>14 beshort x %d bits 278>16 beshort =0 unsigned, 279>16 beshort =-1 signed, 280>22 belong&0x00ffffff x %d Hz, 281>18 beshort =0 no loop, 282>18 beshort =-1 loop, 283>21 ubyte <128 note %d, 284>22 byte =0 replay 5.485 KHz 285>22 byte =1 replay 8.084 KHz 286>22 byte =2 replay 10.971 KHz 287>22 byte =3 replay 16.168 KHz 288>22 byte =4 replay 21.942 KHz 289>22 byte =5 replay 32.336 KHz 290>22 byte =6 replay 43.885 KHz 291>22 byte =7 replay 47.261 KHz 292 293# SGI SoundTrack <mpruett@sgi.com> 2940 string _SGI_SoundTrack SGI SoundTrack project file 295# ID3 version 2 tags <waschk@informatik.uni-rostock.de> 2960 string ID3 Audio file with ID3 version 2 297>3 byte x \b.%d 298>4 byte x \b.%d 299>>5 byte &0x80 \b, unsynchronized frames 300>>5 byte &0x40 \b, extended header 301>>5 byte &0x20 \b, experimental 302>>5 byte &0x10 \b, footer present 303>(6.I+10) indirect x \b, contains: 304 305# NSF (NES sound file) magic 3060 string NESM\x1a NES Sound File 307>14 string >\0 ("%s" by 308>46 string >\0 %s, copyright 309>78 string >\0 %s), 310>5 byte x version %d, 311>6 byte x %d tracks, 312>122 byte&0x2 =1 dual PAL/NTSC 313>122 byte&0x1 =1 PAL 314>122 byte&0x1 =0 NTSC 315 316# NSFE (Extended NES sound file) magic 317# http://slickproductions.org/docs/NSF/nsfespec.txt 318# From: David Pflug <david@pflug.email> 3190 string NSFE Extended NES Sound File 320>48 search/0x1000 auth 321>>&0 string >\0 ("%s" 322>>>&1 string >\0 by %s 323>>>>&1 string >\0 \b, copyright %s 324>>>>>&1 string >\0 \b, ripped by %s 325>20 byte x \b), %d tracks, 326>18 byte&0x2 =1 dual PAL/NTSC 327>18 byte&0x2 =0 328>>18 byte&0x1 =1 PAL 329>>18 byte&0x1 =0 NTSC 330 331# Type: SNES SPC700 sound files 332# From: Josh Triplett <josh@freedesktop.org> 3330 string SNES-SPC700\ Sound\ File\ Data\ v SNES SPC700 sound file 334>&0 string 0.30 \b, version %s 335>>0x23 byte 0x1B \b, without ID666 tag 336>>0x23 byte 0x1A \b, with ID666 tag 337>>>0x2E string >\0 \b, song "%.32s" 338>>>0x4E string >\0 \b, game "%.32s" 339 340# Impulse tracker module (audio/x-it) 3410 string IMPM Impulse Tracker module sound data - 342!:mime audio/x-mod 343>4 string >\0 "%s" 344>40 leshort !0 compatible w/ITv%x 345>42 leshort !0 created w/ITv%x 346 347# Imago Orpheus module (audio/x-imf) 34860 string IM10 Imago Orpheus module sound data - 349>0 string >\0 "%s" 350 351# From <collver1@attbi.com> 352# These are the /etc/magic entries to decode modules, instruments, and 353# samples in Impulse Tracker's native format. 354 3550 string IMPS Impulse Tracker Sample 356>18 byte &2 16 bit 357>18 byte ^2 8 bit 358>18 byte &4 stereo 359>18 byte ^4 mono 3600 string IMPI Impulse Tracker Instrument 361>28 leshort !0 ITv%x 362>30 byte !0 %d samples 363 364# Yamaha TX Wave: file(1) magic for Yamaha TX Wave audio files 365# From <collver1@attbi.com> 3660 string LM8953 Yamaha TX Wave 367>22 byte 0x49 looped 368>22 byte 0xC9 non-looped 369>23 byte 1 33kHz 370>23 byte 2 50kHz 371>23 byte 3 16kHz 372 373# scream tracker: file(1) magic for Scream Tracker sample files 374# 375# From <collver1@attbi.com> 37676 string SCRS Scream Tracker Sample 377>0 byte 1 sample 378>0 byte 2 adlib melody 379>0 byte >2 adlib drum 380>31 byte &2 stereo 381>31 byte ^2 mono 382>31 byte &4 16bit little endian 383>31 byte ^4 8bit 384>30 byte 0 unpacked 385>30 byte 1 packed 386 387# audio 388# From: Cory Dikkers <cdikkers@swbell.net> 3890 string MMD0 MED music file, version 0 3900 string MMD1 OctaMED Pro music file, version 1 3910 string MMD3 OctaMED Soundstudio music file, version 3 3920 string OctaMEDCmpr OctaMED Soundstudio compressed file 3930 string MED MED_Song 3940 string SymM Symphonie SymMOD music file 395# 396# Track Length (TRL), Tracks (TRK), Samples (SMP), Subsongs (SS) 397# http://lclevy.free.fr/exotica/ahx/ahxformat.txt 3980 string THX AHX version 399>3 byte =0 1 module data 400>3 byte =1 2 module data 401>10 byte x TRL: %u 402>11 byte x TRK: %u 403>12 byte x SMP: %u 404>13 byte x SS: %u 405# 4060 string OKTASONG Oktalyzer module data 407# 4080 string DIGI\ Booster\ module\0 %s 409>20 byte >0 %c 410>>21 byte >0 \b%c 411>>>22 byte >0 \b%c 412>>>>23 byte >0 \b%c 413>610 string >\0 \b, "%s" 414# 4150 string DBM0 DIGI Booster Pro Module 416>4 byte >0 V%X. 417>>5 byte x \b%02X 418>16 string >\0 \b, "%s" 419# 4200 string FTMN FaceTheMusic module 421>16 string >\0d \b, "%s" 422 423# From: <doj@cubic.org> 2003-06-24 4240 string AMShdr\32 Velvet Studio AMS Module v2.2 4250 string Extreme Extreme Tracker AMS Module v1.3 4260 string DDMF Xtracker DMF Module 427>4 byte x v%i 428>0xD string >\0 Title: "%s" 429>0x2B string >\0 Composer: "%s" 4300 string DSM\32 Dynamic Studio Module DSM 4310 string SONG DigiTrekker DTM Module 4320 string DMDL DigiTrakker MDL Module 4330 string PSM\32 Protracker Studio PSM Module 43444 string PTMF Poly Tracker PTM Module 435>0 string >\32 Title: "%s" 4360 string MT20 MadTracker 2.0 Module MT2 4370 string RAD\40by\40REALiTY!! RAD Adlib Tracker Module RAD 4380 string RTMM RTM Module 4390x426 string MaDoKaN96 XMS Adlib Module 440>0 string >\0 Composer: "%s" 4410 string AMF AMF Module 442>4 string >\0 Title: "%s" 4430 string MODINFO1 Open Cubic Player Module Inforation MDZ 4440 string Extended\40Instrument: Fast Tracker II Instrument 445 446# From: Takeshi Hamasaki <hma@syd.odn.ne.jp> 447# NOA Nancy Codec file 4480 string \210NOA\015\012\032 NOA Nancy Codec Movie file 449# Yamaha SMAF format 4500 string MMMD Yamaha SMAF file 451# Sharp Jisaku Melody format for PDC 4520 string \001Sharp\040JisakuMelody SHARP Cell-Phone ringing Melody 453>20 string Ver01.00 Ver. 1.00 454>>32 byte x , %d tracks 455 456# Free lossless audio codec <http://flac.sourceforge.net> 457# From: Przemyslaw Augustyniak <silvathraec@rpg.pl> 4580 string fLaC FLAC audio bitstream data 459!:mime audio/flac 460>4 byte&0x7f >0 \b, unknown version 461>4 byte&0x7f 0 \b 462# some common bits/sample values 463>>20 beshort&0x1f0 0x030 \b, 4 bit 464>>20 beshort&0x1f0 0x050 \b, 6 bit 465>>20 beshort&0x1f0 0x070 \b, 8 bit 466>>20 beshort&0x1f0 0x0b0 \b, 12 bit 467>>20 beshort&0x1f0 0x0f0 \b, 16 bit 468>>20 beshort&0x1f0 0x170 \b, 24 bit 469>>20 byte&0xe 0x0 \b, mono 470>>20 byte&0xe 0x2 \b, stereo 471>>20 byte&0xe 0x4 \b, 3 channels 472>>20 byte&0xe 0x6 \b, 4 channels 473>>20 byte&0xe 0x8 \b, 5 channels 474>>20 byte&0xe 0xa \b, 6 channels 475>>20 byte&0xe 0xc \b, 7 channels 476>>20 byte&0xe 0xe \b, 8 channels 477# sample rates derived from known oscillator frequencies; 478# 24.576 MHz (video/fs=48kHz), 22.5792 (audio/fs=44.1kHz) and 479# 16.384 (other/fs=32kHz). 480>>17 belong&0xfffff0 0x02b110 \b, 11.025 kHz 481>>17 belong&0xfffff0 0x03e800 \b, 16 kHz 482>>17 belong&0xfffff0 0x056220 \b, 22.05 kHz 483>>17 belong&0xfffff0 0x05dc00 \b, 24 kHz 484>>17 belong&0xfffff0 0x07d000 \b, 32 kHz 485>>17 belong&0xfffff0 0x0ac440 \b, 44.1 kHz 486>>17 belong&0xfffff0 0x0bb800 \b, 48 kHz 487>>17 belong&0xfffff0 0x0fa000 \b, 64 kHz 488>>17 belong&0xfffff0 0x158880 \b, 88.2 kHz 489>>17 belong&0xfffff0 0x177000 \b, 96 kHz 490>>17 belong&0xfffff0 0x1f4000 \b, 128 kHz 491>>17 belong&0xfffff0 0x2b1100 \b, 176.4 kHz 492>>17 belong&0xfffff0 0x2ee000 \b, 192 kHz 493>>17 belong&0xfffff0 0x3e8000 \b, 256 kHz 494>>17 belong&0xfffff0 0x562200 \b, 352.8 kHz 495>>17 belong&0xfffff0 0x5dc000 \b, 384 kHz 496>>21 byte&0xf >0 \b, >4G samples 497>>21 byte&0xf 0 \b 498>>>22 belong >0 \b, %u samples 499>>>22 belong 0 \b, length unknown 500 501# (ISDN) VBOX voice message file (Wolfram Kleff) 5020 string VBOX VBOX voice message data 503 504# ReBorn Song Files (.rbs) 505# David J. Singer <doc@deadvirgins.org.uk> 5068 string RB40 RBS Song file 507>29 string ReBorn created by ReBorn 508>37 string Propellerhead created by ReBirth 509 510# Synthesizer Generator and Kimwitu share their file format 5110 string A#S#C#S#S#L#V#3 Synthesizer Generator or Kimwitu data 512# Kimwitu++ uses a slightly different magic 5130 string A#S#C#S#S#L#HUB Kimwitu++ data 514 515# From "Simon Hosie 5160 string TFMX-SONG TFMX module sound data 517 518# Monkey's Audio compressed audio format (.ape) 519# From danny.milo@gmx.net (Danny Milosavljevic) 520# New version from Abel Cheung <abel (@) oaka.org> 5210 string MAC\040 Monkey's Audio compressed format 522!:mime audio/x-ape 523>4 uleshort >0x0F8B version %d 524>>(0x08.l) uleshort =1000 with fast compression 525>>(0x08.l) uleshort =2000 with normal compression 526>>(0x08.l) uleshort =3000 with high compression 527>>(0x08.l) uleshort =4000 with extra high compression 528>>(0x08.l) uleshort =5000 with insane compression 529>>(0x08.l+18) uleshort =1 \b, mono 530>>(0x08.l+18) uleshort =2 \b, stereo 531>>(0x08.l+20) ulelong x \b, sample rate %d 532>4 uleshort <0x0F8C version %d 533>>6 uleshort =1000 with fast compression 534>>6 uleshort =2000 with normal compression 535>>6 uleshort =3000 with high compression 536>>6 uleshort =4000 with extra high compression 537>>6 uleshort =5000 with insane compression 538>>10 uleshort =1 \b, mono 539>>10 uleshort =2 \b, stereo 540>>12 ulelong x \b, sample rate %d 541 542# adlib sound files 543# From: Alex Myczko <alex@aiei.ch> 544 545# https://github.com/rerrahkr/BambooTracker 5460 string BambooTrackerMod BambooTracker module 547>22 byte x \b, version %u 548>21 byte x \b.%u 549>20 byte x \b.%u 550 5510 string BambooTrackerIst BambooTracker instrument 552>22 byte x \b, version %u 553>21 byte x \b.%u 554>20 byte x \b.%u 555 5560 string RAWADATA RdosPlay RAW 557 5581068 string RoR AMUSIC Adlib Tracker 559 5600 string JCH EdLib 561 5620 string mpu401tr MPU-401 Trakker 563 5640 string SAdT Surprise! Adlib Tracker 565>4 byte x Version %d 566 5670 string XAD! eXotic ADlib 568 5690 string ofTAZ! eXtra Simple Music 570 5710 string FMK! FM Kingtracker Song 572 5730 string DFM DFM Song 574 5750 string \<CUD-FM-File\> CFF Song 576 5770 string _A2module A2M Song 578 579# Spectrum 128 tunes (.ay files). 580# From: Emanuel Haupt <ehaupt@critical.ch> 5810 string ZXAYEMUL Spectrum 128 tune 582 5830 string \0BONK BONK, 584#>5 byte x version %d 585>14 byte x %d channel(s), 586>15 byte =1 lossless, 587>15 byte =0 lossy, 588>16 byte x mid-side 589 590384 string LockStream LockStream Embedded file (mostly MP3 on old Nokia phones) 591 592# format VQF (proprietary codec for sound) 593# some infos on the header file available at : 594# http://www.twinvq.org/english/technology_format.html 5950 string TWIN97012000 VQF data 596>27 short 0 \b, Mono 597>27 short 1 \b, Stereo 598>31 short >0 \b, %d kbit/s 599>35 short >0 \b, %d kHz 600 601# Nelson A. de Oliveira (naoliv@gmail.com) 602# .eqf 6030 string Winamp\ EQ\ library\ file %s 604# it will match only versions like v<digit>.<digit> 605# Since I saw only eqf files with version v1.1 I think that it's OK 606>23 string x \b%.4s 607# .preset 6080 string [Equalizer\ preset] XMMS equalizer preset 609# .m3u 6100 search/1 #EXTM3U M3U playlist text 611# .pls 6120 search/1 [playlist] PLS playlist text 613# licq.conf 6141 string [licq] LICQ configuration file 615 616# Atari ST audio files by Dirk Jagdmann <doj@cubic.org> 6170 string ICE! SNDH Atari ST music 6180 string SC68\ Music-file\ /\ (c)\ (BeN)jami sc68 Atari ST music 619 620# musepak support From: "Jiri Pejchal" <jiri.pejchal@gmail.com> 6210 string MP+ Musepack audio (MP+) 622!:mime audio/x-musepack 623>3 byte 255 \b, SV pre8 624>3 byte&0xF 0x6 \b, SV 6 625>3 byte&0xF 0x8 \b, SV 8 626>3 byte&0xF 0x7 \b, SV 7 627>>3 byte&0xF0 0x0 \b.0 628>>3 byte&0xF0 0x10 \b.1 629>>3 byte&0xF0 240 \b.15 630>>10 byte&0xF0 0x0 \b, no profile 631>>10 byte&0xF0 0x10 \b, profile 'Unstable/Experimental' 632>>10 byte&0xF0 0x50 \b, quality 0 633>>10 byte&0xF0 0x60 \b, quality 1 634>>10 byte&0xF0 0x70 \b, quality 2 (Telephone) 635>>10 byte&0xF0 0x80 \b, quality 3 (Thumb) 636>>10 byte&0xF0 0x90 \b, quality 4 (Radio) 637>>10 byte&0xF0 0xA0 \b, quality 5 (Standard) 638>>10 byte&0xF0 0xB0 \b, quality 6 (Xtreme) 639>>10 byte&0xF0 0xC0 \b, quality 7 (Insane) 640>>10 byte&0xF0 0xD0 \b, quality 8 (BrainDead) 641>>10 byte&0xF0 0xE0 \b, quality 9 642>>10 byte&0xF0 0xF0 \b, quality 10 643>>27 byte 0x0 \b, Buschmann 1.7.0-9, Klemm 0.90-1.05 644>>27 byte 102 \b, Beta 1.02 645>>27 byte 104 \b, Beta 1.04 646>>27 byte 105 \b, Alpha 1.05 647>>27 byte 106 \b, Beta 1.06 648>>27 byte 110 \b, Release 1.1 649>>27 byte 111 \b, Alpha 1.11 650>>27 byte 112 \b, Beta 1.12 651>>27 byte 113 \b, Alpha 1.13 652>>27 byte 114 \b, Beta 1.14 653>>27 byte 115 \b, Alpha 1.15 654 6550 string MPCK Musepack audio (MPCK) 656!:mime audio/x-musepack 657 658# IMY 659# from http://filext.com/detaillist.php?extdetail=IMY 660# https://cellphones.about.com/od/cellularfaqs/f/rf_imelody.htm 661# http://download.ncl.ie/doc/api/ie/ncl/media/music/IMelody.html 662# http://www.wx800.com/msg/download/irda/iMelody.pdf 6630 string BEGIN:IMELODY iMelody Ringtone Format 664 665# From: "Mateus Caruccio" <mateus@caruccio.com> 666# guitar pro v3,4,5 from http://filext.com/file-extension/gp3 6670 string \030FICHIER\ GUITAR\ PRO\ v3. Guitar Pro Ver. 3 Tablature 668 669# From: "Leslie P. Polzer" <leslie.polzer@gmx.net> 67060 string SONG SoundFX Module sound file 671 672# Type: Adaptive Multi-Rate Codec 673# URL: http://filext.com/detaillist.php?extdetail=AMR 674# From: Russell Coker <russell@coker.com.au> 6750 string #!AMR Adaptive Multi-Rate Codec (GSM telephony) 676!:mime audio/amr 677!:ext amr 678 679# Type: SuperCollider 3 Synth Definition File Format 680# From: Mario Lang <mlang@debian.org> 6810 string SCgf SuperCollider3 Synth Definition file, 682>4 belong x version %d 683 684# Type: True Audio Lossless Audio 685# URL: https://wiki.multimedia.cx/index.php?title=True_Audio 686# From: Mike Melanson <mike@multimedia.cx> 6870 string TTA1 True Audio Lossless Audio 688 689# Type: WavPack Lossless Audio 690# URL: https://wiki.multimedia.cx/index.php?title=WavPack 691# From: Mike Melanson <mike@multimedia.cx> 6920 string wvpk WavPack Lossless Audio 693 694# From Fabio R. Schmidlin <frs@pop.com.br> 695# VGM music file 6960 string Vgm\040 697>9 ubyte >0 VGM Video Game Music dump v 698!:mime audio/x-vgm 699!:ext vgm 700>>9 ubyte/16 >0 \b%d 701>>9 ubyte&0x0F x \b%d 702>>8 ubyte/16 x \b.%d 703>>8 ubyte&0x0F >0 \b%d 704#Get soundchips 705>>8 ubyte x \b, soundchip(s)= 706>>0x0C ulelong >0 SN76489, 707>>0x10 ulelong >0 YM2413, 708>>0x2C ulelong >0 YM2612, 709>>0x30 ulelong >0 YM2151, 710>>0x38 ulelong >0 Sega PCM, 711>>0x34 ulelong >0xC 712>>>0x40 ulelong >0 RF5C68, 713>>0x34 ulelong >0x10 714>>>0x44 ulelong >0 YM2203, 715>>0x34 ulelong >0x14 716>>>0x48 ulelong >0 YM2608, 717>>0x34 ulelong >0x18 718>>>0x4C lelong >0 YM2610, 719>>>0x4C lelong <0 YM2610B, 720>>0x34 ulelong >0x1C 721>>>0x50 ulelong >0 YM3812, 722>>0x34 ulelong >0x20 723>>>0x54 ulelong >0 YM3526, 724>>0x34 ulelong >0x24 725>>>0x58 ulelong >0 Y8950, 726>>0x34 ulelong >0x28 727>>>0x5C ulelong >0 YMF262, 728>>0x34 ulelong >0x2C 729>>>0x60 ulelong >0 YMF278B, 730>>0x34 ulelong >0x30 731>>>0x64 ulelong >0 YMF271, 732>>0x34 ulelong >0x34 733>>>0x68 ulelong >0 YMZ280B, 734>>0x34 ulelong >0x38 735>>>0x6C ulelong >0 RF5C164, 736>>0x34 ulelong >0x3C 737>>>0x70 ulelong >0 PWM, 738>>0x34 ulelong >0x40 739>>>0x74 ulelong >0 740>>>>0x78 ubyte 0x00 AY-3-8910, 741>>>>0x78 ubyte 0x01 AY-3-8912, 742>>>>0x78 ubyte 0x02 AY-3-8913, 743>>>>0x78 ubyte 0x03 AY-3-8930, 744>>>>0x78 ubyte 0x10 YM2149, 745>>>>0x78 ubyte 0x11 YM3439, 746# VGM 1.61 747>>0x34 ulelong >0x4C 748>>>0x80 ulelong >0 DMG, 749>>0x34 ulelong >0x50 750>>>0x84 lelong >0 NES APU, 751>>>0x84 lelong <0 NES APU with FDS, 752>>0x34 ulelong >0x54 753>>>0x88 ulelong >0 MultiPCM, 754>>0x34 ulelong >0x58 755>>>0x8C ulelong >0 uPD7759, 756>>0x34 ulelong >0x5C 757>>>0x90 ulelong >0 OKIM6258, 758>>0x34 ulelong >0x64 759>>>0x98 ulelong >0 OKIM6295, 760>>0x34 ulelong >0x68 761>>>0x9C ulelong >0 K051649, 762>>0x34 ulelong >0x6C 763>>>0xA0 ulelong >0 K054539, 764>>0x34 ulelong >0x70 765>>>0xA4 ulelong >0 HuC6280, 766>>0x34 ulelong >0x74 767>>>0xA8 ulelong >0 C140, 768>>0x34 ulelong >0x78 769>>>0xAC ulelong >0 K053260, 770>>0x34 ulelong >0x7C 771>>>0xB0 ulelong >0 Pokey, 772>>0x34 ulelong >0x80 773>>>0xB4 ulelong >0 QSound, 774# VGM 1.71 775>>0x34 ulelong >0x84 776>>>0xB8 ulelong >0 SCSP, 777>>0x34 ulelong >0x8C 778>>>0xC0 ulelong >0 WonderSwan, 779>>0x34 ulelong >0x90 780>>>0xC4 ulelong >0 VSU, 781>>0x34 ulelong >0x94 782>>>0xC8 ulelong >0 SAA1099, 783>>0x34 ulelong >0x98 784>>>0xCC ulelong >0 ES5503, 785>>0x34 ulelong >0x9C 786>>>0xD0 lelong >0 ES5505, 787>>>0xD0 lelong <0 ES5506, 788>>0x34 ulelong >0xA4 789>>>0xD8 ulelong >0 X1-010, 790>>0x34 ulelong >0xA8 791>>>0xDC ulelong >0 C352, 792>>0x34 ulelong >0xAC 793>>>0xE0 ulelong >0 GA20, 794 795# GVOX Encore file format 796# Since this is a proprietary file format and there is no publicly available 797# format specification, this is just based on induction 798# 7990 string SCOW 800>4 byte 0xc4 GVOX Encore music, version 5.0 or above 801>4 byte 0xc2 GVOX Encore music, version < 5.0 802 8030 string ZBOT 804>4 byte 0xc5 GVOX Encore music, version < 5.0 805 806# Summary: Garmin Voice Processing Module (WAVE audios) 807# From: Joerg Jenderek 808# URL: https://www.garmin.com/ 809# Reference: http://www.poi-factory.com/node/19580 810# NOTE: there exist 2 other Garmin VPM formats 8110 string AUDIMG 812# skip text files starting with string "AUDIMG" 813>13 ubyte <13 Garmin Voice Processing Module 814!:mime audio/x-vpm-wav-garmin 815!:ext vpm 816# 3 bytes indicating the voice version (200,220) 817>>6 string x \b, version %3.3s 818# day of release (01-31) 819>>12 ubyte x \b, %.2d 820# month of release (01-12) 821>>13 ubyte x \b.%.2d 822# year of release (like 2006, 2007, 2008) 823>>14 uleshort x \b.%.4d 824# hour of release (0-23) 825>>11 ubyte x %.2d 826# minute of release (0-59) 827>>10 ubyte x \b:%.2d 828# second of release (0-59) 829>>9 ubyte x \b:%.2d 830# if you select a language like german on your garmin device 831# you can only select voice modules with corresponding language byte ID like 1 832>>18 ubyte x \b, language ID %d 833# structure for phrases/sentences? 834# number of voice sample in the 1st phrase? 835#>>19 uleshort x \b, 0x%x samples 836#>>>21 uleshort >0 \b, at 0x%4.4x 837#>>>(21.s) ubequad x 0x%llx 838# 2nd phrase? 839#>>23 uleshort x \b, 0x%x samples 840#>>>25 uleshort >0 \b, at 0x%4.4x 841#>>>(25.s) ubequad x 0x%llx 842# pointer to 1st audio WAV sample 843>>16 uleshort >0 844>>>(16.s) ulelong >0 \b, at 0x%x 845# WAV length 846# 1 space char after "bytes" to get phrase "bytes RIFF" 847>>>>(16.s+4) ulelong >0 %u bytes 848# look for magic 849>>>>>(&-8.l) string RIFF 850# determine type by ./riff 851>>>>>>&-4 indirect x 852# 2 - ~ 131 WAV samples following same way 853# 854# Summary: encrypted Garmin Voice Processing Module 855# From: Joerg Jenderek 856# URL: https://www.garmin.com/us/products/ontheroad/voicestudio 857# NOTE: Encrypted variant used in voices like DrNightmare, Elfred, Yeti. 858# There exist 2 other Garmin VPM formats 8590 ubequad 0xa141190fecc8ced6 Garmin Voice Processing Module (encrypted) 860!:mime audio/x-vpm-garmin 861!:ext vpm 862 863# From Martin Mueller Skarbiniks Pedersen 8640 string GDM 865>0x3 byte 0xFE General Digital Music. 866>0x4 string >\0 title: "%s" 867>0x24 string >\0 musician: "%s" 868>>0x44 beshort 0x0D0A 869>>>0x46 byte 0x1A 870>>>>0x47 string GMFS Version 871>>>>0x4B byte x %d. 872>>>>0x4C byte x \b%02d 873>>>>0x4D beshort 0x000 (2GDM v 874>>>>0x4F byte x \b%d. 875>>>>>0x50 byte x \b%d) 876 8770 string MTM Multitracker 878>0x3 byte/16 x Version %d. 879>0x3 byte&0x0F x \b%02d 880>>0x4 string >\0 title: "%s" 881 8820 string HVL 883>3 byte <2 Hively Tracker Song 884>3 byte 0 1 module data 885>3 byte 1 2 module data 886 8870 string MO3 888>3 ubyte <6 MOdule with MP3 889>>3 byte 0 Version 0 (With MP3 and lossless) 890>>3 byte 1 Version 1 (With ogg and lossless) 891>>3 byte 3 Version 2.2 892>>3 byte 4 (With no LAME header) 893>>3 byte 5 Version 2.4 894 8950 string ADRVPACK AProSys module 896 897# ftp://ftp.modland.com/pub/documents/format_documentation/\ 898# Art%20Of%20Noise%20(.aon).txt 8990 string AON 900>4 string "ArtOfNoise by Bastian Spiegel(twice/lego)" 901>0x2e string NAME Art of Noise Tracker Song 902>3 string <9 903>3 string 4 (4 voices) 904>3 string 8 (8 voices) 905>>0x36 string >\0 Title: "%s" 906 9070 string FAR 908>0x2c byte 0x0d 909>0x2d byte 0x0a 910>0x2e byte 0x1a 911>>0x3 byte 0xFE Farandole Tracker Song 912>>>0x31 byte/16 x Version %d. 913>>>0x31 byte&0x0F x \b%02d 914>>>>0x4 string >\0 \b, title: "%s" 915 916# magic for Klystrack, https://kometbomb.github.io/klystrack/ 917# from Alex Myczko <alex@aiei.ch> 9180 string cyd!song Klystrack song 919>8 byte >0 \b, version %u 920>8 byte >26 921#>>9 byte x \b, channels %u 922#>>10 leshort x \b, time signature %u 923#>>12 leshort x \b, sequence step %u 924#>>14 byte x \b, instruments %u 925#>>15 leshort x \b, patterns %u 926#>>17 leshort x \b, sequences %u 927#>>19 leshort x \b, length %u 928#>>21 leshort x \b, loop point %u 929#>>23 byte x \b, master volume %u 930#>>24 byte x \b, song speed %u 931#>>25 byte x \b, song speed2 %u 932#>>26 byte x \b, song rate %u 933#>>27 belong x \b, flags %#x 934#>>31 byte x \b, multiplex period %u 935#>>32 byte x \b, pitch inaccuracy %u 936>>149 pstring x \b, title %s 937 9380 string cyd!inst Klystrack instrument 939 940# magic for WOPL instrument files, https://github.com/Wohlstand/OPL3BankEditor 941# see Specifications/WOPL-and-OPLI-Specification.txt 942 9430 string WOPL3-INST\0 WOPL instrument 944>11 leshort x \b, version %u 9450 string WOPL3-BANK\0 WOPL instrument bank 946>11 leshort x \b, version %u 947 948# AdLib/OPL instrument files. Format specifications on 949# http://www.shikadi.net/moddingwiki 9500 string Junglevision\ Patch\ File Junglevision instrument data 9510 string #OPL_II# DMX OP2 instrument data 9520 string IBK\x1a IBK instrument data 9530 string 2OP\x1a IBK instrument data, 2 operators 9540 string 4OP\x1a IBK instrument data, 4 operators 9552 string ADLIB- AdLib instrument data 956>0 byte x \b, version %u 957>1 byte x \b.%u 958 959# CRI ADX ADPCM audio 960# Used by various Sega games. 961# https://en.wikipedia.org/wiki/ADX_(file_format) 962# https://wiki.multimedia.cx/index.php/CRI_ADX_file 963# Added by David Korth <gerbilsoft@gerbilsoft.com> 9640x00 beshort 0x8000 965>(2.S-2) string (c)CRI CRI ADX ADPCM audio 966!:ext adx 967!:mime audio/x-adx 968!:strength +50 969>>0x12 byte x v%u 970>>0x04 byte 0x02 \b, pre-set prediction coefficients 971>>0x04 byte 0x03 \b, standard ADX 972>>0x04 byte 0x04 \b, exponential scale 973>>0x04 byte 0x10 \b, AHX (Dreamcast) 974>>0x04 byte 0x11 \b, AHX 975>>0x08 belong x \b, %u Hz 976>>0x12 byte 0x03 977>>>0x02 beshort >0x2B 978>>>>0x18 belong !0 \b, looping 979>>0x12 byte 0x04 980>>>0x02 beshort >0x37 981>>>>0x24 belong !0 \b, looping 982>>0x13 byte&0x08 0x08 \b, encrypted 983 984# Lossless audio (.la) (http://www.lossless-audio.com/) 9850 string LA 986>2 string 03 Lossless audio version 0.3 987>2 string 04 Lossless audio version 0.4 988 989# Sony PlayStation Audio (.xa) 9900 leshort 0x4158 Sony PlayStation Audio 991 992# Portable Sound Format 993# Used for audio rips for various consoles. 994# http://fileformats.archiveteam.org/wiki/Portable_Sound_Format 995# Added by David Korth <gerbilsoft@gerbilsoft.com> 9960 string PSF Portable Sound Format 997!:mime audio/x-psf 998>3 byte 0x01 (Sony PlayStation) 999>3 byte 0x02 (Sony PlayStation 2) 1000>3 byte 0x11 (Sega Saturn) 1001>3 byte 0x12 (Sega Dreamcast) 1002>3 byte 0x13 (Sega Mega Drive) 1003>3 byte 0x21 (Nintendo 64) 1004>3 byte 0x22 (Game Boy Advance) 1005>3 byte 0x23 (Super NES) 1006>3 byte 0x41 (Capcom QSound) 1007 1008# Atari 8-bit SAP audio format 1009# http://asap.sourceforge.net/sap-format.html 1010# Added by David Korth <gerbilsoft@gerbilsoft.com> 10110 string SAP\r\n Atari 8-bit SAP audio file 1012!:mime audio/x-sap 1013!:ext sap 1014>5 search/1024 NAME 1015>>&1 string x \b: %s 1016>>5 search/1024 AUTHOR 1017>>>&1 string x by %s 1018 1019# Nintendo Wii BRSTM audio format (fields) 1020# NOTE: Assuming HEAD starts at 0x40. 1021# FIXME: Replace 0x48 with HEAD offset plus 8. 10220 name nintendo-wii-brstm-fields 1023>(0x10.L) string HEAD \b: 1024>>(0x10.L+0x0C) belong x 1025>>>(&-4.L+0x48) belong x 1026>>>>&-4 byte 0 PCM, signed 8-bit, 1027>>>>&-4 byte 1 PCM, signed 16-bit, 1028>>>>&-4 byte 2 THP ADPCM, 1029>>>>&-3 byte !0 looping, 1030>>>>&-2 byte 1 mono 1031>>>>&-2 byte 2 stereo 1032>>>>&-2 byte 3 3 channels 1033>>>>&-2 byte 4 quad 1034>>>>&-2 byte >4 %u channels 1035>>>>&0 beshort !0 %u Hz 1036 1037# Nintendo Wii BRSTM audio format 1038# https://wiibrew.org/wiki/BRSTM_file 1039# Added by David Korth <gerbilsoft@gerbilsoft.com> 10400 string RSTM Nintendo Wii BRSTM audio file 1041!:mime audio/x-brstm 1042!:ext brstm 1043# Wii is big-endian, so default to BE. 1044>4 beshort 0xFEFF 1045>>0 use nintendo-wii-brstm-fields 1046>4 leshort 0xFEFF 1047>>0 use \^nintendo-wii-brstm-fields 1048 1049# Nintendo 3DS BCSTM audio format (fields) 10500 name nintendo-3ds-bcstm-fields 1051>(0x18.l) string INFO \b: 1052# INFO block: Stream information starts at 0x20 (minus 4 for the 'INFO' magic) 1053>>&0x1C byte 0 PCM, signed 8-bit, 1054>>&0x1C byte 1 PCM, signed 16-bit, 1055>>&0x1C byte 2 DSP ADPCM, 1056>>&0x1C byte 3 IMA ADPCM, 1057>>&0x1D byte !0 looping, 1058>>&0x1E byte 1 mono 1059>>&0x1E byte 2 stereo 1060>>&0x1E byte 3 3 channels 1061>>&0x1E byte 4 quad 1062>>&0x1E byte >4 %u channels 1063>>&0x20 lelong !0 %u Hz 1064 1065# Nintendo 3DS BCSTM audio format 1066# https://www.3dbrew.org/wiki/BCSTM 1067# Added by David Korth <gerbilsoft@gerbilsoft.com> 10680 string CSTM Nintendo 3DS BCSTM audio file 1069!:mime audio/x-bcstm 1070!:ext bcstm 1071# 3DS is little-endian, so default to LE. 1072>4 leshort 0xFEFF 1073>>0 use nintendo-3ds-bcstm-fields 1074>4 beshort 0xFEFF 1075>>0 use \^nintendo-3ds-bcstm-fields 1076 1077# Nintendo Wii U BFSTM audio format 1078# http://mk8.tockdom.com/wiki/BFSTM_(File_Format) 1079# NOTE: This format is very similar to BCSTM. 1080# Added by David Korth <gerbilsoft@gerbilsoft.com> 10810 string FSTM Nintendo Wii U BFSTM audio file 1082!:mime audio/x-bfstm 1083!:ext bfstm 1084# BFSTM is used on both Wii U (BE) and Switch (LE), 1085# so default to LE. 1086>4 leshort 0xFEFF 1087>>0 use nintendo-3ds-bcstm-fields 1088>4 beshort 0xFEFF 1089>>0 use \^nintendo-3ds-bcstm-fields 1090 1091# Nintendo 3DS BCSTM audio format (fields) 10920 name nintendo-3ds-bcwav-fields 1093>(0x18.l) string INFO \b: 1094# INFO block (minus 4 for INFO magic) 1095>>&0x4 byte 0 PCM, signed 8-bit, 1096>>&0x4 byte 1 PCM, signed 16-bit, 1097>>&0x4 byte 2 DSP ADPCM, 1098>>&0x4 byte 3 IMA ADPCM, 1099>>&0x5 byte !0 looping, 1100>>&0x8 lelong x stereo 1101>>&0x8 lelong !0 %u Hz 1102 1103# Nintendo 3DS BCWAV audio format 1104# https://www.3dbrew.org/wiki/BCWAV 1105# Added by David Korth <gerbilsoft@gerbilsoft.com> 11060 string CWAV Nintendo 3DS BCWAV audio file 1107!:mime audio/x-bcwav 1108!:ext bcwav 1109# 3DS is little-endian, so default to LE. 1110>4 leshort 0xFEFF 1111>>0 use nintendo-3ds-bcwav-fields 1112>4 beshort 0xFEFF 1113>>0 use \^nintendo-3ds-bcwav-fields 1114