xref: /freebsd/contrib/file/magic/Magdir/audio (revision d38c30c092828f4882ce13b08d0bd3fd6dc7afb5)
1b6cee71dSXin LI
2b6cee71dSXin LI#------------------------------------------------------------------------------
3*d38c30c0SXin LI# $File: audio,v 1.118 2019/11/19 05:30:07 christos Exp $
4b6cee71dSXin LI# audio:  file(1) magic for sound formats (see also "iff")
5b6cee71dSXin LI#
6b6cee71dSXin LI# Jan Nicolai Langfeldt (janl@ifi.uio.no), Dan Quinlan (quinlan@yggdrasil.com),
7b6cee71dSXin LI# and others
8b6cee71dSXin LI#
9b6cee71dSXin LI
10b6cee71dSXin LI# Sun/NeXT audio data
11b6cee71dSXin LI0	string		.snd		Sun/NeXT audio data:
12b6cee71dSXin LI>12	belong		1		8-bit ISDN mu-law,
13b6cee71dSXin LI!:mime	audio/basic
14b6cee71dSXin LI>12	belong		2		8-bit linear PCM [REF-PCM],
15b6cee71dSXin LI!:mime	audio/basic
16b6cee71dSXin LI>12	belong		3		16-bit linear PCM,
17b6cee71dSXin LI!:mime	audio/basic
18b6cee71dSXin LI>12	belong		4		24-bit linear PCM,
19b6cee71dSXin LI!:mime	audio/basic
20b6cee71dSXin LI>12	belong		5		32-bit linear PCM,
21b6cee71dSXin LI!:mime	audio/basic
22b6cee71dSXin LI>12	belong		6		32-bit IEEE floating point,
23b6cee71dSXin LI!:mime	audio/basic
24b6cee71dSXin LI>12	belong		7		64-bit IEEE floating point,
25b6cee71dSXin LI!:mime	audio/basic
26b6cee71dSXin LI>12	belong		8		Fragmented sample data,
27b6cee71dSXin LI>12	belong		10		DSP program,
28b6cee71dSXin LI>12	belong		11		8-bit fixed point,
29b6cee71dSXin LI>12	belong		12		16-bit fixed point,
30b6cee71dSXin LI>12	belong		13		24-bit fixed point,
31b6cee71dSXin LI>12	belong		14		32-bit fixed point,
32b6cee71dSXin LI>12	belong		18		16-bit linear with emphasis,
33b6cee71dSXin LI>12	belong		19		16-bit linear compressed,
34b6cee71dSXin LI>12	belong		20		16-bit linear with emphasis and compression,
35b6cee71dSXin LI>12	belong		21		Music kit DSP commands,
36b6cee71dSXin LI>12	belong		23		8-bit ISDN mu-law compressed (CCITT G.721 ADPCM voice enc.),
37b6cee71dSXin LI!:mime  audio/x-adpcm
38b6cee71dSXin LI>12	belong		24		compressed (8-bit CCITT G.722 ADPCM)
39b6cee71dSXin LI>12	belong		25		compressed (3-bit CCITT G.723.3 ADPCM),
40b6cee71dSXin LI>12	belong		26		compressed (5-bit CCITT G.723.5 ADPCM),
41b6cee71dSXin LI>12	belong		27		8-bit A-law (CCITT G.711),
42b6cee71dSXin LI>20	belong		1		mono,
43b6cee71dSXin LI>20	belong		2		stereo,
44b6cee71dSXin LI>20	belong		4		quad,
45b6cee71dSXin LI>16	belong		>0		%d Hz
46b6cee71dSXin LI
47b6cee71dSXin LI# DEC systems (e.g. DECstation 5000) use a variant of the Sun/NeXT format
48b6cee71dSXin LI# that uses little-endian encoding and has a different magic number
49b6cee71dSXin LI0	lelong		0x0064732E	DEC audio data:
50b6cee71dSXin LI>12	lelong		1		8-bit ISDN mu-law,
51b6cee71dSXin LI!:mime	audio/x-dec-basic
52b6cee71dSXin LI>12	lelong		2		8-bit linear PCM [REF-PCM],
53b6cee71dSXin LI!:mime	audio/x-dec-basic
54b6cee71dSXin LI>12	lelong		3		16-bit linear PCM,
55b6cee71dSXin LI!:mime	audio/x-dec-basic
56b6cee71dSXin LI>12	lelong		4		24-bit linear PCM,
57b6cee71dSXin LI!:mime	audio/x-dec-basic
58b6cee71dSXin LI>12	lelong		5		32-bit linear PCM,
59b6cee71dSXin LI!:mime	audio/x-dec-basic
60b6cee71dSXin LI>12	lelong		6		32-bit IEEE floating point,
61b6cee71dSXin LI!:mime	audio/x-dec-basic
62b6cee71dSXin LI>12	lelong		7		64-bit IEEE floating point,
63b6cee71dSXin LI!:mime	audio/x-dec-basic
64b6cee71dSXin LI>12	belong		8		Fragmented sample data,
65b6cee71dSXin LI>12	belong		10		DSP program,
66b6cee71dSXin LI>12	belong		11		8-bit fixed point,
67b6cee71dSXin LI>12	belong		12		16-bit fixed point,
68b6cee71dSXin LI>12	belong		13		24-bit fixed point,
69b6cee71dSXin LI>12	belong		14		32-bit fixed point,
70b6cee71dSXin LI>12	belong		18		16-bit linear with emphasis,
71b6cee71dSXin LI>12	belong		19		16-bit linear compressed,
72b6cee71dSXin LI>12	belong		20		16-bit linear with emphasis and compression,
73b6cee71dSXin LI>12	belong		21		Music kit DSP commands,
74b6cee71dSXin LI>12	lelong		23		8-bit ISDN mu-law compressed (CCITT G.721 ADPCM voice enc.),
75b6cee71dSXin LI!:mime	audio/x-dec-basic
76b6cee71dSXin LI>12	belong		24		compressed (8-bit CCITT G.722 ADPCM)
77b6cee71dSXin LI>12	belong		25		compressed (3-bit CCITT G.723.3 ADPCM),
78b6cee71dSXin LI>12	belong		26		compressed (5-bit CCITT G.723.5 ADPCM),
79b6cee71dSXin LI>12	belong		27		8-bit A-law (CCITT G.711),
80b6cee71dSXin LI>20	lelong		1		mono,
81b6cee71dSXin LI>20	lelong		2		stereo,
82b6cee71dSXin LI>20	lelong		4		quad,
83b6cee71dSXin LI>16	lelong		>0		%d Hz
84b6cee71dSXin LI
85b6cee71dSXin LI# Creative Labs AUDIO stuff
86b6cee71dSXin LI0	string	MThd			Standard MIDI data
87b6cee71dSXin LI!:mime	audio/midi
88b6cee71dSXin LI>8 	beshort	x			(format %d)
89b6cee71dSXin LI>10	beshort	x			using %d track
90b6cee71dSXin LI>10	beshort		>1		\bs
91b6cee71dSXin LI>12	beshort&0x7fff	x		at 1/%d
92b6cee71dSXin LI>12	beshort&0x8000	>0		SMPTE
93b6cee71dSXin LI
94b6cee71dSXin LI0	string	CTMF			Creative Music (CMF) data
95b6cee71dSXin LI!:mime	audio/x-unknown
96b6cee71dSXin LI0	string	SBI			SoundBlaster instrument data
97b6cee71dSXin LI!:mime	audio/x-unknown
98b6cee71dSXin LI0	string	Creative\ Voice\ File	Creative Labs voice data
99b6cee71dSXin LI!:mime	audio/x-unknown
100b6cee71dSXin LI# is this next line right?  it came this way...
101b6cee71dSXin LI>19	byte	0x1A
102b6cee71dSXin LI>23	byte	>0			- version %d
103b6cee71dSXin LI>22	byte	>0			\b.%d
104b6cee71dSXin LI
105b6cee71dSXin LI# first entry is also the string "NTRK"
106b6cee71dSXin LI0	belong		0x4e54524b	MultiTrack sound data
107b6cee71dSXin LI>4	belong		x		- version %d
108b6cee71dSXin LI
109b6cee71dSXin LI# Extended MOD format (*.emd) (Greg Roelofs, newt@uchicago.edu); NOT TESTED
110b6cee71dSXin LI# [based on posting 940824 by "Dirk/Elastik", husberg@lehtori.cc.tut.fi]
111b6cee71dSXin LI0	string		EMOD		Extended MOD sound data,
112b6cee71dSXin LI>4	byte&0xf0	x		version %d
113b6cee71dSXin LI>4	byte&0x0f	x		\b.%d,
114b6cee71dSXin LI>45	byte		x		%d instruments
115b6cee71dSXin LI>83	byte		0		(module)
116b6cee71dSXin LI>83	byte		1		(song)
117b6cee71dSXin LI
118b6cee71dSXin LI# Real Audio (Magic .ra\0375)
119b6cee71dSXin LI0	belong		0x2e7261fd	RealAudio sound file
120b6cee71dSXin LI!:mime	audio/x-pn-realaudio
121b6cee71dSXin LI0	string		.RMF\0\0\0	RealMedia file
122b6cee71dSXin LI!:mime	application/vnd.rn-realmedia
123b6cee71dSXin LI#video/x-pn-realvideo
124b6cee71dSXin LI#video/vnd.rn-realvideo
125b6cee71dSXin LI#application/vnd.rn-realmedia
126b6cee71dSXin LI#	sigh, there are many mimes for that but the above are the most common.
127b6cee71dSXin LI
128b6cee71dSXin LI# MTM/669/FAR/S3M/ULT/XM format checking [Aaron Eppert, aeppert@dialin.ind.net]
129b6cee71dSXin LI# Oct 31, 1995
130b6cee71dSXin LI# fixed by <doj@cubic.org> 2003-06-24
131b6cee71dSXin LI# Too short...
132b6cee71dSXin LI#0	string		MTM		MultiTracker Module sound file
133b6cee71dSXin LI#0	string		if		Composer 669 Module sound data
134b6cee71dSXin LI#0	string		JN		Composer 669 Module sound data (extended format)
135b6cee71dSXin LI0	string		MAS_U		ULT(imate) Module sound data
136b6cee71dSXin LI
137b6cee71dSXin LI#0	string		FAR		Module sound data
138b6cee71dSXin LI#>4	string		>\15		Title: "%s"
139b6cee71dSXin LI
140b6cee71dSXin LI0x2c	string		SCRM		ScreamTracker III Module sound data
141b6cee71dSXin LI>0	string		>\0		Title: "%s"
142*d38c30c0SXin LI!:mime	audio/x-s3m
143*d38c30c0SXin LI
144*d38c30c0SXin LI# .stm before it got above .s3m extension
145*d38c30c0SXin LI0x16	string		\!Scream\!	ScreamTracker Module sound data
146*d38c30c0SXin LI>0	string		>\0		Title: "%s"
147b6cee71dSXin LI
148b6cee71dSXin LI# Gravis UltraSound patches
149b6cee71dSXin LI# From <ache@nagual.ru>
150b6cee71dSXin LI
151b6cee71dSXin LI0	string		GF1PATCH110\0ID#000002\0	GUS patch
152b6cee71dSXin LI0	string		GF1PATCH100\0ID#000002\0	Old GUS	patch
153b6cee71dSXin LI
154b6cee71dSXin LI# mime types according to http://www.geocities.com/nevilo/mod.htm:
155b6cee71dSXin LI#	audio/it	.it
156b6cee71dSXin LI#	audio/x-zipped-it	.itz
157b6cee71dSXin LI#	audio/xm	fasttracker modules
158b6cee71dSXin LI#	audio/x-s3m	screamtracker modules
159b6cee71dSXin LI#	audio/s3m	screamtracker modules
160b6cee71dSXin LI#	audio/x-zipped-mod	mdz
161b6cee71dSXin LI#	audio/mod	mod
162b6cee71dSXin LI#	audio/x-mod	All modules (mod, s3m, 669, mtm, med, xm, it, mdz, stm, itz, xmz, s3z)
163b6cee71dSXin LI
164b6cee71dSXin LI#
165b6cee71dSXin LI# Taken from loader code from mikmod version 2.14
166b6cee71dSXin LI# by Steve McIntyre (stevem@chiark.greenend.org.uk)
167b6cee71dSXin LI# <doj@cubic.org> added title printing on 2003-06-24
168b6cee71dSXin LI0	string	MAS_UTrack_V00
169b6cee71dSXin LI>14	string	>/0		ultratracker V1.%.1s module sound data
170b6cee71dSXin LI!:mime	audio/x-mod
171b6cee71dSXin LI#audio/x-tracker-module
172b6cee71dSXin LI
173b6cee71dSXin LI0	string	UN05		MikMod UNI format module sound data
174b6cee71dSXin LI
175b6cee71dSXin LI0	string	Extended\ Module: Fasttracker II module sound data
176b6cee71dSXin LI!:mime	audio/x-mod
177b6cee71dSXin LI#audio/x-tracker-module
178b6cee71dSXin LI>17	string	>\0		Title: "%s"
179b6cee71dSXin LI
180b6cee71dSXin LI21	string/c	=!SCREAM!	Screamtracker 2 module sound data
181b6cee71dSXin LI!:mime	audio/x-mod
182b6cee71dSXin LI#audio/x-screamtracker-module
183b6cee71dSXin LI21	string	BMOD2STM	Screamtracker 2 module sound data
184b6cee71dSXin LI!:mime	audio/x-mod
185b6cee71dSXin LI#audio/x-screamtracker-module
186b6cee71dSXin LI1080	string	M.K.		4-channel Protracker module sound data
187b6cee71dSXin LI!:mime	audio/x-mod
188b6cee71dSXin LI#audio/x-protracker-module
189b6cee71dSXin LI>0	string	>\0		Title: "%s"
190b6cee71dSXin LI1080	string	M!K!		4-channel Protracker module sound data
191b6cee71dSXin LI!:mime	audio/x-mod
192b6cee71dSXin LI#audio/x-protracker-module
193b6cee71dSXin LI>0	string	>\0		Title: "%s"
194b6cee71dSXin LI1080	string	FLT4		4-channel Startracker module sound data
195b6cee71dSXin LI!:mime	audio/x-mod
196b6cee71dSXin LI#audio/x-startracker-module
197b6cee71dSXin LI>0	string	>\0		Title: "%s"
198b6cee71dSXin LI1080	string	FLT8		8-channel Startracker module sound data
199b6cee71dSXin LI!:mime	audio/x-mod
200b6cee71dSXin LI#audio/x-startracker-module
201b6cee71dSXin LI>0	string	>\0		Title: "%s"
202b6cee71dSXin LI1080	string	4CHN		4-channel Fasttracker module sound data
203b6cee71dSXin LI!:mime	audio/x-mod
204b6cee71dSXin LI#audio/x-fasttracker-module
205b6cee71dSXin LI>0	string	>\0		Title: "%s"
206b6cee71dSXin LI1080	string	6CHN		6-channel Fasttracker module sound data
207b6cee71dSXin LI!:mime	audio/x-mod
208b6cee71dSXin LI#audio/x-fasttracker-module
209b6cee71dSXin LI>0	string	>\0		Title: "%s"
210b6cee71dSXin LI1080	string	8CHN		8-channel Fasttracker module sound data
211b6cee71dSXin LI!:mime	audio/x-mod
212b6cee71dSXin LI#audio/x-fasttracker-module
213b6cee71dSXin LI>0	string	>\0		Title: "%s"
214b6cee71dSXin LI1080	string	CD81		8-channel Octalyser module sound data
215b6cee71dSXin LI!:mime	audio/x-mod
216b6cee71dSXin LI#audio/x-octalysertracker-module
217b6cee71dSXin LI>0	string	>\0		Title: "%s"
218b6cee71dSXin LI1080	string	OKTA		8-channel Octalyzer module sound data
219b6cee71dSXin LI!:mime	audio/x-mod
220b6cee71dSXin LI#audio/x-octalysertracker-module
221b6cee71dSXin LI>0	string	>\0		Title: "%s"
222b6cee71dSXin LI# Not good enough.
223b6cee71dSXin LI#1082	string	CH
224b6cee71dSXin LI#>1080	string	>/0		%.2s-channel Fasttracker "oktalyzer" module sound data
225b6cee71dSXin LI1080	string	16CN		16-channel Taketracker module sound data
226b6cee71dSXin LI!:mime	audio/x-mod
227b6cee71dSXin LI#audio/x-taketracker-module
228b6cee71dSXin LI>0	string	>\0		Title: "%s"
229b6cee71dSXin LI1080	string	32CN		32-channel Taketracker module sound data
230b6cee71dSXin LI!:mime	audio/x-mod
231b6cee71dSXin LI#audio/x-taketracker-module
232b6cee71dSXin LI>0	string	>\0		Title: "%s"
233b6cee71dSXin LI
234b6cee71dSXin LI# TOC sound files -Trevor Johnson <trevor@jpj.net>
235b6cee71dSXin LI#
236b6cee71dSXin LI0       string          TOC             TOC sound file
237b6cee71dSXin LI
238b6cee71dSXin LI# sidfiles <pooka@iki.fi>
239b6cee71dSXin LI# added name,author,(c) and new RSID type by <doj@cubic.org> 2003-06-24
240b6cee71dSXin LI0	string		SIDPLAY\ INFOFILE	Sidplay info file
241b6cee71dSXin LI
242b6cee71dSXin LI0	string		PSID			PlaySID v2.2+ (AMIGA) sidtune
243b6cee71dSXin LI>4	beshort		>0			w/ header v%d,
244b6cee71dSXin LI>14	beshort		=1			single song,
245b6cee71dSXin LI>14	beshort		>1			%d songs,
246b6cee71dSXin LI>16	beshort		>0			default song: %d
247b6cee71dSXin LI>0x16	string		>\0			name: "%s"
248b6cee71dSXin LI>0x36	string		>\0			author: "%s"
249b6cee71dSXin LI>0x56	string		>\0			copyright: "%s"
250b6cee71dSXin LI
251b6cee71dSXin LI0	string		RSID			RSID sidtune PlaySID compatible
252b6cee71dSXin LI>4	beshort		>0			w/ header v%d,
253b6cee71dSXin LI>14	beshort		=1			single song,
254b6cee71dSXin LI>14	beshort		>1			%d songs,
255b6cee71dSXin LI>16	beshort		>0			default song: %d
256b6cee71dSXin LI>0x16	string		>\0			name: "%s"
257b6cee71dSXin LI>0x36	string		>\0			author: "%s"
258b6cee71dSXin LI>0x56	string		>\0			copyright: "%s"
259b6cee71dSXin LI
260b6cee71dSXin LI# IRCAM sound files - Michael Pruett <michael@68k.org>
261b6cee71dSXin LI# http://www-mmsp.ece.mcgill.ca/documents/AudioFormats/IRCAM/IRCAM.html
262b6cee71dSXin LI0	belong		0x64a30100		IRCAM file (VAX little-endian)
263b6cee71dSXin LI0	belong		0x0001a364		IRCAM file (VAX big-endian)
264b6cee71dSXin LI0	belong		0x64a30200		IRCAM file (Sun big-endian)
265b6cee71dSXin LI0	belong		0x0002a364		IRCAM file (Sun little-endian)
266b6cee71dSXin LI0	belong		0x64a30300		IRCAM file (MIPS little-endian)
267b6cee71dSXin LI0	belong		0x0003a364		IRCAM file (MIPS big-endian)
268b6cee71dSXin LI0	belong		0x64a30400		IRCAM file (NeXT big-endian)
269b6cee71dSXin LI0	belong		0x64a30400		IRCAM file (NeXT big-endian)
270b6cee71dSXin LI0	belong		0x0004a364		IRCAM file (NeXT little-endian)
271b6cee71dSXin LI
272b6cee71dSXin LI# NIST SPHERE <mpruett@sgi.com>
273b6cee71dSXin LI0	string		NIST_1A\n\ \ \ 1024\n	NIST SPHERE file
274b6cee71dSXin LI
275b6cee71dSXin LI# Sample Vision <mpruett@sgi.com>
276b6cee71dSXin LI0	string		SOUND\ SAMPLE\ DATA\ 	Sample Vision file
277b6cee71dSXin LI
278b6cee71dSXin LI# Audio Visual Research <tonigonenstein@users.sourceforge.net>
279b6cee71dSXin LI0	string		2BIT			Audio Visual Research file,
280b6cee71dSXin LI>12	beshort		=0			mono,
281b6cee71dSXin LI>12	beshort		=-1			stereo,
282b6cee71dSXin LI>14	beshort		x			%d bits
283b6cee71dSXin LI>16	beshort		=0			unsigned,
284b6cee71dSXin LI>16	beshort		=-1			signed,
285b6cee71dSXin LI>22	belong&0x00ffffff	x		%d Hz,
286b6cee71dSXin LI>18	beshort		=0			no loop,
287b6cee71dSXin LI>18	beshort		=-1			loop,
288b6cee71dSXin LI>21	ubyte		<128			note %d,
289b6cee71dSXin LI>22	byte		=0			replay 5.485 KHz
290b6cee71dSXin LI>22	byte		=1			replay 8.084 KHz
291b6cee71dSXin LI>22	byte		=2			replay 10.971 KHz
292b6cee71dSXin LI>22	byte		=3			replay 16.168 KHz
293b6cee71dSXin LI>22	byte		=4			replay 21.942 KHz
294b6cee71dSXin LI>22	byte		=5			replay 32.336 KHz
295b6cee71dSXin LI>22	byte		=6			replay 43.885 KHz
296b6cee71dSXin LI>22	byte		=7			replay 47.261 KHz
297b6cee71dSXin LI
298b6cee71dSXin LI# SGI SoundTrack <mpruett@sgi.com>
299b6cee71dSXin LI0	string		_SGI_SoundTrack		SGI SoundTrack project file
300b6cee71dSXin LI# ID3 version 2 tags <waschk@informatik.uni-rostock.de>
301b6cee71dSXin LI0	string		ID3	Audio file with ID3 version 2
302b6cee71dSXin LI>3	byte		x	\b.%d
303b6cee71dSXin LI>4	byte		x	\b.%d
304b6cee71dSXin LI>>5	byte		&0x80	\b, unsynchronized frames
305b6cee71dSXin LI>>5	byte		&0x40	\b, extended header
306b6cee71dSXin LI>>5	byte		&0x20	\b, experimental
307b6cee71dSXin LI>>5	byte		&0x10	\b, footer present
3085f0216bdSXin LI>(6.I+10)	indirect	x	\b, contains:
309b6cee71dSXin LI
310b6cee71dSXin LI# NSF (NES sound file) magic
311b6cee71dSXin LI0	string		NESM\x1a	NES Sound File
312b6cee71dSXin LI>14	string		>\0		("%s" by
313b6cee71dSXin LI>46	string		>\0		%s, copyright
314b6cee71dSXin LI>78	string		>\0		%s),
315b6cee71dSXin LI>5	byte		x		version %d,
316b6cee71dSXin LI>6	byte		x		%d tracks,
317b6cee71dSXin LI>122	byte&0x2	=1		dual PAL/NTSC
318b6cee71dSXin LI>122	byte&0x1	=1		PAL
319b6cee71dSXin LI>122	byte&0x1	=0		NTSC
320b6cee71dSXin LI
3215f0216bdSXin LI# NSFE (Extended NES sound file) magic
3225f0216bdSXin LI# http://slickproductions.org/docs/NSF/nsfespec.txt
3235f0216bdSXin LI# From: David Pflug <david@pflug.email>
3245f0216bdSXin LI0	string		NSFE		Extended NES Sound File
3255f0216bdSXin LI>48	search/0x1000	auth
3265f0216bdSXin LI>>&0	string		>\0		("%s"
3275f0216bdSXin LI>>>&1	string		>\0		by %s
3285f0216bdSXin LI>>>>&1	string		>\0		\b, copyright %s
3295f0216bdSXin LI>>>>>&1	string		>\0		\b, ripped by %s
3305f0216bdSXin LI>20	byte		x		\b), %d tracks,
3315f0216bdSXin LI>18	byte&0x2	=1		dual PAL/NTSC
3325f0216bdSXin LI>18     byte&0x2	=0
3335f0216bdSXin LI>>18	byte&0x1	=1		PAL
3345f0216bdSXin LI>>18	byte&0x1	=0		NTSC
3355f0216bdSXin LI
336b6cee71dSXin LI# Type: SNES SPC700 sound files
337b6cee71dSXin LI# From: Josh Triplett <josh@freedesktop.org>
338b6cee71dSXin LI0	string	SNES-SPC700\ Sound\ File\ Data\ v	SNES SPC700 sound file
339b6cee71dSXin LI>&0	string	0.30					\b, version %s
340b6cee71dSXin LI>>0x23	byte	0x1B					\b, without ID666 tag
341b6cee71dSXin LI>>0x23	byte	0x1A					\b, with ID666 tag
342b6cee71dSXin LI>>>0x2E	string	>\0					\b, song "%.32s"
343b6cee71dSXin LI>>>0x4E	string	>\0					\b, game "%.32s"
344b6cee71dSXin LI
345b6cee71dSXin LI# Impulse tracker module (audio/x-it)
346b6cee71dSXin LI0	string		IMPM		Impulse Tracker module sound data -
347b6cee71dSXin LI!:mime	audio/x-mod
348b6cee71dSXin LI>4	string		>\0		"%s"
349b6cee71dSXin LI>40	leshort		!0		compatible w/ITv%x
350b6cee71dSXin LI>42	leshort		!0		created w/ITv%x
351b6cee71dSXin LI
352b6cee71dSXin LI# Imago Orpheus module (audio/x-imf)
353b6cee71dSXin LI60	string		IM10		Imago Orpheus module sound data -
354b6cee71dSXin LI>0	string		>\0		"%s"
355b6cee71dSXin LI
356b6cee71dSXin LI# From <collver1@attbi.com>
357b6cee71dSXin LI# These are the /etc/magic entries to decode modules, instruments, and
358b6cee71dSXin LI# samples in Impulse Tracker's native format.
359b6cee71dSXin LI
360b6cee71dSXin LI0	string		IMPS		Impulse Tracker Sample
361b6cee71dSXin LI>18	byte		&2		16 bit
362b6cee71dSXin LI>18	byte		^2		8 bit
363b6cee71dSXin LI>18	byte		&4		stereo
364b6cee71dSXin LI>18	byte		^4		mono
365b6cee71dSXin LI0	string		IMPI		Impulse Tracker Instrument
366b6cee71dSXin LI>28	leshort		!0		ITv%x
367b6cee71dSXin LI>30	byte		!0		%d samples
368b6cee71dSXin LI
369b6cee71dSXin LI# Yamaha TX Wave:  file(1) magic for Yamaha TX Wave audio files
370b6cee71dSXin LI# From <collver1@attbi.com>
371b6cee71dSXin LI0	string		LM8953		Yamaha TX Wave
372b6cee71dSXin LI>22	byte		0x49		looped
373b6cee71dSXin LI>22	byte		0xC9		non-looped
374b6cee71dSXin LI>23	byte		1		33kHz
375b6cee71dSXin LI>23	byte		2		50kHz
376b6cee71dSXin LI>23	byte		3		16kHz
377b6cee71dSXin LI
378b6cee71dSXin LI# scream tracker:  file(1) magic for Scream Tracker sample files
379b6cee71dSXin LI#
380b6cee71dSXin LI# From <collver1@attbi.com>
381b6cee71dSXin LI76	string		SCRS		Scream Tracker Sample
382b6cee71dSXin LI>0	byte		1		sample
383b6cee71dSXin LI>0	byte		2		adlib melody
384b6cee71dSXin LI>0	byte		>2		adlib drum
385b6cee71dSXin LI>31	byte		&2		stereo
386b6cee71dSXin LI>31	byte		^2		mono
387b6cee71dSXin LI>31	byte		&4		16bit little endian
388b6cee71dSXin LI>31	byte		^4		8bit
389b6cee71dSXin LI>30	byte		0		unpacked
390b6cee71dSXin LI>30	byte		1		packed
391b6cee71dSXin LI
392b6cee71dSXin LI# audio
393b6cee71dSXin LI# From: Cory Dikkers <cdikkers@swbell.net>
394b6cee71dSXin LI0	string		MMD0		MED music file, version 0
395b6cee71dSXin LI0	string		MMD1		OctaMED Pro music file, version 1
396b6cee71dSXin LI0	string		MMD3		OctaMED Soundstudio music file, version 3
397b6cee71dSXin LI0	string		OctaMEDCmpr	OctaMED Soundstudio compressed file
398b6cee71dSXin LI0	string		MED		MED_Song
399b6cee71dSXin LI0	string		SymM		Symphonie SymMOD music file
400b6cee71dSXin LI#
40148c779cdSXin LI# Track Length (TRL), Tracks (TRK), Samples (SMP), Subsongs (SS)
40248c779cdSXin LI# http://lclevy.free.fr/exotica/ahx/ahxformat.txt
403b6cee71dSXin LI0	string		THX		AHX version
404b6cee71dSXin LI>3	byte		=0		1 module data
405b6cee71dSXin LI>3	byte		=1		2 module data
40648c779cdSXin LI>10	byte		x		TRL: %u
40748c779cdSXin LI>11	byte		x		TRK: %u
40848c779cdSXin LI>12	byte		x		SMP: %u
40948c779cdSXin LI>13	byte		x		SS: %u
410b6cee71dSXin LI#
411b6cee71dSXin LI0	string		OKTASONG	Oktalyzer module data
412b6cee71dSXin LI#
413b6cee71dSXin LI0	string		DIGI\ Booster\ module\0	%s
414b6cee71dSXin LI>20	byte		>0		%c
415b6cee71dSXin LI>>21	byte		>0		\b%c
416b6cee71dSXin LI>>>22	byte		>0		\b%c
417b6cee71dSXin LI>>>>23	byte		>0		\b%c
418b6cee71dSXin LI>610	string		>\0		\b, "%s"
419b6cee71dSXin LI#
420b6cee71dSXin LI0	string		DBM0	   	DIGI Booster Pro Module
421b6cee71dSXin LI>4	byte		>0		V%X.
422b6cee71dSXin LI>>5	byte		x		\b%02X
423b6cee71dSXin LI>16	string		>\0		\b, "%s"
424b6cee71dSXin LI#
425b6cee71dSXin LI0	string		FTMN		FaceTheMusic module
426b6cee71dSXin LI>16	string		>\0d		\b, "%s"
427b6cee71dSXin LI
428b6cee71dSXin LI# From: <doj@cubic.org> 2003-06-24
429b6cee71dSXin LI0	string		AMShdr\32	Velvet Studio AMS Module v2.2
430b6cee71dSXin LI0	string		Extreme		Extreme Tracker AMS Module v1.3
431b6cee71dSXin LI0	string		DDMF		Xtracker DMF Module
432b6cee71dSXin LI>4	byte		x		v%i
433b6cee71dSXin LI>0xD	string		>\0		Title: "%s"
434b6cee71dSXin LI>0x2B	string		>\0		Composer: "%s"
435b6cee71dSXin LI0	string		DSM\32		Dynamic Studio Module DSM
436b6cee71dSXin LI0	string		SONG		DigiTrekker DTM Module
437b6cee71dSXin LI0	string		DMDL		DigiTrakker MDL Module
438b6cee71dSXin LI0	string		PSM\32		Protracker Studio PSM Module
439b6cee71dSXin LI44	string		PTMF		Poly Tracker PTM Module
440b6cee71dSXin LI>0	string		>\32		Title: "%s"
441b6cee71dSXin LI0	string		MT20		MadTracker 2.0 Module MT2
442b6cee71dSXin LI0	string		RAD\40by\40REALiTY!! RAD Adlib Tracker Module RAD
443b6cee71dSXin LI0	string		RTMM		RTM Module
444b6cee71dSXin LI0x426	string		MaDoKaN96	XMS Adlib Module
445b6cee71dSXin LI>0	string		>\0		Composer: "%s"
446b6cee71dSXin LI0	string		AMF		AMF Module
447b6cee71dSXin LI>4	string		>\0		Title: "%s"
448b6cee71dSXin LI0	string		MODINFO1	Open Cubic Player Module Inforation MDZ
449b6cee71dSXin LI0	string		Extended\40Instrument: Fast Tracker II Instrument
450b6cee71dSXin LI
451b6cee71dSXin LI# From: Takeshi Hamasaki <hma@syd.odn.ne.jp>
452b6cee71dSXin LI# NOA Nancy Codec file
453b6cee71dSXin LI0	string		\210NOA\015\012\032	NOA Nancy Codec Movie file
454b6cee71dSXin LI# Yamaha SMAF format
455b6cee71dSXin LI0	string		MMMD		Yamaha SMAF file
456b6cee71dSXin LI# Sharp Jisaku Melody format for PDC
457b6cee71dSXin LI0	string		\001Sharp\040JisakuMelody	SHARP Cell-Phone ringing Melody
458b6cee71dSXin LI>20	string		Ver01.00	Ver. 1.00
459b6cee71dSXin LI>>32	byte		x		, %d tracks
460b6cee71dSXin LI
461b6cee71dSXin LI# Free lossless audio codec <http://flac.sourceforge.net>
462b6cee71dSXin LI# From: Przemyslaw Augustyniak <silvathraec@rpg.pl>
463b6cee71dSXin LI0	string			fLaC		FLAC audio bitstream data
46458a0f0d0SEitan Adler!:mime	audio/flac
465b6cee71dSXin LI>4	byte&0x7f		>0		\b, unknown version
466b6cee71dSXin LI>4	byte&0x7f		0		\b
467b6cee71dSXin LI# some common bits/sample values
468b6cee71dSXin LI>>20	beshort&0x1f0		0x030		\b, 4 bit
469b6cee71dSXin LI>>20	beshort&0x1f0		0x050		\b, 6 bit
470b6cee71dSXin LI>>20	beshort&0x1f0		0x070		\b, 8 bit
471b6cee71dSXin LI>>20	beshort&0x1f0		0x0b0		\b, 12 bit
472b6cee71dSXin LI>>20	beshort&0x1f0		0x0f0		\b, 16 bit
473b6cee71dSXin LI>>20	beshort&0x1f0		0x170		\b, 24 bit
474b6cee71dSXin LI>>20	byte&0xe		0x0		\b, mono
475b6cee71dSXin LI>>20	byte&0xe		0x2		\b, stereo
476b6cee71dSXin LI>>20	byte&0xe		0x4		\b, 3 channels
477b6cee71dSXin LI>>20	byte&0xe		0x6		\b, 4 channels
478b6cee71dSXin LI>>20	byte&0xe		0x8		\b, 5 channels
479b6cee71dSXin LI>>20	byte&0xe		0xa		\b, 6 channels
480b6cee71dSXin LI>>20	byte&0xe		0xc		\b, 7 channels
481b6cee71dSXin LI>>20	byte&0xe		0xe		\b, 8 channels
48258a0f0d0SEitan Adler# sample rates derived from known oscillator frequencies;
48358a0f0d0SEitan Adler# 24.576 MHz (video/fs=48kHz), 22.5792 (audio/fs=44.1kHz) and
48458a0f0d0SEitan Adler# 16.384 (other/fs=32kHz).
48558a0f0d0SEitan Adler>>17	belong&0xfffff0       	0x02b110	\b, 11.025 kHz
48658a0f0d0SEitan Adler>>17	belong&0xfffff0       	0x03e800	\b, 16 kHz
487b6cee71dSXin LI>>17	belong&0xfffff0       	0x056220	\b, 22.05 kHz
488b6cee71dSXin LI>>17	belong&0xfffff0       	0x05dc00	\b, 24 kHz
48958a0f0d0SEitan Adler>>17	belong&0xfffff0       	0x07d000	\b, 32 kHz
49058a0f0d0SEitan Adler>>17	belong&0xfffff0       	0x0ac440	\b, 44.1 kHz
49158a0f0d0SEitan Adler>>17	belong&0xfffff0       	0x0bb800	\b, 48 kHz
492b6cee71dSXin LI>>17	belong&0xfffff0       	0x0fa000	\b, 64 kHz
49358a0f0d0SEitan Adler>>17	belong&0xfffff0       	0x158880	\b, 88.2 kHz
49458a0f0d0SEitan Adler>>17	belong&0xfffff0       	0x177000	\b, 96 kHz
49558a0f0d0SEitan Adler>>17	belong&0xfffff0       	0x1f4000	\b, 128 kHz
49658a0f0d0SEitan Adler>>17	belong&0xfffff0       	0x2b1100	\b, 176.4 kHz
49758a0f0d0SEitan Adler>>17	belong&0xfffff0       	0x2ee000	\b, 192 kHz
49858a0f0d0SEitan Adler>>17	belong&0xfffff0       	0x3e8000	\b, 256 kHz
49958a0f0d0SEitan Adler>>17	belong&0xfffff0       	0x562200	\b, 352.8 kHz
50058a0f0d0SEitan Adler>>17	belong&0xfffff0       	0x5dc000	\b, 384 kHz
501b6cee71dSXin LI>>21	byte&0xf		>0		\b, >4G samples
502b6cee71dSXin LI>>21	byte&0xf		0		\b
503b6cee71dSXin LI>>>22	belong			>0		\b, %u samples
504b6cee71dSXin LI>>>22	belong			0		\b, length unknown
505b6cee71dSXin LI
506b6cee71dSXin LI# (ISDN) VBOX voice message file (Wolfram Kleff)
507b6cee71dSXin LI0       string          VBOX            VBOX voice message data
508b6cee71dSXin LI
509b6cee71dSXin LI# ReBorn Song Files (.rbs)
510b6cee71dSXin LI# David J. Singer <doc@deadvirgins.org.uk>
511b6cee71dSXin LI8       string          RB40             RBS Song file
512b6cee71dSXin LI>29     string          ReBorn           created by ReBorn
513b6cee71dSXin LI>37     string          Propellerhead    created by ReBirth
514b6cee71dSXin LI
515b6cee71dSXin LI# Synthesizer Generator and Kimwitu share their file format
516b6cee71dSXin LI0	string		A#S#C#S#S#L#V#3	    Synthesizer Generator or Kimwitu data
517b6cee71dSXin LI# Kimwitu++ uses a slightly different magic
518b6cee71dSXin LI0	string		A#S#C#S#S#L#HUB	    Kimwitu++ data
519b6cee71dSXin LI
520b6cee71dSXin LI# From "Simon Hosie
521b6cee71dSXin LI0       string  TFMX-SONG       TFMX module sound data
522b6cee71dSXin LI
523b6cee71dSXin LI# Monkey's Audio compressed audio format (.ape)
524b6cee71dSXin LI# From danny.milo@gmx.net (Danny Milosavljevic)
525b6cee71dSXin LI# New version from Abel Cheung <abel (@) oaka.org>
526b6cee71dSXin LI0		string		MAC\040		Monkey's Audio compressed format
527b6cee71dSXin LI!:mime audio/x-ape
528b6cee71dSXin LI>4		uleshort	>0x0F8B		version %d
529b6cee71dSXin LI>>(0x08.l)	uleshort	=1000		with fast compression
530b6cee71dSXin LI>>(0x08.l)	uleshort	=2000		with normal compression
531b6cee71dSXin LI>>(0x08.l)	uleshort	=3000		with high compression
532b6cee71dSXin LI>>(0x08.l)	uleshort	=4000		with extra high compression
533b6cee71dSXin LI>>(0x08.l)	uleshort	=5000		with insane compression
534b6cee71dSXin LI>>(0x08.l+18)	uleshort	=1		\b, mono
535b6cee71dSXin LI>>(0x08.l+18)	uleshort	=2		\b, stereo
536b6cee71dSXin LI>>(0x08.l+20)	ulelong		x		\b, sample rate %d
537b6cee71dSXin LI>4		uleshort	<0x0F8C		version %d
538b6cee71dSXin LI>>6		uleshort	=1000		with fast compression
539b6cee71dSXin LI>>6		uleshort	=2000		with normal compression
540b6cee71dSXin LI>>6		uleshort	=3000		with high compression
541b6cee71dSXin LI>>6		uleshort	=4000		with extra high compression
542b6cee71dSXin LI>>6		uleshort	=5000		with insane compression
543b6cee71dSXin LI>>10		uleshort	=1		\b, mono
544b6cee71dSXin LI>>10		uleshort	=2		\b, stereo
545b6cee71dSXin LI>>12		ulelong		x		\b, sample rate %d
546b6cee71dSXin LI
547b6cee71dSXin LI# adlib sound files
54858a0f0d0SEitan Adler# From: Alex Myczko <alex@aiei.ch>
54948c779cdSXin LI
55048c779cdSXin LI# https://github.com/rerrahkr/BambooTracker
55148c779cdSXin LI0	string		BambooTrackerMod	BambooTracker module
55248c779cdSXin LI>22	byte	x	\b, version %u
55348c779cdSXin LI>21	byte	x	\b.%u
55448c779cdSXin LI>20	byte	x	\b.%u
55548c779cdSXin LI
55648c779cdSXin LI0	string		BambooTrackerIst	BambooTracker instrument
55748c779cdSXin LI>22	byte	x	\b, version %u
55848c779cdSXin LI>21	byte	x	\b.%u
55948c779cdSXin LI>20	byte	x	\b.%u
56048c779cdSXin LI
561*d38c30c0SXin LI0	string		CC2x		CheeseCutter 2 song
562*d38c30c0SXin LI
563b6cee71dSXin LI0    	string		RAWADATA	RdosPlay RAW
564b6cee71dSXin LI
565b6cee71dSXin LI1068	string		RoR		AMUSIC Adlib Tracker
566b6cee71dSXin LI
567b6cee71dSXin LI0	string		JCH		EdLib
568b6cee71dSXin LI
569b6cee71dSXin LI0	string		mpu401tr	MPU-401 Trakker
570b6cee71dSXin LI
571b6cee71dSXin LI0	string		SAdT		Surprise! Adlib Tracker
572b6cee71dSXin LI>4	byte		x		Version %d
573b6cee71dSXin LI
574b6cee71dSXin LI0	string		XAD!		eXotic ADlib
575b6cee71dSXin LI
576b6cee71dSXin LI0	string		ofTAZ!		eXtra Simple Music
577b6cee71dSXin LI
57848c779cdSXin LI0	string		FMK!		FM Kingtracker Song
57948c779cdSXin LI
58048c779cdSXin LI0	string		DFM		DFM Song
58148c779cdSXin LI
58248c779cdSXin LI0	string		\<CUD-FM-File\>	CFF Song
58348c779cdSXin LI
58448c779cdSXin LI0	string		_A2module	A2M Song
58548c779cdSXin LI
586b6cee71dSXin LI# Spectrum 128 tunes (.ay files).
587b6cee71dSXin LI# From: Emanuel Haupt <ehaupt@critical.ch>
588b6cee71dSXin LI0	string		ZXAYEMUL	Spectrum 128 tune
589b6cee71dSXin LI
590b6cee71dSXin LI0	string		\0BONK		BONK,
591b6cee71dSXin LI#>5	byte		x		version %d
592b6cee71dSXin LI>14	byte		x		%d channel(s),
593b6cee71dSXin LI>15	byte		=1		lossless,
594b6cee71dSXin LI>15	byte		=0		lossy,
595b6cee71dSXin LI>16	byte		x		mid-side
596b6cee71dSXin LI
597b6cee71dSXin LI384	string		LockStream	LockStream Embedded file (mostly MP3 on old Nokia phones)
598b6cee71dSXin LI
599b6cee71dSXin LI# format VQF (proprietary codec for sound)
600b6cee71dSXin LI# some infos on the header file available at :
601b6cee71dSXin LI# http://www.twinvq.org/english/technology_format.html
602b6cee71dSXin LI0	string		TWIN97012000	VQF data
603b6cee71dSXin LI>27	short		0		\b, Mono
604b6cee71dSXin LI>27	short		1		\b, Stereo
605b6cee71dSXin LI>31	short 		>0		\b, %d kbit/s
606b6cee71dSXin LI>35	short 		>0		\b, %d kHz
607b6cee71dSXin LI
608b6cee71dSXin LI# Nelson A. de Oliveira (naoliv@gmail.com)
609b6cee71dSXin LI# .eqf
610b6cee71dSXin LI0	string	Winamp\ EQ\ library\ file	%s
611b6cee71dSXin LI# it will match only versions like v<digit>.<digit>
612b6cee71dSXin LI# Since I saw only eqf files with version v1.1 I think that it's OK
613b6cee71dSXin LI>23	string	x	\b%.4s
614b6cee71dSXin LI# .preset
615b6cee71dSXin LI0	string	[Equalizer\ preset]	XMMS equalizer preset
616b6cee71dSXin LI# .m3u
617b6cee71dSXin LI0	search/1	#EXTM3U 	M3U playlist text
618b6cee71dSXin LI# .pls
619b6cee71dSXin LI0	search/1	[playlist]	PLS playlist text
620b6cee71dSXin LI# licq.conf
621b6cee71dSXin LI1	string	[licq]			LICQ configuration file
622b6cee71dSXin LI
623b6cee71dSXin LI# Atari ST audio files by Dirk Jagdmann <doj@cubic.org>
624*d38c30c0SXin LI# NOTE: Most SNDH music is packed using ICE, which has
625*d38c30c0SXin LI# magic numbers "ICE!" and "Ice!". Some SNDH music is
626*d38c30c0SXin LI# not packed, so we check for both packed and unpacked.
627*d38c30c0SXin LI12	string			SNDH	SNDH Atari ST music
628*d38c30c0SXin LI0	belong&0xFFDFDFFF	0x49434521
629*d38c30c0SXin LI>14	search/40		NDH	SNDH Atari ST music
630*d38c30c0SXin LI>14	search/40		TITL	SNDH Atari ST music
631b6cee71dSXin LI0	string		SC68\ Music-file\ /\ (c)\ (BeN)jami	sc68 Atari ST music
632b6cee71dSXin LI
633b6cee71dSXin LI# musepak support From: "Jiri Pejchal" <jiri.pejchal@gmail.com>
6343e41d09dSXin LI0       string          MP+     Musepack audio (MP+)
635b6cee71dSXin LI!:mime	audio/x-musepack
636b6cee71dSXin LI>3      byte            255     \b, SV pre8
637b6cee71dSXin LI>3      byte&0xF        0x6     \b, SV 6
638b6cee71dSXin LI>3      byte&0xF        0x8     \b, SV 8
639b6cee71dSXin LI>3      byte&0xF        0x7     \b, SV 7
640b6cee71dSXin LI>>3     byte&0xF0       0x0     \b.0
641b6cee71dSXin LI>>3     byte&0xF0       0x10    \b.1
642b6cee71dSXin LI>>3     byte&0xF0       240     \b.15
643b6cee71dSXin LI>>10    byte&0xF0       0x0     \b, no profile
644b6cee71dSXin LI>>10    byte&0xF0       0x10    \b, profile 'Unstable/Experimental'
645b6cee71dSXin LI>>10    byte&0xF0       0x50    \b, quality 0
646b6cee71dSXin LI>>10    byte&0xF0       0x60    \b, quality 1
647b6cee71dSXin LI>>10    byte&0xF0       0x70    \b, quality 2 (Telephone)
648b6cee71dSXin LI>>10    byte&0xF0       0x80    \b, quality 3 (Thumb)
649b6cee71dSXin LI>>10    byte&0xF0       0x90    \b, quality 4 (Radio)
650b6cee71dSXin LI>>10    byte&0xF0       0xA0    \b, quality 5 (Standard)
651b6cee71dSXin LI>>10    byte&0xF0       0xB0    \b, quality 6 (Xtreme)
652b6cee71dSXin LI>>10    byte&0xF0       0xC0    \b, quality 7 (Insane)
653b6cee71dSXin LI>>10    byte&0xF0       0xD0    \b, quality 8 (BrainDead)
654b6cee71dSXin LI>>10    byte&0xF0       0xE0    \b, quality 9
655b6cee71dSXin LI>>10    byte&0xF0       0xF0    \b, quality 10
656b6cee71dSXin LI>>27    byte            0x0     \b, Buschmann 1.7.0-9, Klemm 0.90-1.05
657b6cee71dSXin LI>>27    byte            102     \b, Beta 1.02
658b6cee71dSXin LI>>27    byte            104     \b, Beta 1.04
659b6cee71dSXin LI>>27    byte            105     \b, Alpha 1.05
660b6cee71dSXin LI>>27    byte            106     \b, Beta 1.06
661b6cee71dSXin LI>>27    byte            110     \b, Release 1.1
662b6cee71dSXin LI>>27    byte            111     \b, Alpha 1.11
663b6cee71dSXin LI>>27    byte            112     \b, Beta 1.12
664b6cee71dSXin LI>>27    byte            113     \b, Alpha 1.13
665b6cee71dSXin LI>>27    byte            114     \b, Beta 1.14
666b6cee71dSXin LI>>27    byte            115     \b, Alpha 1.15
667b6cee71dSXin LI
6683e41d09dSXin LI0       string          MPCK    Musepack audio (MPCK)
6693e41d09dSXin LI!:mime	audio/x-musepack
6703e41d09dSXin LI
671b6cee71dSXin LI# IMY
672b6cee71dSXin LI# from http://filext.com/detaillist.php?extdetail=IMY
67348c779cdSXin LI# https://cellphones.about.com/od/cellularfaqs/f/rf_imelody.htm
674b6cee71dSXin LI# http://download.ncl.ie/doc/api/ie/ncl/media/music/IMelody.html
675b6cee71dSXin LI# http://www.wx800.com/msg/download/irda/iMelody.pdf
676b6cee71dSXin LI0	string	BEGIN:IMELODY	iMelody Ringtone Format
677b6cee71dSXin LI
678b6cee71dSXin LI# From: "Mateus Caruccio" <mateus@caruccio.com>
679b6cee71dSXin LI# guitar pro v3,4,5 from http://filext.com/file-extension/gp3
680b6cee71dSXin LI0	string	\030FICHIER\ GUITAR\ PRO\ v3.	Guitar Pro Ver. 3 Tablature
681b6cee71dSXin LI
682b6cee71dSXin LI# From: "Leslie P. Polzer" <leslie.polzer@gmx.net>
683b6cee71dSXin LI60	string	SONG		SoundFX Module sound file
684b6cee71dSXin LI
685b6cee71dSXin LI# Type: Adaptive Multi-Rate Codec
686b6cee71dSXin LI# URL:  http://filext.com/detaillist.php?extdetail=AMR
687b6cee71dSXin LI# From: Russell Coker <russell@coker.com.au>
688b6cee71dSXin LI0	string	#!AMR		Adaptive Multi-Rate Codec (GSM telephony)
68948c779cdSXin LI!:mime	audio/amr
69048c779cdSXin LI!:ext  amr
691b6cee71dSXin LI
692b6cee71dSXin LI# Type: SuperCollider 3 Synth Definition File Format
693b6cee71dSXin LI# From: Mario Lang <mlang@debian.org>
694b6cee71dSXin LI0	string	SCgf	SuperCollider3 Synth Definition file,
695b6cee71dSXin LI>4	belong	x	version %d
696b6cee71dSXin LI
697b6cee71dSXin LI# Type: True Audio Lossless Audio
69848c779cdSXin LI# URL:  https://wiki.multimedia.cx/index.php?title=True_Audio
699b6cee71dSXin LI# From: Mike Melanson <mike@multimedia.cx>
700b6cee71dSXin LI0	string	TTA1	True Audio Lossless Audio
701b6cee71dSXin LI
702b6cee71dSXin LI# Type: WavPack Lossless Audio
70348c779cdSXin LI# URL:  https://wiki.multimedia.cx/index.php?title=WavPack
704b6cee71dSXin LI# From: Mike Melanson <mike@multimedia.cx>
705b6cee71dSXin LI0	string	wvpk	WavPack Lossless Audio
706b6cee71dSXin LI
707b6cee71dSXin LI# From Fabio R. Schmidlin <frs@pop.com.br>
708b6cee71dSXin LI# VGM music file
70940427ccaSGordon Tetlow0	string		Vgm\040
710b6cee71dSXin LI>9	ubyte		>0	VGM Video Game Music dump v
71148c779cdSXin LI!:mime	audio/x-vgm
71248c779cdSXin LI!:ext	vgm
713b6cee71dSXin LI>>9	ubyte/16	>0	\b%d
714b6cee71dSXin LI>>9	ubyte&0x0F	x	\b%d
715b6cee71dSXin LI>>8	ubyte/16	x	\b.%d
716b6cee71dSXin LI>>8	ubyte&0x0F	>0	\b%d
717b6cee71dSXin LI#Get soundchips
718b6cee71dSXin LI>>8	ubyte		x	\b, soundchip(s)=
719b6cee71dSXin LI>>0x0C	ulelong		>0	SN76489,
720b6cee71dSXin LI>>0x10	ulelong		>0	YM2413,
721b6cee71dSXin LI>>0x2C	ulelong		>0	YM2612,
722b6cee71dSXin LI>>0x30	ulelong		>0	YM2151,
723b6cee71dSXin LI>>0x38	ulelong		>0	Sega PCM,
724b6cee71dSXin LI>>0x34	ulelong		>0xC
725b6cee71dSXin LI>>>0x40	ulelong		>0	RF5C68,
726b6cee71dSXin LI>>0x34	ulelong		>0x10
727b6cee71dSXin LI>>>0x44	ulelong		>0	YM2203,
728b6cee71dSXin LI>>0x34	ulelong		>0x14
729b6cee71dSXin LI>>>0x48	ulelong		>0	YM2608,
730b6cee71dSXin LI>>0x34	ulelong		>0x18
731b6cee71dSXin LI>>>0x4C	lelong		>0	YM2610,
732b6cee71dSXin LI>>>0x4C	lelong		<0	YM2610B,
733b6cee71dSXin LI>>0x34	ulelong		>0x1C
734b6cee71dSXin LI>>>0x50	ulelong		>0	YM3812,
735b6cee71dSXin LI>>0x34	ulelong		>0x20
736b6cee71dSXin LI>>>0x54	ulelong		>0	YM3526,
737b6cee71dSXin LI>>0x34	ulelong		>0x24
738b6cee71dSXin LI>>>0x58	ulelong		>0	Y8950,
739b6cee71dSXin LI>>0x34	ulelong		>0x28
740b6cee71dSXin LI>>>0x5C	ulelong		>0	YMF262,
741b6cee71dSXin LI>>0x34	ulelong		>0x2C
742b6cee71dSXin LI>>>0x60	ulelong		>0	YMF278B,
743b6cee71dSXin LI>>0x34	ulelong		>0x30
744b6cee71dSXin LI>>>0x64	ulelong		>0	YMF271,
745b6cee71dSXin LI>>0x34	ulelong		>0x34
746b6cee71dSXin LI>>>0x68	ulelong		>0	YMZ280B,
747b6cee71dSXin LI>>0x34	ulelong		>0x38
748b6cee71dSXin LI>>>0x6C	ulelong		>0	RF5C164,
749b6cee71dSXin LI>>0x34	ulelong		>0x3C
750b6cee71dSXin LI>>>0x70	ulelong		>0	PWM,
751b6cee71dSXin LI>>0x34	ulelong		>0x40
752b6cee71dSXin LI>>>0x74	ulelong		>0
753b6cee71dSXin LI>>>>0x78 ubyte		0x00	AY-3-8910,
754b6cee71dSXin LI>>>>0x78 ubyte		0x01	AY-3-8912,
755b6cee71dSXin LI>>>>0x78 ubyte		0x02	AY-3-8913,
756b6cee71dSXin LI>>>>0x78 ubyte		0x03	AY-3-8930,
757b6cee71dSXin LI>>>>0x78 ubyte		0x10	YM2149,
758b6cee71dSXin LI>>>>0x78 ubyte		0x11	YM3439,
759*d38c30c0SXin LI>>>>0x78 ubyte		0x12	YMZ284,
760*d38c30c0SXin LI>>>>0x78 ubyte		0x13	YMZ294,
76148c779cdSXin LI# VGM 1.61
76248c779cdSXin LI>>0x34	ulelong		>0x4C
76348c779cdSXin LI>>>0x80	ulelong		>0	DMG,
76448c779cdSXin LI>>0x34	ulelong		>0x50
76548c779cdSXin LI>>>0x84	lelong		>0	NES APU,
76648c779cdSXin LI>>>0x84	lelong		<0	NES APU with FDS,
76748c779cdSXin LI>>0x34	ulelong		>0x54
76848c779cdSXin LI>>>0x88	ulelong		>0	MultiPCM,
76948c779cdSXin LI>>0x34	ulelong		>0x58
77048c779cdSXin LI>>>0x8C	ulelong		>0	uPD7759,
77148c779cdSXin LI>>0x34	ulelong		>0x5C
77248c779cdSXin LI>>>0x90	ulelong		>0	OKIM6258,
77348c779cdSXin LI>>0x34	ulelong		>0x64
77448c779cdSXin LI>>>0x98	ulelong		>0	OKIM6295,
77548c779cdSXin LI>>0x34	ulelong		>0x68
77648c779cdSXin LI>>>0x9C	ulelong		>0	K051649,
77748c779cdSXin LI>>0x34	ulelong		>0x6C
77848c779cdSXin LI>>>0xA0	ulelong		>0	K054539,
77948c779cdSXin LI>>0x34	ulelong		>0x70
78048c779cdSXin LI>>>0xA4	ulelong		>0	HuC6280,
78148c779cdSXin LI>>0x34	ulelong		>0x74
78248c779cdSXin LI>>>0xA8	ulelong		>0	C140,
78348c779cdSXin LI>>0x34	ulelong		>0x78
78448c779cdSXin LI>>>0xAC	ulelong		>0	K053260,
78548c779cdSXin LI>>0x34	ulelong		>0x7C
78648c779cdSXin LI>>>0xB0	ulelong		>0	Pokey,
78748c779cdSXin LI>>0x34	ulelong		>0x80
78848c779cdSXin LI>>>0xB4	ulelong		>0	QSound,
78948c779cdSXin LI# VGM 1.71
79048c779cdSXin LI>>0x34	ulelong		>0x84
79148c779cdSXin LI>>>0xB8	ulelong		>0	SCSP,
79248c779cdSXin LI>>0x34	ulelong		>0x8C
79348c779cdSXin LI>>>0xC0	ulelong		>0	WonderSwan,
79448c779cdSXin LI>>0x34	ulelong		>0x90
79548c779cdSXin LI>>>0xC4	ulelong		>0	VSU,
79648c779cdSXin LI>>0x34	ulelong		>0x94
79748c779cdSXin LI>>>0xC8	ulelong		>0	SAA1099,
79848c779cdSXin LI>>0x34	ulelong		>0x98
79948c779cdSXin LI>>>0xCC	ulelong		>0	ES5503,
80048c779cdSXin LI>>0x34	ulelong		>0x9C
80148c779cdSXin LI>>>0xD0	lelong		>0	ES5505,
80248c779cdSXin LI>>>0xD0	lelong		<0	ES5506,
80348c779cdSXin LI>>0x34	ulelong		>0xA4
80448c779cdSXin LI>>>0xD8	ulelong		>0	X1-010,
80548c779cdSXin LI>>0x34	ulelong		>0xA8
80648c779cdSXin LI>>>0xDC	ulelong		>0	C352,
80748c779cdSXin LI>>0x34	ulelong		>0xAC
80848c779cdSXin LI>>>0xE0	ulelong		>0	GA20,
809b6cee71dSXin LI
810b6cee71dSXin LI# GVOX Encore file format
811b6cee71dSXin LI# Since this is a proprietary file format and there is no publicly available
812b6cee71dSXin LI# format specification, this is just based on induction
813b6cee71dSXin LI#
814b6cee71dSXin LI0	string	SCOW
815b6cee71dSXin LI>4	byte	0xc4	GVOX Encore music, version 5.0 or above
816b6cee71dSXin LI>4	byte	0xc2	GVOX Encore music, version < 5.0
817b6cee71dSXin LI
818b6cee71dSXin LI0	string	ZBOT
819b6cee71dSXin LI>4	byte	0xc5	GVOX Encore music, version < 5.0
820b6cee71dSXin LI
8213e41d09dSXin LI# Summary:	Garmin Voice Processing Module (WAVE audios)
8223e41d09dSXin LI# From:		Joerg Jenderek
82348c779cdSXin LI# URL:		https://www.garmin.com/
82448c779cdSXin LI# Reference:	http://www.poi-factory.com/node/19580
8253e41d09dSXin LI# NOTE:		there exist 2 other Garmin VPM formats
8263e41d09dSXin LI0		string	AUDIMG
8273e41d09dSXin LI# skip text files starting with string "AUDIMG"
8283e41d09dSXin LI>13		ubyte		<13	Garmin Voice Processing Module
8293e41d09dSXin LI!:mime	audio/x-vpm-wav-garmin
8303e41d09dSXin LI!:ext	vpm
8313e41d09dSXin LI# 3 bytes indicating the voice version (200,220)
8323e41d09dSXin LI>>6		string		x	\b, version %3.3s
8333e41d09dSXin LI# day of release (01-31)
8343e41d09dSXin LI>>12		ubyte		x	\b, %.2d
8353e41d09dSXin LI# month of release (01-12)
8363e41d09dSXin LI>>13		ubyte		x	\b.%.2d
8373e41d09dSXin LI# year of release (like 2006, 2007, 2008)
8383e41d09dSXin LI>>14		uleshort	x	\b.%.4d
8393e41d09dSXin LI# hour of release (0-23)
8403e41d09dSXin LI>>11		ubyte		x	%.2d
8413e41d09dSXin LI# minute of release (0-59)
8423e41d09dSXin LI>>10		ubyte		x	\b:%.2d
8433e41d09dSXin LI# second of release (0-59)
8443e41d09dSXin LI>>9		ubyte		x	\b:%.2d
8453e41d09dSXin LI# if you select a language like german on your garmin device
84640427ccaSGordon Tetlow# you can only select voice modules with corresponding language byte ID like 1
8473e41d09dSXin LI>>18		ubyte		x	\b, language ID %d
84848c779cdSXin LI# structure for phrases/sentences?
84948c779cdSXin LI# number of voice sample in the 1st phrase?
85048c779cdSXin LI#>>19		uleshort		x	\b, 0x%x samples
85148c779cdSXin LI#>>>21		uleshort		>0	\b, at 0x%4.4x
85248c779cdSXin LI#>>>(21.s)	ubequad			x	0x%llx
85348c779cdSXin LI# 2nd phrase?
85448c779cdSXin LI#>>23		uleshort		x	\b, 0x%x samples
85548c779cdSXin LI#>>>25		uleshort		>0	\b, at 0x%4.4x
85648c779cdSXin LI#>>>(25.s)	ubequad			x	0x%llx
8573e41d09dSXin LI# pointer to 1st audio WAV sample
8583e41d09dSXin LI>>16		uleshort	>0
85948c779cdSXin LI>>>(16.s)	ulelong		>0	\b, at 0x%x
8603e41d09dSXin LI# WAV length
86148c779cdSXin LI# 1 space char after "bytes" to get phrase "bytes RIFF"
86248c779cdSXin LI>>>>(16.s+4)	ulelong		>0	%u bytes
8633e41d09dSXin LI# look for magic
8643e41d09dSXin LI>>>>>(&-8.l)	string		RIFF
8653e41d09dSXin LI# determine type by ./riff
86648c779cdSXin LI>>>>>>&-4	indirect	x
8673e41d09dSXin LI# 2 - ~ 131 WAV samples following same way
86848c779cdSXin LI#
86948c779cdSXin LI# Summary:	encrypted Garmin Voice Processing Module
87048c779cdSXin LI# From:		Joerg Jenderek
87148c779cdSXin LI# URL:		https://www.garmin.com/us/products/ontheroad/voicestudio
87248c779cdSXin LI# NOTE:		Encrypted variant used in voices like DrNightmare, Elfred, Yeti.
87348c779cdSXin LI#		There exist 2 other Garmin VPM formats
87448c779cdSXin LI0	ubequad		0xa141190fecc8ced6	Garmin Voice Processing Module (encrypted)
87548c779cdSXin LI!:mime	audio/x-vpm-garmin
87648c779cdSXin LI!:ext	vpm
8773e41d09dSXin LI
87840427ccaSGordon Tetlow# From Martin Mueller Skarbiniks Pedersen
87940427ccaSGordon Tetlow0		string		GDM
88040427ccaSGordon Tetlow>0x3		byte		0xFE	General Digital Music.
88140427ccaSGordon Tetlow>0x4		string		>\0	title: "%s"
88240427ccaSGordon Tetlow>0x24		string		>\0	musician: "%s"
88340427ccaSGordon Tetlow>>0x44		beshort		0x0D0A
88440427ccaSGordon Tetlow>>>0x46		byte		0x1A
88540427ccaSGordon Tetlow>>>>0x47	string		GMFS	Version
88640427ccaSGordon Tetlow>>>>0x4B	byte		x	%d.
88740427ccaSGordon Tetlow>>>>0x4C	byte		x	\b%02d
88840427ccaSGordon Tetlow>>>>0x4D	beshort		0x000	(2GDM v
88940427ccaSGordon Tetlow>>>>0x4F	byte		x	\b%d.
89040427ccaSGordon Tetlow>>>>>0x50	byte		x	\b%d)
89140427ccaSGordon Tetlow
89240427ccaSGordon Tetlow0		string		MTM	Multitracker
89340427ccaSGordon Tetlow>0x3		byte/16		x	Version %d.
89440427ccaSGordon Tetlow>0x3		byte&0x0F	x	\b%02d
89540427ccaSGordon Tetlow>>0x4		string		>\0	title: "%s"
89640427ccaSGordon Tetlow
89740427ccaSGordon Tetlow0		string		HVL
89840427ccaSGordon Tetlow>3		byte		<2	Hively Tracker Song
89940427ccaSGordon Tetlow>3		byte		0	1 module data
90040427ccaSGordon Tetlow>3		byte		1	2 module data
90140427ccaSGordon Tetlow
90240427ccaSGordon Tetlow0		string		MO3
90340427ccaSGordon Tetlow>3		ubyte		<6	MOdule with MP3
90440427ccaSGordon Tetlow>>3		byte		0	Version	0	(With MP3 and lossless)
90540427ccaSGordon Tetlow>>3		byte		1	Version	1	(With ogg and lossless)
90640427ccaSGordon Tetlow>>3		byte		3	Version 2.2
90740427ccaSGordon Tetlow>>3		byte		4	(With no LAME header)
90840427ccaSGordon Tetlow>>3		byte		5	Version 2.4
90940427ccaSGordon Tetlow
91040427ccaSGordon Tetlow0		string		ADRVPACK	AProSys	module
91140427ccaSGordon Tetlow
91240427ccaSGordon Tetlow# ftp://ftp.modland.com/pub/documents/format_documentation/\
91340427ccaSGordon Tetlow# Art%20Of%20Noise%20(.aon).txt
91440427ccaSGordon Tetlow0		string		AON
91540427ccaSGordon Tetlow>4		string		"ArtOfNoise by Bastian Spiegel(twice/lego)"
91640427ccaSGordon Tetlow>0x2e		string		NAME	Art of Noise Tracker Song
91740427ccaSGordon Tetlow>3		string		<9
91840427ccaSGordon Tetlow>3		string		4	(4 voices)
91940427ccaSGordon Tetlow>3		string		8	(8 voices)
92040427ccaSGordon Tetlow>>0x36		string		>\0	Title: "%s"
92140427ccaSGordon Tetlow
92240427ccaSGordon Tetlow0		string		FAR
92340427ccaSGordon Tetlow>0x2c		byte		0x0d
92440427ccaSGordon Tetlow>0x2d		byte		0x0a
92540427ccaSGordon Tetlow>0x2e		byte		0x1a
92640427ccaSGordon Tetlow>>0x3		byte		0xFE	Farandole Tracker Song
92740427ccaSGordon Tetlow>>>0x31		byte/16		x	Version %d.
92840427ccaSGordon Tetlow>>>0x31		byte&0x0F	x	\b%02d
92940427ccaSGordon Tetlow>>>>0x4		string		>\0	\b, title: "%s"
93058a0f0d0SEitan Adler
93148c779cdSXin LI# magic for Klystrack, https://kometbomb.github.io/klystrack/
93258a0f0d0SEitan Adler# from Alex Myczko <alex@aiei.ch>
93358a0f0d0SEitan Adler0	string	cyd!song	Klystrack song
93458a0f0d0SEitan Adler>8	byte	>0		\b, version %u
93558a0f0d0SEitan Adler>8	byte	>26
93658a0f0d0SEitan Adler#>>9	byte	x		\b, channels %u
93758a0f0d0SEitan Adler#>>10	leshort	x		\b, time signature %u
93858a0f0d0SEitan Adler#>>12	leshort	x		\b, sequence step %u
93958a0f0d0SEitan Adler#>>14	byte	x		\b, instruments %u
94058a0f0d0SEitan Adler#>>15	leshort	x		\b, patterns %u
94158a0f0d0SEitan Adler#>>17	leshort	x		\b, sequences %u
94258a0f0d0SEitan Adler#>>19	leshort	x		\b, length %u
94358a0f0d0SEitan Adler#>>21	leshort	x		\b, loop point %u
94458a0f0d0SEitan Adler#>>23	byte	x		\b, master volume %u
94558a0f0d0SEitan Adler#>>24	byte	x		\b, song speed %u
94658a0f0d0SEitan Adler#>>25	byte	x		\b, song speed2 %u
94758a0f0d0SEitan Adler#>>26	byte	x		\b, song rate %u
94858a0f0d0SEitan Adler#>>27	belong	x		\b, flags %#x
94958a0f0d0SEitan Adler#>>31	byte	x		\b, multiplex period %u
95058a0f0d0SEitan Adler#>>32	byte	x		\b, pitch inaccuracy %u
95158a0f0d0SEitan Adler>>149	pstring	x		\b, title %s
95258a0f0d0SEitan Adler
95358a0f0d0SEitan Adler0	string	cyd!inst	Klystrack instrument
95458a0f0d0SEitan Adler
95558a0f0d0SEitan Adler# magic for WOPL instrument files, https://github.com/Wohlstand/OPL3BankEditor
95658a0f0d0SEitan Adler# see Specifications/WOPL-and-OPLI-Specification.txt
95758a0f0d0SEitan Adler
95858a0f0d0SEitan Adler0	string	WOPL3-INST\0	WOPL instrument
95958a0f0d0SEitan Adler>11	leshort	x	\b, version %u
96058a0f0d0SEitan Adler0	string	WOPL3-BANK\0	WOPL instrument bank
96158a0f0d0SEitan Adler>11	leshort	x	\b, version %u
96258a0f0d0SEitan Adler
96358a0f0d0SEitan Adler# AdLib/OPL instrument files. Format specifications on
96458a0f0d0SEitan Adler#  http://www.shikadi.net/moddingwiki
96558a0f0d0SEitan Adler0	string	Junglevision\ Patch\ File	Junglevision instrument data
96658a0f0d0SEitan Adler0	string	#OPL_II#	DMX OP2 instrument data
96758a0f0d0SEitan Adler0	string	IBK\x1a		IBK instrument data
96858a0f0d0SEitan Adler0	string	2OP\x1a		IBK instrument data, 2 operators
96958a0f0d0SEitan Adler0	string	4OP\x1a		IBK instrument data, 4 operators
97058a0f0d0SEitan Adler2	string	ADLIB-		AdLib instrument data
97158a0f0d0SEitan Adler>0	byte	x		\b, version %u
97258a0f0d0SEitan Adler>1	byte	x		\b.%u
9732dc4dbb9SEitan Adler
9742dc4dbb9SEitan Adler# CRI ADX ADPCM audio
9752dc4dbb9SEitan Adler# Used by various Sega games.
9762dc4dbb9SEitan Adler# https://en.wikipedia.org/wiki/ADX_(file_format)
9772dc4dbb9SEitan Adler# https://wiki.multimedia.cx/index.php/CRI_ADX_file
9782dc4dbb9SEitan Adler# Added by David Korth <gerbilsoft@gerbilsoft.com>
9792dc4dbb9SEitan Adler0x00		beshort		0x8000
9802dc4dbb9SEitan Adler>(2.S-2)	string		(c)CRI		CRI ADX ADPCM audio
98148c779cdSXin LI!:ext adx
98248c779cdSXin LI!:mime audio/x-adx
98348c779cdSXin LI!:strength +50
9842dc4dbb9SEitan Adler>>0x12		byte		x		v%u
9852dc4dbb9SEitan Adler>>0x04		byte		0x02		\b, pre-set prediction coefficients
9862dc4dbb9SEitan Adler>>0x04		byte		0x03		\b, standard ADX
9872dc4dbb9SEitan Adler>>0x04		byte		0x04		\b, exponential scale
98848c779cdSXin LI>>0x04		byte		0x10		\b, AHX (Dreamcast)
98948c779cdSXin LI>>0x04		byte		0x11		\b, AHX
9902dc4dbb9SEitan Adler>>0x08		belong		x		\b, %u Hz
9912dc4dbb9SEitan Adler>>0x12		byte		0x03
9922dc4dbb9SEitan Adler>>>0x02		beshort		>0x2B
9932dc4dbb9SEitan Adler>>>>0x18	belong		!0		\b, looping
9942dc4dbb9SEitan Adler>>0x12		byte		0x04
9952dc4dbb9SEitan Adler>>>0x02		beshort		>0x37
9962dc4dbb9SEitan Adler>>>>0x24	belong		!0		\b, looping
9972dc4dbb9SEitan Adler>>0x13		byte&0x08	0x08		\b, encrypted
9982dc4dbb9SEitan Adler
9992dc4dbb9SEitan Adler# Lossless audio (.la) (http://www.lossless-audio.com/)
10002dc4dbb9SEitan Adler0	string	LA
10012dc4dbb9SEitan Adler>2	string	03	Lossless audio version 0.3
10022dc4dbb9SEitan Adler>2	string	04	Lossless audio version 0.4
10032dc4dbb9SEitan Adler
10042dc4dbb9SEitan Adler# Sony PlayStation Audio (.xa)
10052dc4dbb9SEitan Adler0	leshort 0x4158	Sony PlayStation Audio
10062dc4dbb9SEitan Adler
100748c779cdSXin LI# Portable Sound Format
100848c779cdSXin LI# Used for audio rips for various consoles.
100948c779cdSXin LI# http://fileformats.archiveteam.org/wiki/Portable_Sound_Format
101048c779cdSXin LI# Added by David Korth <gerbilsoft@gerbilsoft.com>
1011*d38c30c0SXin LI0	string	PSF
1012*d38c30c0SXin LI>3	byte	0x01
1013*d38c30c0SXin LI>3	byte	0x02
1014*d38c30c0SXin LI>3	byte	0x11
1015*d38c30c0SXin LI>3	byte	0x12
1016*d38c30c0SXin LI>3	byte	0x13
1017*d38c30c0SXin LI>3	byte	0x21
1018*d38c30c0SXin LI>3	byte	0x22
1019*d38c30c0SXin LI>3	byte	0x23
1020*d38c30c0SXin LI>3	byte	0x41
1021*d38c30c0SXin LI>>0	string	PSF	Portable Sound Format
102248c779cdSXin LI!:mime	audio/x-psf
1023*d38c30c0SXin LI>>>3	byte	0x01	(Sony PlayStation)
1024*d38c30c0SXin LI>>>3	byte	0x02	(Sony PlayStation 2)
1025*d38c30c0SXin LI>>>3	byte	0x11	(Sega Saturn)
1026*d38c30c0SXin LI>>>3	byte	0x12	(Sega Dreamcast)
1027*d38c30c0SXin LI>>>3	byte	0x13	(Sega Mega Drive)
1028*d38c30c0SXin LI>>>3	byte	0x21	(Nintendo 64)
1029*d38c30c0SXin LI>>>3	byte	0x22	(Game Boy Advance)
1030*d38c30c0SXin LI>>>3	byte	0x23	(Super NES)
1031*d38c30c0SXin LI>>>3	byte	0x41	(Capcom QSound)
103248c779cdSXin LI
103348c779cdSXin LI# Atari 8-bit SAP audio format
103448c779cdSXin LI# http://asap.sourceforge.net/sap-format.html
103548c779cdSXin LI# Added by David Korth <gerbilsoft@gerbilsoft.com>
103648c779cdSXin LI0	string		SAP\r\n	Atari 8-bit SAP audio file
103748c779cdSXin LI!:mime	audio/x-sap
103848c779cdSXin LI!:ext	sap
103948c779cdSXin LI>5	search/1024	NAME
104048c779cdSXin LI>>&1	string		x	\b: %s
104148c779cdSXin LI>>5	search/1024	AUTHOR
104248c779cdSXin LI>>>&1	string		x	by %s
104348c779cdSXin LI
104448c779cdSXin LI# Nintendo Wii BRSTM audio format (fields)
104548c779cdSXin LI# NOTE: Assuming HEAD starts at 0x40.
104648c779cdSXin LI# FIXME: Replace 0x48 with HEAD offset plus 8.
104748c779cdSXin LI0	name	nintendo-wii-brstm-fields
104848c779cdSXin LI>(0x10.L)	string	HEAD	\b:
104948c779cdSXin LI>>(0x10.L+0x0C)	belong	x
105048c779cdSXin LI>>>(&-4.L+0x48)	belong	x
105148c779cdSXin LI>>>>&-4		byte	0	PCM, signed 8-bit,
105248c779cdSXin LI>>>>&-4		byte	1	PCM, signed 16-bit,
105348c779cdSXin LI>>>>&-4		byte	2	THP ADPCM,
105448c779cdSXin LI>>>>&-3		byte	!0	looping,
105548c779cdSXin LI>>>>&-2		byte	1	mono
105648c779cdSXin LI>>>>&-2		byte	2	stereo
105748c779cdSXin LI>>>>&-2		byte	3	3 channels
105848c779cdSXin LI>>>>&-2		byte	4	quad
105948c779cdSXin LI>>>>&-2		byte	>4	%u channels
106048c779cdSXin LI>>>>&0		beshort	!0	%u Hz
106148c779cdSXin LI
106248c779cdSXin LI# Nintendo Wii BRSTM audio format
106348c779cdSXin LI# https://wiibrew.org/wiki/BRSTM_file
106448c779cdSXin LI# Added by David Korth <gerbilsoft@gerbilsoft.com>
106548c779cdSXin LI0	string		RSTM	Nintendo Wii BRSTM audio file
106648c779cdSXin LI!:mime	audio/x-brstm
106748c779cdSXin LI!:ext	brstm
106848c779cdSXin LI# Wii is big-endian, so default to BE.
106948c779cdSXin LI>4	beshort		0xFEFF
107048c779cdSXin LI>>0	use		nintendo-wii-brstm-fields
107148c779cdSXin LI>4	leshort		0xFEFF
107248c779cdSXin LI>>0	use		\^nintendo-wii-brstm-fields
107348c779cdSXin LI
107448c779cdSXin LI# Nintendo 3DS BCSTM audio format (fields)
107548c779cdSXin LI0	name	nintendo-3ds-bcstm-fields
107648c779cdSXin LI>(0x18.l)	string	INFO	\b:
107748c779cdSXin LI# INFO block: Stream information starts at 0x20 (minus 4 for the 'INFO' magic)
107848c779cdSXin LI>>&0x1C		byte	0	PCM, signed 8-bit,
107948c779cdSXin LI>>&0x1C		byte	1	PCM, signed 16-bit,
108048c779cdSXin LI>>&0x1C		byte	2	DSP ADPCM,
108148c779cdSXin LI>>&0x1C		byte	3	IMA ADPCM,
108248c779cdSXin LI>>&0x1D		byte	!0	looping,
108348c779cdSXin LI>>&0x1E		byte	1	mono
108448c779cdSXin LI>>&0x1E		byte	2	stereo
108548c779cdSXin LI>>&0x1E		byte	3	3 channels
108648c779cdSXin LI>>&0x1E		byte	4	quad
108748c779cdSXin LI>>&0x1E		byte	>4	%u channels
108848c779cdSXin LI>>&0x20		lelong	!0	%u Hz
108948c779cdSXin LI
109048c779cdSXin LI# Nintendo 3DS BCSTM audio format
109148c779cdSXin LI# https://www.3dbrew.org/wiki/BCSTM
109248c779cdSXin LI# Added by David Korth <gerbilsoft@gerbilsoft.com>
109348c779cdSXin LI0	string		CSTM	Nintendo 3DS BCSTM audio file
109448c779cdSXin LI!:mime	audio/x-bcstm
109548c779cdSXin LI!:ext	bcstm
109648c779cdSXin LI# 3DS is little-endian, so default to LE.
109748c779cdSXin LI>4	leshort		0xFEFF
109848c779cdSXin LI>>0	use		nintendo-3ds-bcstm-fields
109948c779cdSXin LI>4	beshort		0xFEFF
110048c779cdSXin LI>>0	use		\^nintendo-3ds-bcstm-fields
110148c779cdSXin LI
110248c779cdSXin LI# Nintendo Wii U BFSTM audio format
110348c779cdSXin LI# http://mk8.tockdom.com/wiki/BFSTM_(File_Format)
110448c779cdSXin LI# NOTE: This format is very similar to BCSTM.
110548c779cdSXin LI# Added by David Korth <gerbilsoft@gerbilsoft.com>
110648c779cdSXin LI0	string		FSTM	Nintendo Wii U BFSTM audio file
110748c779cdSXin LI!:mime	audio/x-bfstm
110848c779cdSXin LI!:ext	bfstm
110948c779cdSXin LI# BFSTM is used on both Wii U (BE) and Switch (LE),
111048c779cdSXin LI# so default to LE.
111148c779cdSXin LI>4	leshort		0xFEFF
111248c779cdSXin LI>>0	use		nintendo-3ds-bcstm-fields
111348c779cdSXin LI>4	beshort		0xFEFF
111448c779cdSXin LI>>0	use		\^nintendo-3ds-bcstm-fields
111548c779cdSXin LI
111648c779cdSXin LI# Nintendo 3DS BCSTM audio format (fields)
111748c779cdSXin LI0	name	nintendo-3ds-bcwav-fields
111848c779cdSXin LI>(0x18.l)	string	INFO	\b:
111948c779cdSXin LI# INFO block (minus 4 for INFO magic)
112048c779cdSXin LI>>&0x4		byte	0	PCM, signed 8-bit,
112148c779cdSXin LI>>&0x4		byte	1	PCM, signed 16-bit,
112248c779cdSXin LI>>&0x4		byte	2	DSP ADPCM,
112348c779cdSXin LI>>&0x4		byte	3	IMA ADPCM,
112448c779cdSXin LI>>&0x5		byte	!0	looping,
112548c779cdSXin LI>>&0x8		lelong	x	stereo
112648c779cdSXin LI>>&0x8		lelong	!0	%u Hz
112748c779cdSXin LI
112848c779cdSXin LI# Nintendo 3DS BCWAV audio format
112948c779cdSXin LI# https://www.3dbrew.org/wiki/BCWAV
113048c779cdSXin LI# Added by David Korth <gerbilsoft@gerbilsoft.com>
113148c779cdSXin LI0	string		CWAV	Nintendo 3DS BCWAV audio file
113248c779cdSXin LI!:mime	audio/x-bcwav
113348c779cdSXin LI!:ext	bcwav
113448c779cdSXin LI# 3DS is little-endian, so default to LE.
113548c779cdSXin LI>4	leshort		0xFEFF
113648c779cdSXin LI>>0	use		nintendo-3ds-bcwav-fields
113748c779cdSXin LI>4	beshort		0xFEFF
113848c779cdSXin LI>>0	use		\^nintendo-3ds-bcwav-fields
1139