1 /* $NetBSD: dir.c,v 1.280 2023/01/24 00:24:02 sjg Exp $ */ 2 3 /* 4 * Copyright (c) 1988, 1989, 1990 The Regents of the University of California. 5 * All rights reserved. 6 * 7 * This code is derived from software contributed to Berkeley by 8 * Adam de Boor. 9 * 10 * Redistribution and use in source and binary forms, with or without 11 * modification, are permitted provided that the following conditions 12 * are met: 13 * 1. Redistributions of source code must retain the above copyright 14 * notice, this list of conditions and the following disclaimer. 15 * 2. Redistributions in binary form must reproduce the above copyright 16 * notice, this list of conditions and the following disclaimer in the 17 * documentation and/or other materials provided with the distribution. 18 * 3. Neither the name of the University nor the names of its contributors 19 * may be used to endorse or promote products derived from this software 20 * without specific prior written permission. 21 * 22 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 23 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 24 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 25 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 26 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 27 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 28 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 29 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 30 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 31 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 32 * SUCH DAMAGE. 33 */ 34 35 /* 36 * Copyright (c) 1988, 1989 by Adam de Boor 37 * Copyright (c) 1989 by Berkeley Softworks 38 * All rights reserved. 39 * 40 * This code is derived from software contributed to Berkeley by 41 * Adam de Boor. 42 * 43 * Redistribution and use in source and binary forms, with or without 44 * modification, are permitted provided that the following conditions 45 * are met: 46 * 1. Redistributions of source code must retain the above copyright 47 * notice, this list of conditions and the following disclaimer. 48 * 2. Redistributions in binary form must reproduce the above copyright 49 * notice, this list of conditions and the following disclaimer in the 50 * documentation and/or other materials provided with the distribution. 51 * 3. All advertising materials mentioning features or use of this software 52 * must display the following acknowledgement: 53 * This product includes software developed by the University of 54 * California, Berkeley and its contributors. 55 * 4. Neither the name of the University nor the names of its contributors 56 * may be used to endorse or promote products derived from this software 57 * without specific prior written permission. 58 * 59 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 60 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 61 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 62 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 63 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 64 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 65 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 66 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 67 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 68 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 69 * SUCH DAMAGE. 70 */ 71 72 /* 73 * Directory searching using wildcards and/or normal names. 74 * Used both for source wildcarding in the makefile and for finding 75 * implicit sources. 76 * 77 * The interface for this module is: 78 * Dir_Init Initialize the module. 79 * 80 * Dir_InitCur Set the cur CachedDir. 81 * 82 * Dir_InitDot Set the dot CachedDir. 83 * 84 * Dir_End Clean up the module. 85 * 86 * Dir_SetPATH Set ${.PATH} to reflect state of dirSearchPath. 87 * 88 * Dir_HasWildcards 89 * Returns true if the name given it needs to 90 * be wildcard-expanded. 91 * 92 * SearchPath_Expand 93 * Expand a filename pattern to find all matching files 94 * from the search path. 95 * 96 * Dir_FindFile Searches for a file on a given search path. 97 * If it exists, the entire path is returned. 98 * Otherwise NULL is returned. 99 * 100 * Dir_FindHereOrAbove 101 * Search for a path in the current directory and 102 * then all the directories above it in turn until 103 * the path is found or we reach the root ("/"). 104 * 105 * Dir_UpdateMTime 106 * Update the modification time and path of a node with 107 * data from the file corresponding to the node. 108 * 109 * SearchPath_Add Add a directory to a search path. 110 * 111 * SearchPath_ToFlags 112 * Given a search path and a command flag, create 113 * a string with each of the directories in the path 114 * preceded by the command flag and all of them 115 * separated by a space. 116 * 117 * Dir_Destroy Destroy an element of a search path. Frees up all 118 * things that can be freed for the element as long 119 * as the element is no longer referenced by any other 120 * search path. 121 * 122 * SearchPath_Clear 123 * Resets a search path to the empty list. 124 * 125 * For debugging: 126 * Dir_PrintDirectories 127 * Print stats about the directory cache. 128 */ 129 130 #include <sys/types.h> 131 #include <sys/stat.h> 132 133 #include <dirent.h> 134 #include <errno.h> 135 136 #include "make.h" 137 #include "dir.h" 138 #include "job.h" 139 140 /* "@(#)dir.c 8.2 (Berkeley) 1/2/94" */ 141 MAKE_RCSID("$NetBSD: dir.c,v 1.280 2023/01/24 00:24:02 sjg Exp $"); 142 143 /* 144 * A search path is a list of CachedDir structures. A CachedDir has in it the 145 * name of the directory and the names of all the files in the directory. 146 * This is used to cut down on the number of system calls necessary to find 147 * implicit dependents and their like. Since these searches are made before 148 * any actions are taken, we need not worry about the directory changing due 149 * to creation commands. If this hampers the style of some makefiles, they 150 * must be changed. 151 * 152 * All previously-read directories are kept in openDirs, which is checked 153 * first before a directory is opened. 154 * 155 * The need for the caching of whole directories is brought about by the 156 * multi-level transformation code in suff.c, which tends to search for far 157 * more files than regular make does. In the initial implementation, the 158 * amount of time spent performing "stat" calls was truly astronomical. 159 * The problem with caching at the start is, of course, that pmake doesn't 160 * then detect changes to these directories during the course of the make. 161 * Three possibilities suggest themselves: 162 * 163 * 1) just use stat to test for a file's existence. As mentioned above, 164 * this is very inefficient due to the number of checks engendered by 165 * the multi-level transformation code. 166 * 167 * 2) use readdir() and company to search the directories, keeping them 168 * open between checks. I have tried this and while it didn't slow down 169 * the process too much, it could severely affect the amount of 170 * parallelism available as each directory open would take another file 171 * descriptor out of play for handling I/O for another job. Given that 172 * it is only recently (as of 1993 or earlier) that UNIX OS's have taken 173 * to allowing more than 20 or 32 file descriptors for a process, this 174 * doesn't seem acceptable to me. 175 * 176 * 3) record the mtime of the directory in the CachedDir structure and 177 * verify the directory hasn't changed since the contents were cached. 178 * This will catch the creation or deletion of files, but not the 179 * updating of files. However, since it is the creation and deletion 180 * that is the problem, this could be a good thing to do. Unfortunately, 181 * if the directory (say ".") were fairly large and changed fairly 182 * frequently, the constant reloading could seriously degrade 183 * performance. It might be good in such cases to keep track of the 184 * number of reloadings and if the number goes over a (small) limit, 185 * resort to using stat in its place. 186 * 187 * An additional thing to consider is that pmake is used primarily to create 188 * C programs and until recently (as of 1993 or earlier) pcc-based compilers 189 * refused to allow you to specify where the resulting object file should be 190 * placed. This forced all objects to be created in the current directory. 191 * This isn't meant as a full excuse, just an explanation of some of the 192 * reasons for the caching used here. 193 * 194 * One more note: the location of a target's file is only performed on the 195 * downward traversal of the graph and then only for terminal nodes in the 196 * graph. This could be construed as wrong in some cases, but prevents 197 * inadvertent modification of files when the "installed" directory for a 198 * file is provided in the search path. 199 * 200 * Another data structure maintained by this module is an mtime cache used 201 * when the searching of cached directories fails to find a file. In the past, 202 * Dir_FindFile would simply perform an access() call in such a case to 203 * determine if the file could be found using just the name given. When this 204 * hit, however, all that was gained was the knowledge that the file existed. 205 * Given that an access() is essentially a stat() without the copyout() call, 206 * and that the same filesystem overhead would have to be incurred in 207 * Dir_MTime, it made sense to replace the access() with a stat() and record 208 * the mtime in a cache for when Dir_UpdateMTime was actually called. 209 */ 210 211 212 /* A cache for the filenames in a directory. */ 213 struct CachedDir { 214 /* 215 * Name of directory, either absolute or relative to the current 216 * directory. The name is not normalized in any way, that is, "." 217 * and "./." are different. 218 * 219 * Not sure what happens when .CURDIR is assigned a new value; see 220 * Parse_Var. 221 */ 222 char *name; 223 224 /* 225 * The number of SearchPaths that refer to this directory. 226 * Plus the number of global variables that refer to this directory. 227 * References from openDirs do not count though. 228 */ 229 int refCount; 230 231 /* The number of times a file in this directory has been found. */ 232 int hits; 233 234 /* The names of the directory entries. */ 235 HashSet files; 236 }; 237 238 typedef List CachedDirList; 239 typedef ListNode CachedDirListNode; 240 241 typedef ListNode SearchPathNode; 242 243 /* A list of cached directories, with fast lookup by directory name. */ 244 typedef struct OpenDirs { 245 CachedDirList list; 246 HashTable /* of CachedDirListNode */ table; 247 } OpenDirs; 248 249 250 SearchPath dirSearchPath = { LST_INIT }; /* main search path */ 251 252 static OpenDirs openDirs; /* all cached directories */ 253 254 /* 255 * Variables for gathering statistics on the efficiency of the caching 256 * mechanism. 257 */ 258 static int hits; /* Found in directory cache */ 259 static int misses; /* Sad, but not evil misses */ 260 static int nearmisses; /* Found under search path */ 261 static int bigmisses; /* Sought by itself */ 262 263 /* The cached contents of ".", the relative current directory. */ 264 static CachedDir *dot = NULL; 265 /* The cached contents of the absolute current directory. */ 266 static CachedDir *cur = NULL; 267 /* A fake path entry indicating we need to look for '.' last. */ 268 static CachedDir *dotLast = NULL; 269 270 /* 271 * Results of doing a last-resort stat in Dir_FindFile -- if we have to go to 272 * the system to find the file, we might as well have its mtime on record. 273 * 274 * XXX: If this is done way early, there's a chance other rules will have 275 * already updated the file, in which case we'll update it again. Generally, 276 * there won't be two rules to update a single file, so this should be ok, 277 * but... 278 */ 279 static HashTable mtimes; 280 281 static HashTable lmtimes; /* same as mtimes but for lstat */ 282 283 284 static void OpenDirs_Remove(OpenDirs *, const char *); 285 286 287 static CachedDir * 288 CachedDir_New(const char *name) 289 { 290 CachedDir *dir = bmake_malloc(sizeof *dir); 291 292 dir->name = bmake_strdup(name); 293 dir->refCount = 0; 294 dir->hits = 0; 295 HashSet_Init(&dir->files); 296 297 #ifdef DEBUG_REFCNT 298 DEBUG2(DIR, "CachedDir %p new for \"%s\"\n", dir, dir->name); 299 #endif 300 301 return dir; 302 } 303 304 static CachedDir * 305 CachedDir_Ref(CachedDir *dir) 306 { 307 dir->refCount++; 308 309 #ifdef DEBUG_REFCNT 310 DEBUG3(DIR, "CachedDir %p ++ %d for \"%s\"\n", 311 dir, dir->refCount, dir->name); 312 #endif 313 314 return dir; 315 } 316 317 static void 318 CachedDir_Unref(CachedDir *dir) 319 { 320 dir->refCount--; 321 322 #ifdef DEBUG_REFCNT 323 DEBUG3(DIR, "CachedDir %p -- %d for \"%s\"\n", 324 dir, dir->refCount, dir->name); 325 #endif 326 327 if (dir->refCount > 0) 328 return; 329 330 #ifdef DEBUG_REFCNT 331 DEBUG2(DIR, "CachedDir %p free for \"%s\"\n", dir, dir->name); 332 #endif 333 334 OpenDirs_Remove(&openDirs, dir->name); 335 336 free(dir->name); 337 HashSet_Done(&dir->files); 338 free(dir); 339 } 340 341 /* Update the value of the CachedDir variable, updating the reference counts. */ 342 static void 343 CachedDir_Assign(CachedDir **var, CachedDir *dir) 344 { 345 CachedDir *prev; 346 347 prev = *var; 348 *var = dir; 349 if (dir != NULL) 350 CachedDir_Ref(dir); 351 if (prev != NULL) 352 CachedDir_Unref(prev); 353 } 354 355 static void 356 OpenDirs_Init(OpenDirs *odirs) 357 { 358 Lst_Init(&odirs->list); 359 HashTable_Init(&odirs->table); 360 } 361 362 #ifdef CLEANUP 363 static void 364 OpenDirs_Done(OpenDirs *odirs) 365 { 366 CachedDirListNode *ln = odirs->list.first; 367 DEBUG1(DIR, "OpenDirs_Done: %u entries to remove\n", 368 odirs->table.numEntries); 369 while (ln != NULL) { 370 CachedDirListNode *next = ln->next; 371 CachedDir *dir = ln->datum; 372 DEBUG2(DIR, "OpenDirs_Done: refCount %d for \"%s\"\n", 373 dir->refCount, dir->name); 374 CachedDir_Unref(dir); /* removes the dir from odirs->list */ 375 ln = next; 376 } 377 Lst_Done(&odirs->list); 378 HashTable_Done(&odirs->table); 379 } 380 #endif 381 382 static CachedDir * 383 OpenDirs_Find(OpenDirs *odirs, const char *name) 384 { 385 CachedDirListNode *ln = HashTable_FindValue(&odirs->table, name); 386 return ln != NULL ? ln->datum : NULL; 387 } 388 389 static void 390 OpenDirs_Add(OpenDirs *odirs, CachedDir *cdir) 391 { 392 if (HashTable_FindEntry(&odirs->table, cdir->name) != NULL) 393 return; 394 Lst_Append(&odirs->list, cdir); 395 HashTable_Set(&odirs->table, cdir->name, odirs->list.last); 396 } 397 398 static void 399 OpenDirs_Remove(OpenDirs *odirs, const char *name) 400 { 401 HashEntry *he = HashTable_FindEntry(&odirs->table, name); 402 CachedDirListNode *ln; 403 if (he == NULL) 404 return; 405 ln = HashEntry_Get(he); 406 HashTable_DeleteEntry(&odirs->table, he); 407 Lst_Remove(&odirs->list, ln); 408 } 409 410 /* 411 * Returns 0 and the result of stat(2) or lstat(2) in *out_cst, 412 * or -1 on error. 413 */ 414 static int 415 cached_stats(const char *pathname, struct cached_stat *out_cst, 416 bool useLstat, bool forceRefresh) 417 { 418 HashTable *tbl = useLstat ? &lmtimes : &mtimes; 419 struct stat sys_st; 420 struct cached_stat *cst; 421 int rc; 422 423 if (pathname == NULL || pathname[0] == '\0') 424 return -1; /* This can happen in meta mode. */ 425 426 cst = HashTable_FindValue(tbl, pathname); 427 if (cst != NULL && !forceRefresh) { 428 *out_cst = *cst; 429 DEBUG2(DIR, "Using cached time %s for %s\n", 430 Targ_FmtTime(cst->cst_mtime), pathname); 431 return 0; 432 } 433 434 rc = (useLstat ? lstat : stat)(pathname, &sys_st); 435 if (rc == -1) 436 return -1; /* don't cache negative lookups */ 437 438 if (sys_st.st_mtime == 0) 439 sys_st.st_mtime = 1; /* avoid confusion with missing file */ 440 441 if (cst == NULL) { 442 cst = bmake_malloc(sizeof *cst); 443 HashTable_Set(tbl, pathname, cst); 444 } 445 446 cst->cst_mtime = sys_st.st_mtime; 447 cst->cst_mode = sys_st.st_mode; 448 449 *out_cst = *cst; 450 DEBUG2(DIR, " Caching %s for %s\n", 451 Targ_FmtTime(sys_st.st_mtime), pathname); 452 453 return 0; 454 } 455 456 int 457 cached_stat(const char *pathname, struct cached_stat *cst) 458 { 459 return cached_stats(pathname, cst, false, false); 460 } 461 462 int 463 cached_lstat(const char *pathname, struct cached_stat *cst) 464 { 465 return cached_stats(pathname, cst, true, false); 466 } 467 468 /* Initialize the directories module. */ 469 void 470 Dir_Init(void) 471 { 472 OpenDirs_Init(&openDirs); 473 HashTable_Init(&mtimes); 474 HashTable_Init(&lmtimes); 475 CachedDir_Assign(&dotLast, CachedDir_New(".DOTLAST")); 476 } 477 478 /* 479 * Called by Dir_InitDir and whenever .CURDIR is assigned to. 480 */ 481 void 482 Dir_InitCur(const char *newCurdir) 483 { 484 CachedDir *dir; 485 486 if (newCurdir == NULL) 487 return; 488 489 /* 490 * Our build directory is not the same as our source directory. 491 * Keep this one around too. 492 */ 493 dir = SearchPath_Add(NULL, newCurdir); 494 if (dir == NULL) 495 return; 496 497 CachedDir_Assign(&cur, dir); 498 } 499 500 /* 501 * (Re)initialize "dot" (current/object directory) path hash. 502 * Some directories may be cached. 503 */ 504 void 505 Dir_InitDot(void) 506 { 507 CachedDir *dir; 508 509 dir = SearchPath_Add(NULL, "."); 510 if (dir == NULL) { 511 Error("Cannot open `.' (%s)", strerror(errno)); 512 exit(2); /* Not 1 so -q can distinguish error */ 513 } 514 515 CachedDir_Assign(&dot, dir); 516 517 Dir_SetPATH(); /* initialize */ 518 } 519 520 /* Clean up the directories module. */ 521 void 522 Dir_End(void) 523 { 524 #ifdef CLEANUP 525 CachedDir_Assign(&cur, NULL); 526 CachedDir_Assign(&dot, NULL); 527 CachedDir_Assign(&dotLast, NULL); 528 SearchPath_Clear(&dirSearchPath); 529 OpenDirs_Done(&openDirs); 530 HashTable_Done(&mtimes); 531 HashTable_Done(&lmtimes); 532 #endif 533 } 534 535 /* 536 * We want ${.PATH} to indicate the order in which we will actually 537 * search, so we rebuild it after any .PATH: target. 538 * This is the simplest way to deal with the effect of .DOTLAST. 539 */ 540 void 541 Dir_SetPATH(void) 542 { 543 CachedDirListNode *ln; 544 bool seenDotLast = false; /* true if we should search '.' last */ 545 546 Global_Delete(".PATH"); 547 548 if ((ln = dirSearchPath.dirs.first) != NULL) { 549 CachedDir *dir = ln->datum; 550 if (dir == dotLast) { 551 seenDotLast = true; 552 Global_Append(".PATH", dotLast->name); 553 } 554 } 555 556 if (!seenDotLast) { 557 if (dot != NULL) 558 Global_Append(".PATH", dot->name); 559 if (cur != NULL) 560 Global_Append(".PATH", cur->name); 561 } 562 563 for (ln = dirSearchPath.dirs.first; ln != NULL; ln = ln->next) { 564 CachedDir *dir = ln->datum; 565 if (dir == dotLast) 566 continue; 567 if (dir == dot && seenDotLast) 568 continue; 569 Global_Append(".PATH", dir->name); 570 } 571 572 if (seenDotLast) { 573 if (dot != NULL) 574 Global_Append(".PATH", dot->name); 575 if (cur != NULL) 576 Global_Append(".PATH", cur->name); 577 } 578 } 579 580 581 void 582 Dir_SetSYSPATH(void) 583 { 584 CachedDirListNode *ln; 585 586 Var_ReadOnly(".SYSPATH", false); 587 Global_Delete(".SYSPATH"); 588 for (ln = sysIncPath->dirs.first; ln != NULL; ln = ln->next) { 589 CachedDir *dir = ln->datum; 590 Global_Append(".SYSPATH", dir->name); 591 } 592 Var_ReadOnly(".SYSPATH", true); 593 } 594 595 /* 596 * See if the given name has any wildcard characters in it and all braces and 597 * brackets are properly balanced. 598 * 599 * XXX: This code is not 100% correct ([^]] fails etc.). I really don't think 600 * that make(1) should be expanding patterns, because then you have to set a 601 * mechanism for escaping the expansion! 602 * 603 * Return true if the word should be expanded, false otherwise. 604 */ 605 bool 606 Dir_HasWildcards(const char *name) 607 { 608 const char *p; 609 bool wild = false; 610 int braces = 0, brackets = 0; 611 612 for (p = name; *p != '\0'; p++) { 613 switch (*p) { 614 case '{': 615 braces++; 616 wild = true; 617 break; 618 case '}': 619 braces--; 620 break; 621 case '[': 622 brackets++; 623 wild = true; 624 break; 625 case ']': 626 brackets--; 627 break; 628 case '?': 629 case '*': 630 wild = true; 631 break; 632 default: 633 break; 634 } 635 } 636 return wild && brackets == 0 && braces == 0; 637 } 638 639 /* 640 * See if any files match the pattern and add their names to the 'expansions' 641 * list if they do. 642 * 643 * This is incomplete -- wildcards are only expanded in the final path 644 * component, but not in directories like src/lib*c/file*.c, but it 645 * will do for now (now being 1993 until at least 2020). To expand these, 646 * delegate the work to the shell, using the '!=' variable assignment 647 * operator, the ':sh' variable modifier or the ':!...!' variable modifier, 648 * such as in ${:!echo src/lib*c/file*.c!}. 649 * 650 * Input: 651 * pattern Pattern to look for 652 * dir Directory to search 653 * expansion Place to store the results 654 */ 655 static void 656 DirMatchFiles(const char *pattern, CachedDir *dir, StringList *expansions) 657 { 658 const char *dirName = dir->name; 659 bool isDot = dirName[0] == '.' && dirName[1] == '\0'; 660 HashIter hi; 661 662 /* 663 * XXX: Iterating over all hash entries is inefficient. If the 664 * pattern is a plain string without any wildcards, a direct lookup 665 * is faster. 666 */ 667 668 HashIter_InitSet(&hi, &dir->files); 669 while (HashIter_Next(&hi) != NULL) { 670 const char *base = hi.entry->key; 671 672 if (!Str_Match(base, pattern)) 673 continue; 674 675 /* 676 * Follow the UNIX convention that dot files are only found 677 * if the pattern begins with a dot. The pattern '.*' does 678 * not match '.' or '..' since these are not included in the 679 * directory cache. 680 * 681 * This means that the pattern '[a-z.]*' does not find 682 * '.file', which is consistent with NetBSD sh, NetBSD ksh, 683 * bash, dash, csh and probably many other shells as well. 684 */ 685 if (base[0] == '.' && pattern[0] != '.') 686 continue; 687 688 { 689 char *fullName = isDot 690 ? bmake_strdup(base) 691 : str_concat3(dirName, "/", base); 692 Lst_Append(expansions, fullName); 693 } 694 } 695 } 696 697 /* 698 * Find the next closing brace in the string, taking nested braces into 699 * account. 700 */ 701 static const char * 702 closing_brace(const char *p) 703 { 704 int nest = 0; 705 while (*p != '\0') { 706 if (*p == '}' && nest == 0) 707 break; 708 if (*p == '{') 709 nest++; 710 if (*p == '}') 711 nest--; 712 p++; 713 } 714 return p; 715 } 716 717 /* 718 * Find the next closing brace or comma in the string, taking nested braces 719 * into account. 720 */ 721 static const char * 722 separator_comma(const char *p) 723 { 724 int nest = 0; 725 while (*p != '\0') { 726 if ((*p == '}' || *p == ',') && nest == 0) 727 break; 728 if (*p == '{') 729 nest++; 730 if (*p == '}') 731 nest--; 732 p++; 733 } 734 return p; 735 } 736 737 static bool 738 contains_wildcard(const char *p) 739 { 740 for (; *p != '\0'; p++) { 741 switch (*p) { 742 case '*': 743 case '?': 744 case '{': 745 case '[': 746 return true; 747 } 748 } 749 return false; 750 } 751 752 static char * 753 concat3(const char *a, size_t a_len, const char *b, size_t b_len, 754 const char *c, size_t c_len) 755 { 756 size_t s_len = a_len + b_len + c_len; 757 char *s = bmake_malloc(s_len + 1); 758 memcpy(s, a, a_len); 759 memcpy(s + a_len, b, b_len); 760 memcpy(s + a_len + b_len, c, c_len); 761 s[s_len] = '\0'; 762 return s; 763 } 764 765 /* 766 * Expand curly braces like the C shell. Brace expansion by itself is purely 767 * textual, the expansions are not looked up in the file system. But if an 768 * expanded word contains wildcard characters, it is expanded further, 769 * matching only the actually existing files. 770 * 771 * Example: "{a{b,c}}" expands to "ab" and "ac". 772 * Example: "{a}" expands to "a". 773 * Example: "{a,*.c}" expands to "a" and all "*.c" files that exist. 774 * 775 * Input: 776 * word Entire word to expand 777 * brace First curly brace in it 778 * path Search path to use 779 * expansions Place to store the expansions 780 */ 781 static void 782 DirExpandCurly(const char *word, const char *brace, SearchPath *path, 783 StringList *expansions) 784 { 785 const char *prefix, *middle, *piece, *middle_end, *suffix; 786 size_t prefix_len, suffix_len; 787 788 /* Split the word into prefix '{' middle '}' suffix. */ 789 790 middle = brace + 1; 791 middle_end = closing_brace(middle); 792 if (*middle_end == '\0') { 793 Error("Unterminated {} clause \"%s\"", middle); 794 return; 795 } 796 797 prefix = word; 798 prefix_len = (size_t)(brace - prefix); 799 suffix = middle_end + 1; 800 suffix_len = strlen(suffix); 801 802 /* Split the middle into pieces, separated by commas. */ 803 804 piece = middle; 805 while (piece < middle_end + 1) { 806 const char *piece_end = separator_comma(piece); 807 size_t piece_len = (size_t)(piece_end - piece); 808 809 char *file = concat3(prefix, prefix_len, piece, piece_len, 810 suffix, suffix_len); 811 812 if (contains_wildcard(file)) { 813 SearchPath_Expand(path, file, expansions); 814 free(file); 815 } else { 816 Lst_Append(expansions, file); 817 } 818 819 /* skip over the comma or closing brace */ 820 piece = piece_end + 1; 821 } 822 } 823 824 825 /* Expand the word in each of the directories from the path. */ 826 static void 827 DirExpandPath(const char *word, SearchPath *path, StringList *expansions) 828 { 829 SearchPathNode *ln; 830 for (ln = path->dirs.first; ln != NULL; ln = ln->next) { 831 CachedDir *dir = ln->datum; 832 DirMatchFiles(word, dir, expansions); 833 } 834 } 835 836 static void 837 PrintExpansions(StringList *expansions) 838 { 839 const char *sep = ""; 840 StringListNode *ln; 841 for (ln = expansions->first; ln != NULL; ln = ln->next) { 842 const char *word = ln->datum; 843 debug_printf("%s%s", sep, word); 844 sep = " "; 845 } 846 debug_printf("\n"); 847 } 848 849 /* 850 * The wildcard isn't in the first component. 851 * Find all the components up to the one with the wildcard. 852 */ 853 static void 854 SearchPath_ExpandMiddle(SearchPath *path, const char *pattern, 855 const char *wildcardComponent, StringList *expansions) 856 { 857 char *prefix, *dirpath, *end; 858 SearchPath *partPath; 859 860 prefix = bmake_strsedup(pattern, wildcardComponent + 1); 861 /* 862 * XXX: Check the "the directory is added to the path" part. 863 * It is probably surprising that the directory before a 864 * wildcard gets added to the path. 865 */ 866 /* 867 * XXX: Only the first match of the prefix in the path is 868 * taken, any others are ignored. The expectation may be 869 * that the pattern is expanded in the whole path. 870 */ 871 dirpath = Dir_FindFile(prefix, path); 872 free(prefix); 873 874 /* 875 * dirpath is null if can't find the leading component 876 * 877 * XXX: Dir_FindFile won't find internal components. i.e. if the 878 * path contains ../Etc/Object and we're looking for Etc, it won't 879 * be found. Ah well. Probably not important. 880 * 881 * XXX: Check whether the above comment is still true. 882 */ 883 if (dirpath == NULL) 884 return; 885 886 end = &dirpath[strlen(dirpath) - 1]; 887 /* XXX: What about multiple trailing slashes? */ 888 if (*end == '/') 889 *end = '\0'; 890 891 partPath = SearchPath_New(); 892 (void)SearchPath_Add(partPath, dirpath); 893 DirExpandPath(wildcardComponent + 1, partPath, expansions); 894 SearchPath_Free(partPath); 895 } 896 897 /* 898 * Expand the given pattern into a list of existing filenames by globbing it, 899 * looking in each directory from the search path. 900 * 901 * Input: 902 * path the directories in which to find the files 903 * pattern the pattern to expand 904 * expansions the list on which to place the results 905 */ 906 void 907 SearchPath_Expand(SearchPath *path, const char *pattern, StringList *expansions) 908 { 909 const char *brace, *slash, *wildcard, *wildcardComponent; 910 911 assert(path != NULL); 912 assert(expansions != NULL); 913 914 DEBUG1(DIR, "Expanding \"%s\"... ", pattern); 915 916 brace = strchr(pattern, '{'); 917 if (brace != NULL) { 918 DirExpandCurly(pattern, brace, path, expansions); 919 goto done; 920 } 921 922 /* At this point, the pattern does not contain '{'. */ 923 924 slash = strchr(pattern, '/'); 925 if (slash == NULL) { 926 /* The pattern has no directory component. */ 927 928 /* First the files in dot. */ 929 DirMatchFiles(pattern, dot, expansions); 930 /* Then the files in every other directory on the path. */ 931 DirExpandPath(pattern, path, expansions); 932 goto done; 933 } 934 935 /* At this point, the pattern has a directory component. */ 936 937 /* Find the first wildcard in the pattern. */ 938 for (wildcard = pattern; *wildcard != '\0'; wildcard++) 939 if (*wildcard == '?' || *wildcard == '[' || *wildcard == '*') 940 break; 941 942 if (*wildcard == '\0') { 943 /* 944 * No directory component and no wildcard at all -- this 945 * should never happen as in such a simple case there is no 946 * need to expand anything. 947 */ 948 DirExpandPath(pattern, path, expansions); 949 goto done; 950 } 951 952 /* Back up to the start of the component containing the wildcard. */ 953 /* XXX: This handles '///' and '/' differently. */ 954 wildcardComponent = wildcard; 955 while (wildcardComponent > pattern && *wildcardComponent != '/') 956 wildcardComponent--; 957 958 if (wildcardComponent == pattern) { 959 /* The first component contains the wildcard. */ 960 /* Start the search from the local directory */ 961 DirExpandPath(pattern, path, expansions); 962 } else { 963 SearchPath_ExpandMiddle(path, pattern, wildcardComponent, 964 expansions); 965 } 966 967 done: 968 if (DEBUG(DIR)) 969 PrintExpansions(expansions); 970 } 971 972 /* 973 * Find if the file with the given name exists in the given path. 974 * Return the freshly allocated path to the file, or NULL. 975 */ 976 static char * 977 DirLookup(CachedDir *dir, const char *base) 978 { 979 char *file; /* the current filename to check */ 980 981 DEBUG1(DIR, " %s ...\n", dir->name); 982 983 if (!HashSet_Contains(&dir->files, base)) 984 return NULL; 985 986 file = str_concat3(dir->name, "/", base); 987 DEBUG1(DIR, " returning %s\n", file); 988 dir->hits++; 989 hits++; 990 return file; 991 } 992 993 994 /* 995 * Find if the file with the given name exists in the given directory. 996 * Return the freshly allocated path to the file, or NULL. 997 */ 998 static char * 999 DirLookupSubdir(CachedDir *dir, const char *name) 1000 { 1001 struct cached_stat cst; 1002 char *file = dir == dot 1003 ? bmake_strdup(name) 1004 : str_concat3(dir->name, "/", name); 1005 1006 DEBUG1(DIR, "checking %s ...\n", file); 1007 1008 if (cached_stat(file, &cst) == 0) { 1009 nearmisses++; 1010 return file; 1011 } 1012 free(file); 1013 return NULL; 1014 } 1015 1016 /* 1017 * Find if the file with the given name exists in the given path. 1018 * Return the freshly allocated path to the file, the empty string, or NULL. 1019 * Returning the empty string means that the search should be terminated. 1020 */ 1021 static char * 1022 DirLookupAbs(CachedDir *dir, const char *name, const char *cp) 1023 { 1024 const char *dnp; /* pointer into dir->name */ 1025 const char *np; /* pointer into name */ 1026 1027 DEBUG1(DIR, " %s ...\n", dir->name); 1028 1029 /* 1030 * If the file has a leading path component and that component 1031 * exactly matches the entire name of the current search 1032 * directory, we can attempt another cache lookup. And if we don't 1033 * have a hit, we can safely assume the file does not exist at all. 1034 */ 1035 for (dnp = dir->name, np = name; 1036 *dnp != '\0' && *dnp == *np; dnp++, np++) 1037 continue; 1038 if (*dnp != '\0' || np != cp - 1) 1039 return NULL; 1040 1041 if (!HashSet_Contains(&dir->files, cp)) { 1042 DEBUG0(DIR, " must be here but isn't -- returning\n"); 1043 return bmake_strdup(""); /* to terminate the search */ 1044 } 1045 1046 dir->hits++; 1047 hits++; 1048 DEBUG1(DIR, " returning %s\n", name); 1049 return bmake_strdup(name); 1050 } 1051 1052 /* 1053 * Find the given file in "." or curdir. 1054 * Return the freshly allocated path to the file, or NULL. 1055 */ 1056 static char * 1057 DirFindDot(const char *name, const char *base) 1058 { 1059 1060 if (HashSet_Contains(&dot->files, base)) { 1061 DEBUG0(DIR, " in '.'\n"); 1062 hits++; 1063 dot->hits++; 1064 return bmake_strdup(name); 1065 } 1066 1067 if (cur != NULL && HashSet_Contains(&cur->files, base)) { 1068 DEBUG1(DIR, " in ${.CURDIR} = %s\n", cur->name); 1069 hits++; 1070 cur->hits++; 1071 return str_concat3(cur->name, "/", base); 1072 } 1073 1074 return NULL; 1075 } 1076 1077 static bool 1078 FindFileRelative(SearchPath *path, bool seenDotLast, 1079 const char *name, char **out_file) 1080 { 1081 SearchPathNode *ln; 1082 bool checkedDot = false; 1083 char *file; 1084 1085 DEBUG0(DIR, " Trying subdirectories...\n"); 1086 1087 if (!seenDotLast) { 1088 if (dot != NULL) { 1089 checkedDot = true; 1090 if ((file = DirLookupSubdir(dot, name)) != NULL) 1091 goto found; 1092 } 1093 if (cur != NULL && 1094 (file = DirLookupSubdir(cur, name)) != NULL) 1095 goto found; 1096 } 1097 1098 for (ln = path->dirs.first; ln != NULL; ln = ln->next) { 1099 CachedDir *dir = ln->datum; 1100 if (dir == dotLast) 1101 continue; 1102 if (dir == dot) { 1103 if (checkedDot) 1104 continue; 1105 checkedDot = true; 1106 } 1107 if ((file = DirLookupSubdir(dir, name)) != NULL) 1108 goto found; 1109 } 1110 1111 if (seenDotLast) { 1112 if (dot != NULL && !checkedDot) { 1113 checkedDot = true; 1114 if ((file = DirLookupSubdir(dot, name)) != NULL) 1115 goto found; 1116 } 1117 if (cur != NULL && 1118 (file = DirLookupSubdir(cur, name)) != NULL) 1119 goto found; 1120 } 1121 1122 if (checkedDot) { 1123 /* 1124 * Already checked by the given name, since . was in 1125 * the path, so no point in proceeding. 1126 */ 1127 DEBUG0(DIR, " Checked . already, returning NULL\n"); 1128 file = NULL; 1129 goto found; 1130 } 1131 1132 return false; 1133 1134 found: 1135 *out_file = file; 1136 return true; 1137 } 1138 1139 static bool 1140 FindFileAbsolute(SearchPath *path, bool seenDotLast, 1141 const char *name, const char *base, char **out_file) 1142 { 1143 char *file; 1144 SearchPathNode *ln; 1145 1146 /* 1147 * For absolute names, compare directory path prefix against 1148 * the the directory path of each member on the search path 1149 * for an exact match. If we have an exact match on any member 1150 * of the search path, use the cached contents of that member 1151 * to lookup the final file component. If that lookup fails we 1152 * can safely assume that the file does not exist at all. 1153 * This is signified by DirLookupAbs() returning an empty 1154 * string. 1155 */ 1156 DEBUG0(DIR, " Trying exact path matches...\n"); 1157 1158 if (!seenDotLast && cur != NULL && 1159 ((file = DirLookupAbs(cur, name, base)) != NULL)) 1160 goto found; 1161 1162 for (ln = path->dirs.first; ln != NULL; ln = ln->next) { 1163 CachedDir *dir = ln->datum; 1164 if (dir == dotLast) 1165 continue; 1166 if ((file = DirLookupAbs(dir, name, base)) != NULL) 1167 goto found; 1168 } 1169 1170 if (seenDotLast && cur != NULL && 1171 ((file = DirLookupAbs(cur, name, base)) != NULL)) 1172 goto found; 1173 1174 return false; 1175 1176 found: 1177 if (file[0] == '\0') { 1178 free(file); 1179 file = NULL; 1180 } 1181 *out_file = file; 1182 return true; 1183 } 1184 1185 /* 1186 * Find the file with the given name along the given search path. 1187 * 1188 * If the file is found in a directory that is not on the path 1189 * already (either 'name' is absolute or it is a relative path 1190 * [ dir1/.../dirn/file ] which exists below one of the directories 1191 * already on the search path), its directory is added to the end 1192 * of the path, on the assumption that there will be more files in 1193 * that directory later on. Sometimes this is true. Sometimes not. 1194 * 1195 * Input: 1196 * name the file to find 1197 * path the directories to search, or NULL 1198 * 1199 * Results: 1200 * The freshly allocated path to the file, or NULL. 1201 */ 1202 char * 1203 Dir_FindFile(const char *name, SearchPath *path) 1204 { 1205 char *file; /* the current filename to check */ 1206 bool seenDotLast = false; /* true if we should search dot last */ 1207 struct cached_stat cst; /* Buffer for stat, if necessary */ 1208 const char *trailing_dot = "."; 1209 const char *base = str_basename(name); 1210 1211 DEBUG1(DIR, "Searching for %s ...", name); 1212 1213 if (path == NULL) { 1214 DEBUG0(DIR, "couldn't open path, file not found\n"); 1215 misses++; 1216 return NULL; 1217 } 1218 1219 if (path->dirs.first != NULL) { 1220 CachedDir *dir = path->dirs.first->datum; 1221 if (dir == dotLast) { 1222 seenDotLast = true; 1223 DEBUG0(DIR, "[dot last]..."); 1224 } 1225 } 1226 DEBUG0(DIR, "\n"); 1227 1228 /* 1229 * If there's no leading directory components or if the leading 1230 * directory component is exactly `./', consult the cached contents 1231 * of each of the directories on the search path. 1232 */ 1233 if (base == name || (base - name == 2 && *name == '.')) { 1234 SearchPathNode *ln; 1235 1236 /* 1237 * We look through all the directories on the path seeking one 1238 * which contains the final component of the given name. If 1239 * such a file is found, we concatenate the directory name 1240 * and the final component and return the resulting string. 1241 * If we don't find any such thing, we go on to phase two. 1242 * 1243 * No matter what, we always look for the file in the current 1244 * directory before anywhere else (unless we found the magic 1245 * DOTLAST path, in which case we search it last) and we *do 1246 * not* add the ./ to it if it exists. 1247 * This is so there are no conflicts between what the user 1248 * specifies (fish.c) and what pmake finds (./fish.c). 1249 */ 1250 if (!seenDotLast && (file = DirFindDot(name, base)) != NULL) 1251 return file; 1252 1253 for (ln = path->dirs.first; ln != NULL; ln = ln->next) { 1254 CachedDir *dir = ln->datum; 1255 if (dir == dotLast) 1256 continue; 1257 if ((file = DirLookup(dir, base)) != NULL) 1258 return file; 1259 } 1260 1261 if (seenDotLast && (file = DirFindDot(name, base)) != NULL) 1262 return file; 1263 } 1264 1265 /* 1266 * We didn't find the file on any directory in the search path. 1267 * If the name doesn't contain a slash, that means it doesn't exist. 1268 * If it *does* contain a slash, however, there is still hope: it 1269 * could be in a subdirectory of one of the members of the search 1270 * path. (eg. /usr/include and sys/types.h. The above search would 1271 * fail to turn up types.h in /usr/include, but it *is* in 1272 * /usr/include/sys/types.h). 1273 * [ This no longer applies: If we find such a file, we assume there 1274 * will be more (what else can we assume?) and add all but the last 1275 * component of the resulting name onto the search path (at the 1276 * end).] 1277 * This phase is only performed if the file is *not* absolute. 1278 */ 1279 if (base == name) { 1280 DEBUG0(DIR, " failed.\n"); 1281 misses++; 1282 return NULL; 1283 } 1284 1285 if (*base == '\0') { 1286 /* we were given a trailing "/" */ 1287 base = trailing_dot; 1288 } 1289 1290 if (name[0] != '/') { 1291 if (FindFileRelative(path, seenDotLast, name, &file)) 1292 return file; 1293 } else { 1294 if (FindFileAbsolute(path, seenDotLast, name, base, &file)) 1295 return file; 1296 } 1297 1298 /* 1299 * Didn't find it that way, either. Sigh. Phase 3. Add its directory 1300 * onto the search path in any case, just in case, then look for the 1301 * thing in the hash table. If we find it, grand. We return a new 1302 * copy of the name. Otherwise we sadly return a NULL pointer. Sigh. 1303 * Note that if the directory holding the file doesn't exist, this 1304 * will do an extra search of the final directory on the path. Unless 1305 * something weird happens, this search won't succeed and life will 1306 * be groovy. 1307 * 1308 * Sigh. We cannot add the directory onto the search path because 1309 * of this amusing case: 1310 * $(INSTALLDIR)/$(FILE): $(FILE) 1311 * 1312 * $(FILE) exists in $(INSTALLDIR) but not in the current one. 1313 * When searching for $(FILE), we will find it in $(INSTALLDIR) 1314 * b/c we added it here. This is not good... 1315 */ 1316 #if 0 1317 { 1318 CachedDir *dir; 1319 char *prefix; 1320 1321 if (base == trailing_dot) { 1322 base = strrchr(name, '/'); 1323 base++; 1324 } 1325 prefix = bmake_strsedup(name, base - 1); 1326 (void)SearchPath_Add(path, prefix); 1327 free(prefix); 1328 1329 bigmisses++; 1330 if (path->last == NULL) 1331 return NULL; 1332 1333 dir = path->last->datum; 1334 if (HashSet_Contains(&dir->files, base)) 1335 return bmake_strdup(name); 1336 return NULL; 1337 } 1338 #else 1339 DEBUG1(DIR, " Looking for \"%s\" ...\n", name); 1340 1341 bigmisses++; 1342 if (cached_stat(name, &cst) == 0) { 1343 return bmake_strdup(name); 1344 } 1345 1346 DEBUG0(DIR, " failed. Returning NULL\n"); 1347 return NULL; 1348 #endif 1349 } 1350 1351 1352 /* 1353 * Search for a path starting at a given directory and then working our way 1354 * up towards the root. 1355 * 1356 * Input: 1357 * here starting directory 1358 * search_path the relative path we are looking for 1359 * 1360 * Results: 1361 * The found path, or NULL. 1362 */ 1363 char * 1364 Dir_FindHereOrAbove(const char *here, const char *search_path) 1365 { 1366 struct cached_stat cst; 1367 char *dirbase, *dirbase_end; 1368 char *try, *try_end; 1369 1370 /* copy out our starting point */ 1371 dirbase = bmake_strdup(here); 1372 dirbase_end = dirbase + strlen(dirbase); 1373 1374 /* loop until we determine a result */ 1375 for (;;) { 1376 1377 /* try and stat(2) it ... */ 1378 try = str_concat3(dirbase, "/", search_path); 1379 if (cached_stat(try, &cst) != -1) { 1380 /* 1381 * success! if we found a file, chop off 1382 * the filename so we return a directory. 1383 */ 1384 if ((cst.cst_mode & S_IFMT) != S_IFDIR) { 1385 try_end = try + strlen(try); 1386 while (try_end > try && *try_end != '/') 1387 try_end--; 1388 if (try_end > try) 1389 *try_end = '\0'; /* chop! */ 1390 } 1391 1392 free(dirbase); 1393 return try; 1394 } 1395 free(try); 1396 1397 /* 1398 * nope, we didn't find it. if we used up dirbase we've 1399 * reached the root and failed. 1400 */ 1401 if (dirbase_end == dirbase) 1402 break; /* failed! */ 1403 1404 /* 1405 * truncate dirbase from the end to move up a dir 1406 */ 1407 while (dirbase_end > dirbase && *dirbase_end != '/') 1408 dirbase_end--; 1409 *dirbase_end = '\0'; /* chop! */ 1410 } 1411 1412 free(dirbase); 1413 return NULL; 1414 } 1415 1416 /* 1417 * This is an implied source, and it may have moved, 1418 * see if we can find it via the current .PATH 1419 */ 1420 static char * 1421 ResolveMovedDepends(GNode *gn) 1422 { 1423 char *fullName; 1424 1425 const char *base = str_basename(gn->name); 1426 if (base == gn->name) 1427 return NULL; 1428 1429 fullName = Dir_FindFile(base, Suff_FindPath(gn)); 1430 if (fullName == NULL) 1431 return NULL; 1432 1433 /* 1434 * Put the found file in gn->path so that we give that to the compiler. 1435 */ 1436 /* 1437 * XXX: Better just reset gn->path to NULL; updating it is already done 1438 * by Dir_UpdateMTime. 1439 */ 1440 gn->path = bmake_strdup(fullName); 1441 if (!Job_RunTarget(".STALE", gn->fname)) 1442 fprintf(stdout, /* XXX: Why stdout? */ 1443 "%s: %s, %u: ignoring stale %s for %s, found %s\n", 1444 progname, gn->fname, gn->lineno, 1445 makeDependfile, gn->name, fullName); 1446 1447 return fullName; 1448 } 1449 1450 static char * 1451 ResolveFullName(GNode *gn) 1452 { 1453 char *fullName; 1454 1455 fullName = gn->path; 1456 if (fullName == NULL && !(gn->type & OP_NOPATH)) { 1457 1458 fullName = Dir_FindFile(gn->name, Suff_FindPath(gn)); 1459 1460 if (fullName == NULL && gn->flags.fromDepend && 1461 !Lst_IsEmpty(&gn->implicitParents)) 1462 fullName = ResolveMovedDepends(gn); 1463 1464 DEBUG2(DIR, "Found '%s' as '%s'\n", 1465 gn->name, fullName != NULL ? fullName : "(not found)"); 1466 } 1467 1468 if (fullName == NULL) 1469 fullName = bmake_strdup(gn->name); 1470 1471 /* XXX: Is every piece of memory freed as it should? */ 1472 1473 return fullName; 1474 } 1475 1476 /* 1477 * Search gn along dirSearchPath and store its modification time in gn->mtime. 1478 * If no file is found, store 0 instead. 1479 * 1480 * The found file is stored in gn->path, unless the node already had a path. 1481 */ 1482 void 1483 Dir_UpdateMTime(GNode *gn, bool forceRefresh) 1484 { 1485 char *fullName; 1486 struct cached_stat cst; 1487 1488 if (gn->type & OP_ARCHV) { 1489 Arch_UpdateMTime(gn); 1490 return; 1491 } 1492 1493 if (gn->type & OP_PHONY) { 1494 gn->mtime = 0; 1495 return; 1496 } 1497 1498 fullName = ResolveFullName(gn); 1499 1500 if (cached_stats(fullName, &cst, false, forceRefresh) < 0) { 1501 if (gn->type & OP_MEMBER) { 1502 if (fullName != gn->path) 1503 free(fullName); 1504 Arch_UpdateMemberMTime(gn); 1505 return; 1506 } 1507 1508 cst.cst_mtime = 0; 1509 } 1510 1511 if (fullName != NULL && gn->path == NULL) 1512 gn->path = fullName; 1513 /* XXX: else free(fullName)? */ 1514 1515 gn->mtime = cst.cst_mtime; 1516 } 1517 1518 /* 1519 * Read the directory and add it to the cache in openDirs. 1520 * If a path is given, add the directory to that path as well. 1521 */ 1522 static CachedDir * 1523 CacheNewDir(const char *name, SearchPath *path) 1524 { 1525 CachedDir *dir = NULL; 1526 DIR *d; 1527 struct dirent *dp; 1528 1529 if ((d = opendir(name)) == NULL) { 1530 DEBUG1(DIR, "Caching %s ... not found\n", name); 1531 return dir; 1532 } 1533 1534 DEBUG1(DIR, "Caching %s ...\n", name); 1535 1536 dir = CachedDir_New(name); 1537 1538 while ((dp = readdir(d)) != NULL) { 1539 1540 #if defined(sun) && defined(d_ino) /* d_ino is a sunos4 #define for d_fileno */ 1541 /* 1542 * The sun directory library doesn't check for a 0 inode 1543 * (0-inode slots just take up space), so we have to do 1544 * it ourselves. 1545 */ 1546 if (dp->d_fileno == 0) 1547 continue; 1548 #endif /* sun && d_ino */ 1549 1550 (void)HashSet_Add(&dir->files, dp->d_name); 1551 } 1552 (void)closedir(d); 1553 1554 OpenDirs_Add(&openDirs, dir); 1555 if (path != NULL) 1556 Lst_Append(&path->dirs, CachedDir_Ref(dir)); 1557 1558 DEBUG1(DIR, "Caching %s done\n", name); 1559 return dir; 1560 } 1561 1562 /* 1563 * Read the list of filenames in the directory and store the result 1564 * in openDirs. 1565 * 1566 * If a path is given, append the directory to that path. 1567 * 1568 * Input: 1569 * path The path to which the directory should be 1570 * added, or NULL to only add the directory to openDirs 1571 * name The name of the directory to add. 1572 * The name is not normalized in any way. 1573 * Output: 1574 * result If no path is given and the directory exists, the 1575 * returned CachedDir has a reference count of 0. It 1576 * must either be assigned to a variable using 1577 * CachedDir_Assign or be appended to a SearchPath using 1578 * Lst_Append and CachedDir_Ref. 1579 */ 1580 CachedDir * 1581 SearchPath_Add(SearchPath *path, const char *name) 1582 { 1583 1584 if (path != NULL && strcmp(name, ".DOTLAST") == 0) { 1585 SearchPathNode *ln; 1586 1587 /* XXX: Linear search gets slow with thousands of entries. */ 1588 for (ln = path->dirs.first; ln != NULL; ln = ln->next) { 1589 CachedDir *pathDir = ln->datum; 1590 if (strcmp(pathDir->name, name) == 0) 1591 return pathDir; 1592 } 1593 1594 Lst_Prepend(&path->dirs, CachedDir_Ref(dotLast)); 1595 } 1596 1597 if (path != NULL) { 1598 /* XXX: Why is OpenDirs only checked if path != NULL? */ 1599 CachedDir *dir = OpenDirs_Find(&openDirs, name); 1600 if (dir != NULL) { 1601 if (Lst_FindDatum(&path->dirs, dir) == NULL) 1602 Lst_Append(&path->dirs, CachedDir_Ref(dir)); 1603 return dir; 1604 } 1605 } 1606 1607 return CacheNewDir(name, path); 1608 } 1609 1610 /* 1611 * Return a copy of dirSearchPath, incrementing the reference counts for 1612 * the contained directories. 1613 */ 1614 SearchPath * 1615 Dir_CopyDirSearchPath(void) 1616 { 1617 SearchPath *path = SearchPath_New(); 1618 SearchPathNode *ln; 1619 for (ln = dirSearchPath.dirs.first; ln != NULL; ln = ln->next) { 1620 CachedDir *dir = ln->datum; 1621 Lst_Append(&path->dirs, CachedDir_Ref(dir)); 1622 } 1623 return path; 1624 } 1625 1626 /* 1627 * Make a string by taking all the directories in the given search path and 1628 * preceding them by the given flag. Used by the suffix module to create 1629 * variables for compilers based on suffix search paths. 1630 * 1631 * Input: 1632 * flag flag which should precede each directory 1633 * path list of directories 1634 * 1635 * Results: 1636 * The string mentioned above. Note that there is no space between the 1637 * given flag and each directory. The empty string is returned if things 1638 * don't go well. 1639 */ 1640 char * 1641 SearchPath_ToFlags(SearchPath *path, const char *flag) 1642 { 1643 Buffer buf; 1644 SearchPathNode *ln; 1645 1646 Buf_Init(&buf); 1647 1648 if (path != NULL) { 1649 for (ln = path->dirs.first; ln != NULL; ln = ln->next) { 1650 CachedDir *dir = ln->datum; 1651 Buf_AddStr(&buf, " "); 1652 Buf_AddStr(&buf, flag); 1653 Buf_AddStr(&buf, dir->name); 1654 } 1655 } 1656 1657 return Buf_DoneData(&buf); 1658 } 1659 1660 /* Free the search path and all directories mentioned in it. */ 1661 void 1662 SearchPath_Free(SearchPath *path) 1663 { 1664 SearchPathNode *ln; 1665 1666 for (ln = path->dirs.first; ln != NULL; ln = ln->next) { 1667 CachedDir *dir = ln->datum; 1668 CachedDir_Unref(dir); 1669 } 1670 Lst_Done(&path->dirs); 1671 free(path); 1672 } 1673 1674 /* 1675 * Clear out all elements from the given search path. 1676 * The path is set to the empty list but is not destroyed. 1677 */ 1678 void 1679 SearchPath_Clear(SearchPath *path) 1680 { 1681 while (!Lst_IsEmpty(&path->dirs)) { 1682 CachedDir *dir = Lst_Dequeue(&path->dirs); 1683 CachedDir_Unref(dir); 1684 } 1685 } 1686 1687 1688 /* 1689 * Concatenate two paths, adding the second to the end of the first, 1690 * skipping duplicates. 1691 */ 1692 void 1693 SearchPath_AddAll(SearchPath *dst, SearchPath *src) 1694 { 1695 SearchPathNode *ln; 1696 1697 for (ln = src->dirs.first; ln != NULL; ln = ln->next) { 1698 CachedDir *dir = ln->datum; 1699 if (Lst_FindDatum(&dst->dirs, dir) == NULL) 1700 Lst_Append(&dst->dirs, CachedDir_Ref(dir)); 1701 } 1702 } 1703 1704 static int 1705 percentage(int num, int den) 1706 { 1707 return den != 0 ? num * 100 / den : 0; 1708 } 1709 1710 /********** DEBUG INFO **********/ 1711 void 1712 Dir_PrintDirectories(void) 1713 { 1714 CachedDirListNode *ln; 1715 1716 debug_printf("#*** Directory Cache:\n"); 1717 debug_printf( 1718 "# Stats: %d hits %d misses %d near misses %d losers (%d%%)\n", 1719 hits, misses, nearmisses, bigmisses, 1720 percentage(hits, hits + bigmisses + nearmisses)); 1721 debug_printf("# refs hits directory\n"); 1722 1723 for (ln = openDirs.list.first; ln != NULL; ln = ln->next) { 1724 CachedDir *dir = ln->datum; 1725 debug_printf("# %4d %4d %s\n", 1726 dir->refCount, dir->hits, dir->name); 1727 } 1728 } 1729 1730 void 1731 SearchPath_Print(const SearchPath *path) 1732 { 1733 SearchPathNode *ln; 1734 1735 for (ln = path->dirs.first; ln != NULL; ln = ln->next) { 1736 const CachedDir *dir = ln->datum; 1737 debug_printf("%s ", dir->name); 1738 } 1739 } 1740