xref: /freebsd/contrib/file/magic/Magdir/audio (revision 48c779cdecb5f803e5fe5d761987e976ca9609db)
1b6cee71dSXin LI
2b6cee71dSXin LI#------------------------------------------------------------------------------
3*48c779cdSXin LI# $File: audio,v 1.111 2019/05/08 18:02:45 christos Exp $
4b6cee71dSXin LI# audio:  file(1) magic for sound formats (see also "iff")
5b6cee71dSXin LI#
6b6cee71dSXin LI# Jan Nicolai Langfeldt (janl@ifi.uio.no), Dan Quinlan (quinlan@yggdrasil.com),
7b6cee71dSXin LI# and others
8b6cee71dSXin LI#
9b6cee71dSXin LI
10b6cee71dSXin LI# Sun/NeXT audio data
11b6cee71dSXin LI0	string		.snd		Sun/NeXT audio data:
12b6cee71dSXin LI>12	belong		1		8-bit ISDN mu-law,
13b6cee71dSXin LI!:mime	audio/basic
14b6cee71dSXin LI>12	belong		2		8-bit linear PCM [REF-PCM],
15b6cee71dSXin LI!:mime	audio/basic
16b6cee71dSXin LI>12	belong		3		16-bit linear PCM,
17b6cee71dSXin LI!:mime	audio/basic
18b6cee71dSXin LI>12	belong		4		24-bit linear PCM,
19b6cee71dSXin LI!:mime	audio/basic
20b6cee71dSXin LI>12	belong		5		32-bit linear PCM,
21b6cee71dSXin LI!:mime	audio/basic
22b6cee71dSXin LI>12	belong		6		32-bit IEEE floating point,
23b6cee71dSXin LI!:mime	audio/basic
24b6cee71dSXin LI>12	belong		7		64-bit IEEE floating point,
25b6cee71dSXin LI!:mime	audio/basic
26b6cee71dSXin LI>12	belong		8		Fragmented sample data,
27b6cee71dSXin LI>12	belong		10		DSP program,
28b6cee71dSXin LI>12	belong		11		8-bit fixed point,
29b6cee71dSXin LI>12	belong		12		16-bit fixed point,
30b6cee71dSXin LI>12	belong		13		24-bit fixed point,
31b6cee71dSXin LI>12	belong		14		32-bit fixed point,
32b6cee71dSXin LI>12	belong		18		16-bit linear with emphasis,
33b6cee71dSXin LI>12	belong		19		16-bit linear compressed,
34b6cee71dSXin LI>12	belong		20		16-bit linear with emphasis and compression,
35b6cee71dSXin LI>12	belong		21		Music kit DSP commands,
36b6cee71dSXin LI>12	belong		23		8-bit ISDN mu-law compressed (CCITT G.721 ADPCM voice enc.),
37b6cee71dSXin LI!:mime  audio/x-adpcm
38b6cee71dSXin LI>12	belong		24		compressed (8-bit CCITT G.722 ADPCM)
39b6cee71dSXin LI>12	belong		25		compressed (3-bit CCITT G.723.3 ADPCM),
40b6cee71dSXin LI>12	belong		26		compressed (5-bit CCITT G.723.5 ADPCM),
41b6cee71dSXin LI>12	belong		27		8-bit A-law (CCITT G.711),
42b6cee71dSXin LI>20	belong		1		mono,
43b6cee71dSXin LI>20	belong		2		stereo,
44b6cee71dSXin LI>20	belong		4		quad,
45b6cee71dSXin LI>16	belong		>0		%d Hz
46b6cee71dSXin LI
47b6cee71dSXin LI# DEC systems (e.g. DECstation 5000) use a variant of the Sun/NeXT format
48b6cee71dSXin LI# that uses little-endian encoding and has a different magic number
49b6cee71dSXin LI0	lelong		0x0064732E	DEC audio data:
50b6cee71dSXin LI>12	lelong		1		8-bit ISDN mu-law,
51b6cee71dSXin LI!:mime	audio/x-dec-basic
52b6cee71dSXin LI>12	lelong		2		8-bit linear PCM [REF-PCM],
53b6cee71dSXin LI!:mime	audio/x-dec-basic
54b6cee71dSXin LI>12	lelong		3		16-bit linear PCM,
55b6cee71dSXin LI!:mime	audio/x-dec-basic
56b6cee71dSXin LI>12	lelong		4		24-bit linear PCM,
57b6cee71dSXin LI!:mime	audio/x-dec-basic
58b6cee71dSXin LI>12	lelong		5		32-bit linear PCM,
59b6cee71dSXin LI!:mime	audio/x-dec-basic
60b6cee71dSXin LI>12	lelong		6		32-bit IEEE floating point,
61b6cee71dSXin LI!:mime	audio/x-dec-basic
62b6cee71dSXin LI>12	lelong		7		64-bit IEEE floating point,
63b6cee71dSXin LI!:mime	audio/x-dec-basic
64b6cee71dSXin LI>12	belong		8		Fragmented sample data,
65b6cee71dSXin LI>12	belong		10		DSP program,
66b6cee71dSXin LI>12	belong		11		8-bit fixed point,
67b6cee71dSXin LI>12	belong		12		16-bit fixed point,
68b6cee71dSXin LI>12	belong		13		24-bit fixed point,
69b6cee71dSXin LI>12	belong		14		32-bit fixed point,
70b6cee71dSXin LI>12	belong		18		16-bit linear with emphasis,
71b6cee71dSXin LI>12	belong		19		16-bit linear compressed,
72b6cee71dSXin LI>12	belong		20		16-bit linear with emphasis and compression,
73b6cee71dSXin LI>12	belong		21		Music kit DSP commands,
74b6cee71dSXin LI>12	lelong		23		8-bit ISDN mu-law compressed (CCITT G.721 ADPCM voice enc.),
75b6cee71dSXin LI!:mime	audio/x-dec-basic
76b6cee71dSXin LI>12	belong		24		compressed (8-bit CCITT G.722 ADPCM)
77b6cee71dSXin LI>12	belong		25		compressed (3-bit CCITT G.723.3 ADPCM),
78b6cee71dSXin LI>12	belong		26		compressed (5-bit CCITT G.723.5 ADPCM),
79b6cee71dSXin LI>12	belong		27		8-bit A-law (CCITT G.711),
80b6cee71dSXin LI>20	lelong		1		mono,
81b6cee71dSXin LI>20	lelong		2		stereo,
82b6cee71dSXin LI>20	lelong		4		quad,
83b6cee71dSXin LI>16	lelong		>0		%d Hz
84b6cee71dSXin LI
85b6cee71dSXin LI# Creative Labs AUDIO stuff
86b6cee71dSXin LI0	string	MThd			Standard MIDI data
87b6cee71dSXin LI!:mime	audio/midi
88b6cee71dSXin LI>8 	beshort	x			(format %d)
89b6cee71dSXin LI>10	beshort	x			using %d track
90b6cee71dSXin LI>10	beshort		>1		\bs
91b6cee71dSXin LI>12	beshort&0x7fff	x		at 1/%d
92b6cee71dSXin LI>12	beshort&0x8000	>0		SMPTE
93b6cee71dSXin LI
94b6cee71dSXin LI0	string	CTMF			Creative Music (CMF) data
95b6cee71dSXin LI!:mime	audio/x-unknown
96b6cee71dSXin LI0	string	SBI			SoundBlaster instrument data
97b6cee71dSXin LI!:mime	audio/x-unknown
98b6cee71dSXin LI0	string	Creative\ Voice\ File	Creative Labs voice data
99b6cee71dSXin LI!:mime	audio/x-unknown
100b6cee71dSXin LI# is this next line right?  it came this way...
101b6cee71dSXin LI>19	byte	0x1A
102b6cee71dSXin LI>23	byte	>0			- version %d
103b6cee71dSXin LI>22	byte	>0			\b.%d
104b6cee71dSXin LI
105b6cee71dSXin LI# first entry is also the string "NTRK"
106b6cee71dSXin LI0	belong		0x4e54524b	MultiTrack sound data
107b6cee71dSXin LI>4	belong		x		- version %d
108b6cee71dSXin LI
109b6cee71dSXin LI# Extended MOD format (*.emd) (Greg Roelofs, newt@uchicago.edu); NOT TESTED
110b6cee71dSXin LI# [based on posting 940824 by "Dirk/Elastik", husberg@lehtori.cc.tut.fi]
111b6cee71dSXin LI0	string		EMOD		Extended MOD sound data,
112b6cee71dSXin LI>4	byte&0xf0	x		version %d
113b6cee71dSXin LI>4	byte&0x0f	x		\b.%d,
114b6cee71dSXin LI>45	byte		x		%d instruments
115b6cee71dSXin LI>83	byte		0		(module)
116b6cee71dSXin LI>83	byte		1		(song)
117b6cee71dSXin LI
118b6cee71dSXin LI# Real Audio (Magic .ra\0375)
119b6cee71dSXin LI0	belong		0x2e7261fd	RealAudio sound file
120b6cee71dSXin LI!:mime	audio/x-pn-realaudio
121b6cee71dSXin LI0	string		.RMF\0\0\0	RealMedia file
122b6cee71dSXin LI!:mime	application/vnd.rn-realmedia
123b6cee71dSXin LI#video/x-pn-realvideo
124b6cee71dSXin LI#video/vnd.rn-realvideo
125b6cee71dSXin LI#application/vnd.rn-realmedia
126b6cee71dSXin LI#	sigh, there are many mimes for that but the above are the most common.
127b6cee71dSXin LI
128b6cee71dSXin LI# MTM/669/FAR/S3M/ULT/XM format checking [Aaron Eppert, aeppert@dialin.ind.net]
129b6cee71dSXin LI# Oct 31, 1995
130b6cee71dSXin LI# fixed by <doj@cubic.org> 2003-06-24
131b6cee71dSXin LI# Too short...
132b6cee71dSXin LI#0	string		MTM		MultiTracker Module sound file
133b6cee71dSXin LI#0	string		if		Composer 669 Module sound data
134b6cee71dSXin LI#0	string		JN		Composer 669 Module sound data (extended format)
135b6cee71dSXin LI0	string		MAS_U		ULT(imate) Module sound data
136b6cee71dSXin LI
137b6cee71dSXin LI#0	string		FAR		Module sound data
138b6cee71dSXin LI#>4	string		>\15		Title: "%s"
139b6cee71dSXin LI
140b6cee71dSXin LI0x2c	string		SCRM		ScreamTracker III Module sound data
141b6cee71dSXin LI>0	string		>\0		Title: "%s"
142b6cee71dSXin LI
143b6cee71dSXin LI# Gravis UltraSound patches
144b6cee71dSXin LI# From <ache@nagual.ru>
145b6cee71dSXin LI
146b6cee71dSXin LI0	string		GF1PATCH110\0ID#000002\0	GUS patch
147b6cee71dSXin LI0	string		GF1PATCH100\0ID#000002\0	Old GUS	patch
148b6cee71dSXin LI
149b6cee71dSXin LI# mime types according to http://www.geocities.com/nevilo/mod.htm:
150b6cee71dSXin LI#	audio/it	.it
151b6cee71dSXin LI#	audio/x-zipped-it	.itz
152b6cee71dSXin LI#	audio/xm	fasttracker modules
153b6cee71dSXin LI#	audio/x-s3m	screamtracker modules
154b6cee71dSXin LI#	audio/s3m	screamtracker modules
155b6cee71dSXin LI#	audio/x-zipped-mod	mdz
156b6cee71dSXin LI#	audio/mod	mod
157b6cee71dSXin LI#	audio/x-mod	All modules (mod, s3m, 669, mtm, med, xm, it, mdz, stm, itz, xmz, s3z)
158b6cee71dSXin LI
159b6cee71dSXin LI#
160b6cee71dSXin LI# Taken from loader code from mikmod version 2.14
161b6cee71dSXin LI# by Steve McIntyre (stevem@chiark.greenend.org.uk)
162b6cee71dSXin LI# <doj@cubic.org> added title printing on 2003-06-24
163b6cee71dSXin LI0	string	MAS_UTrack_V00
164b6cee71dSXin LI>14	string	>/0		ultratracker V1.%.1s module sound data
165b6cee71dSXin LI!:mime	audio/x-mod
166b6cee71dSXin LI#audio/x-tracker-module
167b6cee71dSXin LI
168b6cee71dSXin LI0	string	UN05		MikMod UNI format module sound data
169b6cee71dSXin LI
170b6cee71dSXin LI0	string	Extended\ Module: Fasttracker II module sound data
171b6cee71dSXin LI!:mime	audio/x-mod
172b6cee71dSXin LI#audio/x-tracker-module
173b6cee71dSXin LI>17	string	>\0		Title: "%s"
174b6cee71dSXin LI
175b6cee71dSXin LI21	string/c	=!SCREAM!	Screamtracker 2 module sound data
176b6cee71dSXin LI!:mime	audio/x-mod
177b6cee71dSXin LI#audio/x-screamtracker-module
178b6cee71dSXin LI21	string	BMOD2STM	Screamtracker 2 module sound data
179b6cee71dSXin LI!:mime	audio/x-mod
180b6cee71dSXin LI#audio/x-screamtracker-module
181b6cee71dSXin LI1080	string	M.K.		4-channel Protracker module sound data
182b6cee71dSXin LI!:mime	audio/x-mod
183b6cee71dSXin LI#audio/x-protracker-module
184b6cee71dSXin LI>0	string	>\0		Title: "%s"
185b6cee71dSXin LI1080	string	M!K!		4-channel Protracker module sound data
186b6cee71dSXin LI!:mime	audio/x-mod
187b6cee71dSXin LI#audio/x-protracker-module
188b6cee71dSXin LI>0	string	>\0		Title: "%s"
189b6cee71dSXin LI1080	string	FLT4		4-channel Startracker module sound data
190b6cee71dSXin LI!:mime	audio/x-mod
191b6cee71dSXin LI#audio/x-startracker-module
192b6cee71dSXin LI>0	string	>\0		Title: "%s"
193b6cee71dSXin LI1080	string	FLT8		8-channel Startracker module sound data
194b6cee71dSXin LI!:mime	audio/x-mod
195b6cee71dSXin LI#audio/x-startracker-module
196b6cee71dSXin LI>0	string	>\0		Title: "%s"
197b6cee71dSXin LI1080	string	4CHN		4-channel Fasttracker module sound data
198b6cee71dSXin LI!:mime	audio/x-mod
199b6cee71dSXin LI#audio/x-fasttracker-module
200b6cee71dSXin LI>0	string	>\0		Title: "%s"
201b6cee71dSXin LI1080	string	6CHN		6-channel Fasttracker module sound data
202b6cee71dSXin LI!:mime	audio/x-mod
203b6cee71dSXin LI#audio/x-fasttracker-module
204b6cee71dSXin LI>0	string	>\0		Title: "%s"
205b6cee71dSXin LI1080	string	8CHN		8-channel Fasttracker module sound data
206b6cee71dSXin LI!:mime	audio/x-mod
207b6cee71dSXin LI#audio/x-fasttracker-module
208b6cee71dSXin LI>0	string	>\0		Title: "%s"
209b6cee71dSXin LI1080	string	CD81		8-channel Octalyser module sound data
210b6cee71dSXin LI!:mime	audio/x-mod
211b6cee71dSXin LI#audio/x-octalysertracker-module
212b6cee71dSXin LI>0	string	>\0		Title: "%s"
213b6cee71dSXin LI1080	string	OKTA		8-channel Octalyzer module sound data
214b6cee71dSXin LI!:mime	audio/x-mod
215b6cee71dSXin LI#audio/x-octalysertracker-module
216b6cee71dSXin LI>0	string	>\0		Title: "%s"
217b6cee71dSXin LI# Not good enough.
218b6cee71dSXin LI#1082	string	CH
219b6cee71dSXin LI#>1080	string	>/0		%.2s-channel Fasttracker "oktalyzer" module sound data
220b6cee71dSXin LI1080	string	16CN		16-channel Taketracker module sound data
221b6cee71dSXin LI!:mime	audio/x-mod
222b6cee71dSXin LI#audio/x-taketracker-module
223b6cee71dSXin LI>0	string	>\0		Title: "%s"
224b6cee71dSXin LI1080	string	32CN		32-channel Taketracker module sound data
225b6cee71dSXin LI!:mime	audio/x-mod
226b6cee71dSXin LI#audio/x-taketracker-module
227b6cee71dSXin LI>0	string	>\0		Title: "%s"
228b6cee71dSXin LI
229b6cee71dSXin LI# TOC sound files -Trevor Johnson <trevor@jpj.net>
230b6cee71dSXin LI#
231b6cee71dSXin LI0       string          TOC             TOC sound file
232b6cee71dSXin LI
233b6cee71dSXin LI# sidfiles <pooka@iki.fi>
234b6cee71dSXin LI# added name,author,(c) and new RSID type by <doj@cubic.org> 2003-06-24
235b6cee71dSXin LI0	string		SIDPLAY\ INFOFILE	Sidplay info file
236b6cee71dSXin LI
237b6cee71dSXin LI0	string		PSID			PlaySID v2.2+ (AMIGA) sidtune
238b6cee71dSXin LI>4	beshort		>0			w/ header v%d,
239b6cee71dSXin LI>14	beshort		=1			single song,
240b6cee71dSXin LI>14	beshort		>1			%d songs,
241b6cee71dSXin LI>16	beshort		>0			default song: %d
242b6cee71dSXin LI>0x16	string		>\0			name: "%s"
243b6cee71dSXin LI>0x36	string		>\0			author: "%s"
244b6cee71dSXin LI>0x56	string		>\0			copyright: "%s"
245b6cee71dSXin LI
246b6cee71dSXin LI0	string		RSID			RSID sidtune PlaySID compatible
247b6cee71dSXin LI>4	beshort		>0			w/ header v%d,
248b6cee71dSXin LI>14	beshort		=1			single song,
249b6cee71dSXin LI>14	beshort		>1			%d songs,
250b6cee71dSXin LI>16	beshort		>0			default song: %d
251b6cee71dSXin LI>0x16	string		>\0			name: "%s"
252b6cee71dSXin LI>0x36	string		>\0			author: "%s"
253b6cee71dSXin LI>0x56	string		>\0			copyright: "%s"
254b6cee71dSXin LI
255b6cee71dSXin LI# IRCAM sound files - Michael Pruett <michael@68k.org>
256b6cee71dSXin LI# http://www-mmsp.ece.mcgill.ca/documents/AudioFormats/IRCAM/IRCAM.html
257b6cee71dSXin LI0	belong		0x64a30100		IRCAM file (VAX little-endian)
258b6cee71dSXin LI0	belong		0x0001a364		IRCAM file (VAX big-endian)
259b6cee71dSXin LI0	belong		0x64a30200		IRCAM file (Sun big-endian)
260b6cee71dSXin LI0	belong		0x0002a364		IRCAM file (Sun little-endian)
261b6cee71dSXin LI0	belong		0x64a30300		IRCAM file (MIPS little-endian)
262b6cee71dSXin LI0	belong		0x0003a364		IRCAM file (MIPS big-endian)
263b6cee71dSXin LI0	belong		0x64a30400		IRCAM file (NeXT big-endian)
264b6cee71dSXin LI0	belong		0x64a30400		IRCAM file (NeXT big-endian)
265b6cee71dSXin LI0	belong		0x0004a364		IRCAM file (NeXT little-endian)
266b6cee71dSXin LI
267b6cee71dSXin LI# NIST SPHERE <mpruett@sgi.com>
268b6cee71dSXin LI0	string		NIST_1A\n\ \ \ 1024\n	NIST SPHERE file
269b6cee71dSXin LI
270b6cee71dSXin LI# Sample Vision <mpruett@sgi.com>
271b6cee71dSXin LI0	string		SOUND\ SAMPLE\ DATA\ 	Sample Vision file
272b6cee71dSXin LI
273b6cee71dSXin LI# Audio Visual Research <tonigonenstein@users.sourceforge.net>
274b6cee71dSXin LI0	string		2BIT			Audio Visual Research file,
275b6cee71dSXin LI>12	beshort		=0			mono,
276b6cee71dSXin LI>12	beshort		=-1			stereo,
277b6cee71dSXin LI>14	beshort		x			%d bits
278b6cee71dSXin LI>16	beshort		=0			unsigned,
279b6cee71dSXin LI>16	beshort		=-1			signed,
280b6cee71dSXin LI>22	belong&0x00ffffff	x		%d Hz,
281b6cee71dSXin LI>18	beshort		=0			no loop,
282b6cee71dSXin LI>18	beshort		=-1			loop,
283b6cee71dSXin LI>21	ubyte		<128			note %d,
284b6cee71dSXin LI>22	byte		=0			replay 5.485 KHz
285b6cee71dSXin LI>22	byte		=1			replay 8.084 KHz
286b6cee71dSXin LI>22	byte		=2			replay 10.971 KHz
287b6cee71dSXin LI>22	byte		=3			replay 16.168 KHz
288b6cee71dSXin LI>22	byte		=4			replay 21.942 KHz
289b6cee71dSXin LI>22	byte		=5			replay 32.336 KHz
290b6cee71dSXin LI>22	byte		=6			replay 43.885 KHz
291b6cee71dSXin LI>22	byte		=7			replay 47.261 KHz
292b6cee71dSXin LI
293b6cee71dSXin LI# SGI SoundTrack <mpruett@sgi.com>
294b6cee71dSXin LI0	string		_SGI_SoundTrack		SGI SoundTrack project file
295b6cee71dSXin LI# ID3 version 2 tags <waschk@informatik.uni-rostock.de>
296b6cee71dSXin LI0	string		ID3	Audio file with ID3 version 2
297b6cee71dSXin LI>3	byte		x	\b.%d
298b6cee71dSXin LI>4	byte		x	\b.%d
299b6cee71dSXin LI>>5	byte		&0x80	\b, unsynchronized frames
300b6cee71dSXin LI>>5	byte		&0x40	\b, extended header
301b6cee71dSXin LI>>5	byte		&0x20	\b, experimental
302b6cee71dSXin LI>>5	byte		&0x10	\b, footer present
3035f0216bdSXin LI>(6.I+10)	indirect	x	\b, contains:
304b6cee71dSXin LI
305b6cee71dSXin LI# NSF (NES sound file) magic
306b6cee71dSXin LI0	string		NESM\x1a	NES Sound File
307b6cee71dSXin LI>14	string		>\0		("%s" by
308b6cee71dSXin LI>46	string		>\0		%s, copyright
309b6cee71dSXin LI>78	string		>\0		%s),
310b6cee71dSXin LI>5	byte		x		version %d,
311b6cee71dSXin LI>6	byte		x		%d tracks,
312b6cee71dSXin LI>122	byte&0x2	=1		dual PAL/NTSC
313b6cee71dSXin LI>122	byte&0x1	=1		PAL
314b6cee71dSXin LI>122	byte&0x1	=0		NTSC
315b6cee71dSXin LI
3165f0216bdSXin LI# NSFE (Extended NES sound file) magic
3175f0216bdSXin LI# http://slickproductions.org/docs/NSF/nsfespec.txt
3185f0216bdSXin LI# From: David Pflug <david@pflug.email>
3195f0216bdSXin LI0	string		NSFE		Extended NES Sound File
3205f0216bdSXin LI>48	search/0x1000	auth
3215f0216bdSXin LI>>&0	string		>\0		("%s"
3225f0216bdSXin LI>>>&1	string		>\0		by %s
3235f0216bdSXin LI>>>>&1	string		>\0		\b, copyright %s
3245f0216bdSXin LI>>>>>&1	string		>\0		\b, ripped by %s
3255f0216bdSXin LI>20	byte		x		\b), %d tracks,
3265f0216bdSXin LI>18	byte&0x2	=1		dual PAL/NTSC
3275f0216bdSXin LI>18     byte&0x2	=0
3285f0216bdSXin LI>>18	byte&0x1	=1		PAL
3295f0216bdSXin LI>>18	byte&0x1	=0		NTSC
3305f0216bdSXin LI
331b6cee71dSXin LI# Type: SNES SPC700 sound files
332b6cee71dSXin LI# From: Josh Triplett <josh@freedesktop.org>
333b6cee71dSXin LI0	string	SNES-SPC700\ Sound\ File\ Data\ v	SNES SPC700 sound file
334b6cee71dSXin LI>&0	string	0.30					\b, version %s
335b6cee71dSXin LI>>0x23	byte	0x1B					\b, without ID666 tag
336b6cee71dSXin LI>>0x23	byte	0x1A					\b, with ID666 tag
337b6cee71dSXin LI>>>0x2E	string	>\0					\b, song "%.32s"
338b6cee71dSXin LI>>>0x4E	string	>\0					\b, game "%.32s"
339b6cee71dSXin LI
340b6cee71dSXin LI# Impulse tracker module (audio/x-it)
341b6cee71dSXin LI0	string		IMPM		Impulse Tracker module sound data -
342b6cee71dSXin LI!:mime	audio/x-mod
343b6cee71dSXin LI>4	string		>\0		"%s"
344b6cee71dSXin LI>40	leshort		!0		compatible w/ITv%x
345b6cee71dSXin LI>42	leshort		!0		created w/ITv%x
346b6cee71dSXin LI
347b6cee71dSXin LI# Imago Orpheus module (audio/x-imf)
348b6cee71dSXin LI60	string		IM10		Imago Orpheus module sound data -
349b6cee71dSXin LI>0	string		>\0		"%s"
350b6cee71dSXin LI
351b6cee71dSXin LI# From <collver1@attbi.com>
352b6cee71dSXin LI# These are the /etc/magic entries to decode modules, instruments, and
353b6cee71dSXin LI# samples in Impulse Tracker's native format.
354b6cee71dSXin LI
355b6cee71dSXin LI0	string		IMPS		Impulse Tracker Sample
356b6cee71dSXin LI>18	byte		&2		16 bit
357b6cee71dSXin LI>18	byte		^2		8 bit
358b6cee71dSXin LI>18	byte		&4		stereo
359b6cee71dSXin LI>18	byte		^4		mono
360b6cee71dSXin LI0	string		IMPI		Impulse Tracker Instrument
361b6cee71dSXin LI>28	leshort		!0		ITv%x
362b6cee71dSXin LI>30	byte		!0		%d samples
363b6cee71dSXin LI
364b6cee71dSXin LI# Yamaha TX Wave:  file(1) magic for Yamaha TX Wave audio files
365b6cee71dSXin LI# From <collver1@attbi.com>
366b6cee71dSXin LI0	string		LM8953		Yamaha TX Wave
367b6cee71dSXin LI>22	byte		0x49		looped
368b6cee71dSXin LI>22	byte		0xC9		non-looped
369b6cee71dSXin LI>23	byte		1		33kHz
370b6cee71dSXin LI>23	byte		2		50kHz
371b6cee71dSXin LI>23	byte		3		16kHz
372b6cee71dSXin LI
373b6cee71dSXin LI# scream tracker:  file(1) magic for Scream Tracker sample files
374b6cee71dSXin LI#
375b6cee71dSXin LI# From <collver1@attbi.com>
376b6cee71dSXin LI76	string		SCRS		Scream Tracker Sample
377b6cee71dSXin LI>0	byte		1		sample
378b6cee71dSXin LI>0	byte		2		adlib melody
379b6cee71dSXin LI>0	byte		>2		adlib drum
380b6cee71dSXin LI>31	byte		&2		stereo
381b6cee71dSXin LI>31	byte		^2		mono
382b6cee71dSXin LI>31	byte		&4		16bit little endian
383b6cee71dSXin LI>31	byte		^4		8bit
384b6cee71dSXin LI>30	byte		0		unpacked
385b6cee71dSXin LI>30	byte		1		packed
386b6cee71dSXin LI
387b6cee71dSXin LI# audio
388b6cee71dSXin LI# From: Cory Dikkers <cdikkers@swbell.net>
389b6cee71dSXin LI0	string		MMD0		MED music file, version 0
390b6cee71dSXin LI0	string		MMD1		OctaMED Pro music file, version 1
391b6cee71dSXin LI0	string		MMD3		OctaMED Soundstudio music file, version 3
392b6cee71dSXin LI0	string		OctaMEDCmpr	OctaMED Soundstudio compressed file
393b6cee71dSXin LI0	string		MED		MED_Song
394b6cee71dSXin LI0	string		SymM		Symphonie SymMOD music file
395b6cee71dSXin LI#
396*48c779cdSXin LI# Track Length (TRL), Tracks (TRK), Samples (SMP), Subsongs (SS)
397*48c779cdSXin LI# http://lclevy.free.fr/exotica/ahx/ahxformat.txt
398b6cee71dSXin LI0	string		THX		AHX version
399b6cee71dSXin LI>3	byte		=0		1 module data
400b6cee71dSXin LI>3	byte		=1		2 module data
401*48c779cdSXin LI>10	byte		x		TRL: %u
402*48c779cdSXin LI>11	byte		x		TRK: %u
403*48c779cdSXin LI>12	byte		x		SMP: %u
404*48c779cdSXin LI>13	byte		x		SS: %u
405b6cee71dSXin LI#
406b6cee71dSXin LI0	string		OKTASONG	Oktalyzer module data
407b6cee71dSXin LI#
408b6cee71dSXin LI0	string		DIGI\ Booster\ module\0	%s
409b6cee71dSXin LI>20	byte		>0		%c
410b6cee71dSXin LI>>21	byte		>0		\b%c
411b6cee71dSXin LI>>>22	byte		>0		\b%c
412b6cee71dSXin LI>>>>23	byte		>0		\b%c
413b6cee71dSXin LI>610	string		>\0		\b, "%s"
414b6cee71dSXin LI#
415b6cee71dSXin LI0	string		DBM0	   	DIGI Booster Pro Module
416b6cee71dSXin LI>4	byte		>0		V%X.
417b6cee71dSXin LI>>5	byte		x		\b%02X
418b6cee71dSXin LI>16	string		>\0		\b, "%s"
419b6cee71dSXin LI#
420b6cee71dSXin LI0	string		FTMN		FaceTheMusic module
421b6cee71dSXin LI>16	string		>\0d		\b, "%s"
422b6cee71dSXin LI
423b6cee71dSXin LI# From: <doj@cubic.org> 2003-06-24
424b6cee71dSXin LI0	string		AMShdr\32	Velvet Studio AMS Module v2.2
425b6cee71dSXin LI0	string		Extreme		Extreme Tracker AMS Module v1.3
426b6cee71dSXin LI0	string		DDMF		Xtracker DMF Module
427b6cee71dSXin LI>4	byte		x		v%i
428b6cee71dSXin LI>0xD	string		>\0		Title: "%s"
429b6cee71dSXin LI>0x2B	string		>\0		Composer: "%s"
430b6cee71dSXin LI0	string		DSM\32		Dynamic Studio Module DSM
431b6cee71dSXin LI0	string		SONG		DigiTrekker DTM Module
432b6cee71dSXin LI0	string		DMDL		DigiTrakker MDL Module
433b6cee71dSXin LI0	string		PSM\32		Protracker Studio PSM Module
434b6cee71dSXin LI44	string		PTMF		Poly Tracker PTM Module
435b6cee71dSXin LI>0	string		>\32		Title: "%s"
436b6cee71dSXin LI0	string		MT20		MadTracker 2.0 Module MT2
437b6cee71dSXin LI0	string		RAD\40by\40REALiTY!! RAD Adlib Tracker Module RAD
438b6cee71dSXin LI0	string		RTMM		RTM Module
439b6cee71dSXin LI0x426	string		MaDoKaN96	XMS Adlib Module
440b6cee71dSXin LI>0	string		>\0		Composer: "%s"
441b6cee71dSXin LI0	string		AMF		AMF Module
442b6cee71dSXin LI>4	string		>\0		Title: "%s"
443b6cee71dSXin LI0	string		MODINFO1	Open Cubic Player Module Inforation MDZ
444b6cee71dSXin LI0	string		Extended\40Instrument: Fast Tracker II Instrument
445b6cee71dSXin LI
446b6cee71dSXin LI# From: Takeshi Hamasaki <hma@syd.odn.ne.jp>
447b6cee71dSXin LI# NOA Nancy Codec file
448b6cee71dSXin LI0	string		\210NOA\015\012\032	NOA Nancy Codec Movie file
449b6cee71dSXin LI# Yamaha SMAF format
450b6cee71dSXin LI0	string		MMMD		Yamaha SMAF file
451b6cee71dSXin LI# Sharp Jisaku Melody format for PDC
452b6cee71dSXin LI0	string		\001Sharp\040JisakuMelody	SHARP Cell-Phone ringing Melody
453b6cee71dSXin LI>20	string		Ver01.00	Ver. 1.00
454b6cee71dSXin LI>>32	byte		x		, %d tracks
455b6cee71dSXin LI
456b6cee71dSXin LI# Free lossless audio codec <http://flac.sourceforge.net>
457b6cee71dSXin LI# From: Przemyslaw Augustyniak <silvathraec@rpg.pl>
458b6cee71dSXin LI0	string			fLaC		FLAC audio bitstream data
45958a0f0d0SEitan Adler!:mime	audio/flac
460b6cee71dSXin LI>4	byte&0x7f		>0		\b, unknown version
461b6cee71dSXin LI>4	byte&0x7f		0		\b
462b6cee71dSXin LI# some common bits/sample values
463b6cee71dSXin LI>>20	beshort&0x1f0		0x030		\b, 4 bit
464b6cee71dSXin LI>>20	beshort&0x1f0		0x050		\b, 6 bit
465b6cee71dSXin LI>>20	beshort&0x1f0		0x070		\b, 8 bit
466b6cee71dSXin LI>>20	beshort&0x1f0		0x0b0		\b, 12 bit
467b6cee71dSXin LI>>20	beshort&0x1f0		0x0f0		\b, 16 bit
468b6cee71dSXin LI>>20	beshort&0x1f0		0x170		\b, 24 bit
469b6cee71dSXin LI>>20	byte&0xe		0x0		\b, mono
470b6cee71dSXin LI>>20	byte&0xe		0x2		\b, stereo
471b6cee71dSXin LI>>20	byte&0xe		0x4		\b, 3 channels
472b6cee71dSXin LI>>20	byte&0xe		0x6		\b, 4 channels
473b6cee71dSXin LI>>20	byte&0xe		0x8		\b, 5 channels
474b6cee71dSXin LI>>20	byte&0xe		0xa		\b, 6 channels
475b6cee71dSXin LI>>20	byte&0xe		0xc		\b, 7 channels
476b6cee71dSXin LI>>20	byte&0xe		0xe		\b, 8 channels
47758a0f0d0SEitan Adler# sample rates derived from known oscillator frequencies;
47858a0f0d0SEitan Adler# 24.576 MHz (video/fs=48kHz), 22.5792 (audio/fs=44.1kHz) and
47958a0f0d0SEitan Adler# 16.384 (other/fs=32kHz).
48058a0f0d0SEitan Adler>>17	belong&0xfffff0       	0x02b110	\b, 11.025 kHz
48158a0f0d0SEitan Adler>>17	belong&0xfffff0       	0x03e800	\b, 16 kHz
482b6cee71dSXin LI>>17	belong&0xfffff0       	0x056220	\b, 22.05 kHz
483b6cee71dSXin LI>>17	belong&0xfffff0       	0x05dc00	\b, 24 kHz
48458a0f0d0SEitan Adler>>17	belong&0xfffff0       	0x07d000	\b, 32 kHz
48558a0f0d0SEitan Adler>>17	belong&0xfffff0       	0x0ac440	\b, 44.1 kHz
48658a0f0d0SEitan Adler>>17	belong&0xfffff0       	0x0bb800	\b, 48 kHz
487b6cee71dSXin LI>>17	belong&0xfffff0       	0x0fa000	\b, 64 kHz
48858a0f0d0SEitan Adler>>17	belong&0xfffff0       	0x158880	\b, 88.2 kHz
48958a0f0d0SEitan Adler>>17	belong&0xfffff0       	0x177000	\b, 96 kHz
49058a0f0d0SEitan Adler>>17	belong&0xfffff0       	0x1f4000	\b, 128 kHz
49158a0f0d0SEitan Adler>>17	belong&0xfffff0       	0x2b1100	\b, 176.4 kHz
49258a0f0d0SEitan Adler>>17	belong&0xfffff0       	0x2ee000	\b, 192 kHz
49358a0f0d0SEitan Adler>>17	belong&0xfffff0       	0x3e8000	\b, 256 kHz
49458a0f0d0SEitan Adler>>17	belong&0xfffff0       	0x562200	\b, 352.8 kHz
49558a0f0d0SEitan Adler>>17	belong&0xfffff0       	0x5dc000	\b, 384 kHz
496b6cee71dSXin LI>>21	byte&0xf		>0		\b, >4G samples
497b6cee71dSXin LI>>21	byte&0xf		0		\b
498b6cee71dSXin LI>>>22	belong			>0		\b, %u samples
499b6cee71dSXin LI>>>22	belong			0		\b, length unknown
500b6cee71dSXin LI
501b6cee71dSXin LI# (ISDN) VBOX voice message file (Wolfram Kleff)
502b6cee71dSXin LI0       string          VBOX            VBOX voice message data
503b6cee71dSXin LI
504b6cee71dSXin LI# ReBorn Song Files (.rbs)
505b6cee71dSXin LI# David J. Singer <doc@deadvirgins.org.uk>
506b6cee71dSXin LI8       string          RB40             RBS Song file
507b6cee71dSXin LI>29     string          ReBorn           created by ReBorn
508b6cee71dSXin LI>37     string          Propellerhead    created by ReBirth
509b6cee71dSXin LI
510b6cee71dSXin LI# Synthesizer Generator and Kimwitu share their file format
511b6cee71dSXin LI0	string		A#S#C#S#S#L#V#3	    Synthesizer Generator or Kimwitu data
512b6cee71dSXin LI# Kimwitu++ uses a slightly different magic
513b6cee71dSXin LI0	string		A#S#C#S#S#L#HUB	    Kimwitu++ data
514b6cee71dSXin LI
515b6cee71dSXin LI# From "Simon Hosie
516b6cee71dSXin LI0       string  TFMX-SONG       TFMX module sound data
517b6cee71dSXin LI
518b6cee71dSXin LI# Monkey's Audio compressed audio format (.ape)
519b6cee71dSXin LI# From danny.milo@gmx.net (Danny Milosavljevic)
520b6cee71dSXin LI# New version from Abel Cheung <abel (@) oaka.org>
521b6cee71dSXin LI0		string		MAC\040		Monkey's Audio compressed format
522b6cee71dSXin LI!:mime audio/x-ape
523b6cee71dSXin LI>4		uleshort	>0x0F8B		version %d
524b6cee71dSXin LI>>(0x08.l)	uleshort	=1000		with fast compression
525b6cee71dSXin LI>>(0x08.l)	uleshort	=2000		with normal compression
526b6cee71dSXin LI>>(0x08.l)	uleshort	=3000		with high compression
527b6cee71dSXin LI>>(0x08.l)	uleshort	=4000		with extra high compression
528b6cee71dSXin LI>>(0x08.l)	uleshort	=5000		with insane compression
529b6cee71dSXin LI>>(0x08.l+18)	uleshort	=1		\b, mono
530b6cee71dSXin LI>>(0x08.l+18)	uleshort	=2		\b, stereo
531b6cee71dSXin LI>>(0x08.l+20)	ulelong		x		\b, sample rate %d
532b6cee71dSXin LI>4		uleshort	<0x0F8C		version %d
533b6cee71dSXin LI>>6		uleshort	=1000		with fast compression
534b6cee71dSXin LI>>6		uleshort	=2000		with normal compression
535b6cee71dSXin LI>>6		uleshort	=3000		with high compression
536b6cee71dSXin LI>>6		uleshort	=4000		with extra high compression
537b6cee71dSXin LI>>6		uleshort	=5000		with insane compression
538b6cee71dSXin LI>>10		uleshort	=1		\b, mono
539b6cee71dSXin LI>>10		uleshort	=2		\b, stereo
540b6cee71dSXin LI>>12		ulelong		x		\b, sample rate %d
541b6cee71dSXin LI
542b6cee71dSXin LI# adlib sound files
54358a0f0d0SEitan Adler# From: Alex Myczko <alex@aiei.ch>
544*48c779cdSXin LI
545*48c779cdSXin LI# https://github.com/rerrahkr/BambooTracker
546*48c779cdSXin LI0	string		BambooTrackerMod	BambooTracker module
547*48c779cdSXin LI>22	byte	x	\b, version %u
548*48c779cdSXin LI>21	byte	x	\b.%u
549*48c779cdSXin LI>20	byte	x	\b.%u
550*48c779cdSXin LI
551*48c779cdSXin LI0	string		BambooTrackerIst	BambooTracker instrument
552*48c779cdSXin LI>22	byte	x	\b, version %u
553*48c779cdSXin LI>21	byte	x	\b.%u
554*48c779cdSXin LI>20	byte	x	\b.%u
555*48c779cdSXin LI
556b6cee71dSXin LI0    	string		RAWADATA	RdosPlay RAW
557b6cee71dSXin LI
558b6cee71dSXin LI1068	string		RoR		AMUSIC Adlib Tracker
559b6cee71dSXin LI
560b6cee71dSXin LI0	string		JCH		EdLib
561b6cee71dSXin LI
562b6cee71dSXin LI0	string		mpu401tr	MPU-401 Trakker
563b6cee71dSXin LI
564b6cee71dSXin LI0	string		SAdT		Surprise! Adlib Tracker
565b6cee71dSXin LI>4	byte		x		Version %d
566b6cee71dSXin LI
567b6cee71dSXin LI0	string		XAD!		eXotic ADlib
568b6cee71dSXin LI
569b6cee71dSXin LI0	string		ofTAZ!		eXtra Simple Music
570b6cee71dSXin LI
571*48c779cdSXin LI0	string		FMK!		FM Kingtracker Song
572*48c779cdSXin LI
573*48c779cdSXin LI0	string		DFM		DFM Song
574*48c779cdSXin LI
575*48c779cdSXin LI0	string		\<CUD-FM-File\>	CFF Song
576*48c779cdSXin LI
577*48c779cdSXin LI0	string		_A2module	A2M Song
578*48c779cdSXin LI
579b6cee71dSXin LI# Spectrum 128 tunes (.ay files).
580b6cee71dSXin LI# From: Emanuel Haupt <ehaupt@critical.ch>
581b6cee71dSXin LI0	string		ZXAYEMUL	Spectrum 128 tune
582b6cee71dSXin LI
583b6cee71dSXin LI0	string		\0BONK		BONK,
584b6cee71dSXin LI#>5	byte		x		version %d
585b6cee71dSXin LI>14	byte		x		%d channel(s),
586b6cee71dSXin LI>15	byte		=1		lossless,
587b6cee71dSXin LI>15	byte		=0		lossy,
588b6cee71dSXin LI>16	byte		x		mid-side
589b6cee71dSXin LI
590b6cee71dSXin LI384	string		LockStream	LockStream Embedded file (mostly MP3 on old Nokia phones)
591b6cee71dSXin LI
592b6cee71dSXin LI# format VQF (proprietary codec for sound)
593b6cee71dSXin LI# some infos on the header file available at :
594b6cee71dSXin LI# http://www.twinvq.org/english/technology_format.html
595b6cee71dSXin LI0	string		TWIN97012000	VQF data
596b6cee71dSXin LI>27	short		0		\b, Mono
597b6cee71dSXin LI>27	short		1		\b, Stereo
598b6cee71dSXin LI>31	short 		>0		\b, %d kbit/s
599b6cee71dSXin LI>35	short 		>0		\b, %d kHz
600b6cee71dSXin LI
601b6cee71dSXin LI# Nelson A. de Oliveira (naoliv@gmail.com)
602b6cee71dSXin LI# .eqf
603b6cee71dSXin LI0	string	Winamp\ EQ\ library\ file	%s
604b6cee71dSXin LI# it will match only versions like v<digit>.<digit>
605b6cee71dSXin LI# Since I saw only eqf files with version v1.1 I think that it's OK
606b6cee71dSXin LI>23	string	x	\b%.4s
607b6cee71dSXin LI# .preset
608b6cee71dSXin LI0	string	[Equalizer\ preset]	XMMS equalizer preset
609b6cee71dSXin LI# .m3u
610b6cee71dSXin LI0	search/1	#EXTM3U 	M3U playlist text
611b6cee71dSXin LI# .pls
612b6cee71dSXin LI0	search/1	[playlist]	PLS playlist text
613b6cee71dSXin LI# licq.conf
614b6cee71dSXin LI1	string	[licq]			LICQ configuration file
615b6cee71dSXin LI
616b6cee71dSXin LI# Atari ST audio files by Dirk Jagdmann <doj@cubic.org>
617b6cee71dSXin LI0	string		ICE!		SNDH Atari ST music
618b6cee71dSXin LI0	string		SC68\ Music-file\ /\ (c)\ (BeN)jami	sc68 Atari ST music
619b6cee71dSXin LI
620b6cee71dSXin LI# musepak support From: "Jiri Pejchal" <jiri.pejchal@gmail.com>
6213e41d09dSXin LI0       string          MP+     Musepack audio (MP+)
622b6cee71dSXin LI!:mime	audio/x-musepack
623b6cee71dSXin LI>3      byte            255     \b, SV pre8
624b6cee71dSXin LI>3      byte&0xF        0x6     \b, SV 6
625b6cee71dSXin LI>3      byte&0xF        0x8     \b, SV 8
626b6cee71dSXin LI>3      byte&0xF        0x7     \b, SV 7
627b6cee71dSXin LI>>3     byte&0xF0       0x0     \b.0
628b6cee71dSXin LI>>3     byte&0xF0       0x10    \b.1
629b6cee71dSXin LI>>3     byte&0xF0       240     \b.15
630b6cee71dSXin LI>>10    byte&0xF0       0x0     \b, no profile
631b6cee71dSXin LI>>10    byte&0xF0       0x10    \b, profile 'Unstable/Experimental'
632b6cee71dSXin LI>>10    byte&0xF0       0x50    \b, quality 0
633b6cee71dSXin LI>>10    byte&0xF0       0x60    \b, quality 1
634b6cee71dSXin LI>>10    byte&0xF0       0x70    \b, quality 2 (Telephone)
635b6cee71dSXin LI>>10    byte&0xF0       0x80    \b, quality 3 (Thumb)
636b6cee71dSXin LI>>10    byte&0xF0       0x90    \b, quality 4 (Radio)
637b6cee71dSXin LI>>10    byte&0xF0       0xA0    \b, quality 5 (Standard)
638b6cee71dSXin LI>>10    byte&0xF0       0xB0    \b, quality 6 (Xtreme)
639b6cee71dSXin LI>>10    byte&0xF0       0xC0    \b, quality 7 (Insane)
640b6cee71dSXin LI>>10    byte&0xF0       0xD0    \b, quality 8 (BrainDead)
641b6cee71dSXin LI>>10    byte&0xF0       0xE0    \b, quality 9
642b6cee71dSXin LI>>10    byte&0xF0       0xF0    \b, quality 10
643b6cee71dSXin LI>>27    byte            0x0     \b, Buschmann 1.7.0-9, Klemm 0.90-1.05
644b6cee71dSXin LI>>27    byte            102     \b, Beta 1.02
645b6cee71dSXin LI>>27    byte            104     \b, Beta 1.04
646b6cee71dSXin LI>>27    byte            105     \b, Alpha 1.05
647b6cee71dSXin LI>>27    byte            106     \b, Beta 1.06
648b6cee71dSXin LI>>27    byte            110     \b, Release 1.1
649b6cee71dSXin LI>>27    byte            111     \b, Alpha 1.11
650b6cee71dSXin LI>>27    byte            112     \b, Beta 1.12
651b6cee71dSXin LI>>27    byte            113     \b, Alpha 1.13
652b6cee71dSXin LI>>27    byte            114     \b, Beta 1.14
653b6cee71dSXin LI>>27    byte            115     \b, Alpha 1.15
654b6cee71dSXin LI
6553e41d09dSXin LI0       string          MPCK    Musepack audio (MPCK)
6563e41d09dSXin LI!:mime	audio/x-musepack
6573e41d09dSXin LI
658b6cee71dSXin LI# IMY
659b6cee71dSXin LI# from http://filext.com/detaillist.php?extdetail=IMY
660*48c779cdSXin LI# https://cellphones.about.com/od/cellularfaqs/f/rf_imelody.htm
661b6cee71dSXin LI# http://download.ncl.ie/doc/api/ie/ncl/media/music/IMelody.html
662b6cee71dSXin LI# http://www.wx800.com/msg/download/irda/iMelody.pdf
663b6cee71dSXin LI0	string	BEGIN:IMELODY	iMelody Ringtone Format
664b6cee71dSXin LI
665b6cee71dSXin LI# From: "Mateus Caruccio" <mateus@caruccio.com>
666b6cee71dSXin LI# guitar pro v3,4,5 from http://filext.com/file-extension/gp3
667b6cee71dSXin LI0	string	\030FICHIER\ GUITAR\ PRO\ v3.	Guitar Pro Ver. 3 Tablature
668b6cee71dSXin LI
669b6cee71dSXin LI# From: "Leslie P. Polzer" <leslie.polzer@gmx.net>
670b6cee71dSXin LI60	string	SONG		SoundFX Module sound file
671b6cee71dSXin LI
672b6cee71dSXin LI# Type: Adaptive Multi-Rate Codec
673b6cee71dSXin LI# URL:  http://filext.com/detaillist.php?extdetail=AMR
674b6cee71dSXin LI# From: Russell Coker <russell@coker.com.au>
675b6cee71dSXin LI0	string	#!AMR		Adaptive Multi-Rate Codec (GSM telephony)
676*48c779cdSXin LI!:mime	audio/amr
677*48c779cdSXin LI!:ext  amr
678b6cee71dSXin LI
679b6cee71dSXin LI# Type: SuperCollider 3 Synth Definition File Format
680b6cee71dSXin LI# From: Mario Lang <mlang@debian.org>
681b6cee71dSXin LI0	string	SCgf	SuperCollider3 Synth Definition file,
682b6cee71dSXin LI>4	belong	x	version %d
683b6cee71dSXin LI
684b6cee71dSXin LI# Type: True Audio Lossless Audio
685*48c779cdSXin LI# URL:  https://wiki.multimedia.cx/index.php?title=True_Audio
686b6cee71dSXin LI# From: Mike Melanson <mike@multimedia.cx>
687b6cee71dSXin LI0	string	TTA1	True Audio Lossless Audio
688b6cee71dSXin LI
689b6cee71dSXin LI# Type: WavPack Lossless Audio
690*48c779cdSXin LI# URL:  https://wiki.multimedia.cx/index.php?title=WavPack
691b6cee71dSXin LI# From: Mike Melanson <mike@multimedia.cx>
692b6cee71dSXin LI0	string	wvpk	WavPack Lossless Audio
693b6cee71dSXin LI
694b6cee71dSXin LI# From Fabio R. Schmidlin <frs@pop.com.br>
695b6cee71dSXin LI# VGM music file
69640427ccaSGordon Tetlow0	string		Vgm\040
697b6cee71dSXin LI>9	ubyte		>0	VGM Video Game Music dump v
698*48c779cdSXin LI!:mime	audio/x-vgm
699*48c779cdSXin LI!:ext	vgm
700b6cee71dSXin LI>>9	ubyte/16	>0	\b%d
701b6cee71dSXin LI>>9	ubyte&0x0F	x	\b%d
702b6cee71dSXin LI>>8	ubyte/16	x	\b.%d
703b6cee71dSXin LI>>8	ubyte&0x0F	>0	\b%d
704b6cee71dSXin LI#Get soundchips
705b6cee71dSXin LI>>8	ubyte		x	\b, soundchip(s)=
706b6cee71dSXin LI>>0x0C	ulelong		>0	SN76489,
707b6cee71dSXin LI>>0x10	ulelong		>0	YM2413,
708b6cee71dSXin LI>>0x2C	ulelong		>0	YM2612,
709b6cee71dSXin LI>>0x30	ulelong		>0	YM2151,
710b6cee71dSXin LI>>0x38	ulelong		>0	Sega PCM,
711b6cee71dSXin LI>>0x34	ulelong		>0xC
712b6cee71dSXin LI>>>0x40	ulelong		>0	RF5C68,
713b6cee71dSXin LI>>0x34	ulelong		>0x10
714b6cee71dSXin LI>>>0x44	ulelong		>0	YM2203,
715b6cee71dSXin LI>>0x34	ulelong		>0x14
716b6cee71dSXin LI>>>0x48	ulelong		>0	YM2608,
717b6cee71dSXin LI>>0x34	ulelong		>0x18
718b6cee71dSXin LI>>>0x4C	lelong		>0	YM2610,
719b6cee71dSXin LI>>>0x4C	lelong		<0	YM2610B,
720b6cee71dSXin LI>>0x34	ulelong		>0x1C
721b6cee71dSXin LI>>>0x50	ulelong		>0	YM3812,
722b6cee71dSXin LI>>0x34	ulelong		>0x20
723b6cee71dSXin LI>>>0x54	ulelong		>0	YM3526,
724b6cee71dSXin LI>>0x34	ulelong		>0x24
725b6cee71dSXin LI>>>0x58	ulelong		>0	Y8950,
726b6cee71dSXin LI>>0x34	ulelong		>0x28
727b6cee71dSXin LI>>>0x5C	ulelong		>0	YMF262,
728b6cee71dSXin LI>>0x34	ulelong		>0x2C
729b6cee71dSXin LI>>>0x60	ulelong		>0	YMF278B,
730b6cee71dSXin LI>>0x34	ulelong		>0x30
731b6cee71dSXin LI>>>0x64	ulelong		>0	YMF271,
732b6cee71dSXin LI>>0x34	ulelong		>0x34
733b6cee71dSXin LI>>>0x68	ulelong		>0	YMZ280B,
734b6cee71dSXin LI>>0x34	ulelong		>0x38
735b6cee71dSXin LI>>>0x6C	ulelong		>0	RF5C164,
736b6cee71dSXin LI>>0x34	ulelong		>0x3C
737b6cee71dSXin LI>>>0x70	ulelong		>0	PWM,
738b6cee71dSXin LI>>0x34	ulelong		>0x40
739b6cee71dSXin LI>>>0x74	ulelong		>0
740b6cee71dSXin LI>>>>0x78 ubyte		0x00	AY-3-8910,
741b6cee71dSXin LI>>>>0x78 ubyte		0x01	AY-3-8912,
742b6cee71dSXin LI>>>>0x78 ubyte		0x02	AY-3-8913,
743b6cee71dSXin LI>>>>0x78 ubyte		0x03	AY-3-8930,
744b6cee71dSXin LI>>>>0x78 ubyte		0x10	YM2149,
745b6cee71dSXin LI>>>>0x78 ubyte		0x11	YM3439,
746*48c779cdSXin LI# VGM 1.61
747*48c779cdSXin LI>>0x34	ulelong		>0x4C
748*48c779cdSXin LI>>>0x80	ulelong		>0	DMG,
749*48c779cdSXin LI>>0x34	ulelong		>0x50
750*48c779cdSXin LI>>>0x84	lelong		>0	NES APU,
751*48c779cdSXin LI>>>0x84	lelong		<0	NES APU with FDS,
752*48c779cdSXin LI>>0x34	ulelong		>0x54
753*48c779cdSXin LI>>>0x88	ulelong		>0	MultiPCM,
754*48c779cdSXin LI>>0x34	ulelong		>0x58
755*48c779cdSXin LI>>>0x8C	ulelong		>0	uPD7759,
756*48c779cdSXin LI>>0x34	ulelong		>0x5C
757*48c779cdSXin LI>>>0x90	ulelong		>0	OKIM6258,
758*48c779cdSXin LI>>0x34	ulelong		>0x64
759*48c779cdSXin LI>>>0x98	ulelong		>0	OKIM6295,
760*48c779cdSXin LI>>0x34	ulelong		>0x68
761*48c779cdSXin LI>>>0x9C	ulelong		>0	K051649,
762*48c779cdSXin LI>>0x34	ulelong		>0x6C
763*48c779cdSXin LI>>>0xA0	ulelong		>0	K054539,
764*48c779cdSXin LI>>0x34	ulelong		>0x70
765*48c779cdSXin LI>>>0xA4	ulelong		>0	HuC6280,
766*48c779cdSXin LI>>0x34	ulelong		>0x74
767*48c779cdSXin LI>>>0xA8	ulelong		>0	C140,
768*48c779cdSXin LI>>0x34	ulelong		>0x78
769*48c779cdSXin LI>>>0xAC	ulelong		>0	K053260,
770*48c779cdSXin LI>>0x34	ulelong		>0x7C
771*48c779cdSXin LI>>>0xB0	ulelong		>0	Pokey,
772*48c779cdSXin LI>>0x34	ulelong		>0x80
773*48c779cdSXin LI>>>0xB4	ulelong		>0	QSound,
774*48c779cdSXin LI# VGM 1.71
775*48c779cdSXin LI>>0x34	ulelong		>0x84
776*48c779cdSXin LI>>>0xB8	ulelong		>0	SCSP,
777*48c779cdSXin LI>>0x34	ulelong		>0x8C
778*48c779cdSXin LI>>>0xC0	ulelong		>0	WonderSwan,
779*48c779cdSXin LI>>0x34	ulelong		>0x90
780*48c779cdSXin LI>>>0xC4	ulelong		>0	VSU,
781*48c779cdSXin LI>>0x34	ulelong		>0x94
782*48c779cdSXin LI>>>0xC8	ulelong		>0	SAA1099,
783*48c779cdSXin LI>>0x34	ulelong		>0x98
784*48c779cdSXin LI>>>0xCC	ulelong		>0	ES5503,
785*48c779cdSXin LI>>0x34	ulelong		>0x9C
786*48c779cdSXin LI>>>0xD0	lelong		>0	ES5505,
787*48c779cdSXin LI>>>0xD0	lelong		<0	ES5506,
788*48c779cdSXin LI>>0x34	ulelong		>0xA4
789*48c779cdSXin LI>>>0xD8	ulelong		>0	X1-010,
790*48c779cdSXin LI>>0x34	ulelong		>0xA8
791*48c779cdSXin LI>>>0xDC	ulelong		>0	C352,
792*48c779cdSXin LI>>0x34	ulelong		>0xAC
793*48c779cdSXin LI>>>0xE0	ulelong		>0	GA20,
794b6cee71dSXin LI
795b6cee71dSXin LI# GVOX Encore file format
796b6cee71dSXin LI# Since this is a proprietary file format and there is no publicly available
797b6cee71dSXin LI# format specification, this is just based on induction
798b6cee71dSXin LI#
799b6cee71dSXin LI0	string	SCOW
800b6cee71dSXin LI>4	byte	0xc4	GVOX Encore music, version 5.0 or above
801b6cee71dSXin LI>4	byte	0xc2	GVOX Encore music, version < 5.0
802b6cee71dSXin LI
803b6cee71dSXin LI0	string	ZBOT
804b6cee71dSXin LI>4	byte	0xc5	GVOX Encore music, version < 5.0
805b6cee71dSXin LI
8063e41d09dSXin LI# Summary:	Garmin Voice Processing Module (WAVE audios)
8073e41d09dSXin LI# From:		Joerg Jenderek
808*48c779cdSXin LI# URL:		https://www.garmin.com/
809*48c779cdSXin LI# Reference:	http://www.poi-factory.com/node/19580
8103e41d09dSXin LI# NOTE:		there exist 2 other Garmin VPM formats
8113e41d09dSXin LI0		string	AUDIMG
8123e41d09dSXin LI# skip text files starting with string "AUDIMG"
8133e41d09dSXin LI>13		ubyte		<13	Garmin Voice Processing Module
8143e41d09dSXin LI!:mime	audio/x-vpm-wav-garmin
8153e41d09dSXin LI!:ext	vpm
8163e41d09dSXin LI# 3 bytes indicating the voice version (200,220)
8173e41d09dSXin LI>>6		string		x	\b, version %3.3s
8183e41d09dSXin LI# day of release (01-31)
8193e41d09dSXin LI>>12		ubyte		x	\b, %.2d
8203e41d09dSXin LI# month of release (01-12)
8213e41d09dSXin LI>>13		ubyte		x	\b.%.2d
8223e41d09dSXin LI# year of release (like 2006, 2007, 2008)
8233e41d09dSXin LI>>14		uleshort	x	\b.%.4d
8243e41d09dSXin LI# hour of release (0-23)
8253e41d09dSXin LI>>11		ubyte		x	%.2d
8263e41d09dSXin LI# minute of release (0-59)
8273e41d09dSXin LI>>10		ubyte		x	\b:%.2d
8283e41d09dSXin LI# second of release (0-59)
8293e41d09dSXin LI>>9		ubyte		x	\b:%.2d
8303e41d09dSXin LI# if you select a language like german on your garmin device
83140427ccaSGordon Tetlow# you can only select voice modules with corresponding language byte ID like 1
8323e41d09dSXin LI>>18		ubyte		x	\b, language ID %d
833*48c779cdSXin LI# structure for phrases/sentences?
834*48c779cdSXin LI# number of voice sample in the 1st phrase?
835*48c779cdSXin LI#>>19		uleshort		x	\b, 0x%x samples
836*48c779cdSXin LI#>>>21		uleshort		>0	\b, at 0x%4.4x
837*48c779cdSXin LI#>>>(21.s)	ubequad			x	0x%llx
838*48c779cdSXin LI# 2nd phrase?
839*48c779cdSXin LI#>>23		uleshort		x	\b, 0x%x samples
840*48c779cdSXin LI#>>>25		uleshort		>0	\b, at 0x%4.4x
841*48c779cdSXin LI#>>>(25.s)	ubequad			x	0x%llx
8423e41d09dSXin LI# pointer to 1st audio WAV sample
8433e41d09dSXin LI>>16		uleshort	>0
844*48c779cdSXin LI>>>(16.s)	ulelong		>0	\b, at 0x%x
8453e41d09dSXin LI# WAV length
846*48c779cdSXin LI# 1 space char after "bytes" to get phrase "bytes RIFF"
847*48c779cdSXin LI>>>>(16.s+4)	ulelong		>0	%u bytes
8483e41d09dSXin LI# look for magic
8493e41d09dSXin LI>>>>>(&-8.l)	string		RIFF
8503e41d09dSXin LI# determine type by ./riff
851*48c779cdSXin LI>>>>>>&-4	indirect	x
8523e41d09dSXin LI# 2 - ~ 131 WAV samples following same way
853*48c779cdSXin LI#
854*48c779cdSXin LI# Summary:	encrypted Garmin Voice Processing Module
855*48c779cdSXin LI# From:		Joerg Jenderek
856*48c779cdSXin LI# URL:		https://www.garmin.com/us/products/ontheroad/voicestudio
857*48c779cdSXin LI# NOTE:		Encrypted variant used in voices like DrNightmare, Elfred, Yeti.
858*48c779cdSXin LI#		There exist 2 other Garmin VPM formats
859*48c779cdSXin LI0	ubequad		0xa141190fecc8ced6	Garmin Voice Processing Module (encrypted)
860*48c779cdSXin LI!:mime	audio/x-vpm-garmin
861*48c779cdSXin LI!:ext	vpm
8623e41d09dSXin LI
86340427ccaSGordon Tetlow# From Martin Mueller Skarbiniks Pedersen
86440427ccaSGordon Tetlow0		string		GDM
86540427ccaSGordon Tetlow>0x3		byte		0xFE	General Digital Music.
86640427ccaSGordon Tetlow>0x4		string		>\0	title: "%s"
86740427ccaSGordon Tetlow>0x24		string		>\0	musician: "%s"
86840427ccaSGordon Tetlow>>0x44		beshort		0x0D0A
86940427ccaSGordon Tetlow>>>0x46		byte		0x1A
87040427ccaSGordon Tetlow>>>>0x47	string		GMFS	Version
87140427ccaSGordon Tetlow>>>>0x4B	byte		x	%d.
87240427ccaSGordon Tetlow>>>>0x4C	byte		x	\b%02d
87340427ccaSGordon Tetlow>>>>0x4D	beshort		0x000	(2GDM v
87440427ccaSGordon Tetlow>>>>0x4F	byte		x	\b%d.
87540427ccaSGordon Tetlow>>>>>0x50	byte		x	\b%d)
87640427ccaSGordon Tetlow
87740427ccaSGordon Tetlow0		string		MTM	Multitracker
87840427ccaSGordon Tetlow>0x3		byte/16		x	Version %d.
87940427ccaSGordon Tetlow>0x3		byte&0x0F	x	\b%02d
88040427ccaSGordon Tetlow>>0x4		string		>\0	title: "%s"
88140427ccaSGordon Tetlow
88240427ccaSGordon Tetlow0		string		HVL
88340427ccaSGordon Tetlow>3		byte		<2	Hively Tracker Song
88440427ccaSGordon Tetlow>3		byte		0	1 module data
88540427ccaSGordon Tetlow>3		byte		1	2 module data
88640427ccaSGordon Tetlow
88740427ccaSGordon Tetlow0		string		MO3
88840427ccaSGordon Tetlow>3		ubyte		<6	MOdule with MP3
88940427ccaSGordon Tetlow>>3		byte		0	Version	0	(With MP3 and lossless)
89040427ccaSGordon Tetlow>>3		byte		1	Version	1	(With ogg and lossless)
89140427ccaSGordon Tetlow>>3		byte		3	Version 2.2
89240427ccaSGordon Tetlow>>3		byte		4	(With no LAME header)
89340427ccaSGordon Tetlow>>3		byte		5	Version 2.4
89440427ccaSGordon Tetlow
89540427ccaSGordon Tetlow0		string		ADRVPACK	AProSys	module
89640427ccaSGordon Tetlow
89740427ccaSGordon Tetlow# ftp://ftp.modland.com/pub/documents/format_documentation/\
89840427ccaSGordon Tetlow# Art%20Of%20Noise%20(.aon).txt
89940427ccaSGordon Tetlow0		string		AON
90040427ccaSGordon Tetlow>4		string		"ArtOfNoise by Bastian Spiegel(twice/lego)"
90140427ccaSGordon Tetlow>0x2e		string		NAME	Art of Noise Tracker Song
90240427ccaSGordon Tetlow>3		string		<9
90340427ccaSGordon Tetlow>3		string		4	(4 voices)
90440427ccaSGordon Tetlow>3		string		8	(8 voices)
90540427ccaSGordon Tetlow>>0x36		string		>\0	Title: "%s"
90640427ccaSGordon Tetlow
90740427ccaSGordon Tetlow0		string		FAR
90840427ccaSGordon Tetlow>0x2c		byte		0x0d
90940427ccaSGordon Tetlow>0x2d		byte		0x0a
91040427ccaSGordon Tetlow>0x2e		byte		0x1a
91140427ccaSGordon Tetlow>>0x3		byte		0xFE	Farandole Tracker Song
91240427ccaSGordon Tetlow>>>0x31		byte/16		x	Version %d.
91340427ccaSGordon Tetlow>>>0x31		byte&0x0F	x	\b%02d
91440427ccaSGordon Tetlow>>>>0x4		string		>\0	\b, title: "%s"
91558a0f0d0SEitan Adler
916*48c779cdSXin LI# magic for Klystrack, https://kometbomb.github.io/klystrack/
91758a0f0d0SEitan Adler# from Alex Myczko <alex@aiei.ch>
91858a0f0d0SEitan Adler0	string	cyd!song	Klystrack song
91958a0f0d0SEitan Adler>8	byte	>0		\b, version %u
92058a0f0d0SEitan Adler>8	byte	>26
92158a0f0d0SEitan Adler#>>9	byte	x		\b, channels %u
92258a0f0d0SEitan Adler#>>10	leshort	x		\b, time signature %u
92358a0f0d0SEitan Adler#>>12	leshort	x		\b, sequence step %u
92458a0f0d0SEitan Adler#>>14	byte	x		\b, instruments %u
92558a0f0d0SEitan Adler#>>15	leshort	x		\b, patterns %u
92658a0f0d0SEitan Adler#>>17	leshort	x		\b, sequences %u
92758a0f0d0SEitan Adler#>>19	leshort	x		\b, length %u
92858a0f0d0SEitan Adler#>>21	leshort	x		\b, loop point %u
92958a0f0d0SEitan Adler#>>23	byte	x		\b, master volume %u
93058a0f0d0SEitan Adler#>>24	byte	x		\b, song speed %u
93158a0f0d0SEitan Adler#>>25	byte	x		\b, song speed2 %u
93258a0f0d0SEitan Adler#>>26	byte	x		\b, song rate %u
93358a0f0d0SEitan Adler#>>27	belong	x		\b, flags %#x
93458a0f0d0SEitan Adler#>>31	byte	x		\b, multiplex period %u
93558a0f0d0SEitan Adler#>>32	byte	x		\b, pitch inaccuracy %u
93658a0f0d0SEitan Adler>>149	pstring	x		\b, title %s
93758a0f0d0SEitan Adler
93858a0f0d0SEitan Adler0	string	cyd!inst	Klystrack instrument
93958a0f0d0SEitan Adler
94058a0f0d0SEitan Adler# magic for WOPL instrument files, https://github.com/Wohlstand/OPL3BankEditor
94158a0f0d0SEitan Adler# see Specifications/WOPL-and-OPLI-Specification.txt
94258a0f0d0SEitan Adler
94358a0f0d0SEitan Adler0	string	WOPL3-INST\0	WOPL instrument
94458a0f0d0SEitan Adler>11	leshort	x	\b, version %u
94558a0f0d0SEitan Adler0	string	WOPL3-BANK\0	WOPL instrument bank
94658a0f0d0SEitan Adler>11	leshort	x	\b, version %u
94758a0f0d0SEitan Adler
94858a0f0d0SEitan Adler# AdLib/OPL instrument files. Format specifications on
94958a0f0d0SEitan Adler#  http://www.shikadi.net/moddingwiki
95058a0f0d0SEitan Adler0	string	Junglevision\ Patch\ File	Junglevision instrument data
95158a0f0d0SEitan Adler0	string	#OPL_II#	DMX OP2 instrument data
95258a0f0d0SEitan Adler0	string	IBK\x1a		IBK instrument data
95358a0f0d0SEitan Adler0	string	2OP\x1a		IBK instrument data, 2 operators
95458a0f0d0SEitan Adler0	string	4OP\x1a		IBK instrument data, 4 operators
95558a0f0d0SEitan Adler2	string	ADLIB-		AdLib instrument data
95658a0f0d0SEitan Adler>0	byte	x		\b, version %u
95758a0f0d0SEitan Adler>1	byte	x		\b.%u
9582dc4dbb9SEitan Adler
9592dc4dbb9SEitan Adler# CRI ADX ADPCM audio
9602dc4dbb9SEitan Adler# Used by various Sega games.
9612dc4dbb9SEitan Adler# https://en.wikipedia.org/wiki/ADX_(file_format)
9622dc4dbb9SEitan Adler# https://wiki.multimedia.cx/index.php/CRI_ADX_file
9632dc4dbb9SEitan Adler# Added by David Korth <gerbilsoft@gerbilsoft.com>
9642dc4dbb9SEitan Adler0x00		beshort		0x8000
9652dc4dbb9SEitan Adler>(2.S-2)	string		(c)CRI		CRI ADX ADPCM audio
966*48c779cdSXin LI!:ext adx
967*48c779cdSXin LI!:mime audio/x-adx
968*48c779cdSXin LI!:strength +50
9692dc4dbb9SEitan Adler>>0x12		byte		x		v%u
9702dc4dbb9SEitan Adler>>0x04		byte		0x02		\b, pre-set prediction coefficients
9712dc4dbb9SEitan Adler>>0x04		byte		0x03		\b, standard ADX
9722dc4dbb9SEitan Adler>>0x04		byte		0x04		\b, exponential scale
973*48c779cdSXin LI>>0x04		byte		0x10		\b, AHX (Dreamcast)
974*48c779cdSXin LI>>0x04		byte		0x11		\b, AHX
9752dc4dbb9SEitan Adler>>0x08		belong		x		\b, %u Hz
9762dc4dbb9SEitan Adler>>0x12		byte		0x03
9772dc4dbb9SEitan Adler>>>0x02		beshort		>0x2B
9782dc4dbb9SEitan Adler>>>>0x18	belong		!0		\b, looping
9792dc4dbb9SEitan Adler>>0x12		byte		0x04
9802dc4dbb9SEitan Adler>>>0x02		beshort		>0x37
9812dc4dbb9SEitan Adler>>>>0x24	belong		!0		\b, looping
9822dc4dbb9SEitan Adler>>0x13		byte&0x08	0x08		\b, encrypted
9832dc4dbb9SEitan Adler
9842dc4dbb9SEitan Adler# Lossless audio (.la) (http://www.lossless-audio.com/)
9852dc4dbb9SEitan Adler0	string	LA
9862dc4dbb9SEitan Adler>2	string	03	Lossless audio version 0.3
9872dc4dbb9SEitan Adler>2	string	04	Lossless audio version 0.4
9882dc4dbb9SEitan Adler
9892dc4dbb9SEitan Adler# Sony PlayStation Audio (.xa)
9902dc4dbb9SEitan Adler0	leshort 0x4158	Sony PlayStation Audio
9912dc4dbb9SEitan Adler
992*48c779cdSXin LI# Portable Sound Format
993*48c779cdSXin LI# Used for audio rips for various consoles.
994*48c779cdSXin LI# http://fileformats.archiveteam.org/wiki/Portable_Sound_Format
995*48c779cdSXin LI# Added by David Korth <gerbilsoft@gerbilsoft.com>
996*48c779cdSXin LI0	string	PSF	Portable Sound Format
997*48c779cdSXin LI!:mime	audio/x-psf
998*48c779cdSXin LI>3	byte	0x01	(Sony PlayStation)
999*48c779cdSXin LI>3	byte	0x02	(Sony PlayStation 2)
1000*48c779cdSXin LI>3	byte	0x11	(Sega Saturn)
1001*48c779cdSXin LI>3	byte	0x12	(Sega Dreamcast)
1002*48c779cdSXin LI>3	byte	0x13	(Sega Mega Drive)
1003*48c779cdSXin LI>3	byte	0x21	(Nintendo 64)
1004*48c779cdSXin LI>3	byte	0x22	(Game Boy Advance)
1005*48c779cdSXin LI>3	byte	0x23	(Super NES)
1006*48c779cdSXin LI>3	byte	0x41	(Capcom QSound)
1007*48c779cdSXin LI
1008*48c779cdSXin LI# Atari 8-bit SAP audio format
1009*48c779cdSXin LI# http://asap.sourceforge.net/sap-format.html
1010*48c779cdSXin LI# Added by David Korth <gerbilsoft@gerbilsoft.com>
1011*48c779cdSXin LI0	string		SAP\r\n	Atari 8-bit SAP audio file
1012*48c779cdSXin LI!:mime	audio/x-sap
1013*48c779cdSXin LI!:ext	sap
1014*48c779cdSXin LI>5	search/1024	NAME
1015*48c779cdSXin LI>>&1	string		x	\b: %s
1016*48c779cdSXin LI>>5	search/1024	AUTHOR
1017*48c779cdSXin LI>>>&1	string		x	by %s
1018*48c779cdSXin LI
1019*48c779cdSXin LI# Nintendo Wii BRSTM audio format (fields)
1020*48c779cdSXin LI# NOTE: Assuming HEAD starts at 0x40.
1021*48c779cdSXin LI# FIXME: Replace 0x48 with HEAD offset plus 8.
1022*48c779cdSXin LI0	name	nintendo-wii-brstm-fields
1023*48c779cdSXin LI>(0x10.L)	string	HEAD	\b:
1024*48c779cdSXin LI>>(0x10.L+0x0C)	belong	x
1025*48c779cdSXin LI>>>(&-4.L+0x48)	belong	x
1026*48c779cdSXin LI>>>>&-4		byte	0	PCM, signed 8-bit,
1027*48c779cdSXin LI>>>>&-4		byte	1	PCM, signed 16-bit,
1028*48c779cdSXin LI>>>>&-4		byte	2	THP ADPCM,
1029*48c779cdSXin LI>>>>&-3		byte	!0	looping,
1030*48c779cdSXin LI>>>>&-2		byte	1	mono
1031*48c779cdSXin LI>>>>&-2		byte	2	stereo
1032*48c779cdSXin LI>>>>&-2		byte	3	3 channels
1033*48c779cdSXin LI>>>>&-2		byte	4	quad
1034*48c779cdSXin LI>>>>&-2		byte	>4	%u channels
1035*48c779cdSXin LI>>>>&0		beshort	!0	%u Hz
1036*48c779cdSXin LI
1037*48c779cdSXin LI# Nintendo Wii BRSTM audio format
1038*48c779cdSXin LI# https://wiibrew.org/wiki/BRSTM_file
1039*48c779cdSXin LI# Added by David Korth <gerbilsoft@gerbilsoft.com>
1040*48c779cdSXin LI0	string		RSTM	Nintendo Wii BRSTM audio file
1041*48c779cdSXin LI!:mime	audio/x-brstm
1042*48c779cdSXin LI!:ext	brstm
1043*48c779cdSXin LI# Wii is big-endian, so default to BE.
1044*48c779cdSXin LI>4	beshort		0xFEFF
1045*48c779cdSXin LI>>0	use		nintendo-wii-brstm-fields
1046*48c779cdSXin LI>4	leshort		0xFEFF
1047*48c779cdSXin LI>>0	use		\^nintendo-wii-brstm-fields
1048*48c779cdSXin LI
1049*48c779cdSXin LI# Nintendo 3DS BCSTM audio format (fields)
1050*48c779cdSXin LI0	name	nintendo-3ds-bcstm-fields
1051*48c779cdSXin LI>(0x18.l)	string	INFO	\b:
1052*48c779cdSXin LI# INFO block: Stream information starts at 0x20 (minus 4 for the 'INFO' magic)
1053*48c779cdSXin LI>>&0x1C		byte	0	PCM, signed 8-bit,
1054*48c779cdSXin LI>>&0x1C		byte	1	PCM, signed 16-bit,
1055*48c779cdSXin LI>>&0x1C		byte	2	DSP ADPCM,
1056*48c779cdSXin LI>>&0x1C		byte	3	IMA ADPCM,
1057*48c779cdSXin LI>>&0x1D		byte	!0	looping,
1058*48c779cdSXin LI>>&0x1E		byte	1	mono
1059*48c779cdSXin LI>>&0x1E		byte	2	stereo
1060*48c779cdSXin LI>>&0x1E		byte	3	3 channels
1061*48c779cdSXin LI>>&0x1E		byte	4	quad
1062*48c779cdSXin LI>>&0x1E		byte	>4	%u channels
1063*48c779cdSXin LI>>&0x20		lelong	!0	%u Hz
1064*48c779cdSXin LI
1065*48c779cdSXin LI# Nintendo 3DS BCSTM audio format
1066*48c779cdSXin LI# https://www.3dbrew.org/wiki/BCSTM
1067*48c779cdSXin LI# Added by David Korth <gerbilsoft@gerbilsoft.com>
1068*48c779cdSXin LI0	string		CSTM	Nintendo 3DS BCSTM audio file
1069*48c779cdSXin LI!:mime	audio/x-bcstm
1070*48c779cdSXin LI!:ext	bcstm
1071*48c779cdSXin LI# 3DS is little-endian, so default to LE.
1072*48c779cdSXin LI>4	leshort		0xFEFF
1073*48c779cdSXin LI>>0	use		nintendo-3ds-bcstm-fields
1074*48c779cdSXin LI>4	beshort		0xFEFF
1075*48c779cdSXin LI>>0	use		\^nintendo-3ds-bcstm-fields
1076*48c779cdSXin LI
1077*48c779cdSXin LI# Nintendo Wii U BFSTM audio format
1078*48c779cdSXin LI# http://mk8.tockdom.com/wiki/BFSTM_(File_Format)
1079*48c779cdSXin LI# NOTE: This format is very similar to BCSTM.
1080*48c779cdSXin LI# Added by David Korth <gerbilsoft@gerbilsoft.com>
1081*48c779cdSXin LI0	string		FSTM	Nintendo Wii U BFSTM audio file
1082*48c779cdSXin LI!:mime	audio/x-bfstm
1083*48c779cdSXin LI!:ext	bfstm
1084*48c779cdSXin LI# BFSTM is used on both Wii U (BE) and Switch (LE),
1085*48c779cdSXin LI# so default to LE.
1086*48c779cdSXin LI>4	leshort		0xFEFF
1087*48c779cdSXin LI>>0	use		nintendo-3ds-bcstm-fields
1088*48c779cdSXin LI>4	beshort		0xFEFF
1089*48c779cdSXin LI>>0	use		\^nintendo-3ds-bcstm-fields
1090*48c779cdSXin LI
1091*48c779cdSXin LI# Nintendo 3DS BCSTM audio format (fields)
1092*48c779cdSXin LI0	name	nintendo-3ds-bcwav-fields
1093*48c779cdSXin LI>(0x18.l)	string	INFO	\b:
1094*48c779cdSXin LI# INFO block (minus 4 for INFO magic)
1095*48c779cdSXin LI>>&0x4		byte	0	PCM, signed 8-bit,
1096*48c779cdSXin LI>>&0x4		byte	1	PCM, signed 16-bit,
1097*48c779cdSXin LI>>&0x4		byte	2	DSP ADPCM,
1098*48c779cdSXin LI>>&0x4		byte	3	IMA ADPCM,
1099*48c779cdSXin LI>>&0x5		byte	!0	looping,
1100*48c779cdSXin LI>>&0x8		lelong	x	stereo
1101*48c779cdSXin LI>>&0x8		lelong	!0	%u Hz
1102*48c779cdSXin LI
1103*48c779cdSXin LI# Nintendo 3DS BCWAV audio format
1104*48c779cdSXin LI# https://www.3dbrew.org/wiki/BCWAV
1105*48c779cdSXin LI# Added by David Korth <gerbilsoft@gerbilsoft.com>
1106*48c779cdSXin LI0	string		CWAV	Nintendo 3DS BCWAV audio file
1107*48c779cdSXin LI!:mime	audio/x-bcwav
1108*48c779cdSXin LI!:ext	bcwav
1109*48c779cdSXin LI# 3DS is little-endian, so default to LE.
1110*48c779cdSXin LI>4	leshort		0xFEFF
1111*48c779cdSXin LI>>0	use		nintendo-3ds-bcwav-fields
1112*48c779cdSXin LI>4	beshort		0xFEFF
1113*48c779cdSXin LI>>0	use		\^nintendo-3ds-bcwav-fields
1114