xref: /freebsd/contrib/file/magic/Magdir/audio (revision 6e5dcc6113da649a79e5bc2c3ea9329bcd1d85d5)
1
2#------------------------------------------------------------------------------
3# $File: audio,v 1.127 2023/03/05 20:15:49 christos Exp $
4# audio:  file(1) magic for sound formats (see also "iff")
5#
6# Jan Nicolai Langfeldt (janl@ifi.uio.no), Dan Quinlan (quinlan@yggdrasil.com),
7# and others
8#
9
10# Sun/NeXT audio data
110	string		.snd		Sun/NeXT audio data:
12>12	belong		1		8-bit ISDN mu-law,
13!:mime	audio/basic
14>12	belong		2		8-bit linear PCM [REF-PCM],
15!:mime	audio/basic
16>12	belong		3		16-bit linear PCM,
17!:mime	audio/basic
18>12	belong		4		24-bit linear PCM,
19!:mime	audio/basic
20>12	belong		5		32-bit linear PCM,
21!:mime	audio/basic
22>12	belong		6		32-bit IEEE floating point,
23!:mime	audio/basic
24>12	belong		7		64-bit IEEE floating point,
25!:mime	audio/basic
26>12	belong		8		Fragmented sample data,
27>12	belong		10		DSP program,
28>12	belong		11		8-bit fixed point,
29>12	belong		12		16-bit fixed point,
30>12	belong		13		24-bit fixed point,
31>12	belong		14		32-bit fixed point,
32>12	belong		18		16-bit linear with emphasis,
33>12	belong		19		16-bit linear compressed,
34>12	belong		20		16-bit linear with emphasis and compression,
35>12	belong		21		Music kit DSP commands,
36>12	belong		23		8-bit ISDN mu-law compressed (CCITT G.721 ADPCM voice enc.),
37!:mime  audio/x-adpcm
38>12	belong		24		compressed (8-bit CCITT G.722 ADPCM)
39>12	belong		25		compressed (3-bit CCITT G.723.3 ADPCM),
40>12	belong		26		compressed (5-bit CCITT G.723.5 ADPCM),
41>12	belong		27		8-bit A-law (CCITT G.711),
42>20	belong		1		mono,
43>20	belong		2		stereo,
44>20	belong		4		quad,
45>16	belong		>0		%d Hz
46
47# DEC systems (e.g. DECstation 5000) use a variant of the Sun/NeXT format
48# that uses little-endian encoding and has a different magic number
490	lelong		0x0064732E	DEC audio data:
50>12	lelong		1		8-bit ISDN mu-law,
51!:mime	audio/x-dec-basic
52>12	lelong		2		8-bit linear PCM [REF-PCM],
53!:mime	audio/x-dec-basic
54>12	lelong		3		16-bit linear PCM,
55!:mime	audio/x-dec-basic
56>12	lelong		4		24-bit linear PCM,
57!:mime	audio/x-dec-basic
58>12	lelong		5		32-bit linear PCM,
59!:mime	audio/x-dec-basic
60>12	lelong		6		32-bit IEEE floating point,
61!:mime	audio/x-dec-basic
62>12	lelong		7		64-bit IEEE floating point,
63!:mime	audio/x-dec-basic
64>12	belong		8		Fragmented sample data,
65>12	belong		10		DSP program,
66>12	belong		11		8-bit fixed point,
67>12	belong		12		16-bit fixed point,
68>12	belong		13		24-bit fixed point,
69>12	belong		14		32-bit fixed point,
70>12	belong		18		16-bit linear with emphasis,
71>12	belong		19		16-bit linear compressed,
72>12	belong		20		16-bit linear with emphasis and compression,
73>12	belong		21		Music kit DSP commands,
74>12	lelong		23		8-bit ISDN mu-law compressed (CCITT G.721 ADPCM voice enc.),
75!:mime	audio/x-dec-basic
76>12	belong		24		compressed (8-bit CCITT G.722 ADPCM)
77>12	belong		25		compressed (3-bit CCITT G.723.3 ADPCM),
78>12	belong		26		compressed (5-bit CCITT G.723.5 ADPCM),
79>12	belong		27		8-bit A-law (CCITT G.711),
80>20	lelong		1		mono,
81>20	lelong		2		stereo,
82>20	lelong		4		quad,
83>16	lelong		>0		%d Hz
84
85# Creative Labs AUDIO stuff
860	string	MThd			Standard MIDI data
87!:mime	audio/midi
88>8 	beshort	x			(format %d)
89>10	beshort	x			using %d track
90>10	beshort		>1		\bs
91>12	beshort&0x7fff	x		at 1/%d
92>12	beshort&0x8000	>0		SMPTE
93
940	string	CTMF			Creative Music (CMF) data
95!:mime	audio/x-unknown
960	string	SBI			SoundBlaster instrument data
97!:mime	audio/x-unknown
980	string	Creative\ Voice\ File	Creative Labs voice data
99!:mime	audio/x-unknown
100# is this next line right?  it came this way...
101>19	byte	0x1A
102>23	byte	>0			- version %d
103>22	byte	>0			\b.%d
104
105# first entry is also the string "NTRK"
1060	belong		0x4e54524b	MultiTrack sound data
107>4	belong		x		- version %d
108
109# Extended MOD format (*.emd) (Greg Roelofs, newt@uchicago.edu); NOT TESTED
110# [based on posting 940824 by "Dirk/Elastik", husberg@lehtori.cc.tut.fi]
1110	string		EMOD		Extended MOD sound data,
112>4	byte&0xf0	x		version %d
113>4	byte&0x0f	x		\b.%d,
114>45	byte		x		%d instruments
115>83	byte		0		(module)
116>83	byte		1		(song)
117
118# Real Audio (Magic .ra\0375)
1190	belong		0x2e7261fd	RealAudio sound file
120!:mime	audio/x-pn-realaudio
1210	string		.RMF\0\0\0	RealMedia file
122!:mime	application/vnd.rn-realmedia
123#video/x-pn-realvideo
124#video/vnd.rn-realvideo
125#application/vnd.rn-realmedia
126#	sigh, there are many mimes for that but the above are the most common.
127
128# MTM/669/FAR/S3M/ULT/XM format checking [Aaron Eppert, aeppert@dialin.ind.net]
129# Oct 31, 1995
130# fixed by <doj@cubic.org> 2003-06-24
131# Too short...
132#0	string		MTM		MultiTracker Module sound file
133#0	string		if		Composer 669 Module sound data
134#0	string		JN		Composer 669 Module sound data (extended format)
1350	string		MAS_U		ULT(imate) Module sound data
136
137#0	string		FAR		Module sound data
138#>4	string		>\15		Title: "%s"
139
1400x2c	string		SCRM		ScreamTracker III Module sound data
141>0	string		>\0		Title: "%s"
142!:mime	audio/x-s3m
143
144# .stm before it got above .s3m extension
1450x16	string		\!Scream\!	ScreamTracker Module sound data
146>0	string		>\0		Title: "%s"
147
148# Gravis UltraSound patches
149# From <ache@nagual.ru>
150
1510	string		GF1PATCH110\0ID#000002\0	GUS patch
1520	string		GF1PATCH100\0ID#000002\0	Old GUS	patch
153
154# mime types according to http://www.geocities.com/nevilo/mod.htm:
155#	audio/it	.it
156#	audio/x-zipped-it	.itz
157#	audio/xm	fasttracker modules
158#	audio/x-s3m	screamtracker modules
159#	audio/s3m	screamtracker modules
160#	audio/x-zipped-mod	mdz
161#	audio/mod	mod
162#	audio/x-mod	All modules (mod, s3m, 669, mtm, med, xm, it, mdz, stm, itz, xmz, s3z)
163
164#
165# Taken from loader code from mikmod version 2.14
166# by Steve McIntyre (stevem@chiark.greenend.org.uk)
167# <doj@cubic.org> added title printing on 2003-06-24
1680	string	MAS_UTrack_V00
169>14	string	>/0		ultratracker V1.%.1s module sound data
170!:mime	audio/x-mod
171#audio/x-tracker-module
172
1730	string	UN05		MikMod UNI format module sound data
174
1750	string	Extended\ Module: Fasttracker II module sound data
176!:mime	audio/x-mod
177#audio/x-tracker-module
178>17	string	>\0		Title: "%s"
179
18021	string/c	=!SCREAM!	Screamtracker 2 module sound data
181!:mime	audio/x-mod
182#audio/x-screamtracker-module
18321	string	BMOD2STM	Screamtracker 2 module sound data
184!:mime	audio/x-mod
185#audio/x-screamtracker-module
186
1871080	string	\!PM!		4-channel Protracker module sound data
188!:mime	audio/x-mod
189#audio/x-protracker-module
190>0	string	>\0		Title: "%s"
191
1921080	string	M.K.		4-channel Protracker module sound data
193!:mime	audio/x-mod
194#audio/x-protracker-module
195>0	string	>\0		Title: "%s"
196
1971080	string	M!K!		4-channel Protracker module sound data
198!:mime	audio/x-mod
199#audio/x-protracker-module
200>0	string	>\0		Title: "%s"
201
2021080	string	FLT4		4-channel Startracker module sound data
203!:mime	audio/x-mod
204#audio/x-startracker-module
205>0	string	>\0		Title: "%s"
206
2071080	string	FLT8		8-channel Startracker module sound data
208!:mime	audio/x-mod
209#audio/x-startracker-module
210>0	string	>\0		Title: "%s"
211
2121080	string	4CHN		4-channel Fasttracker module sound data
213!:mime	audio/x-mod
214#audio/x-fasttracker-module
215>0	string	>\0		Title: "%s"
216
2171080	string	6CHN		6-channel Fasttracker module sound data
218!:mime	audio/x-mod
219#audio/x-fasttracker-module
220>0	string	>\0		Title: "%s"
221
2221080	string	8CHN		8-channel Fasttracker module sound data
223!:mime	audio/x-mod
224#audio/x-fasttracker-module
225>0	string	>\0		Title: "%s"
226
2271080	string	CD81		8-channel Octalyser module sound data
228!:mime	audio/x-mod
229#audio/x-octalysertracker-module
230>0	string	>\0		Title: "%s"
231
2321080	string	OKTA		8-channel Octalyzer module sound data
233!:mime	audio/x-mod
234#audio/x-octalysertracker-module
235>0	string	>\0		Title: "%s"
236
237# Not good enough.
238#1082	string	CH
239#>1080	string	>/0		%.2s-channel Fasttracker "oktalyzer" module sound data
2401080	string	16CN		16-channel Taketracker module sound data
241!:mime	audio/x-mod
242#audio/x-taketracker-module
243>0	string	>\0		Title: "%s"
2441080	string	32CN		32-channel Taketracker module sound data
245!:mime	audio/x-mod
246#audio/x-taketracker-module
247>0	string	>\0		Title: "%s"
248
249# TOC sound files -Trevor Johnson <trevor@jpj.net>
250#
2510       string          TOC             TOC sound file
252
253# sidfiles <pooka@iki.fi>
254# added name,author,(c) and new RSID type by <doj@cubic.org> 2003-06-24
2550	string		SIDPLAY\ INFOFILE	Sidplay info file
256
2570	string		PSID			PlaySID v2.2+ (AMIGA) sidtune
258>4	beshort		>0			w/ header v%d,
259>14	beshort		=1			single song,
260>14	beshort		>1			%d songs,
261>16	beshort		>0			default song: %d
262>0x16	string		>\0			name: "%s"
263>0x36	string		>\0			author: "%s"
264>0x56	string		>\0			copyright: "%s"
265
2660	string		RSID			RSID sidtune PlaySID compatible
267>4	beshort		>0			w/ header v%d,
268>14	beshort		=1			single song,
269>14	beshort		>1			%d songs,
270>16	beshort		>0			default song: %d
271>0x16	string		>\0			name: "%s"
272>0x36	string		>\0			author: "%s"
273>0x56	string		>\0			copyright: "%s"
274
275# IRCAM sound files - Michael Pruett <michael@68k.org>
276# http://www-mmsp.ece.mcgill.ca/documents/AudioFormats/IRCAM/IRCAM.html
2770	belong		0x64a30100		IRCAM file (VAX little-endian)
2780	belong		0x0001a364		IRCAM file (VAX big-endian)
2790	belong		0x64a30200		IRCAM file (Sun big-endian)
2800	belong		0x0002a364		IRCAM file (Sun little-endian)
2810	belong		0x64a30300		IRCAM file (MIPS little-endian)
2820	belong		0x0003a364		IRCAM file (MIPS big-endian)
2830	belong		0x64a30400		IRCAM file (NeXT big-endian)
2840	belong		0x64a30400		IRCAM file (NeXT big-endian)
2850	belong		0x0004a364		IRCAM file (NeXT little-endian)
286
287# NIST SPHERE <mpruett@sgi.com>
2880	string		NIST_1A\n\ \ \ 1024\n	NIST SPHERE file
289
290# Sample Vision <mpruett@sgi.com>
2910	string		SOUND\ SAMPLE\ DATA\ 	Sample Vision file
292
293# Audio Visual Research <tonigonenstein@users.sourceforge.net>
2940	string		2BIT			Audio Visual Research file,
295>12	beshort		=0			mono,
296>12	beshort		=-1			stereo,
297>14	beshort		x			%d bits
298>16	beshort		=0			unsigned,
299>16	beshort		=-1			signed,
300>22	belong&0x00ffffff	x		%d Hz,
301>18	beshort		=0			no loop,
302>18	beshort		=-1			loop,
303>21	ubyte		<128			note %d,
304>22	byte		=0			replay 5.485 KHz
305>22	byte		=1			replay 8.084 KHz
306>22	byte		=2			replay 10.971 KHz
307>22	byte		=3			replay 16.168 KHz
308>22	byte		=4			replay 21.942 KHz
309>22	byte		=5			replay 32.336 KHz
310>22	byte		=6			replay 43.885 KHz
311>22	byte		=7			replay 47.261 KHz
312
313# SGI SoundTrack <mpruett@sgi.com>
3140	string		_SGI_SoundTrack		SGI SoundTrack project file
315# ID3 version 2 tags <waschk@informatik.uni-rostock.de>
3160	string		ID3	Audio file with ID3 version 2
317>3	byte		x	\b.%d
318>4	byte		x	\b.%d
319>>5	byte		&0x80	\b, unsynchronized frames
320>>5	byte		&0x40	\b, extended header
321>>5	byte		&0x20	\b, experimental
322>>5	byte		&0x10	\b, footer present
323>(6.I+10)	indirect	x	\b, contains:
324
325# NSF (NES sound file) magic
3260	string		NESM\x1a	NES Sound File
327>14	string		>\0		("%s" by
328>46	string		>\0		%s, copyright
329>78	string		>\0		%s),
330>5	byte		x		version %d,
331>6	byte		x		%d tracks,
332>122	byte&0x2	=1		dual PAL/NTSC
333>122	byte&0x1	=1		PAL
334>122	byte&0x1	=0		NTSC
335
336# NSFE (Extended NES sound file) magic
337# http://slickproductions.org/docs/NSF/nsfespec.txt
338# From: David Pflug <david@pflug.email>
3390	string		NSFE		Extended NES Sound File
340>48	search/0x1000	auth
341>>&0	string		>\0		("%s"
342>>>&1	string		>\0		by %s
343>>>>&1	string		>\0		\b, copyright %s
344>>>>>&1	string		>\0		\b, ripped by %s
345>20	byte		x		\b), %d tracks,
346>18	byte&0x2	=1		dual PAL/NTSC
347>18     byte&0x2	=0
348>>18	byte&0x1	=1		PAL
349>>18	byte&0x1	=0		NTSC
350
351# Type: SNES SPC700 sound files
352# From: Josh Triplett <josh@freedesktop.org>
3530	string	SNES-SPC700\ Sound\ File\ Data\ v	SNES SPC700 sound file
354>&0	string	0.30					\b, version %s
355>>0x23	byte	0x1B					\b, without ID666 tag
356>>0x23	byte	0x1A					\b, with ID666 tag
357>>>0x2E	string	>\0					\b, song "%.32s"
358>>>0x4E	string	>\0					\b, game "%.32s"
359
360# Impulse tracker module (audio/x-it)
3610	string		IMPM		Impulse Tracker module sound data -
362!:mime	audio/x-mod
363>4	string		>\0		"%s"
364>40	leshort		!0		compatible w/ITv%x
365>42	leshort		!0		created w/ITv%x
366
367# Imago Orpheus module (audio/x-imf)
36860	string		IM10		Imago Orpheus module sound data -
369>0	string		>\0		"%s"
370
371# From <collver1@attbi.com>
372# These are the /etc/magic entries to decode modules, instruments, and
373# samples in Impulse Tracker's native format.
374
3750	string		IMPS		Impulse Tracker Sample
376>18	byte		&2		16 bit
377>18	byte		^2		8 bit
378>18	byte		&4		stereo
379>18	byte		^4		mono
3800	string		IMPI		Impulse Tracker Instrument
381>28	leshort		!0		ITv%x
382>30	byte		!0		%d samples
383
384# Yamaha TX Wave:  file(1) magic for Yamaha TX Wave audio files
385# From <collver1@attbi.com>
3860	string		LM8953		Yamaha TX Wave
387>22	byte		0x49		looped
388>22	byte		0xC9		non-looped
389>23	byte		1		33kHz
390>23	byte		2		50kHz
391>23	byte		3		16kHz
392
393# scream tracker:  file(1) magic for Scream Tracker sample files
394#
395# From <collver1@attbi.com>
39676	string		SCRS		Scream Tracker Sample
397>0	byte		1		sample
398>0	byte		2		adlib melody
399>0	byte		>2		adlib drum
400>31	byte		&2		stereo
401>31	byte		^2		mono
402>31	byte		&4		16bit little endian
403>31	byte		^4		8bit
404>30	byte		0		unpacked
405>30	byte		1		packed
406
407# audio
408# From: Cory Dikkers <cdikkers@swbell.net>
4090	string		MMD0		MED music file, version 0
4100	string		MMD1		OctaMED Pro music file, version 1
4110	string		MMD3		OctaMED Soundstudio music file, version 3
4120	string		OctaMEDCmpr	OctaMED Soundstudio compressed file
4130	string		MED		MED_Song
4140	string		SymM		Symphonie SymMOD music file
415#
416# Track Length (TRL), Tracks (TRK), Samples (SMP), Subsongs (SS)
417# http://lclevy.free.fr/exotica/ahx/ahxformat.txt
4180	string		THX		AHX version
419>3	byte		=0		1 module data
420>3	byte		=1		2 module data
421>11	ubyte		x		TRK: %u
422>10	ubyte		x		TRL: %u
423>12	ubyte		x		SMP: %u
424>13	ubyte		x		SS: %u
425>(4.H)		string		x		Title: "%.128s"
426
427# header is mostly AHX format
4280		string		HVL
429>3		byte		<2	Hively Tracker Song
430>3		byte		=0		v1 module data
431>3		byte		=1		v2 module data
432>11		ubyte		x		TRK: %u
433>10		ubyte		x		TRL: %u
434>12		ubyte		x		SMP: %u
435>13		ubyte		x		SS: %u
436>8		ubyte/4		=0		CHN: 4
437>8		ubyte/4		>0		CHN: 4+%u
438#>-0		offset		<0xffff
439>(4.H)		string		x		Title: "%.128s"
440
441#
4420	string		OKTASONG	Oktalyzer module data
443#
4440	string		DIGI\ Booster\ module\0	%s
445>20	byte		>0		%c
446>>21	byte		>0		\b%c
447>>>22	byte		>0		\b%c
448>>>>23	byte		>0		\b%c
449>610	string		>\0		\b, "%s"
450#
4510	string		DBM0	   	DIGI Booster Pro Module
452>4	byte		>0		V%X.
453>>5	byte		x		\b%02X
454>16	string		>\0		\b, "%s"
455#
4560	string		FTMN		FaceTheMusic module
457>16	string		>\0d		\b, "%s"
458
459# From: <doj@cubic.org> 2003-06-24
4600	string		AMShdr\32	Velvet Studio AMS Module v2.2
4610	string		Extreme		Extreme Tracker AMS Module v1.3
4620	string		DDMF		Xtracker DMF Module
463>4	byte		x		v%i
464>0xD	string		>\0		Title: "%s"
465>0x2B	string		>\0		Composer: "%s"
4660	string		DSM\32		Dynamic Studio Module DSM
4670	string		SONG		DigiTrekker DTM Module
4680	string		DMDL		DigiTrakker MDL Module
4690	string		PSM\32		Protracker Studio PSM Module
47044	string		PTMF		Poly Tracker PTM Module
471>0	string		>\32		Title: "%s"
4720	string		MT20		MadTracker 2.0 Module MT2
4730	string		RAD\40by\40REALiTY!! RAD Adlib Tracker Module RAD
4740	string		RTMM		RTM Module
4750x426	string		MaDoKaN96	XMS Adlib Module
476>0	string		>\0		Composer: "%s"
4770	string		AMF		AMF Module
478>4	string		>\0		Title: "%s"
4790	string		MODINFO1	Open Cubic Player Module Information MDZ
4800	string		Extended\40Instrument: Fast Tracker II Instrument
481
482# From: Takeshi Hamasaki <hma@syd.odn.ne.jp>
483# NOA Nancy Codec file
4840	string		\210NOA\015\012\032	NOA Nancy Codec Movie file
485# Yamaha SMAF format
4860	string		MMMD		Yamaha SMAF file
487# Sharp Jisaku Melody format for PDC
4880	string		\001Sharp\040JisakuMelody	SHARP Cell-Phone ringing Melody
489>20	string		Ver01.00	Ver. 1.00
490>>32	byte		x		, %d tracks
491
492# Free lossless audio codec <http://flac.sourceforge.net>
493# From: Przemyslaw Augustyniak <silvathraec@rpg.pl>
4940	string			fLaC		FLAC audio bitstream data
495!:mime	audio/flac
496>4	byte&0x7f		>0		\b, unknown version
497>4	byte&0x7f		0		\b
498# some common bits/sample values
499>>20	beshort&0x1f0		0x030		\b, 4 bit
500>>20	beshort&0x1f0		0x050		\b, 6 bit
501>>20	beshort&0x1f0		0x070		\b, 8 bit
502>>20	beshort&0x1f0		0x0b0		\b, 12 bit
503>>20	beshort&0x1f0		0x0f0		\b, 16 bit
504>>20	beshort&0x1f0		0x170		\b, 24 bit
505>>20	byte&0xe		0x0		\b, mono
506>>20	byte&0xe		0x2		\b, stereo
507>>20	byte&0xe		0x4		\b, 3 channels
508>>20	byte&0xe		0x6		\b, 4 channels
509>>20	byte&0xe		0x8		\b, 5 channels
510>>20	byte&0xe		0xa		\b, 6 channels
511>>20	byte&0xe		0xc		\b, 7 channels
512>>20	byte&0xe		0xe		\b, 8 channels
513# sample rates derived from known oscillator frequencies;
514# 24.576 MHz (video/fs=48kHz), 22.5792 (audio/fs=44.1kHz) and
515# 16.384 (other/fs=32kHz).
516>>17	belong&0xfffff0       	0x02b110	\b, 11.025 kHz
517>>17	belong&0xfffff0       	0x03e800	\b, 16 kHz
518>>17	belong&0xfffff0       	0x056220	\b, 22.05 kHz
519>>17	belong&0xfffff0       	0x05dc00	\b, 24 kHz
520>>17	belong&0xfffff0       	0x07d000	\b, 32 kHz
521>>17	belong&0xfffff0       	0x0ac440	\b, 44.1 kHz
522>>17	belong&0xfffff0       	0x0bb800	\b, 48 kHz
523>>17	belong&0xfffff0       	0x0fa000	\b, 64 kHz
524>>17	belong&0xfffff0       	0x158880	\b, 88.2 kHz
525>>17	belong&0xfffff0       	0x177000	\b, 96 kHz
526>>17	belong&0xfffff0       	0x1f4000	\b, 128 kHz
527>>17	belong&0xfffff0       	0x2b1100	\b, 176.4 kHz
528>>17	belong&0xfffff0       	0x2ee000	\b, 192 kHz
529>>17	belong&0xfffff0       	0x3e8000	\b, 256 kHz
530>>17	belong&0xfffff0       	0x562200	\b, 352.8 kHz
531>>17	belong&0xfffff0       	0x5dc000	\b, 384 kHz
532>>21	byte&0xf		>0		\b, >4G samples
533>>21	byte&0xf		0		\b
534>>>22	belong			>0		\b, %u samples
535>>>22	belong			0		\b, length unknown
536
537# (ISDN) VBOX voice message file (Wolfram Kleff)
5380       string          VBOX            VBOX voice message data
539
540# ReBorn Song Files (.rbs)
541# David J. Singer <doc@deadvirgins.org.uk>
5428       string          RB40             RBS Song file
543>29     string          ReBorn           created by ReBorn
544>37     string          Propellerhead    created by ReBirth
545
546# Synthesizer Generator and Kimwitu share their file format
5470	string		A#S#C#S#S#L#V#3	    Synthesizer Generator or Kimwitu data
548# Kimwitu++ uses a slightly different magic
5490	string		A#S#C#S#S#L#HUB	    Kimwitu++ data
550
551# From "Simon Hosie
5520       string  TFMX-SONG       TFMX module sound data
553
554# Monkey's Audio compressed audio format (.ape)
555# From danny.milo@gmx.net (Danny Milosavljevic)
556# New version from Abel Cheung <abel (@) oaka.org>
5570		string		MAC\040		Monkey's Audio compressed format
558!:mime audio/x-ape
559>4		uleshort	>0x0F8B		version %d
560>>(0x08.l)	uleshort	=1000		with fast compression
561>>(0x08.l)	uleshort	=2000		with normal compression
562>>(0x08.l)	uleshort	=3000		with high compression
563>>(0x08.l)	uleshort	=4000		with extra high compression
564>>(0x08.l)	uleshort	=5000		with insane compression
565>>(0x08.l+18)	uleshort	=1		\b, mono
566>>(0x08.l+18)	uleshort	=2		\b, stereo
567>>(0x08.l+20)	ulelong		x		\b, sample rate %d
568>4		uleshort	<0x0F8C		version %d
569>>6		uleshort	=1000		with fast compression
570>>6		uleshort	=2000		with normal compression
571>>6		uleshort	=3000		with high compression
572>>6		uleshort	=4000		with extra high compression
573>>6		uleshort	=5000		with insane compression
574>>10		uleshort	=1		\b, mono
575>>10		uleshort	=2		\b, stereo
576>>12		ulelong		x		\b, sample rate %d
577
578# adlib sound files
579# From: Alex Myczko <alex@aiei.ch>
580
581# https://github.com/rerrahkr/BambooTracker
5820	string	BambooTracker	BambooTracker
583>13	string	Mod		Module
584>13	string	Ist		Instrument
585>13	string	Bnk		Bank
586>22	byte	x		\b, version %u
587>21	byte	x		\b.%u
588>20	byte	x		\b.%u
589
5900	string		CC2x		CheeseCutter 2 song
591
5920    	string		RAWADATA	RdosPlay RAW
593
5941068	string		RoR		AMUSIC Adlib Tracker
595
5960	string		JCH		EdLib
597
5980	string		mpu401tr	MPU-401 Trakker
599
6000	string		SAdT		Surprise! Adlib Tracker
601>4	byte		x		Version %d
602
6030	string		XAD!		eXotic ADlib
604
6050	string		ofTAZ!		eXtra Simple Music
606
6070	string		FMK!		FM Kingtracker Song
608
6090	string		DFM		DFM Song
610
6110	string		\<CUD-FM-File\>	CFF Song
612
6130	string		_A2module	A2M Song
614
615# Spectrum 128 tunes (.ay files).
616# From: Emanuel Haupt <ehaupt@critical.ch>
6170	string		ZXAYEMUL	Spectrum 128 tune
618
6190	string		\0BONK		BONK,
620#>5	byte		x		version %d
621>14	byte		x		%d channel(s),
622>15	byte		=1		lossless,
623>15	byte		=0		lossy,
624>16	byte		x		mid-side
625
626384	string		LockStream	LockStream Embedded file (mostly MP3 on old Nokia phones)
627
628# format VQF (proprietary codec for sound)
629# some infos on the header file available at :
630# http://www.twinvq.org/english/technology_format.html
6310	string		TWIN97012000	VQF data
632>27	short		0		\b, Mono
633>27	short		1		\b, Stereo
634>31	short 		>0		\b, %d kbit/s
635>35	short 		>0		\b, %d kHz
636
637# Nelson A. de Oliveira (naoliv@gmail.com)
638# .eqf
6390	string	Winamp\ EQ\ library\ file	%s
640# it will match only versions like v<digit>.<digit>
641# Since I saw only eqf files with version v1.1 I think that it's OK
642>23	string	x	\b%.4s
643# .preset
6440	string	[Equalizer\ preset]	XMMS equalizer preset
645# .m3u
6460	search/1	#EXTM3U 	M3U playlist text
647# .pls
6480	search/1	[playlist]	PLS playlist text
649# licq.conf
6501	string	[licq]			LICQ configuration file
651
652# Atari ST audio files by Dirk Jagdmann <doj@cubic.org>
653# NOTE: Most SNDH music is packed using ICE, which has
654# magic numbers "ICE!" and "Ice!". Some SNDH music is
655# not packed, so we check for both packed and unpacked.
65612	string			SNDH	SNDH Atari ST music
6570	belong&0xFFDFDFFF	0x49434521
658>14	search/40		NDH	SNDH Atari ST music
659>14	search/40		TITL	SNDH Atari ST music
6600	string		SC68\ Music-file\ /\ (c)\ (BeN)jami	sc68 Atari ST music
661
662# musepak support From: "Jiri Pejchal" <jiri.pejchal@gmail.com>
6630       string          MP+     Musepack audio (MP+)
664!:mime	audio/x-musepack
665>3      byte            255     \b, SV pre8
666>3      byte&0xF        0x6     \b, SV 6
667>3      byte&0xF        0x8     \b, SV 8
668>3      byte&0xF        0x7     \b, SV 7
669>>3     byte&0xF0       0x0     \b.0
670>>3     byte&0xF0       0x10    \b.1
671>>3     byte&0xF0       240     \b.15
672>>10    byte&0xF0       0x0     \b, no profile
673>>10    byte&0xF0       0x10    \b, profile 'Unstable/Experimental'
674>>10    byte&0xF0       0x50    \b, quality 0
675>>10    byte&0xF0       0x60    \b, quality 1
676>>10    byte&0xF0       0x70    \b, quality 2 (Telephone)
677>>10    byte&0xF0       0x80    \b, quality 3 (Thumb)
678>>10    byte&0xF0       0x90    \b, quality 4 (Radio)
679>>10    byte&0xF0       0xA0    \b, quality 5 (Standard)
680>>10    byte&0xF0       0xB0    \b, quality 6 (Xtreme)
681>>10    byte&0xF0       0xC0    \b, quality 7 (Insane)
682>>10    byte&0xF0       0xD0    \b, quality 8 (BrainDead)
683>>10    byte&0xF0       0xE0    \b, quality 9
684>>10    byte&0xF0       0xF0    \b, quality 10
685>>27    byte            0x0     \b, Buschmann 1.7.0-9, Klemm 0.90-1.05
686>>27    byte            102     \b, Beta 1.02
687>>27    byte            104     \b, Beta 1.04
688>>27    byte            105     \b, Alpha 1.05
689>>27    byte            106     \b, Beta 1.06
690>>27    byte            110     \b, Release 1.1
691>>27    byte            111     \b, Alpha 1.11
692>>27    byte            112     \b, Beta 1.12
693>>27    byte            113     \b, Alpha 1.13
694>>27    byte            114     \b, Beta 1.14
695>>27    byte            115     \b, Alpha 1.15
696
6970       string          MPCK    Musepack audio (MPCK)
698!:mime	audio/x-musepack
699
700# IMY
701# from http://filext.com/detaillist.php?extdetail=IMY
702# https://cellphones.about.com/od/cellularfaqs/f/rf_imelody.htm
703# http://download.ncl.ie/doc/api/ie/ncl/media/music/IMelody.html
704# http://www.wx800.com/msg/download/irda/iMelody.pdf
7050	string	BEGIN:IMELODY	iMelody Ringtone Format
706
707# From: "Mateus Caruccio" <mateus@caruccio.com>
708# guitar pro v3,4,5 from http://filext.com/file-extension/gp3
7090	string	\030FICHIER\ GUITAR\ PRO\ v3.	Guitar Pro Ver. 3 Tablature
710
711# From: "Leslie P. Polzer" <leslie.polzer@gmx.net>
71260	string	SONG		SoundFX Module sound file
713
714# Type: Adaptive Multi-Rate Codec
715# URL:  http://filext.com/detaillist.php?extdetail=AMR
716# From: Russell Coker <russell@coker.com.au>
7170	string	#!AMR		Adaptive Multi-Rate Codec (GSM telephony)
718!:mime	audio/amr
719!:ext  amr
720
721# Type: SuperCollider 3 Synth Definition File Format
722# From: Mario Lang <mlang@debian.org>
7230	string	SCgf	SuperCollider3 Synth Definition file,
724>4	belong	x	version %d
725
726# Type: True Audio Lossless Audio
727# URL:  https://wiki.multimedia.cx/index.php?title=True_Audio
728# From: Mike Melanson <mike@multimedia.cx>
7290	string	TTA1	True Audio Lossless Audio
730
731# Type: WavPack Lossless Audio
732# URL:  https://wiki.multimedia.cx/index.php?title=WavPack
733# From: Mike Melanson <mike@multimedia.cx>
7340	string	wvpk	WavPack Lossless Audio
735
736# From Fabio R. Schmidlin <frs@pop.com.br>
737# VGM music file
7380	string		Vgm\040
739>9	ubyte		>0	VGM Video Game Music dump v
740!:mime	audio/x-vgm
741!:ext	vgm
742>>9	ubyte/16	>0	\b%d
743>>9	ubyte&0x0F	x	\b%d
744>>8	ubyte/16	x	\b.%d
745>>8	ubyte&0x0F	>0	\b%d
746#Get soundchips
747>>8	ubyte		x	\b, soundchip(s)=
748>>0x0C	ulelong		>0	SN76489 (PSG),
749>>0x10	ulelong		>0	YM2413 (OPLL),
750>>0x2C	ulelong		>0	YM2612 (OPN2),
751>>0x30	ulelong		>0	YM2151 (OPM),
752>>0x38	ulelong		>0	Sega PCM,
753>>0x34	ulelong		>0xC
754>>>0x40	ulelong		>0	RF5C68 (PCM),
755>>0x34	ulelong		>0x10
756>>>0x44	ulelong		>0	YM2203 (OPN),
757>>0x34	ulelong		>0x14
758>>>0x48	ulelong		>0	YM2608 (OPNA),
759>>0x34	ulelong		>0x18
760>>>0x4C	lelong		>0	YM2610 (OPNB),
761>>>0x4C	lelong		<0	YM2610B (OPNB+2FM),
762>>0x34	ulelong		>0x1C
763>>>0x50	ulelong		>0	YM3812 (OPL2),
764>>0x34	ulelong		>0x20
765>>>0x54	ulelong		>0	YM3526 (OPL),
766>>0x34	ulelong		>0x24
767>>>0x58	ulelong		>0	Y8950 (MSX-Audio),
768>>0x34	ulelong		>0x28
769>>>0x5C	ulelong		>0	YMF262 (OPL3),
770>>0x34	ulelong		>0x2C
771>>>0x60	ulelong		>0	YMF278B (OPL4),
772>>0x34	ulelong		>0x30
773>>>0x64	ulelong		>0	YMF271 (OPX),
774>>0x34	ulelong		>0x34
775>>>0x68	ulelong		>0	YMZ280B (PCMD8),
776>>0x34	ulelong		>0x38
777>>>0x6C	ulelong		>0	RF5C164 (PCM),
778>>0x34	ulelong		>0x3C
779>>>0x70	ulelong		>0	PWM,
780>>0x34	ulelong		>0x40
781>>>0x74	ulelong		>0
782>>>>0x78 ubyte		0x00	AY-3-8910,
783>>>>0x78 ubyte		0x01	AY-3-8912,
784>>>>0x78 ubyte		0x02	AY-3-8913,
785>>>>0x78 ubyte		0x03	AY-3-8930,
786>>>>0x78 ubyte		0x10	YM2149,
787>>>>0x78 ubyte		0x11	YM3439,
788>>>>0x78 ubyte		0x12	YMZ284,
789>>>>0x78 ubyte		0x13	YMZ294,
790# VGM 1.61
791>>0x34	ulelong		>0x4C
792>>>0x80	ulelong		>0	DMG,
793>>0x34	ulelong		>0x50
794>>>0x84	lelong		>0	NES APU,
795>>>0x84	lelong		<0	NES APU with FDS,
796>>0x34	ulelong		>0x54
797>>>0x88	ulelong		>0	MultiPCM,
798>>0x34	ulelong		>0x58
799>>>0x8C	ulelong		>0	uPD7759 (ADPCM Speech),
800>>0x34	ulelong		>0x5C
801>>>0x90	ulelong		>0	OKIM6258 (ADPCM Speech),
802>>0x34	ulelong		>0x64
803>>>0x98	ulelong		>0	OKIM6295 (ADPCM),
804>>0x34	ulelong		>0x68
805>>>0x9C	ulelong		>0	K051649,
806>>0x34	ulelong		>0x6C
807>>>0xA0	ulelong		>0	K054539,
808>>0x34	ulelong		>0x70
809>>>0xA4	ulelong		>0	HuC6280,
810>>0x34	ulelong		>0x74
811>>>0xA8	ulelong		>0	C140,
812>>0x34	ulelong		>0x78
813>>>0xAC	ulelong		>0	K053260,
814>>0x34	ulelong		>0x7C
815>>>0xB0	ulelong		>0	Pokey,
816>>0x34	ulelong		>0x80
817>>>0xB4	ulelong		>0	QSound,
818# VGM 1.71
819>>0x34	ulelong		>0x84
820>>>0xB8	ulelong		>0	SCSP,
821>>0x34	ulelong		>0x8C
822>>>0xC0	ulelong		>0	WonderSwan,
823>>0x34	ulelong		>0x90
824>>>0xC4	ulelong		>0	VSU,
825>>0x34	ulelong		>0x94
826>>>0xC8	ulelong		>0	SAA1099,
827>>0x34	ulelong		>0x98
828>>>0xCC	ulelong		>0	ES5503 (DOC),
829>>0x34	ulelong		>0x9C
830>>>0xD0	lelong		>0	ES5505 (OTIS),
831>>>0xD0	lelong		<0	ES5506 (OTTO),
832>>0x34	ulelong		>0xA4
833>>>0xD8	ulelong		>0	X1-010,
834>>0x34	ulelong		>0xA8
835>>>0xDC	ulelong		>0	C352,
836>>0x34	ulelong		>0xAC
837>>>0xE0	ulelong		>0	GA20,
838
839# GVOX Encore file format
840# Since this is a proprietary file format and there is no publicly available
841# format specification, this is just based on induction
842#
8430	string	SCOW
844>4	byte	0xc4	GVOX Encore music, version 5.0 or above
845>4	byte	0xc2	GVOX Encore music, version < 5.0
846
8470	string	ZBOT
848>4	byte	0xc5	GVOX Encore music, version < 5.0
849
850# Summary:	Garmin Voice Processing Module (WAVE audios)
851# From:		Joerg Jenderek
852# URL:		https://www.garmin.com/
853# Reference:	http://www.poi-factory.com/node/19580
854# NOTE:		there exist 2 other Garmin VPM formats
8550		string	AUDIMG
856# skip text files starting with string "AUDIMG"
857>13		ubyte		<13	Garmin Voice Processing Module
858!:mime	audio/x-vpm-wav-garmin
859!:ext	vpm
860# 3 bytes indicating the voice version (200,220)
861>>6		string		x	\b, version %3.3s
862# day of release (01-31)
863>>12		ubyte		x	\b, %.2d
864# month of release (01-12)
865>>13		ubyte		x	\b.%.2d
866# year of release (like 2006, 2007, 2008)
867>>14		uleshort	x	\b.%.4d
868# hour of release (0-23)
869>>11		ubyte		x	%.2d
870# minute of release (0-59)
871>>10		ubyte		x	\b:%.2d
872# second of release (0-59)
873>>9		ubyte		x	\b:%.2d
874# if you select a language like german on your garmin device
875# you can only select voice modules with corresponding language byte ID like 1
876>>18		ubyte		x	\b, language ID %d
877# structure for phrases/sentences?
878# number of voice sample in the 1st phrase?
879#>>19		uleshort		x	\b, %#x samples
880#>>>21		uleshort		>0	\b, at %#4.4x
881#>>>(21.s)	ubequad			x	%#llx
882# 2nd phrase?
883#>>23		uleshort		x	\b, %#x samples
884#>>>25		uleshort		>0	\b, at %#4.4x
885#>>>(25.s)	ubequad			x	%#llx
886# pointer to 1st audio WAV sample
887>>16		uleshort	>0
888>>>(16.s)	ulelong		>0	\b, at %#x
889# WAV length
890# 1 space char after "bytes" to get phrase "bytes RIFF"
891>>>>(16.s+4)	ulelong		>0	%u bytes
892# look for magic
893>>>>>(&-8.l)	string		RIFF
894# determine type by ./riff
895>>>>>>&-4	indirect	x
896# 2 - ~ 131 WAV samples following same way
897#
898# Summary:	encrypted Garmin Voice Processing Module
899# From:		Joerg Jenderek
900# URL:		https://www.garmin.com/us/products/ontheroad/voicestudio
901# NOTE:		Encrypted variant used in voices like DrNightmare, Elfred, Yeti.
902#		There exist 2 other Garmin VPM formats
9030	ubequad		0xa141190fecc8ced6	Garmin Voice Processing Module (encrypted)
904!:mime	audio/x-vpm-garmin
905!:ext	vpm
906
907# From Martin Mueller Skarbiniks Pedersen
9080		string		GDM
909>0x3		byte		0xFE	General Digital Music.
910>0x4		string		>\0	title: "%s"
911>0x24		string		>\0	musician: "%s"
912>>0x44		beshort		0x0D0A
913>>>0x46		byte		0x1A
914>>>>0x47	string		GMFS	Version
915>>>>0x4B	byte		x	%d.
916>>>>0x4C	byte		x	\b%02d
917>>>>0x4D	beshort		0x000	(2GDM v
918>>>>0x4F	byte		x	\b%d.
919>>>>>0x50	byte		x	\b%d)
920
9210		string		MTM	Multitracker
922>0x3		byte/16		x	Version %d.
923>0x3		byte&0x0F	x	\b%02d
924>>0x4		string		>\0	title: "%s"
925
9260		string		MO3
927>3		ubyte		<6	MOdule with MP3
928>>3		byte		0	Version	0	(With MP3 and lossless)
929>>3		byte		1	Version	1	(With ogg and lossless)
930>>3		byte		3	Version 2.2
931>>3		byte		4	(With no LAME header)
932>>3		byte		5	Version 2.4
933
9340		string		ADRVPACK	AProSys	module
935
936# ftp://ftp.modland.com/pub/documents/format_documentation/\
937# Art%20Of%20Noise%20(.aon).txt
9380		string		AON
939>4		string		"ArtOfNoise by Bastian Spiegel(twice/lego)"
940>0x2e		string		NAME	Art of Noise Tracker Song
941>3		string		<9
942>3		string		4	(4 voices)
943>3		string		8	(8 voices)
944>>0x36		string		>\0	Title: "%s"
945
9460		string		FAR
947>0x2c		byte		0x0d
948>0x2d		byte		0x0a
949>0x2e		byte		0x1a
950>>0x3		byte		0xFE	Farandole Tracker Song
951>>>0x31		byte/16		x	Version %d.
952>>>0x31		byte&0x0F	x	\b%02d
953>>>>0x4		string		>\0	\b, title: "%s"
954
955# magic for Klystrack, https://kometbomb.github.io/klystrack/
956# from Alex Myczko <alex@aiei.ch>
9570	string	cyd!song	Klystrack song
958>8	byte	>0		\b, version %u
959>8	byte	>26
960#>>9	byte	x		\b, channels %u
961#>>10	leshort	x		\b, time signature %u
962#>>12	leshort	x		\b, sequence step %u
963#>>14	byte	x		\b, instruments %u
964#>>15	leshort	x		\b, patterns %u
965#>>17	leshort	x		\b, sequences %u
966#>>19	leshort	x		\b, length %u
967#>>21	leshort	x		\b, loop point %u
968#>>23	byte	x		\b, master volume %u
969#>>24	byte	x		\b, song speed %u
970#>>25	byte	x		\b, song speed2 %u
971#>>26	byte	x		\b, song rate %u
972#>>27	belong	x		\b, flags %#x
973#>>31	byte	x		\b, multiplex period %u
974#>>32	byte	x		\b, pitch inaccuracy %u
975>>149	pstring	x		\b, title %s
976
9770	string	cyd!inst	Klystrack instrument
978
979# magic for WOPL instrument files, https://github.com/Wohlstand/OPL3BankEditor
980# see Specifications/WOPL-and-OPLI-Specification.txt
981
9820	string	WOPL3-INST\0	WOPL instrument
983>11	leshort	x	\b, version %u
9840	string	WOPL3-BANK\0	WOPL instrument bank
985>11	leshort	x	\b, version %u
986
987# AdLib/OPL instrument files. Format specifications on
988#  http://www.shikadi.net/moddingwiki
9890	string	Junglevision\ Patch\ File	Junglevision instrument data
9900	string	#OPL_II#	DMX OP2 instrument data
9910	string	IBK\x1a		IBK instrument data
9920	string	2OP\x1a		IBK instrument data, 2 operators
9930	string	4OP\x1a		IBK instrument data, 4 operators
9942	string	ADLIB-		AdLib instrument data
995>0	byte	x		\b, version %u
996>1	byte	x		\b.%u
997
998# CRI ADX ADPCM audio
999# Used by various Sega games.
1000# https://en.wikipedia.org/wiki/ADX_(file_format)
1001# https://wiki.multimedia.cx/index.php/CRI_ADX_file
1002# Added by David Korth <gerbilsoft@gerbilsoft.com>
10030x00		beshort		0x8000
1004>(2.S-2)	string		(c)CRI		CRI ADX ADPCM audio
1005!:ext adx
1006!:mime audio/x-adx
1007!:strength +50
1008>>0x12		byte		x		v%u
1009>>0x04		byte		0x02		\b, pre-set prediction coefficients
1010>>0x04		byte		0x03		\b, standard ADX
1011>>0x04		byte		0x04		\b, exponential scale
1012>>0x04		byte		0x10		\b, AHX (Dreamcast)
1013>>0x04		byte		0x11		\b, AHX
1014>>0x08		belong		x		\b, %u Hz
1015>>0x12		byte		0x03
1016>>>0x02		beshort		>0x2B
1017>>>>0x18	belong		!0		\b, looping
1018>>0x12		byte		0x04
1019>>>0x02		beshort		>0x37
1020>>>>0x24	belong		!0		\b, looping
1021>>0x13		byte&0x08	0x08		\b, encrypted
1022
1023# Lossless audio (.la) (http://www.lossless-audio.com/)
10240	string	LA
1025>2	string	03	Lossless audio version 0.3
1026>2	string	04	Lossless audio version 0.4
1027
1028# Sony PlayStation Audio (.xa)
10290	leshort 0x4158	Sony PlayStation Audio
1030
1031# Portable Sound Format
1032# Used for audio rips for various consoles.
1033# http://fileformats.archiveteam.org/wiki/Portable_Sound_Format
1034# Added by David Korth <gerbilsoft@gerbilsoft.com>
10350	string	PSF
1036>3	byte	0x01
1037>3	byte	0x02
1038>3	byte	0x11
1039>3	byte	0x12
1040>3	byte	0x13
1041>3	byte	0x21
1042>3	byte	0x22
1043>3	byte	0x23
1044>3	byte	0x41
1045>>0	string	PSF	Portable Sound Format
1046!:mime	audio/x-psf
1047>>>3	byte	0x01	(Sony PlayStation)
1048>>>3	byte	0x02	(Sony PlayStation 2)
1049>>>3	byte	0x11	(Sega Saturn)
1050>>>3	byte	0x12	(Sega Dreamcast)
1051>>>3	byte	0x13	(Sega Mega Drive)
1052>>>3	byte	0x21	(Nintendo 64)
1053>>>3	byte	0x22	(Game Boy Advance)
1054>>>3	byte	0x23	(Super NES)
1055>>>3	byte	0x41	(Capcom QSound)
1056
1057# Atari 8-bit SAP audio format
1058# http://asap.sourceforge.net/sap-format.html
1059# Added by David Korth <gerbilsoft@gerbilsoft.com>
10600	string		SAP\r\n	Atari 8-bit SAP audio file
1061!:mime	audio/x-sap
1062!:ext	sap
1063>5	search/1024	NAME
1064>>&1	string		x	\b: %s
1065>>5	search/1024	AUTHOR
1066>>>&1	string		x	by %s
1067
1068# Nintendo Wii BRSTM audio format (fields)
1069# NOTE: Assuming HEAD starts at 0x40.
1070# FIXME: Replace 0x48 with HEAD offset plus 8.
10710	name	nintendo-wii-brstm-fields
1072>(0x10.L)	string	HEAD	\b:
1073>>(0x10.L+0x0C)	belong	x
1074>>>(&-4.L+0x48)	belong	x
1075>>>>&-4		byte	0	PCM, signed 8-bit,
1076>>>>&-4		byte	1	PCM, signed 16-bit,
1077>>>>&-4		byte	2	THP ADPCM,
1078>>>>&-3		byte	!0	looping,
1079>>>>&-2		byte	1	mono
1080>>>>&-2		byte	2	stereo
1081>>>>&-2		byte	3	3 channels
1082>>>>&-2		byte	4	quad
1083>>>>&-2		byte	>4	%u channels
1084>>>>&0		beshort	!0	%u Hz
1085
1086# Nintendo Wii BRSTM audio format
1087# https://wiibrew.org/wiki/BRSTM_file
1088# Added by David Korth <gerbilsoft@gerbilsoft.com>
10890	string		RSTM	Nintendo Wii BRSTM audio file
1090!:mime	audio/x-brstm
1091!:ext	brstm
1092# Wii is big-endian, so default to BE.
1093>4	beshort		0xFEFF
1094>>0	use		nintendo-wii-brstm-fields
1095>4	leshort		0xFEFF
1096>>0	use		\^nintendo-wii-brstm-fields
1097
1098# Nintendo 3DS BCSTM audio format (fields)
10990	name	nintendo-3ds-bcstm-fields
1100>(0x18.l)	string	INFO	\b:
1101# INFO block: Stream information starts at 0x20 (minus 4 for the 'INFO' magic)
1102>>&0x1C		byte	0	PCM, signed 8-bit,
1103>>&0x1C		byte	1	PCM, signed 16-bit,
1104>>&0x1C		byte	2	DSP ADPCM,
1105>>&0x1C		byte	3	IMA ADPCM,
1106>>&0x1D		byte	!0	looping,
1107>>&0x1E		byte	1	mono
1108>>&0x1E		byte	2	stereo
1109>>&0x1E		byte	3	3 channels
1110>>&0x1E		byte	4	quad
1111>>&0x1E		byte	>4	%u channels
1112>>&0x20		lelong	!0	%u Hz
1113
1114# Nintendo 3DS BCSTM audio format
1115# https://www.3dbrew.org/wiki/BCSTM
1116# Added by David Korth <gerbilsoft@gerbilsoft.com>
11170	string		CSTM	Nintendo 3DS BCSTM audio file
1118!:mime	audio/x-bcstm
1119!:ext	bcstm
1120# 3DS is little-endian, so default to LE.
1121>4	leshort		0xFEFF
1122>>0	use		nintendo-3ds-bcstm-fields
1123>4	beshort		0xFEFF
1124>>0	use		\^nintendo-3ds-bcstm-fields
1125
1126# Nintendo Wii U BFSTM audio format
1127# http://mk8.tockdom.com/wiki/BFSTM_(File_Format)
1128# NOTE: This format is very similar to BCSTM.
1129# Added by David Korth <gerbilsoft@gerbilsoft.com>
11300	string		FSTM	Nintendo Wii U BFSTM audio file
1131!:mime	audio/x-bfstm
1132!:ext	bfstm
1133# BFSTM is used on both Wii U (BE) and Switch (LE),
1134# so default to LE.
1135>4	leshort		0xFEFF
1136>>0	use		nintendo-3ds-bcstm-fields
1137>4	beshort		0xFEFF
1138>>0	use		\^nintendo-3ds-bcstm-fields
1139
1140# Nintendo 3DS BCSTM audio format (fields)
11410	name	nintendo-3ds-bcwav-fields
1142>(0x18.l)	string	INFO	\b:
1143# INFO block (minus 4 for INFO magic)
1144>>&0x4		byte	0	PCM, signed 8-bit,
1145>>&0x4		byte	1	PCM, signed 16-bit,
1146>>&0x4		byte	2	DSP ADPCM,
1147>>&0x4		byte	3	IMA ADPCM,
1148>>&0x5		byte	!0	looping,
1149>>&0x8		lelong	x	stereo
1150>>&0x8		lelong	!0	%u Hz
1151
1152# Nintendo 3DS BCWAV audio format
1153# https://www.3dbrew.org/wiki/BCWAV
1154# Added by David Korth <gerbilsoft@gerbilsoft.com>
11550	string		CWAV	Nintendo 3DS BCWAV audio file
1156!:mime	audio/x-bcwav
1157!:ext	bcwav
1158# 3DS is little-endian, so default to LE.
1159>4	leshort		0xFEFF
1160>>0	use		nintendo-3ds-bcwav-fields
1161>4	beshort		0xFEFF
1162>>0	use		\^nintendo-3ds-bcwav-fields
1163
1164# Philips DSDIFF audio format (Direct Stream Digital Interchange File Format)
1165# Used for DSD audio recordings and Super Audio CD (SACD) mastering annotations
1166# https://dsd-guide.com/sites/default/files/white-papers/DSDIFF_1.5_Spec.pdf
1167# From: Toni Ruottu <toni.ruottu@iki.fi>
11680		string		FRM8
116912		string		DSD\x20		DSDIFF audio bitstream data
1170!:mime		audio/x-dff
1171!:ext		dff
1172
1173# format version chunk
1174>&0		string		FVER
1175# version 1
1176>>&8		byte		1
1177
1178# v1 / sampling resolution ( 1 bit PDM only )
1179>>>&0		string		x		\b, 1 bit
1180
1181# v1 / sound property chunk
1182>>>&0		search/0xff	PROP
1183>>>>&8		string		SND
1184
1185# v1 / sound property chunk / channel configuration chunk
1186>>>>>&0		search/0xff	CHNL
1187>>>>>>&8	ubeshort	1							\b, mono
1188>>>>>>&8	ubeshort	2
1189>>>>>>>&0	string		SLFTSRGT						\b, stereo
1190>>>>>>>&0	default		x							\b, 2 channels
1191>>>>>>&8	ubeshort	3
1192>>>>>>>&0	string		SLFTSRGTLFE\x20						\b, 2.1 stereo
1193>>>>>>>&0	string		SLFTSRGTC\x20\x20\x20					\b, 3.0 stereo
1194>>>>>>>&0	default		x							\b, 3 channels
1195>>>>>>&8	ubeshort	4
1196>>>>>>>&0	string		MLFTMRGTLS\x20\x20RS\x20\x20				\b, 4.0 surround
1197>>>>>>>&0	string		SLFTSRGTC\x20\x20\x20LFE\x20				\b, 3.1 stereo
1198>>>>>>>&0	default		x							\b, 4 channels
1199>>>>>>&8	ubeshort	5
1200>>>>>>>&0	string		MLFTMRGTC\x20\x20\x20LS\x20\x20RS\x20\x20		\b, 5.0 surround
1201>>>>>>>&0	string		MLFTMRGTLFE\x20LS\x20\x20RS\x20\x20			\b, 4.1 surround
1202>>>>>>>&0	default		x							\b, 5 channels
1203>>>>>>&8	ubeshort	6
1204>>>>>>>&0	string		MLFTMRGTC\x20\x20\x20LFE\x20LS\x20\x20RS\x20\x20	\b, 5.1 surround
1205>>>>>>>&0	default		x							\b, 6 channels
1206>>>>>>&8	ubeshort	>6							\b, %u channels
1207
1208# v1 / sound property chunk / sample rate chunk
1209>>>>>&0		search/0xff	FS\x20\x20
1210>>>>>>&0	string		x		\b,
1211>>>>>>&8	ubelong%44100	0
1212>>>>>>>&-4	ubelong/44100	x		"DSD %u"
1213>>>>>>>&-4	ubelong		x		%u Hz
1214
1215# v1 / sound property chunk / compression type chunk
1216>>>>>&0		search/0xff	CMPR
1217>>>>>>&8	string		DSD\x20		\b, no compression
1218>>>>>>&8	string		DST\x20		\b, DST compression
1219>>>>>>&8	default		x		\b, unknown compression
1220
1221# v1 / quest for metadata
1222>>>&0		string		x
1223
1224# v1 / quest for metadata / edited master information chunk
1225>>>>&0		search		DIIN
1226>>>>>&0		ubequad		>0		\b, "edited master" metadata
1227
1228# v1 / quest for metadata / ID3 chunk ( defacto standard )
1229>>>>&0		search		ID3\x20
1230>>>>>&8		string		ID3		\b, ID3 version 2
1231>>>>>&0		byte		x		\b.%u
1232>>>>>&1		byte		x		\b.%u
1233
1234# v1 / quest for metadata / failure ( possibly due to -P bytes=... being too low )
1235>>>>&0		default		x		\b, ID3 missing (or unreachable)
1236
1237# version > 1 or 0
1238>>&0		default		x		\b, unknown version
1239
1240# Sony DSF audio format (Direct Stream Digital Stream File)
1241# Used for lossless digital storage of songs produced as DSD audio
1242# Portable analog of a track stored on a Super Audio CD (SACD)
1243# https://dsd-guide.com/sites/default/files/white-papers/DSFFileFormatSpec_E.pdf
1244# From: Toni Ruottu <toni.ruottu@iki.fi>
12450		string		DSD\x20		DSF audio bitstream data
1246!:mime		audio/x-dsf
1247!:ext		dsf
1248
1249# format chunk
1250>28		string		fmt\x20
1251# version 1
1252>>&8		ulelong		1
1253
1254# v1 / sampling resolution ( 1 bit PDM only )
1255# NOTE: the spec incorrectly uses "bits per sample" instead of "bits per byte"
1256>>>&0		string		x		\b, 1 bit
1257
1258# v1 / channel configuration
1259>>>>&4		ulelong		1		\b, mono
1260>>>>&4		ulelong		2		\b, stereo
1261>>>>&4		ulelong		3		\b, 3.0 stereo
1262>>>>&4		ulelong		4		\b, 4.0 surround
1263>>>>&4		ulelong		5		\b, 3.1 stereo
1264>>>>&4		ulelong		6		\b, 5.0 surround
1265>>>>&4		ulelong		7		\b, 5.1 surround
1266>>>>&0		default		x
1267>>>>>&4		ulelong		x		\b, %u channels
1268
1269# v1 / sample rate chunk
1270>>>>&0		string		x		\b,
1271>>>>&12		ulelong%44100	0
1272>>>>>&-4	ulelong/44100	x		"DSD %u"
1273>>>>&12		ulelong		x		%u Hz
1274
1275# v1 / compression
1276>>>>&0		string		x
1277>>>>>&0		ulelong		0		\b, no compression
1278>>>>>&0		default		x		\b, unknown compression
1279
1280# v1 / embedded ID3v2 metadata
1281>>>0		string		x 		\b, ID3
1282>>>>20		ulequad		!0
1283>>>>>(20.q)	string		ID3		version 2
1284>>>>>>&0	byte		x		\b.%u
1285>>>>>>&1	byte		x		\b.%u
1286# unable to verify ID3 ( possibly due to -P bytes=... being too low )
1287>>>>>&0		default		x		unreachable
1288>>>>&0		default		x		missing
1289
1290# version > 1 or 0
1291>>&0		default		x		\b, unknown version
1292