xref: /freebsd/contrib/bmake/dir.c (revision a0b9e2e854027e6ff61fb075a1309dbc71c42b54)
1 /*	$NetBSD: dir.c,v 1.210 2020/11/14 21:29:44 rillig Exp $	*/
2 
3 /*
4  * Copyright (c) 1988, 1989, 1990 The Regents of the University of California.
5  * All rights reserved.
6  *
7  * This code is derived from software contributed to Berkeley by
8  * Adam de Boor.
9  *
10  * Redistribution and use in source and binary forms, with or without
11  * modification, are permitted provided that the following conditions
12  * are met:
13  * 1. Redistributions of source code must retain the above copyright
14  *    notice, this list of conditions and the following disclaimer.
15  * 2. Redistributions in binary form must reproduce the above copyright
16  *    notice, this list of conditions and the following disclaimer in the
17  *    documentation and/or other materials provided with the distribution.
18  * 3. Neither the name of the University nor the names of its contributors
19  *    may be used to endorse or promote products derived from this software
20  *    without specific prior written permission.
21  *
22  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
23  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
24  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
25  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
26  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
27  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
28  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
29  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
31  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
32  * SUCH DAMAGE.
33  */
34 
35 /*
36  * Copyright (c) 1988, 1989 by Adam de Boor
37  * Copyright (c) 1989 by Berkeley Softworks
38  * All rights reserved.
39  *
40  * This code is derived from software contributed to Berkeley by
41  * Adam de Boor.
42  *
43  * Redistribution and use in source and binary forms, with or without
44  * modification, are permitted provided that the following conditions
45  * are met:
46  * 1. Redistributions of source code must retain the above copyright
47  *    notice, this list of conditions and the following disclaimer.
48  * 2. Redistributions in binary form must reproduce the above copyright
49  *    notice, this list of conditions and the following disclaimer in the
50  *    documentation and/or other materials provided with the distribution.
51  * 3. All advertising materials mentioning features or use of this software
52  *    must display the following acknowledgement:
53  *	This product includes software developed by the University of
54  *	California, Berkeley and its contributors.
55  * 4. Neither the name of the University nor the names of its contributors
56  *    may be used to endorse or promote products derived from this software
57  *    without specific prior written permission.
58  *
59  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
60  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
61  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
62  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
63  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
64  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
65  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
66  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
67  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
68  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
69  * SUCH DAMAGE.
70  */
71 
72 /* Directory searching using wildcards and/or normal names.
73  * Used both for source wildcarding in the makefile and for finding
74  * implicit sources.
75  *
76  * The interface for this module is:
77  *	Dir_Init	Initialize the module.
78  *
79  *	Dir_InitCur	Set the cur CachedDir.
80  *
81  *	Dir_InitDot	Set the dot CachedDir.
82  *
83  *	Dir_End		Clean up the module.
84  *
85  *	Dir_SetPATH	Set ${.PATH} to reflect state of dirSearchPath.
86  *
87  *	Dir_HasWildcards
88  *			Returns TRUE if the name given it needs to
89  *			be wildcard-expanded.
90  *
91  *	Dir_Expand	Given a pattern and a path, return a Lst of names
92  *			which match the pattern on the search path.
93  *
94  *	Dir_FindFile	Searches for a file on a given search path.
95  *			If it exists, the entire path is returned.
96  *			Otherwise NULL is returned.
97  *
98  *	Dir_FindHereOrAbove
99  *			Search for a path in the current directory and
100  *			then all the directories above it in turn until
101  *			the path is found or we reach the root ("/").
102  *
103  *	Dir_UpdateMTime
104  *			Update the modification time and path of a node with
105  *			data from the file corresponding to the node.
106  *
107  *	Dir_AddDir	Add a directory to a search path.
108  *
109  *	Dir_MakeFlags	Given a search path and a command flag, create
110  *			a string with each of the directories in the path
111  *			preceded by the command flag and all of them
112  *			separated by a space.
113  *
114  *	Dir_Destroy	Destroy an element of a search path. Frees up all
115  *			things that can be freed for the element as long
116  *			as the element is no longer referenced by any other
117  *			search path.
118  *
119  *	Dir_ClearPath	Resets a search path to the empty list.
120  *
121  * For debugging:
122  *	Dir_PrintDirectories
123  *			Print stats about the directory cache.
124  */
125 
126 #include <sys/types.h>
127 #include <sys/stat.h>
128 
129 #include <dirent.h>
130 #include <errno.h>
131 
132 #include "make.h"
133 #include "dir.h"
134 #include "job.h"
135 
136 /*	"@(#)dir.c	8.2 (Berkeley) 1/2/94"	*/
137 MAKE_RCSID("$NetBSD: dir.c,v 1.210 2020/11/14 21:29:44 rillig Exp $");
138 
139 #define DIR_DEBUG0(text) DEBUG0(DIR, text)
140 #define DIR_DEBUG1(fmt, arg1) DEBUG1(DIR, fmt, arg1)
141 #define DIR_DEBUG2(fmt, arg1, arg2) DEBUG2(DIR, fmt, arg1, arg2)
142 
143 /* A search path is a list of CachedDir structures. A CachedDir has in it the
144  * name of the directory and the names of all the files in the directory.
145  * This is used to cut down on the number of system calls necessary to find
146  * implicit dependents and their like. Since these searches are made before
147  * any actions are taken, we need not worry about the directory changing due
148  * to creation commands. If this hampers the style of some makefiles, they
149  * must be changed.
150  *
151  * All previously-read directories are kept in openDirs, which is checked
152  * first before a directory is opened.
153  *
154  * The need for the caching of whole directories is brought about by the
155  * multi-level transformation code in suff.c, which tends to search for far
156  * more files than regular make does. In the initial implementation, the
157  * amount of time spent performing "stat" calls was truly astronomical.
158  * The problem with caching at the start is, of course, that pmake doesn't
159  * then detect changes to these directories during the course of the make.
160  * Three possibilities suggest themselves:
161  *
162  * 1)	just use stat to test for a file's existence. As mentioned above,
163  *	this is very inefficient due to the number of checks engendered by
164  *	the multi-level transformation code.
165  *
166  * 2)	use readdir() and company to search the directories, keeping them
167  *	open between checks. I have tried this and while it didn't slow down
168  *	the process too much, it could severely affect the amount of
169  *	parallelism available as each directory open would take another file
170  *	descriptor out of play for handling I/O for another job. Given that
171  *	it is only recently (as of 1993 or earlier) that UNIX OS's have taken
172  *	to allowing more than 20 or 32 file descriptors for a process, this
173  *	doesn't seem acceptable to me.
174  *
175  * 3)	record the mtime of the directory in the CachedDir structure and
176  *	verify the directory hasn't changed since the contents were cached.
177  *	This will catch the creation or deletion of files, but not the
178  *	updating of files. However, since it is the creation and deletion
179  *	that is the problem, this could be a good thing to do. Unfortunately,
180  *	if the directory (say ".") were fairly large and changed fairly
181  *	frequently, the constant reloading could seriously degrade
182  *	performance. It might be good in such cases to keep track of the
183  *	number of reloadings and if the number goes over a (small) limit,
184  *	resort to using stat in its place.
185  *
186  * An additional thing to consider is that pmake is used primarily to create
187  * C programs and until recently (as of 1993 or earlier) pcc-based compilers
188  * refused to allow you to specify where the resulting object file should be
189  * placed. This forced all objects to be created in the current directory.
190  * This isn't meant as a full excuse, just an explanation of some of the
191  * reasons for the caching used here.
192  *
193  * One more note: the location of a target's file is only performed on the
194  * downward traversal of the graph and then only for terminal nodes in the
195  * graph. This could be construed as wrong in some cases, but prevents
196  * inadvertent modification of files when the "installed" directory for a
197  * file is provided in the search path.
198  *
199  * Another data structure maintained by this module is an mtime cache used
200  * when the searching of cached directories fails to find a file. In the past,
201  * Dir_FindFile would simply perform an access() call in such a case to
202  * determine if the file could be found using just the name given. When this
203  * hit, however, all that was gained was the knowledge that the file existed.
204  * Given that an access() is essentially a stat() without the copyout() call,
205  * and that the same filesystem overhead would have to be incurred in
206  * Dir_MTime, it made sense to replace the access() with a stat() and record
207  * the mtime in a cache for when Dir_UpdateMTime was actually called.
208  */
209 
210 typedef List CachedDirList;
211 typedef ListNode CachedDirListNode;
212 
213 typedef ListNode SearchPathNode;
214 
215 SearchPath *dirSearchPath;		/* main search path */
216 
217 /* A list of cached directories, with fast lookup by directory name. */
218 typedef struct OpenDirs {
219     CachedDirList *list;
220     HashTable /* of CachedDirListNode */ table;
221 } OpenDirs;
222 
223 static void
224 OpenDirs_Init(OpenDirs *odirs)
225 {
226     odirs->list = Lst_New();
227     HashTable_Init(&odirs->table);
228 }
229 
230 #ifdef CLEANUP
231 static void
232 OpenDirs_Done(OpenDirs *odirs)
233 {
234     CachedDirListNode *ln = odirs->list->first;
235     while (ln != NULL) {
236 	CachedDirListNode *next = ln->next;
237 	CachedDir *dir = ln->datum;
238 	Dir_Destroy(dir);	/* removes the dir from odirs->list */
239 	ln = next;
240     }
241     Lst_Free(odirs->list);
242     HashTable_Done(&odirs->table);
243 }
244 #endif
245 
246 static CachedDir *
247 OpenDirs_Find(OpenDirs *odirs, const char *name)
248 {
249     CachedDirListNode *ln = HashTable_FindValue(&odirs->table, name);
250     return ln != NULL ? ln->datum : NULL;
251 }
252 
253 static void
254 OpenDirs_Add(OpenDirs *odirs, CachedDir *cdir)
255 {
256     if (HashTable_FindEntry(&odirs->table, cdir->name) != NULL)
257 	return;
258     Lst_Append(odirs->list, cdir);
259     HashTable_Set(&odirs->table, cdir->name, odirs->list->last);
260 }
261 
262 static void
263 OpenDirs_Remove(OpenDirs *odirs, const char *name)
264 {
265     HashEntry *he = HashTable_FindEntry(&odirs->table, name);
266     CachedDirListNode *ln;
267     if (he == NULL)
268 	return;
269     ln = HashEntry_Get(he);
270     HashTable_DeleteEntry(&odirs->table, he);
271     Lst_Remove(odirs->list, ln);
272 }
273 
274 static OpenDirs openDirs;	/* all cached directories */
275 
276 /*
277  * Variables for gathering statistics on the efficiency of the caching
278  * mechanism.
279  */
280 static int hits;		/* Found in directory cache */
281 static int misses;		/* Sad, but not evil misses */
282 static int nearmisses;		/* Found under search path */
283 static int bigmisses;		/* Sought by itself */
284 
285 static CachedDir *dot;		/* contents of current directory */
286 static CachedDir *cur;		/* contents of current directory, if not dot */
287 static CachedDir *dotLast;	/* a fake path entry indicating we need to
288 				 * look for . last */
289 
290 /* Results of doing a last-resort stat in Dir_FindFile -- if we have to go to
291  * the system to find the file, we might as well have its mtime on record.
292  *
293  * XXX: If this is done way early, there's a chance other rules will have
294  * already updated the file, in which case we'll update it again. Generally,
295  * there won't be two rules to update a single file, so this should be ok,
296  * but... */
297 static HashTable mtimes;
298 
299 static HashTable lmtimes;	/* same as mtimes but for lstat */
300 
301 typedef enum CachedStatsFlags {
302     CST_NONE	= 0,
303     CST_LSTAT	= 1 << 0,	/* call lstat(2) instead of stat(2) */
304     CST_UPDATE	= 1 << 1	/* ignore existing cached entry */
305 } CachedStatsFlags;
306 
307 /* Returns 0 and the result of stat(2) or lstat(2) in *out_cst,
308  * or -1 on error. */
309 static int
310 cached_stats(const char *pathname, struct cached_stat *out_cst,
311 	     CachedStatsFlags flags)
312 {
313     HashTable *tbl = flags & CST_LSTAT ? &lmtimes : &mtimes;
314     struct stat sys_st;
315     struct cached_stat *cst;
316     int rc;
317 
318     if (pathname == NULL || pathname[0] == '\0')
319 	return -1;		/* This can happen in meta mode. */
320 
321     cst = HashTable_FindValue(tbl, pathname);
322     if (cst != NULL && !(flags & CST_UPDATE)) {
323 	*out_cst = *cst;
324 	DIR_DEBUG2("Using cached time %s for %s\n",
325 		   Targ_FmtTime(cst->cst_mtime), pathname);
326 	return 0;
327     }
328 
329     rc = (flags & CST_LSTAT ? lstat : stat)(pathname, &sys_st);
330     if (rc == -1)
331 	return -1;		/* don't cache negative lookups */
332 
333     if (sys_st.st_mtime == 0)
334 	sys_st.st_mtime = 1;	/* avoid confusion with missing file */
335 
336     if (cst == NULL) {
337 	cst = bmake_malloc(sizeof *cst);
338 	HashTable_Set(tbl, pathname, cst);
339     }
340 
341     cst->cst_mtime = sys_st.st_mtime;
342     cst->cst_mode = sys_st.st_mode;
343 
344     *out_cst = *cst;
345     DIR_DEBUG2("   Caching %s for %s\n",
346 	       Targ_FmtTime(sys_st.st_mtime), pathname);
347 
348     return 0;
349 }
350 
351 int
352 cached_stat(const char *pathname, struct cached_stat *cst)
353 {
354     return cached_stats(pathname, cst, CST_NONE);
355 }
356 
357 int
358 cached_lstat(const char *pathname, struct cached_stat *cst)
359 {
360     return cached_stats(pathname, cst, CST_LSTAT);
361 }
362 
363 /* Initialize the directories module. */
364 void
365 Dir_Init(void)
366 {
367     dirSearchPath = Lst_New();
368     OpenDirs_Init(&openDirs);
369     HashTable_Init(&mtimes);
370     HashTable_Init(&lmtimes);
371 }
372 
373 void
374 Dir_InitDir(const char *cdname)
375 {
376     Dir_InitCur(cdname);
377 
378     dotLast = bmake_malloc(sizeof *dotLast);
379     dotLast->refCount = 1;
380     dotLast->hits = 0;
381     dotLast->name = bmake_strdup(".DOTLAST");
382     HashTable_Init(&dotLast->files);
383 }
384 
385 /*
386  * Called by Dir_InitDir and whenever .CURDIR is assigned to.
387  */
388 void
389 Dir_InitCur(const char *cdname)
390 {
391     CachedDir *dir;
392 
393     if (cdname == NULL)
394 	return;
395 
396     /*
397      * Our build directory is not the same as our source directory.
398      * Keep this one around too.
399      */
400     dir = Dir_AddDir(NULL, cdname);
401     if (dir == NULL)
402 	return;
403 
404     /* XXX: Reference counting is wrong here.
405      * If this function is called repeatedly with the same directory name,
406      * its reference count increases each time even though the number of
407      * actual references stays the same. */
408 
409     dir->refCount++;
410     if (cur != NULL && cur != dir) {
411 	/*
412 	 * We've been here before, clean up.
413 	 */
414 	cur->refCount--;
415 	Dir_Destroy(cur);
416     }
417     cur = dir;
418 }
419 
420 /* (Re)initialize "dot" (current/object directory) path hash.
421  * Some directories may be opened. */
422 void
423 Dir_InitDot(void)
424 {
425     if (dot != NULL) {
426 	/* Remove old entry from openDirs, but do not destroy. */
427 	OpenDirs_Remove(&openDirs, dot->name);
428     }
429 
430     dot = Dir_AddDir(NULL, ".");
431 
432     if (dot == NULL) {
433 	Error("Cannot open `.' (%s)", strerror(errno));
434 	exit(1);
435     }
436 
437     /*
438      * We always need to have dot around, so we increment its reference count
439      * to make sure it's not destroyed.
440      */
441     dot->refCount++;
442     Dir_SetPATH();		/* initialize */
443 }
444 
445 /* Clean up the directories module. */
446 void
447 Dir_End(void)
448 {
449 #ifdef CLEANUP
450     if (cur) {
451 	cur->refCount--;
452 	Dir_Destroy(cur);
453     }
454     dot->refCount--;
455     dotLast->refCount--;
456     Dir_Destroy(dotLast);
457     Dir_Destroy(dot);
458     Dir_ClearPath(dirSearchPath);
459     Lst_Free(dirSearchPath);
460     OpenDirs_Done(&openDirs);
461     HashTable_Done(&mtimes);
462 #endif
463 }
464 
465 /*
466  * We want ${.PATH} to indicate the order in which we will actually
467  * search, so we rebuild it after any .PATH: target.
468  * This is the simplest way to deal with the effect of .DOTLAST.
469  */
470 void
471 Dir_SetPATH(void)
472 {
473     CachedDirListNode *ln;
474     Boolean hasLastDot = FALSE;	/* true if we should search dot last */
475 
476     Var_Delete(".PATH", VAR_GLOBAL);
477 
478     if ((ln = dirSearchPath->first) != NULL) {
479 	CachedDir *dir = ln->datum;
480 	if (dir == dotLast) {
481 	    hasLastDot = TRUE;
482 	    Var_Append(".PATH", dotLast->name, VAR_GLOBAL);
483 	}
484     }
485 
486     if (!hasLastDot) {
487 	if (dot)
488 	    Var_Append(".PATH", dot->name, VAR_GLOBAL);
489 	if (cur)
490 	    Var_Append(".PATH", cur->name, VAR_GLOBAL);
491     }
492 
493     for (ln = dirSearchPath->first; ln != NULL; ln = ln->next) {
494 	CachedDir *dir = ln->datum;
495 	if (dir == dotLast)
496 	    continue;
497 	if (dir == dot && hasLastDot)
498 	    continue;
499 	Var_Append(".PATH", dir->name, VAR_GLOBAL);
500     }
501 
502     if (hasLastDot) {
503 	if (dot)
504 	    Var_Append(".PATH", dot->name, VAR_GLOBAL);
505 	if (cur)
506 	    Var_Append(".PATH", cur->name, VAR_GLOBAL);
507     }
508 }
509 
510 /* See if the given name has any wildcard characters in it and all braces and
511  * brackets are properly balanced.
512  *
513  * XXX: This code is not 100% correct ([^]] fails etc.). I really don't think
514  * that make(1) should be expanding patterns, because then you have to set a
515  * mechanism for escaping the expansion!
516  *
517  * Return TRUE if the word should be expanded, FALSE otherwise.
518  */
519 Boolean
520 Dir_HasWildcards(const char *name)
521 {
522     const char *p;
523     Boolean wild = FALSE;
524     int braces = 0, brackets = 0;
525 
526     for (p = name; *p != '\0'; p++) {
527 	switch (*p) {
528 	case '{':
529 	    braces++;
530 	    wild = TRUE;
531 	    break;
532 	case '}':
533 	    braces--;
534 	    break;
535 	case '[':
536 	    brackets++;
537 	    wild = TRUE;
538 	    break;
539 	case ']':
540 	    brackets--;
541 	    break;
542 	case '?':
543 	case '*':
544 	    wild = TRUE;
545 	    break;
546 	default:
547 	    break;
548 	}
549     }
550     return wild && brackets == 0 && braces == 0;
551 }
552 
553 /* See if any files match the pattern and add their names to the 'expansions'
554  * list if they do.
555  *
556  * This is incomplete -- wildcards are only expanded in the final path
557  * component, but not in directories like src/lib*c/file*.c, but it
558  * will do for now (now being 1993 until at least 2020). To expand these,
559  * use the ':sh' variable modifier such as in ${:!echo src/lib*c/file*.c!}.
560  *
561  * Input:
562  *	pattern		Pattern to look for
563  *	dir		Directory to search
564  *	expansion	Place to store the results
565  */
566 static void
567 DirMatchFiles(const char *pattern, CachedDir *dir, StringList *expansions)
568 {
569     const char *dirName = dir->name;
570     Boolean isDot = dirName[0] == '.' && dirName[1] == '\0';
571     HashIter hi;
572 
573     /* XXX: Iterating over all hash entries is inefficient.  If the pattern
574      * is a plain string without any wildcards, a direct lookup is faster. */
575 
576     HashIter_Init(&hi, &dir->files);
577     while (HashIter_Next(&hi) != NULL) {
578 	const char *base = hi.entry->key;
579 
580 	if (!Str_Match(base, pattern))
581 	    continue;
582 
583 	/*
584 	 * Follow the UNIX convention that dot files are only found if the
585 	 * pattern begins with a dot. The pattern '.*' does not match '.' or
586 	 * '..' since these are not included in the directory cache.
587 	 *
588 	 * This means that the pattern '[a-z.]*' does not find '.file', which
589 	 * is consistent with bash, NetBSD sh and csh.
590 	 */
591 	if (base[0] == '.' && pattern[0] != '.')
592 	    continue;
593 
594 	{
595 	    char *fullName = isDot
596 			     ? bmake_strdup(base)
597 			     : str_concat3(dirName, "/", base);
598 	    Lst_Append(expansions, fullName);
599 	}
600     }
601 }
602 
603 /* Find the next closing brace in the string, taking nested braces into
604  * account. */
605 static const char *
606 closing_brace(const char *p)
607 {
608     int nest = 0;
609     while (*p != '\0') {
610 	if (*p == '}' && nest == 0)
611 	    break;
612 	if (*p == '{')
613 	    nest++;
614 	if (*p == '}')
615 	    nest--;
616 	p++;
617     }
618     return p;
619 }
620 
621 /* Find the next closing brace or comma in the string, taking nested braces
622  * into account. */
623 static const char *
624 separator_comma(const char *p)
625 {
626     int nest = 0;
627     while (*p != '\0') {
628 	if ((*p == '}' || *p == ',') && nest == 0)
629 	    break;
630 	if (*p == '{')
631 	    nest++;
632 	if (*p == '}')
633 	    nest--;
634 	p++;
635     }
636     return p;
637 }
638 
639 static Boolean
640 contains_wildcard(const char *p)
641 {
642     for (; *p != '\0'; p++) {
643 	switch (*p) {
644 	case '*':
645 	case '?':
646 	case '{':
647 	case '[':
648 	    return TRUE;
649 	}
650     }
651     return FALSE;
652 }
653 
654 static char *
655 concat3(const char *a, size_t a_len, const char *b, size_t b_len,
656 	const char *c, size_t c_len)
657 {
658     size_t s_len = a_len + b_len + c_len;
659     char *s = bmake_malloc(s_len + 1);
660     memcpy(s, a, a_len);
661     memcpy(s + a_len, b, b_len);
662     memcpy(s + a_len + b_len, c, c_len);
663     s[s_len] = '\0';
664     return s;
665 }
666 
667 /* Expand curly braces like the C shell. Brace expansion by itself is purely
668  * textual, the expansions are not looked up in the file system. But if an
669  * expanded word contains wildcard characters, it is expanded further,
670  * matching only the actually existing files.
671  *
672  * Example: "{a{b,c}}" expands to "ab" and "ac".
673  * Example: "{a}" expands to "a".
674  * Example: "{a,*.c}" expands to "a" and all "*.c" files that exist.
675  *
676  * Input:
677  *	word		Entire word to expand
678  *	brace		First curly brace in it
679  *	path		Search path to use
680  *	expansions	Place to store the expansions
681  */
682 static void
683 DirExpandCurly(const char *word, const char *brace, SearchPath *path,
684 	       StringList *expansions)
685 {
686     const char *prefix, *middle, *piece, *middle_end, *suffix;
687     size_t prefix_len, suffix_len;
688 
689     /* Split the word into prefix '{' middle '}' suffix. */
690 
691     middle = brace + 1;
692     middle_end = closing_brace(middle);
693     if (*middle_end == '\0') {
694 	Error("Unterminated {} clause \"%s\"", middle);
695 	return;
696     }
697 
698     prefix = word;
699     prefix_len = (size_t)(brace - prefix);
700     suffix = middle_end + 1;
701     suffix_len = strlen(suffix);
702 
703     /* Split the middle into pieces, separated by commas. */
704 
705     piece = middle;
706     while (piece < middle_end + 1) {
707 	const char *piece_end = separator_comma(piece);
708 	size_t piece_len = (size_t)(piece_end - piece);
709 
710 	char *file = concat3(prefix, prefix_len, piece, piece_len,
711 			     suffix, suffix_len);
712 
713 	if (contains_wildcard(file)) {
714 	    Dir_Expand(file, path, expansions);
715 	    free(file);
716 	} else {
717 	    Lst_Append(expansions, file);
718 	}
719 
720 	piece = piece_end + 1;	/* skip over the comma or closing brace */
721     }
722 }
723 
724 
725 /* Expand the word in each of the directories from the path. */
726 static void
727 DirExpandPath(const char *word, SearchPath *path, StringList *expansions)
728 {
729     SearchPathNode *ln;
730     for (ln = path->first; ln != NULL; ln = ln->next) {
731 	CachedDir *dir = ln->datum;
732 	DirMatchFiles(word, dir, expansions);
733     }
734 }
735 
736 static void
737 PrintExpansions(StringList *expansions)
738 {
739     const char *sep = "";
740     StringListNode *ln;
741     for (ln = expansions->first; ln != NULL; ln = ln->next) {
742 	const char *word = ln->datum;
743 	debug_printf("%s%s", sep, word);
744 	sep = " ";
745     }
746     debug_printf("\n");
747 }
748 
749 /* Expand the given word into a list of words by globbing it, looking in the
750  * directories on the given search path.
751  *
752  * Input:
753  *	word		the word to expand
754  *	path		the directories in which to find the files
755  *	expansions	the list on which to place the results
756  */
757 void
758 Dir_Expand(const char *word, SearchPath *path, StringList *expansions)
759 {
760     const char *cp;
761 
762     assert(path != NULL);
763     assert(expansions != NULL);
764 
765     DIR_DEBUG1("Expanding \"%s\"... ", word);
766 
767     cp = strchr(word, '{');
768     if (cp) {
769 	DirExpandCurly(word, cp, path, expansions);
770     } else {
771 	cp = strchr(word, '/');
772 	if (cp) {
773 	    /*
774 	     * The thing has a directory component -- find the first wildcard
775 	     * in the string.
776 	     */
777 	    for (cp = word; *cp; cp++) {
778 		if (*cp == '?' || *cp == '[' || *cp == '*') {
779 		    break;
780 		}
781 	    }
782 
783 	    if (*cp != '\0') {
784 		/*
785 		 * Back up to the start of the component
786 		 */
787 		while (cp > word && *cp != '/') {
788 		    cp--;
789 		}
790 		if (cp != word) {
791 		    char *prefix = bmake_strsedup(word, cp + 1);
792 		    /*
793 		     * If the glob isn't in the first component, try and find
794 		     * all the components up to the one with a wildcard.
795 		     */
796 		    char *dirpath = Dir_FindFile(prefix, path);
797 		    free(prefix);
798 		    /*
799 		     * dirpath is null if can't find the leading component
800 		     * XXX: Dir_FindFile won't find internal components.
801 		     * i.e. if the path contains ../Etc/Object and we're
802 		     * looking for Etc, it won't be found. Ah well.
803 		     * Probably not important.
804 		     */
805 		    if (dirpath != NULL) {
806 			char *dp = &dirpath[strlen(dirpath) - 1];
807 			if (*dp == '/')
808 			    *dp = '\0';
809 			path = Lst_New();
810 			(void)Dir_AddDir(path, dirpath);
811 			DirExpandPath(cp + 1, path, expansions);
812 			Lst_Free(path);
813 		    }
814 		} else {
815 		    /*
816 		     * Start the search from the local directory
817 		     */
818 		    DirExpandPath(word, path, expansions);
819 		}
820 	    } else {
821 		/*
822 		 * Return the file -- this should never happen.
823 		 */
824 		DirExpandPath(word, path, expansions);
825 	    }
826 	} else {
827 	    /*
828 	     * First the files in dot
829 	     */
830 	    DirMatchFiles(word, dot, expansions);
831 
832 	    /*
833 	     * Then the files in every other directory on the path.
834 	     */
835 	    DirExpandPath(word, path, expansions);
836 	}
837     }
838     if (DEBUG(DIR))
839 	PrintExpansions(expansions);
840 }
841 
842 /* Find if the file with the given name exists in the given path.
843  * Return the freshly allocated path to the file, or NULL. */
844 static char *
845 DirLookup(CachedDir *dir, const char *base)
846 {
847     char *file;			/* the current filename to check */
848 
849     DIR_DEBUG1("   %s ...\n", dir->name);
850 
851     if (HashTable_FindEntry(&dir->files, base) == NULL)
852 	return NULL;
853 
854     file = str_concat3(dir->name, "/", base);
855     DIR_DEBUG1("   returning %s\n", file);
856     dir->hits++;
857     hits++;
858     return file;
859 }
860 
861 
862 /* Find if the file with the given name exists in the given directory.
863  * Return the freshly allocated path to the file, or NULL. */
864 static char *
865 DirLookupSubdir(CachedDir *dir, const char *name)
866 {
867     struct cached_stat cst;
868     char *file = dir == dot ? bmake_strdup(name)
869 			    : str_concat3(dir->name, "/", name);
870 
871     DIR_DEBUG1("checking %s ...\n", file);
872 
873     if (cached_stat(file, &cst) == 0) {
874 	nearmisses++;
875 	return file;
876     }
877     free(file);
878     return NULL;
879 }
880 
881 /* Find if the file with the given name exists in the given path.
882  * Return the freshly allocated path to the file, the empty string, or NULL.
883  * Returning the empty string means that the search should be terminated.
884  */
885 static char *
886 DirLookupAbs(CachedDir *dir, const char *name, const char *cp)
887 {
888     const char *dnp;		/* pointer into dir->name */
889     const char *np;		/* pointer into name */
890 
891     DIR_DEBUG1("   %s ...\n", dir->name);
892 
893     /*
894      * If the file has a leading path component and that component
895      * exactly matches the entire name of the current search
896      * directory, we can attempt another cache lookup. And if we don't
897      * have a hit, we can safely assume the file does not exist at all.
898      */
899     for (dnp = dir->name, np = name; *dnp != '\0' && *dnp == *np; dnp++, np++)
900 	continue;
901     if (*dnp != '\0' || np != cp - 1)
902 	return NULL;
903 
904     if (HashTable_FindEntry(&dir->files, cp) == NULL) {
905 	DIR_DEBUG0("   must be here but isn't -- returning\n");
906 	return bmake_strdup("");	/* to terminate the search */
907     }
908 
909     dir->hits++;
910     hits++;
911     DIR_DEBUG1("   returning %s\n", name);
912     return bmake_strdup(name);
913 }
914 
915 /* Find the file given on "." or curdir.
916  * Return the freshly allocated path to the file, or NULL. */
917 static char *
918 DirFindDot(const char *name, const char *base)
919 {
920 
921     if (HashTable_FindEntry(&dot->files, base) != NULL) {
922 	DIR_DEBUG0("   in '.'\n");
923 	hits++;
924 	dot->hits++;
925 	return bmake_strdup(name);
926     }
927 
928     if (cur != NULL && HashTable_FindEntry(&cur->files, base) != NULL) {
929 	DIR_DEBUG1("   in ${.CURDIR} = %s\n", cur->name);
930 	hits++;
931 	cur->hits++;
932 	return str_concat3(cur->name, "/", base);
933     }
934 
935     return NULL;
936 }
937 
938 /* Find the file with the given name along the given search path.
939  *
940  * If the file is found in a directory that is not on the path
941  * already (either 'name' is absolute or it is a relative path
942  * [ dir1/.../dirn/file ] which exists below one of the directories
943  * already on the search path), its directory is added to the end
944  * of the path, on the assumption that there will be more files in
945  * that directory later on. Sometimes this is true. Sometimes not.
946  *
947  * Input:
948  *	name		the file to find
949  *	path		the directories to search, or NULL
950  *
951  * Results:
952  *	The freshly allocated path to the file, or NULL.
953  */
954 char *
955 Dir_FindFile(const char *name, SearchPath *path)
956 {
957     SearchPathNode *ln;
958     char *file;			/* the current filename to check */
959     const char *base;		/* Terminal name of file */
960     Boolean hasLastDot = FALSE;	/* true if we should search dot last */
961     Boolean hasSlash;		/* true if 'name' contains a / */
962     struct cached_stat cst;	/* Buffer for stat, if necessary */
963     const char *trailing_dot = ".";
964 
965     /*
966      * Find the final component of the name and note whether it has a
967      * slash in it (the name, I mean)
968      */
969     base = strrchr(name, '/');
970     if (base) {
971 	hasSlash = TRUE;
972 	base++;
973     } else {
974 	hasSlash = FALSE;
975 	base = name;
976     }
977 
978     DIR_DEBUG1("Searching for %s ...", name);
979 
980     if (path == NULL) {
981 	DIR_DEBUG0("couldn't open path, file not found\n");
982 	misses++;
983 	return NULL;
984     }
985 
986     if ((ln = path->first) != NULL) {
987 	CachedDir *dir = ln->datum;
988 	if (dir == dotLast) {
989 	    hasLastDot = TRUE;
990 	    DIR_DEBUG0("[dot last]...");
991 	}
992     }
993     DIR_DEBUG0("\n");
994 
995     /*
996      * If there's no leading directory components or if the leading
997      * directory component is exactly `./', consult the cached contents
998      * of each of the directories on the search path.
999      */
1000     if (!hasSlash || (base - name == 2 && *name == '.')) {
1001 	/*
1002 	 * We look through all the directories on the path seeking one which
1003 	 * contains the final component of the given name.  If such a beast
1004 	 * is found, we concatenate the directory name and the final
1005 	 * component and return the resulting string. If we don't find any
1006 	 * such thing, we go on to phase two...
1007 	 *
1008 	 * No matter what, we always look for the file in the current
1009 	 * directory before anywhere else (unless we found the magic
1010 	 * DOTLAST path, in which case we search it last) and we *do not*
1011 	 * add the ./ to it if it exists.
1012 	 * This is so there are no conflicts between what the user
1013 	 * specifies (fish.c) and what pmake finds (./fish.c).
1014 	 */
1015 	if (!hasLastDot && (file = DirFindDot(name, base)) != NULL)
1016 	    return file;
1017 
1018 	for (; ln != NULL; ln = ln->next) {
1019 	    CachedDir *dir = ln->datum;
1020 	    if (dir == dotLast)
1021 		continue;
1022 	    if ((file = DirLookup(dir, base)) != NULL)
1023 		return file;
1024 	}
1025 
1026 	if (hasLastDot && (file = DirFindDot(name, base)) != NULL)
1027 	    return file;
1028     }
1029 
1030     /*
1031      * We didn't find the file on any directory in the search path.
1032      * If the name doesn't contain a slash, that means it doesn't exist.
1033      * If it *does* contain a slash, however, there is still hope: it
1034      * could be in a subdirectory of one of the members of the search
1035      * path. (eg. /usr/include and sys/types.h. The above search would
1036      * fail to turn up types.h in /usr/include, but it *is* in
1037      * /usr/include/sys/types.h).
1038      * [ This no longer applies: If we find such a beast, we assume there
1039      * will be more (what else can we assume?) and add all but the last
1040      * component of the resulting name onto the search path (at the
1041      * end).]
1042      * This phase is only performed if the file is *not* absolute.
1043      */
1044     if (!hasSlash) {
1045 	DIR_DEBUG0("   failed.\n");
1046 	misses++;
1047 	return NULL;
1048     }
1049 
1050     if (*base == '\0') {
1051 	/* we were given a trailing "/" */
1052 	base = trailing_dot;
1053     }
1054 
1055     if (name[0] != '/') {
1056 	Boolean checkedDot = FALSE;
1057 
1058 	DIR_DEBUG0("   Trying subdirectories...\n");
1059 
1060 	if (!hasLastDot) {
1061 	    if (dot) {
1062 		checkedDot = TRUE;
1063 		if ((file = DirLookupSubdir(dot, name)) != NULL)
1064 		    return file;
1065 	    }
1066 	    if (cur && (file = DirLookupSubdir(cur, name)) != NULL)
1067 		return file;
1068 	}
1069 
1070 	for (ln = path->first; ln != NULL; ln = ln->next) {
1071 	    CachedDir *dir = ln->datum;
1072 	    if (dir == dotLast)
1073 		continue;
1074 	    if (dir == dot) {
1075 		if (checkedDot)
1076 		    continue;
1077 		checkedDot = TRUE;
1078 	    }
1079 	    if ((file = DirLookupSubdir(dir, name)) != NULL)
1080 		return file;
1081 	}
1082 
1083 	if (hasLastDot) {
1084 	    if (dot && !checkedDot) {
1085 		checkedDot = TRUE;
1086 		if ((file = DirLookupSubdir(dot, name)) != NULL)
1087 		    return file;
1088 	    }
1089 	    if (cur && (file = DirLookupSubdir(cur, name)) != NULL)
1090 		return file;
1091 	}
1092 
1093 	if (checkedDot) {
1094 	    /*
1095 	     * Already checked by the given name, since . was in the path,
1096 	     * so no point in proceeding...
1097 	     */
1098 	    DIR_DEBUG0("   Checked . already, returning NULL\n");
1099 	    return NULL;
1100 	}
1101 
1102     } else { /* name[0] == '/' */
1103 
1104 	/*
1105 	 * For absolute names, compare directory path prefix against the
1106 	 * the directory path of each member on the search path for an exact
1107 	 * match. If we have an exact match on any member of the search path,
1108 	 * use the cached contents of that member to lookup the final file
1109 	 * component. If that lookup fails we can safely assume that the
1110 	 * file does not exist at all.  This is signified by DirLookupAbs()
1111 	 * returning an empty string.
1112 	 */
1113 	DIR_DEBUG0("   Trying exact path matches...\n");
1114 
1115 	if (!hasLastDot && cur &&
1116 	    ((file = DirLookupAbs(cur, name, base)) != NULL)) {
1117 	    if (file[0] == '\0') {
1118 		free(file);
1119 		return NULL;
1120 	    }
1121 	    return file;
1122 	}
1123 
1124 	for (ln = path->first; ln != NULL; ln = ln->next) {
1125 	    CachedDir *dir = ln->datum;
1126 	    if (dir == dotLast)
1127 		continue;
1128 	    if ((file = DirLookupAbs(dir, name, base)) != NULL) {
1129 		if (file[0] == '\0') {
1130 		    free(file);
1131 		    return NULL;
1132 		}
1133 		return file;
1134 	    }
1135 	}
1136 
1137 	if (hasLastDot && cur &&
1138 	    ((file = DirLookupAbs(cur, name, base)) != NULL)) {
1139 	    if (file[0] == '\0') {
1140 		free(file);
1141 		return NULL;
1142 	    }
1143 	    return file;
1144 	}
1145     }
1146 
1147     /*
1148      * Didn't find it that way, either. Sigh. Phase 3. Add its directory
1149      * onto the search path in any case, just in case, then look for the
1150      * thing in the hash table. If we find it, grand. We return a new
1151      * copy of the name. Otherwise we sadly return a NULL pointer. Sigh.
1152      * Note that if the directory holding the file doesn't exist, this will
1153      * do an extra search of the final directory on the path. Unless something
1154      * weird happens, this search won't succeed and life will be groovy.
1155      *
1156      * Sigh. We cannot add the directory onto the search path because
1157      * of this amusing case:
1158      * $(INSTALLDIR)/$(FILE): $(FILE)
1159      *
1160      * $(FILE) exists in $(INSTALLDIR) but not in the current one.
1161      * When searching for $(FILE), we will find it in $(INSTALLDIR)
1162      * b/c we added it here. This is not good...
1163      */
1164 #if 0
1165     if (base == trailing_dot) {
1166 	base = strrchr(name, '/');
1167 	base++;
1168     }
1169     base[-1] = '\0';
1170     (void)Dir_AddDir(path, name);
1171     base[-1] = '/';
1172 
1173     bigmisses++;
1174     ln = Lst_Last(path);
1175     if (ln == NULL) {
1176 	return NULL;
1177     } else {
1178 	dir = LstNode_Datum(ln);
1179     }
1180 
1181     if (Hash_FindEntry(&dir->files, base) != NULL) {
1182 	return bmake_strdup(name);
1183     } else {
1184 	return NULL;
1185     }
1186 #else
1187     DIR_DEBUG1("   Looking for \"%s\" ...\n", name);
1188 
1189     bigmisses++;
1190     if (cached_stat(name, &cst) == 0) {
1191 	return bmake_strdup(name);
1192     }
1193 
1194     DIR_DEBUG0("   failed. Returning NULL\n");
1195     return NULL;
1196 #endif
1197 }
1198 
1199 
1200 /* Search for a path starting at a given directory and then working our way
1201  * up towards the root.
1202  *
1203  * Input:
1204  *	here		starting directory
1205  *	search_path	the relative path we are looking for
1206  *
1207  * Results:
1208  *	The found path, or NULL.
1209  */
1210 char *
1211 Dir_FindHereOrAbove(const char *here, const char *search_path)
1212 {
1213     struct cached_stat cst;
1214     char *dirbase, *dirbase_end;
1215     char *try, *try_end;
1216 
1217     /* copy out our starting point */
1218     dirbase = bmake_strdup(here);
1219     dirbase_end = dirbase + strlen(dirbase);
1220 
1221     /* loop until we determine a result */
1222     for (;;) {
1223 
1224 	/* try and stat(2) it ... */
1225 	try = str_concat3(dirbase, "/", search_path);
1226 	if (cached_stat(try, &cst) != -1) {
1227 	    /*
1228 	     * success!  if we found a file, chop off
1229 	     * the filename so we return a directory.
1230 	     */
1231 	    if ((cst.cst_mode & S_IFMT) != S_IFDIR) {
1232 		try_end = try + strlen(try);
1233 		while (try_end > try && *try_end != '/')
1234 		    try_end--;
1235 		if (try_end > try)
1236 		    *try_end = '\0';	/* chop! */
1237 	    }
1238 
1239 	    free(dirbase);
1240 	    return try;
1241 	}
1242 	free(try);
1243 
1244 	/*
1245 	 * nope, we didn't find it.  if we used up dirbase we've
1246 	 * reached the root and failed.
1247 	 */
1248 	if (dirbase_end == dirbase)
1249 	    break;		/* failed! */
1250 
1251 	/*
1252 	 * truncate dirbase from the end to move up a dir
1253 	 */
1254 	while (dirbase_end > dirbase && *dirbase_end != '/')
1255 	    dirbase_end--;
1256 	*dirbase_end = '\0';	/* chop! */
1257     }
1258 
1259     free(dirbase);
1260     return NULL;
1261 }
1262 
1263 /* Search gn along dirSearchPath and store its modification time in gn->mtime.
1264  * If no file is found, store 0 instead.
1265  *
1266  * The found file is stored in gn->path, unless the node already had a path. */
1267 void
1268 Dir_UpdateMTime(GNode *gn, Boolean recheck)
1269 {
1270     char *fullName;
1271     struct cached_stat cst;
1272 
1273     if (gn->type & OP_ARCHV) {
1274 	Arch_UpdateMTime(gn);
1275 	return;
1276     }
1277 
1278     if (gn->type & OP_PHONY) {
1279 	gn->mtime = 0;
1280 	return;
1281     }
1282 
1283     if (gn->path == NULL) {
1284 	if (gn->type & OP_NOPATH)
1285 	    fullName = NULL;
1286 	else {
1287 	    fullName = Dir_FindFile(gn->name, Suff_FindPath(gn));
1288 	    if (fullName == NULL && gn->flags & FROM_DEPEND &&
1289 		!Lst_IsEmpty(gn->implicitParents)) {
1290 		char *cp;
1291 
1292 		cp = strrchr(gn->name, '/');
1293 		if (cp) {
1294 		    /*
1295 		     * This is an implied source, and it may have moved,
1296 		     * see if we can find it via the current .PATH
1297 		     */
1298 		    cp++;
1299 
1300 		    fullName = Dir_FindFile(cp, Suff_FindPath(gn));
1301 		    if (fullName) {
1302 			/*
1303 			 * Put the found file in gn->path
1304 			 * so that we give that to the compiler.
1305 			 */
1306 			gn->path = bmake_strdup(fullName);
1307 			if (!Job_RunTarget(".STALE", gn->fname))
1308 			    fprintf(stdout,
1309 				    "%s: %s, %d: ignoring stale %s for %s, "
1310 				    "found %s\n", progname, gn->fname,
1311 				    gn->lineno,
1312 				    makeDependfile, gn->name, fullName);
1313 		    }
1314 		}
1315 	    }
1316 	    DIR_DEBUG2("Found '%s' as '%s'\n",
1317 		       gn->name, fullName ? fullName : "(not found)");
1318 	}
1319     } else {
1320 	fullName = gn->path;
1321     }
1322 
1323     if (fullName == NULL)
1324 	fullName = bmake_strdup(gn->name);
1325 
1326     if (cached_stats(fullName, &cst, recheck ? CST_UPDATE : CST_NONE) < 0) {
1327 	if (gn->type & OP_MEMBER) {
1328 	    if (fullName != gn->path)
1329 		free(fullName);
1330 	    Arch_UpdateMemberMTime(gn);
1331 	    return;
1332 	}
1333 
1334 	cst.cst_mtime = 0;
1335     }
1336 
1337     if (fullName != NULL && gn->path == NULL)
1338 	gn->path = fullName;
1339 
1340     gn->mtime = cst.cst_mtime;
1341 }
1342 
1343 /* Read the list of filenames in the directory and store the result
1344  * in openDirectories.
1345  *
1346  * If a path is given, append the directory to that path.
1347  *
1348  * Input:
1349  *	path		The path to which the directory should be
1350  *			added, or NULL to only add the directory to
1351  *			openDirectories
1352  *	name		The name of the directory to add.
1353  *			The name is not normalized in any way.
1354  */
1355 CachedDir *
1356 Dir_AddDir(SearchPath *path, const char *name)
1357 {
1358     CachedDir *dir = NULL;	/* the added directory */
1359     DIR *d;
1360     struct dirent *dp;
1361 
1362     if (path != NULL && strcmp(name, ".DOTLAST") == 0) {
1363 	SearchPathNode *ln;
1364 
1365 	/* XXX: Linear search gets slow with thousands of entries. */
1366 	for (ln = path->first; ln != NULL; ln = ln->next) {
1367 	    CachedDir *pathDir = ln->datum;
1368 	    if (strcmp(pathDir->name, name) == 0)
1369 		return pathDir;
1370 	}
1371 
1372 	dotLast->refCount++;
1373 	Lst_Prepend(path, dotLast);
1374     }
1375 
1376     if (path != NULL)
1377 	dir = OpenDirs_Find(&openDirs, name);
1378     if (dir != NULL) {
1379 	if (Lst_FindDatum(path, dir) == NULL) {
1380 	    dir->refCount++;
1381 	    Lst_Append(path, dir);
1382 	}
1383 	return dir;
1384     }
1385 
1386     DIR_DEBUG1("Caching %s ...", name);
1387 
1388     if ((d = opendir(name)) != NULL) {
1389 	dir = bmake_malloc(sizeof *dir);
1390 	dir->name = bmake_strdup(name);
1391 	dir->hits = 0;
1392 	dir->refCount = 1;
1393 	HashTable_Init(&dir->files);
1394 
1395 	while ((dp = readdir(d)) != NULL) {
1396 #if defined(sun) && defined(d_ino) /* d_ino is a sunos4 #define for d_fileno */
1397 	    /*
1398 	     * The sun directory library doesn't check for a 0 inode
1399 	     * (0-inode slots just take up space), so we have to do
1400 	     * it ourselves.
1401 	     */
1402 	    if (dp->d_fileno == 0) {
1403 		continue;
1404 	    }
1405 #endif /* sun && d_ino */
1406 	    (void)HashTable_CreateEntry(&dir->files, dp->d_name, NULL);
1407 	}
1408 	(void)closedir(d);
1409 	OpenDirs_Add(&openDirs, dir);
1410 	if (path != NULL)
1411 	    Lst_Append(path, dir);
1412     }
1413     DIR_DEBUG0("done\n");
1414     return dir;
1415 }
1416 
1417 /* Return a copy of dirSearchPath, incrementing the reference counts for
1418  * the contained directories. */
1419 SearchPath *
1420 Dir_CopyDirSearchPath(void)
1421 {
1422     SearchPath *path = Lst_New();
1423     SearchPathNode *ln;
1424     for (ln = dirSearchPath->first; ln != NULL; ln = ln->next) {
1425 	CachedDir *dir = ln->datum;
1426 	dir->refCount++;
1427 	Lst_Append(path, dir);
1428     }
1429     return path;
1430 }
1431 
1432 /*-
1433  *-----------------------------------------------------------------------
1434  * Dir_MakeFlags --
1435  *	Make a string by taking all the directories in the given search
1436  *	path and preceding them by the given flag. Used by the suffix
1437  *	module to create variables for compilers based on suffix search
1438  *	paths.
1439  *
1440  * Input:
1441  *	flag		flag which should precede each directory
1442  *	path		list of directories
1443  *
1444  * Results:
1445  *	The string mentioned above. Note that there is no space between
1446  *	the given flag and each directory. The empty string is returned if
1447  *	Things don't go well.
1448  *
1449  * Side Effects:
1450  *	None
1451  *-----------------------------------------------------------------------
1452  */
1453 char *
1454 Dir_MakeFlags(const char *flag, SearchPath *path)
1455 {
1456     Buffer buf;
1457     SearchPathNode *ln;
1458 
1459     Buf_Init(&buf);
1460 
1461     if (path != NULL) {
1462 	for (ln = path->first; ln != NULL; ln = ln->next) {
1463 	    CachedDir *dir = ln->datum;
1464 	    Buf_AddStr(&buf, " ");
1465 	    Buf_AddStr(&buf, flag);
1466 	    Buf_AddStr(&buf, dir->name);
1467 	}
1468     }
1469 
1470     return Buf_Destroy(&buf, FALSE);
1471 }
1472 
1473 /* Nuke a directory descriptor, if possible. Callback procedure for the
1474  * suffixes module when destroying a search path.
1475  *
1476  * Input:
1477  *	dirp		The directory descriptor to nuke
1478  */
1479 void
1480 Dir_Destroy(void *dirp)
1481 {
1482     CachedDir *dir = dirp;
1483     dir->refCount--;
1484 
1485     if (dir->refCount == 0) {
1486 	OpenDirs_Remove(&openDirs, dir->name);
1487 
1488 	HashTable_Done(&dir->files);
1489 	free(dir->name);
1490 	free(dir);
1491     }
1492 }
1493 
1494 /* Clear out all elements from the given search path.
1495  * The path is set to the empty list but is not destroyed. */
1496 void
1497 Dir_ClearPath(SearchPath *path)
1498 {
1499     while (!Lst_IsEmpty(path)) {
1500 	CachedDir *dir = Lst_Dequeue(path);
1501 	Dir_Destroy(dir);
1502     }
1503 }
1504 
1505 
1506 /* Concatenate two paths, adding the second to the end of the first,
1507  * skipping duplicates. */
1508 void
1509 Dir_Concat(SearchPath *dst, SearchPath *src)
1510 {
1511     SearchPathNode *ln;
1512 
1513     for (ln = src->first; ln != NULL; ln = ln->next) {
1514 	CachedDir *dir = ln->datum;
1515 	if (Lst_FindDatum(dst, dir) == NULL) {
1516 	    dir->refCount++;
1517 	    Lst_Append(dst, dir);
1518 	}
1519     }
1520 }
1521 
1522 static int
1523 percentage(int num, int den)
1524 {
1525     return den != 0 ? num * 100 / den : 0;
1526 }
1527 
1528 /********** DEBUG INFO **********/
1529 void
1530 Dir_PrintDirectories(void)
1531 {
1532     CachedDirListNode *ln;
1533 
1534     debug_printf("#*** Directory Cache:\n");
1535     debug_printf("# Stats: %d hits %d misses %d near misses %d losers (%d%%)\n",
1536 		 hits, misses, nearmisses, bigmisses,
1537 		 percentage(hits, hits + bigmisses + nearmisses));
1538     debug_printf("# %-20s referenced\thits\n", "directory");
1539 
1540     for (ln = openDirs.list->first; ln != NULL; ln = ln->next) {
1541 	CachedDir *dir = ln->datum;
1542 	debug_printf("# %-20s %10d\t%4d\n", dir->name, dir->refCount,
1543 		     dir->hits);
1544     }
1545 }
1546 
1547 void
1548 Dir_PrintPath(SearchPath *path)
1549 {
1550     SearchPathNode *node;
1551     for (node = path->first; node != NULL; node = node->next) {
1552 	const CachedDir *dir = node->datum;
1553 	debug_printf("%s ", dir->name);
1554     }
1555 }
1556