1 /* $NetBSD: dir.c,v 1.295 2024/07/07 07:50:57 rillig Exp $ */ 2 3 /* 4 * Copyright (c) 1988, 1989, 1990 The Regents of the University of California. 5 * All rights reserved. 6 * 7 * This code is derived from software contributed to Berkeley by 8 * Adam de Boor. 9 * 10 * Redistribution and use in source and binary forms, with or without 11 * modification, are permitted provided that the following conditions 12 * are met: 13 * 1. Redistributions of source code must retain the above copyright 14 * notice, this list of conditions and the following disclaimer. 15 * 2. Redistributions in binary form must reproduce the above copyright 16 * notice, this list of conditions and the following disclaimer in the 17 * documentation and/or other materials provided with the distribution. 18 * 3. Neither the name of the University nor the names of its contributors 19 * may be used to endorse or promote products derived from this software 20 * without specific prior written permission. 21 * 22 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 23 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 24 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 25 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 26 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 27 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 28 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 29 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 30 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 31 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 32 * SUCH DAMAGE. 33 */ 34 35 /* 36 * Copyright (c) 1988, 1989 by Adam de Boor 37 * Copyright (c) 1989 by Berkeley Softworks 38 * All rights reserved. 39 * 40 * This code is derived from software contributed to Berkeley by 41 * Adam de Boor. 42 * 43 * Redistribution and use in source and binary forms, with or without 44 * modification, are permitted provided that the following conditions 45 * are met: 46 * 1. Redistributions of source code must retain the above copyright 47 * notice, this list of conditions and the following disclaimer. 48 * 2. Redistributions in binary form must reproduce the above copyright 49 * notice, this list of conditions and the following disclaimer in the 50 * documentation and/or other materials provided with the distribution. 51 * 3. All advertising materials mentioning features or use of this software 52 * must display the following acknowledgement: 53 * This product includes software developed by the University of 54 * California, Berkeley and its contributors. 55 * 4. Neither the name of the University nor the names of its contributors 56 * may be used to endorse or promote products derived from this software 57 * without specific prior written permission. 58 * 59 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 60 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 61 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 62 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 63 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 64 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 65 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 66 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 67 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 68 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 69 * SUCH DAMAGE. 70 */ 71 72 /* 73 * Directory searching using wildcards and/or normal names. 74 * Used both for source wildcarding in the makefile and for finding 75 * implicit sources. 76 * 77 * The interface for this module is: 78 * Dir_Init Initialize the module. 79 * 80 * Dir_InitCur Set the cur CachedDir. 81 * 82 * Dir_InitDot Set the dot CachedDir. 83 * 84 * Dir_End Clean up the module. 85 * 86 * Dir_SetPATH Set ${.PATH} to reflect the state of dirSearchPath. 87 * 88 * Dir_HasWildcards 89 * Returns true if the name given it needs to 90 * be wildcard-expanded. 91 * 92 * SearchPath_Expand 93 * Expand a filename pattern to find all matching files 94 * from the search path. 95 * 96 * Dir_FindFile Searches for a file on a given search path. 97 * If it exists, returns the entire path, otherwise NULL. 98 * 99 * Dir_FindHereOrAbove 100 * Search for a path in the current directory and then 101 * all the directories above it in turn, until the path 102 * is found or the root directory ("/") is reached. 103 * 104 * Dir_UpdateMTime 105 * Update the modification time and path of a node with 106 * data from the file corresponding to the node. 107 * 108 * SearchPath_Add Add a directory to a search path. 109 * 110 * SearchPath_ToFlags 111 * Given a search path and a command flag, create 112 * a string with each of the directories in the path 113 * preceded by the command flag and all of them 114 * separated by a space. 115 * 116 * SearchPath_Clear 117 * Resets a search path to the empty list. 118 * 119 * For debugging: 120 * Dir_PrintDirectories 121 * Print stats about the directory cache. 122 */ 123 124 #include <sys/types.h> 125 #include <sys/stat.h> 126 127 #include <dirent.h> 128 #include <errno.h> 129 130 #include "make.h" 131 #include "dir.h" 132 #include "job.h" 133 134 /* "@(#)dir.c 8.2 (Berkeley) 1/2/94" */ 135 MAKE_RCSID("$NetBSD: dir.c,v 1.295 2024/07/07 07:50:57 rillig Exp $"); 136 137 /* 138 * A search path is a list of CachedDir structures. A CachedDir has in it the 139 * name of the directory and the names of all the files in the directory. 140 * This is used to cut down on the number of system calls necessary to find 141 * implicit dependents and their like. Since these searches are made before 142 * any actions are taken, we need not worry about the directory changing due 143 * to creation commands. If this hampers the style of some makefiles, they 144 * must be changed. 145 * 146 * All previously-read directories are kept in openDirs, which is checked 147 * first before a directory is opened. 148 * 149 * This cache is used by the multi-level transformation code in suff.c, which 150 * tends to search for far more files than in regular explicit targets. After 151 * a directory has been cached, any later changes to that directory are not 152 * reflected in the cache. To keep the cache up to date, there are several 153 * ideas: 154 * 155 * 1) just use stat to test for a file's existence. As mentioned above, 156 * this is very inefficient due to the number of checks performed by 157 * the multi-level transformation code. 158 * 159 * 2) use readdir() to search the directories, keeping them open between 160 * checks. Around 1993 or earlier, this didn't slow down the process too 161 * much, but it consumed one file descriptor per open directory, which 162 * was critical on the then-current operating systems, as many limited 163 * the number of open file descriptors to 20 or 32. 164 * 165 * 3) record the mtime of the directory in the CachedDir structure and 166 * verify the directory hasn't changed since the contents were cached. 167 * This will catch the creation or deletion of files, but not the 168 * updating of files. However, since it is the creation and deletion 169 * that is the problem, this could be a good thing to do. Unfortunately, 170 * if the directory (say ".") were fairly large and changed fairly 171 * frequently, the constant reloading could seriously degrade 172 * performance. It might be good in such cases to keep track of the 173 * number of reloadings and if the number goes over a (small) limit, 174 * resort to using stat in its place. 175 * 176 * An additional thing to consider is that make is used primarily to create 177 * C programs and until recently (as of 1993 or earlier), pcc-based compilers 178 * didn't have an option to specify where the resulting object file should be 179 * placed. This forced all objects to be created in the current directory. 180 * This isn't meant as a full excuse, just an explanation of some of the 181 * reasons for the caching used here. 182 * 183 * One more note: the location of a target's file is only performed on the 184 * downward traversal of the graph and then only for terminal nodes in the 185 * graph. This could be construed as wrong in some cases, but prevents 186 * inadvertent modification of files when the "installed" directory for a 187 * file is provided in the search path. 188 * 189 * Another data structure maintained by this module is an mtime cache used 190 * when the searching of cached directories fails to find a file. In the past, 191 * Dir_FindFile would simply perform an access() call in such a case to 192 * determine if the file could be found using just the name given. When this 193 * hit, however, all that was gained was the knowledge that the file existed. 194 * Given that an access() is essentially a stat() without the copyout() call, 195 * and that the same filesystem overhead would have to be incurred in 196 * Dir_MTime, it made sense to replace the access() with a stat() and record 197 * the mtime in a cache for when Dir_UpdateMTime was actually called. 198 */ 199 200 201 /* A cache for the filenames in a directory. */ 202 struct CachedDir { 203 /* 204 * Name of the directory, either absolute or relative to the current 205 * directory. The name is not normalized in any way, that is, "." 206 * and "./." are different. 207 * 208 * Not sure what happens when .CURDIR is assigned a new value; see 209 * Parse_Var. 210 */ 211 char *name; 212 213 /* 214 * The number of SearchPaths that refer to this directory. 215 * Plus the number of global variables that refer to this directory. 216 * References from openDirs do not count though. 217 */ 218 int refCount; 219 220 /* The number of times a file in this directory has been found. */ 221 int hits; 222 223 /* The names of the directory entries. */ 224 HashSet files; 225 }; 226 227 typedef List CachedDirList; 228 typedef ListNode CachedDirListNode; 229 230 /* A list of cached directories, with fast lookup by directory name. */ 231 typedef struct OpenDirs { 232 CachedDirList list; 233 HashTable /* of CachedDirListNode */ table; 234 } OpenDirs; 235 236 237 SearchPath dirSearchPath = { LST_INIT }; /* main search path */ 238 239 static OpenDirs openDirs; /* all cached directories */ 240 241 /* 242 * Variables for gathering statistics on the efficiency of the caching 243 * mechanism. 244 */ 245 static int hits; /* Found in directory cache */ 246 static int misses; /* Sad, but not evil misses */ 247 static int nearmisses; /* Found under search path */ 248 static int bigmisses; /* Sought by itself */ 249 250 /* The cached contents of ".", the relative current directory. */ 251 static CachedDir *dot = NULL; 252 /* The cached contents of the absolute current directory. */ 253 static CachedDir *cur = NULL; 254 /* A fake path entry indicating we need to look for '.' last. */ 255 static CachedDir *dotLast = NULL; 256 257 /* 258 * Results of doing a last-resort stat in Dir_FindFile -- if we have to go to 259 * the system to find the file, we might as well have its mtime on record. 260 * 261 * XXX: If this is done way early, there's a chance other rules will have 262 * already updated the file, in which case we'll update it again. Generally, 263 * there won't be two rules to update a single file, so this should be ok. 264 */ 265 static HashTable mtimes; 266 267 static HashTable lmtimes; /* same as mtimes but for lstat */ 268 269 270 static void OpenDirs_Remove(OpenDirs *, const char *); 271 272 273 static CachedDir * 274 CachedDir_New(const char *name) 275 { 276 CachedDir *dir = bmake_malloc(sizeof *dir); 277 278 dir->name = bmake_strdup(name); 279 dir->refCount = 0; 280 dir->hits = 0; 281 HashSet_Init(&dir->files); 282 283 #ifdef DEBUG_REFCNT 284 DEBUG2(DIR, "CachedDir %p new for \"%s\"\n", dir, dir->name); 285 #endif 286 287 return dir; 288 } 289 290 static CachedDir * 291 CachedDir_Ref(CachedDir *dir) 292 { 293 dir->refCount++; 294 295 #ifdef DEBUG_REFCNT 296 DEBUG3(DIR, "CachedDir %p ++ %d for \"%s\"\n", 297 dir, dir->refCount, dir->name); 298 #endif 299 300 return dir; 301 } 302 303 static void 304 CachedDir_Unref(CachedDir *dir) 305 { 306 dir->refCount--; 307 308 #ifdef DEBUG_REFCNT 309 DEBUG3(DIR, "CachedDir %p -- %d for \"%s\"\n", 310 dir, dir->refCount, dir->name); 311 #endif 312 313 if (dir->refCount > 0) 314 return; 315 316 #ifdef DEBUG_REFCNT 317 DEBUG2(DIR, "CachedDir %p free for \"%s\"\n", dir, dir->name); 318 #endif 319 320 OpenDirs_Remove(&openDirs, dir->name); 321 322 free(dir->name); 323 HashSet_Done(&dir->files); 324 free(dir); 325 } 326 327 /* Update the value of 'var', updating the reference counts. */ 328 static void 329 CachedDir_Assign(CachedDir **var, CachedDir *dir) 330 { 331 CachedDir *prev; 332 333 prev = *var; 334 *var = dir; 335 if (dir != NULL) 336 CachedDir_Ref(dir); 337 if (prev != NULL) 338 CachedDir_Unref(prev); 339 } 340 341 static void 342 OpenDirs_Init(OpenDirs *odirs) 343 { 344 Lst_Init(&odirs->list); 345 HashTable_Init(&odirs->table); 346 } 347 348 #ifdef CLEANUP 349 static void 350 OpenDirs_Done(OpenDirs *odirs) 351 { 352 CachedDirListNode *ln = odirs->list.first; 353 DEBUG1(DIR, "OpenDirs_Done: %u entries to remove\n", 354 odirs->table.numEntries); 355 while (ln != NULL) { 356 CachedDirListNode *next = ln->next; 357 CachedDir *dir = ln->datum; 358 DEBUG2(DIR, "OpenDirs_Done: refCount %d for \"%s\"\n", 359 dir->refCount, dir->name); 360 CachedDir_Unref(dir); /* removes the dir from odirs->list */ 361 ln = next; 362 } 363 Lst_Done(&odirs->list); 364 HashTable_Done(&odirs->table); 365 } 366 #endif 367 368 static CachedDir * 369 OpenDirs_Find(OpenDirs *odirs, const char *name) 370 { 371 CachedDirListNode *ln = HashTable_FindValue(&odirs->table, name); 372 return ln != NULL ? ln->datum : NULL; 373 } 374 375 static void 376 OpenDirs_Add(OpenDirs *odirs, CachedDir *cdir) 377 { 378 if (HashTable_FindEntry(&odirs->table, cdir->name) != NULL) 379 return; 380 Lst_Append(&odirs->list, cdir); 381 HashTable_Set(&odirs->table, cdir->name, odirs->list.last); 382 } 383 384 static void 385 OpenDirs_Remove(OpenDirs *odirs, const char *name) 386 { 387 HashEntry *he = HashTable_FindEntry(&odirs->table, name); 388 CachedDirListNode *ln; 389 if (he == NULL) 390 return; 391 ln = HashEntry_Get(he); 392 HashTable_DeleteEntry(&odirs->table, he); 393 Lst_Remove(&odirs->list, ln); 394 } 395 396 /* 397 * Returns 0 and the result of stat(2) or lstat(2) in *out_cst, 398 * or -1 on error. 399 */ 400 static int 401 cached_stats(const char *pathname, struct cached_stat *out_cst, 402 bool useLstat, bool forceRefresh) 403 { 404 HashTable *tbl = useLstat ? &lmtimes : &mtimes; 405 struct stat sys_st; 406 struct cached_stat *cst; 407 int rc; 408 409 if (pathname == NULL || pathname[0] == '\0') 410 return -1; /* This can happen in meta mode. */ 411 412 cst = HashTable_FindValue(tbl, pathname); 413 if (cst != NULL && !forceRefresh) { 414 *out_cst = *cst; 415 DEBUG2(DIR, "Using cached time %s for %s\n", 416 Targ_FmtTime(cst->cst_mtime), pathname); 417 return 0; 418 } 419 420 rc = (useLstat ? lstat : stat)(pathname, &sys_st); 421 if (rc == -1) 422 return -1; /* don't cache negative lookups */ 423 424 if (sys_st.st_mtime == 0) 425 sys_st.st_mtime = 1; /* avoid confusion with missing file */ 426 427 if (cst == NULL) { 428 cst = bmake_malloc(sizeof *cst); 429 HashTable_Set(tbl, pathname, cst); 430 } 431 432 cst->cst_mtime = sys_st.st_mtime; 433 cst->cst_mode = sys_st.st_mode; 434 435 *out_cst = *cst; 436 DEBUG2(DIR, " Caching %s for %s\n", 437 Targ_FmtTime(sys_st.st_mtime), pathname); 438 439 return 0; 440 } 441 442 int 443 cached_stat(const char *pathname, struct cached_stat *cst) 444 { 445 return cached_stats(pathname, cst, false, false); 446 } 447 448 int 449 cached_lstat(const char *pathname, struct cached_stat *cst) 450 { 451 return cached_stats(pathname, cst, true, false); 452 } 453 454 /* Initialize the directories module. */ 455 void 456 Dir_Init(void) 457 { 458 OpenDirs_Init(&openDirs); 459 HashTable_Init(&mtimes); 460 HashTable_Init(&lmtimes); 461 CachedDir_Assign(&dotLast, CachedDir_New(".DOTLAST")); 462 } 463 464 /* Called by Dir_InitDir and whenever .CURDIR is assigned to. */ 465 void 466 Dir_InitCur(const char *newCurdir) 467 { 468 CachedDir *dir; 469 470 if (newCurdir == NULL) 471 return; 472 473 /* 474 * The build directory is not the same as the source directory. 475 * Keep this one around too. 476 */ 477 dir = SearchPath_Add(NULL, newCurdir); 478 if (dir == NULL) 479 return; 480 481 CachedDir_Assign(&cur, dir); 482 } 483 484 /* 485 * (Re)initialize "dot" (the current/object directory). 486 * Some directories may be cached. 487 */ 488 void 489 Dir_InitDot(void) 490 { 491 CachedDir *dir; 492 493 dir = SearchPath_Add(NULL, "."); 494 if (dir == NULL) { 495 Error("Cannot open `.' (%s)", strerror(errno)); 496 exit(2); /* Not 1 so -q can distinguish error */ 497 } 498 499 CachedDir_Assign(&dot, dir); 500 501 Dir_SetPATH(); /* initialize */ 502 } 503 504 #ifdef CLEANUP 505 static void 506 FreeCachedTable(HashTable *tbl) 507 { 508 HashIter hi; 509 HashIter_Init(&hi, tbl); 510 while (HashIter_Next(&hi)) 511 free(hi.entry->value); 512 HashTable_Done(tbl); 513 } 514 515 /* Clean up the directories module. */ 516 void 517 Dir_End(void) 518 { 519 CachedDir_Assign(&cur, NULL); 520 CachedDir_Assign(&dot, NULL); 521 CachedDir_Assign(&dotLast, NULL); 522 SearchPath_Clear(&dirSearchPath); 523 OpenDirs_Done(&openDirs); 524 FreeCachedTable(&mtimes); 525 FreeCachedTable(&lmtimes); 526 } 527 #endif 528 529 /* 530 * We want ${.PATH} to indicate the order in which we will actually 531 * search, so we rebuild it after any .PATH: target. 532 * This is the simplest way to deal with the effect of .DOTLAST. 533 */ 534 void 535 Dir_SetPATH(void) 536 { 537 CachedDirListNode *ln; 538 bool seenDotLast = false; /* true if we should search '.' last */ 539 540 Global_Delete(".PATH"); 541 542 if ((ln = dirSearchPath.dirs.first) != NULL) { 543 CachedDir *dir = ln->datum; 544 if (dir == dotLast) { 545 seenDotLast = true; 546 Global_Append(".PATH", dotLast->name); 547 } 548 } 549 550 if (!seenDotLast) { 551 if (dot != NULL) 552 Global_Append(".PATH", dot->name); 553 if (cur != NULL) 554 Global_Append(".PATH", cur->name); 555 } 556 557 for (ln = dirSearchPath.dirs.first; ln != NULL; ln = ln->next) { 558 CachedDir *dir = ln->datum; 559 if (dir == dotLast) 560 continue; 561 if (dir == dot && seenDotLast) 562 continue; 563 Global_Append(".PATH", dir->name); 564 } 565 566 if (seenDotLast) { 567 if (dot != NULL) 568 Global_Append(".PATH", dot->name); 569 if (cur != NULL) 570 Global_Append(".PATH", cur->name); 571 } 572 } 573 574 575 void 576 Dir_SetSYSPATH(void) 577 { 578 CachedDirListNode *ln; 579 SearchPath *path = Lst_IsEmpty(&sysIncPath->dirs) 580 ? defSysIncPath : sysIncPath; 581 582 Var_ReadOnly(".SYSPATH", false); 583 Global_Delete(".SYSPATH"); 584 for (ln = path->dirs.first; ln != NULL; ln = ln->next) { 585 CachedDir *dir = ln->datum; 586 Global_Append(".SYSPATH", dir->name); 587 } 588 Var_ReadOnly(".SYSPATH", true); 589 } 590 591 /* 592 * See if the given name has any wildcard characters in it and all braces and 593 * brackets are properly balanced. 594 * 595 * XXX: This code is not 100% correct ([^]] fails etc.). I really don't think 596 * that make(1) should be expanding patterns, because then you have to set a 597 * mechanism for escaping the expansion! 598 */ 599 bool 600 Dir_HasWildcards(const char *name) 601 { 602 const char *p; 603 bool wild = false; 604 int braces = 0, brackets = 0; 605 606 for (p = name; *p != '\0'; p++) { 607 switch (*p) { 608 case '{': 609 braces++; 610 wild = true; 611 break; 612 case '}': 613 braces--; 614 break; 615 case '[': 616 brackets++; 617 wild = true; 618 break; 619 case ']': 620 brackets--; 621 break; 622 case '?': 623 case '*': 624 wild = true; 625 break; 626 default: 627 break; 628 } 629 } 630 return wild && brackets == 0 && braces == 0; 631 } 632 633 /* 634 * See if any files as seen from 'dir' match 'pattern', and add their names 635 * to 'expansions' if they do. 636 * 637 * Wildcards are only expanded in the final path component, but not in 638 * directories like src/lib*c/file*.c. To expand these wildcards, 639 * delegate the work to the shell, using the '!=' variable assignment 640 * operator, the ':sh' variable modifier or the ':!...!' variable modifier, 641 * such as in ${:!echo src/lib*c/file*.c!}. 642 */ 643 static void 644 DirMatchFiles(const char *pattern, CachedDir *dir, StringList *expansions) 645 { 646 const char *dirName = dir->name; 647 bool isDot = dirName[0] == '.' && dirName[1] == '\0'; 648 HashIter hi; 649 650 /* 651 * XXX: Iterating over all hash entries is inefficient. If the 652 * pattern is a plain string without any wildcards, a direct lookup 653 * is faster. 654 */ 655 656 HashIter_InitSet(&hi, &dir->files); 657 while (HashIter_Next(&hi)) { 658 const char *base = hi.entry->key; 659 StrMatchResult res = Str_Match(base, pattern); 660 /* TODO: handle errors from res.error */ 661 662 if (!res.matched) 663 continue; 664 665 /* 666 * Follow the UNIX convention that dot files are only found 667 * if the pattern begins with a dot. The pattern '.*' does 668 * not match '.' or '..' since these are not included in the 669 * directory cache. 670 * 671 * This means that the pattern '[a-z.]*' does not find 672 * '.file', which is consistent with NetBSD sh, NetBSD ksh, 673 * bash, dash, csh and probably many other shells as well. 674 */ 675 if (base[0] == '.' && pattern[0] != '.') 676 continue; 677 678 { 679 char *fullName = isDot 680 ? bmake_strdup(base) 681 : str_concat3(dirName, "/", base); 682 Lst_Append(expansions, fullName); 683 } 684 } 685 } 686 687 /* Find the next closing brace in 'p', taking nested braces into account. */ 688 static const char * 689 closing_brace(const char *p) 690 { 691 int depth = 0; 692 while (*p != '\0') { 693 if (*p == '}' && depth == 0) 694 break; 695 if (*p == '{') 696 depth++; 697 if (*p == '}') 698 depth--; 699 p++; 700 } 701 return p; 702 } 703 704 /* 705 * Find the next closing brace or comma in the string, taking nested braces 706 * into account. 707 */ 708 static const char * 709 separator_comma(const char *p) 710 { 711 int depth = 0; 712 while (*p != '\0') { 713 if ((*p == '}' || *p == ',') && depth == 0) 714 break; 715 if (*p == '{') 716 depth++; 717 if (*p == '}') 718 depth--; 719 p++; 720 } 721 return p; 722 } 723 724 static bool 725 contains_wildcard(const char *p) 726 { 727 for (; *p != '\0'; p++) { 728 switch (*p) { 729 case '*': 730 case '?': 731 case '{': 732 case '[': 733 return true; 734 } 735 } 736 return false; 737 } 738 739 static char * 740 concat3(const char *a, size_t a_len, const char *b, size_t b_len, 741 const char *c, size_t c_len) 742 { 743 size_t s_len = a_len + b_len + c_len; 744 char *s = bmake_malloc(s_len + 1); 745 memcpy(s, a, a_len); 746 memcpy(s + a_len, b, b_len); 747 memcpy(s + a_len + b_len, c, c_len); 748 s[s_len] = '\0'; 749 return s; 750 } 751 752 /* 753 * Expand curly braces like the C shell. Brace expansion by itself is purely 754 * textual, the expansions are not looked up in the file system. But if an 755 * expanded word contains wildcard characters, it is expanded further, 756 * matching only the actually existing files. 757 * 758 * Example: "{a{b,c}}" expands to "ab" and "ac". 759 * Example: "{a}" expands to "a". 760 * Example: "{a,*.c}" expands to "a" and all "*.c" files that exist. 761 * 762 * Input: 763 * word Entire word to expand 764 * brace First curly brace in it 765 * path Search path to use 766 * expansions Place to store the expansions 767 */ 768 static void 769 DirExpandCurly(const char *word, const char *brace, SearchPath *path, 770 StringList *expansions) 771 { 772 const char *prefix, *middle, *piece, *middle_end, *suffix; 773 size_t prefix_len, suffix_len; 774 775 /* Split the word into prefix, '{', middle, '}' and suffix. */ 776 777 middle = brace + 1; 778 middle_end = closing_brace(middle); 779 if (*middle_end == '\0') { 780 Error("Unterminated {} clause \"%s\"", middle); 781 return; 782 } 783 784 prefix = word; 785 prefix_len = (size_t)(brace - prefix); 786 suffix = middle_end + 1; 787 suffix_len = strlen(suffix); 788 789 /* Split the middle into pieces, separated by commas. */ 790 791 piece = middle; 792 while (piece < middle_end + 1) { 793 const char *piece_end = separator_comma(piece); 794 size_t piece_len = (size_t)(piece_end - piece); 795 796 char *file = concat3(prefix, prefix_len, piece, piece_len, 797 suffix, suffix_len); 798 799 if (contains_wildcard(file)) { 800 SearchPath_Expand(path, file, expansions); 801 free(file); 802 } else { 803 Lst_Append(expansions, file); 804 } 805 806 /* skip over the comma or closing brace */ 807 piece = piece_end + 1; 808 } 809 } 810 811 812 /* Expand 'pattern' in each of the directories from 'path'. */ 813 static void 814 DirExpandPath(const char *pattern, SearchPath *path, StringList *expansions) 815 { 816 CachedDirListNode *ln; 817 for (ln = path->dirs.first; ln != NULL; ln = ln->next) { 818 CachedDir *dir = ln->datum; 819 DirMatchFiles(pattern, dir, expansions); 820 } 821 } 822 823 static void 824 PrintExpansions(StringList *expansions) 825 { 826 const char *sep = ""; 827 StringListNode *ln; 828 for (ln = expansions->first; ln != NULL; ln = ln->next) { 829 const char *word = ln->datum; 830 debug_printf("%s%s", sep, word); 831 sep = " "; 832 } 833 debug_printf("\n"); 834 } 835 836 /* 837 * The wildcard isn't in the first component. 838 * Find all the components up to the one with the wildcard. 839 */ 840 static void 841 SearchPath_ExpandMiddle(SearchPath *path, const char *pattern, 842 const char *wildcardComponent, StringList *expansions) 843 { 844 char *prefix, *dirpath, *end; 845 SearchPath *partPath; 846 847 prefix = bmake_strsedup(pattern, wildcardComponent + 1); 848 /* 849 * XXX: Only the first match of the prefix in the path is 850 * taken, any others are ignored. The expectation may be 851 * that the pattern is expanded in the whole path. 852 */ 853 dirpath = Dir_FindFile(prefix, path); 854 free(prefix); 855 856 /* 857 * dirpath is null if can't find the leading component 858 * 859 * XXX: Dir_FindFile won't find internal components. i.e. if the 860 * path contains ../Etc/Object and we're looking for Etc, it won't 861 * be found. Ah well. Probably not important. 862 * 863 * TODO: Check whether the above comment is still true. 864 */ 865 if (dirpath == NULL) 866 return; 867 868 end = &dirpath[strlen(dirpath) - 1]; 869 /* XXX: What about multiple trailing slashes? */ 870 if (*end == '/') 871 *end = '\0'; 872 873 partPath = SearchPath_New(); 874 (void)SearchPath_Add(partPath, dirpath); 875 DirExpandPath(wildcardComponent + 1, partPath, expansions); 876 SearchPath_Free(partPath); 877 free(dirpath); 878 } 879 880 /* 881 * Expand the given pattern into a list of existing filenames by globbing it, 882 * looking in each directory from the search path. 883 * 884 * Input: 885 * path the directories in which to find the files 886 * pattern the pattern to expand 887 * expansions the list on which to place the results 888 */ 889 void 890 SearchPath_Expand(SearchPath *path, const char *pattern, StringList *expansions) 891 { 892 const char *brace, *slash, *wildcard, *wildcardComponent; 893 894 assert(path != NULL); 895 assert(expansions != NULL); 896 897 DEBUG1(DIR, "Expanding \"%s\"... ", pattern); 898 899 brace = strchr(pattern, '{'); 900 if (brace != NULL) { 901 DirExpandCurly(pattern, brace, path, expansions); 902 goto done; 903 } 904 905 slash = strchr(pattern, '/'); 906 if (slash == NULL) { 907 DirMatchFiles(pattern, dot, expansions); 908 DirExpandPath(pattern, path, expansions); 909 goto done; 910 } 911 912 /* At this point, the pattern has a directory component. */ 913 914 /* Find the first wildcard in the pattern. */ 915 for (wildcard = pattern; *wildcard != '\0'; wildcard++) 916 if (*wildcard == '?' || *wildcard == '[' || *wildcard == '*') 917 break; 918 919 if (*wildcard == '\0') { 920 /* 921 * No directory component and no wildcard at all -- this 922 * should never happen as in such a simple case there is no 923 * need to expand anything. 924 */ 925 DirExpandPath(pattern, path, expansions); 926 goto done; 927 } 928 929 /* Back up to the start of the component containing the wildcard. */ 930 /* XXX: This handles '///' and '/' differently. */ 931 wildcardComponent = wildcard; 932 while (wildcardComponent > pattern && *wildcardComponent != '/') 933 wildcardComponent--; 934 935 if (wildcardComponent == pattern) { 936 /* The first component contains the wildcard. */ 937 /* Start the search from the local directory */ 938 DirExpandPath(pattern, path, expansions); 939 } else { 940 SearchPath_ExpandMiddle(path, pattern, wildcardComponent, 941 expansions); 942 } 943 944 done: 945 if (DEBUG(DIR)) 946 PrintExpansions(expansions); 947 } 948 949 /* 950 * Find if 'base' exists in 'dir'. 951 * Return the freshly allocated path to the file, or NULL. 952 */ 953 static char * 954 DirLookup(CachedDir *dir, const char *base) 955 { 956 char *file; 957 958 DEBUG1(DIR, " %s ...\n", dir->name); 959 960 if (!HashSet_Contains(&dir->files, base)) 961 return NULL; 962 963 file = str_concat3(dir->name, "/", base); 964 DEBUG1(DIR, " returning %s\n", file); 965 dir->hits++; 966 hits++; 967 return file; 968 } 969 970 971 /* 972 * Find if 'name' exists in 'dir'. 973 * Return the freshly allocated path to the file, or NULL. 974 */ 975 static char * 976 DirLookupSubdir(CachedDir *dir, const char *name) 977 { 978 struct cached_stat cst; 979 char *file = dir == dot 980 ? bmake_strdup(name) 981 : str_concat3(dir->name, "/", name); 982 983 DEBUG1(DIR, "checking %s ...\n", file); 984 985 if (cached_stat(file, &cst) == 0) { 986 nearmisses++; 987 return file; 988 } 989 free(file); 990 return NULL; 991 } 992 993 /* 994 * Find if 'name' (which has basename 'base') exists in 'dir'. 995 * Return the freshly allocated path to the file, an empty string, or NULL. 996 * Returning an empty string means that the search should be terminated. 997 */ 998 static char * 999 DirLookupAbs(CachedDir *dir, const char *name, const char *base) 1000 { 1001 const char *dnp; /* pointer into dir->name */ 1002 const char *np; /* pointer into name */ 1003 1004 DEBUG1(DIR, " %s ...\n", dir->name); 1005 1006 /* 1007 * If the file has a leading path component and that component 1008 * exactly matches the entire name of the current search 1009 * directory, we can attempt another cache lookup. And if we don't 1010 * have a hit, we can safely assume the file does not exist at all. 1011 */ 1012 for (dnp = dir->name, np = name; 1013 *dnp != '\0' && *dnp == *np; dnp++, np++) 1014 continue; 1015 if (*dnp != '\0' || np != base - 1) 1016 return NULL; 1017 1018 if (!HashSet_Contains(&dir->files, base)) { 1019 DEBUG0(DIR, " must be here but isn't -- returning\n"); 1020 return bmake_strdup(""); /* to terminate the search */ 1021 } 1022 1023 dir->hits++; 1024 hits++; 1025 DEBUG1(DIR, " returning %s\n", name); 1026 return bmake_strdup(name); 1027 } 1028 1029 /* 1030 * Find the given file in "." or curdir. 1031 * Return the freshly allocated path to the file, or NULL. 1032 */ 1033 static char * 1034 DirFindDot(const char *name, const char *base) 1035 { 1036 1037 if (HashSet_Contains(&dot->files, base)) { 1038 DEBUG0(DIR, " in '.'\n"); 1039 hits++; 1040 dot->hits++; 1041 return bmake_strdup(name); 1042 } 1043 1044 if (cur != NULL && HashSet_Contains(&cur->files, base)) { 1045 DEBUG1(DIR, " in ${.CURDIR} = %s\n", cur->name); 1046 hits++; 1047 cur->hits++; 1048 return str_concat3(cur->name, "/", base); 1049 } 1050 1051 return NULL; 1052 } 1053 1054 static bool 1055 FindFileRelative(SearchPath *path, bool seenDotLast, 1056 const char *name, char **out_file) 1057 { 1058 CachedDirListNode *ln; 1059 bool checkedDot = false; 1060 char *file; 1061 1062 DEBUG0(DIR, " Trying subdirectories...\n"); 1063 1064 if (!seenDotLast) { 1065 if (dot != NULL) { 1066 checkedDot = true; 1067 if ((file = DirLookupSubdir(dot, name)) != NULL) 1068 goto done; 1069 } 1070 if (cur != NULL && 1071 (file = DirLookupSubdir(cur, name)) != NULL) 1072 goto done; 1073 } 1074 1075 for (ln = path->dirs.first; ln != NULL; ln = ln->next) { 1076 CachedDir *dir = ln->datum; 1077 if (dir == dotLast) 1078 continue; 1079 if (dir == dot) { 1080 if (checkedDot) 1081 continue; 1082 checkedDot = true; 1083 } 1084 if ((file = DirLookupSubdir(dir, name)) != NULL) 1085 goto done; 1086 } 1087 1088 if (seenDotLast) { 1089 if (dot != NULL && !checkedDot) { 1090 checkedDot = true; 1091 if ((file = DirLookupSubdir(dot, name)) != NULL) 1092 goto done; 1093 } 1094 if (cur != NULL && 1095 (file = DirLookupSubdir(cur, name)) != NULL) 1096 goto done; 1097 } 1098 1099 if (checkedDot) { 1100 /* 1101 * Already checked by the given name, since . was in 1102 * the path, so no point in proceeding. 1103 */ 1104 DEBUG0(DIR, " Checked . already, returning NULL\n"); 1105 file = NULL; 1106 goto done; 1107 } 1108 1109 return false; 1110 1111 done: 1112 *out_file = file; 1113 return true; 1114 } 1115 1116 static bool 1117 FindFileAbsolute(SearchPath *path, bool seenDotLast, 1118 const char *name, const char *base, char **out_file) 1119 { 1120 char *file; 1121 CachedDirListNode *ln; 1122 1123 DEBUG0(DIR, " Trying exact path matches...\n"); 1124 1125 if (!seenDotLast && cur != NULL && 1126 ((file = DirLookupAbs(cur, name, base)) != NULL)) 1127 goto found; 1128 1129 for (ln = path->dirs.first; ln != NULL; ln = ln->next) { 1130 CachedDir *dir = ln->datum; 1131 if (dir == dotLast) 1132 continue; 1133 if ((file = DirLookupAbs(dir, name, base)) != NULL) 1134 goto found; 1135 } 1136 1137 if (seenDotLast && cur != NULL && 1138 ((file = DirLookupAbs(cur, name, base)) != NULL)) 1139 goto found; 1140 1141 return false; 1142 1143 found: 1144 if (file[0] == '\0') { 1145 free(file); 1146 file = NULL; 1147 } 1148 *out_file = file; 1149 return true; 1150 } 1151 1152 /* 1153 * Find the file with the given name along the given search path. 1154 * 1155 * Input: 1156 * name the file to find 1157 * path the directories to search, or NULL 1158 * isinclude if true, do not search .CURDIR at all 1159 * 1160 * Results: 1161 * The freshly allocated path to the file, or NULL. 1162 */ 1163 static char * 1164 FindFile(const char *name, SearchPath *path, bool isinclude) 1165 { 1166 char *file; /* the current filename to check */ 1167 bool seenDotLast = isinclude; /* true if we should search dot last */ 1168 struct cached_stat cst; 1169 const char *trailing_dot = "."; 1170 const char *base = str_basename(name); 1171 1172 DEBUG1(DIR, "Searching for %s ...", name); 1173 1174 if (path == NULL) { 1175 DEBUG0(DIR, "couldn't open path, file not found\n"); 1176 misses++; 1177 return NULL; 1178 } 1179 1180 if (!seenDotLast && path->dirs.first != NULL) { 1181 CachedDir *dir = path->dirs.first->datum; 1182 if (dir == dotLast) { 1183 seenDotLast = true; 1184 DEBUG0(DIR, "[dot last]..."); 1185 } 1186 } 1187 DEBUG0(DIR, "\n"); 1188 1189 /* 1190 * If there's no leading directory components or if the leading 1191 * directory component is exactly `./', consult the cached contents 1192 * of each of the directories on the search path. 1193 */ 1194 if (base == name || (base - name == 2 && *name == '.')) { 1195 CachedDirListNode *ln; 1196 1197 /* 1198 * Look through all the directories on the path seeking one 1199 * which contains the final component of the given name. If 1200 * such a file is found, return its pathname. 1201 * If there is no such file, go on to phase two. 1202 * 1203 * No matter what, always look for the file in the current 1204 * directory before anywhere else (unless the path contains 1205 * the magic '.DOTLAST', in which case search it last). 1206 * This is so there are no conflicts between what the user 1207 * specifies (fish.c) and what make finds (./fish.c). 1208 */ 1209 if (!seenDotLast && (file = DirFindDot(name, base)) != NULL) 1210 return file; 1211 1212 for (ln = path->dirs.first; ln != NULL; ln = ln->next) { 1213 CachedDir *dir = ln->datum; 1214 if (dir == dotLast) 1215 continue; 1216 if ((file = DirLookup(dir, base)) != NULL) 1217 return file; 1218 } 1219 1220 if (seenDotLast && (file = DirFindDot(name, base)) != NULL) 1221 return file; 1222 } 1223 1224 if (base == name) { 1225 DEBUG0(DIR, " failed.\n"); 1226 misses++; 1227 return NULL; 1228 } 1229 1230 if (*base == '\0') 1231 base = trailing_dot; /* we were given a trailing "/" */ 1232 1233 if (name[0] != '/') { 1234 if (FindFileRelative(path, seenDotLast, name, &file)) 1235 return file; 1236 } else { 1237 if (FindFileAbsolute(path, seenDotLast, name, base, &file)) 1238 return file; 1239 } 1240 1241 /* 1242 * We cannot add the directory onto the search path because 1243 * of this amusing case: 1244 * $(INSTALLDIR)/$(FILE): $(FILE) 1245 * 1246 * $(FILE) exists in $(INSTALLDIR) but not in the current one. 1247 * When searching for $(FILE), we will find it in $(INSTALLDIR) 1248 * b/c we added it here. This is not good... 1249 */ 1250 1251 DEBUG1(DIR, " Looking for \"%s\" ...\n", name); 1252 1253 bigmisses++; 1254 if (cached_stat(name, &cst) == 0) 1255 return bmake_strdup(name); 1256 1257 DEBUG0(DIR, " failed. Returning NULL\n"); 1258 return NULL; 1259 } 1260 1261 /* 1262 * Find the file with the given name along the given search path. 1263 * 1264 * Input: 1265 * name the file to find 1266 * path the directories to search, or NULL 1267 * 1268 * Results: 1269 * The freshly allocated path to the file, or NULL. 1270 */ 1271 char * 1272 Dir_FindFile(const char *name, SearchPath *path) 1273 { 1274 return FindFile(name, path, false); 1275 } 1276 1277 /* 1278 * Find the include file with the given name along the given search path. 1279 * 1280 * Input: 1281 * name the file to find 1282 * path the directories to search, or NULL 1283 * 1284 * Results: 1285 * The freshly allocated path to the file, or NULL. 1286 */ 1287 char * 1288 Dir_FindInclude(const char *name, SearchPath *path) 1289 { 1290 return FindFile(name, path, true); 1291 } 1292 1293 1294 /* 1295 * Search for 'needle' starting at the directory 'here' and then working our 1296 * way up towards the root directory. Return the allocated path, or NULL. 1297 */ 1298 char * 1299 Dir_FindHereOrAbove(const char *here, const char *needle) 1300 { 1301 struct cached_stat cst; 1302 char *dirbase, *dirbase_end; 1303 char *try, *try_end; 1304 1305 dirbase = bmake_strdup(here); 1306 dirbase_end = dirbase + strlen(dirbase); 1307 1308 for (;;) { 1309 try = str_concat3(dirbase, "/", needle); 1310 if (cached_stat(try, &cst) != -1) { 1311 if ((cst.cst_mode & S_IFMT) != S_IFDIR) { 1312 /* 1313 * Chop off the filename, to return a 1314 * directory. 1315 */ 1316 try_end = try + strlen(try); 1317 while (try_end > try && *try_end != '/') 1318 try_end--; 1319 if (try_end > try) 1320 *try_end = '\0'; /* chop! */ 1321 } 1322 1323 free(dirbase); 1324 return try; 1325 } 1326 free(try); 1327 1328 if (dirbase_end == dirbase) 1329 break; /* failed! */ 1330 1331 /* Truncate dirbase from the end to move up a dir. */ 1332 while (dirbase_end > dirbase && *dirbase_end != '/') 1333 dirbase_end--; 1334 *dirbase_end = '\0'; /* chop! */ 1335 } 1336 1337 free(dirbase); 1338 return NULL; 1339 } 1340 1341 /* 1342 * This is an implied source, and it may have moved, 1343 * see if we can find it via the current .PATH 1344 */ 1345 static char * 1346 ResolveMovedDepends(GNode *gn) 1347 { 1348 char *fullName; 1349 1350 const char *base = str_basename(gn->name); 1351 if (base == gn->name) 1352 return NULL; 1353 1354 fullName = Dir_FindFile(base, Suff_FindPath(gn)); 1355 if (fullName == NULL) 1356 return NULL; 1357 1358 /* 1359 * Put the found file in gn->path so that we give that to the compiler. 1360 */ 1361 /* 1362 * XXX: Better just reset gn->path to NULL; updating it is already done 1363 * by Dir_UpdateMTime. 1364 */ 1365 gn->path = bmake_strdup(fullName); 1366 if (!Job_RunTarget(".STALE", gn->fname)) 1367 fprintf(stdout, /* XXX: Why stdout? */ 1368 "%s: %s, %u: ignoring stale %s for %s, found %s\n", 1369 progname, gn->fname, gn->lineno, 1370 makeDependfile, gn->name, fullName); 1371 1372 return fullName; 1373 } 1374 1375 static char * 1376 ResolveFullName(GNode *gn) 1377 { 1378 char *fullName; 1379 1380 fullName = gn->path; 1381 if (fullName == NULL && !(gn->type & OP_NOPATH)) { 1382 1383 fullName = Dir_FindFile(gn->name, Suff_FindPath(gn)); 1384 1385 if (fullName == NULL && gn->flags.fromDepend && 1386 !Lst_IsEmpty(&gn->implicitParents)) 1387 fullName = ResolveMovedDepends(gn); 1388 1389 DEBUG2(DIR, "Found '%s' as '%s'\n", 1390 gn->name, fullName != NULL ? fullName : "(not found)"); 1391 } 1392 1393 if (fullName == NULL) 1394 fullName = bmake_strdup(gn->name); 1395 1396 /* XXX: Is every piece of memory freed as it should? */ 1397 1398 return fullName; 1399 } 1400 1401 /* 1402 * Search 'gn' along 'dirSearchPath' and store its modification time in 1403 * 'gn->mtime'. If no file is found, store 0 instead. 1404 * 1405 * The found file is stored in 'gn->path', unless the node already had a path. 1406 */ 1407 void 1408 Dir_UpdateMTime(GNode *gn, bool forceRefresh) 1409 { 1410 char *fullName; 1411 struct cached_stat cst; 1412 1413 if (gn->type & OP_ARCHV) { 1414 Arch_UpdateMTime(gn); 1415 return; 1416 } 1417 1418 if (gn->type & OP_PHONY) { 1419 gn->mtime = 0; 1420 return; 1421 } 1422 1423 fullName = ResolveFullName(gn); 1424 1425 if (cached_stats(fullName, &cst, false, forceRefresh) < 0) { 1426 if (gn->type & OP_MEMBER) { 1427 if (fullName != gn->path) 1428 free(fullName); 1429 Arch_UpdateMemberMTime(gn); 1430 return; 1431 } 1432 1433 cst.cst_mtime = 0; 1434 } 1435 1436 if (fullName != NULL && gn->path == NULL) 1437 gn->path = fullName; 1438 /* XXX: else free(fullName)? */ 1439 1440 gn->mtime = cst.cst_mtime; 1441 } 1442 1443 /* 1444 * Read the directory and add it to the cache in openDirs. 1445 * If a path is given, add the directory to that path as well. 1446 */ 1447 static CachedDir * 1448 CacheNewDir(const char *name, SearchPath *path) 1449 { 1450 CachedDir *dir = NULL; 1451 DIR *d; 1452 struct dirent *dp; 1453 1454 if ((d = opendir(name)) == NULL) { 1455 DEBUG1(DIR, "Caching %s ... not found\n", name); 1456 return dir; 1457 } 1458 1459 DEBUG1(DIR, "Caching %s ...\n", name); 1460 1461 dir = CachedDir_New(name); 1462 1463 while ((dp = readdir(d)) != NULL) { 1464 1465 #if defined(sun) && defined(d_ino) /* d_ino is a sunos4 #define for d_fileno */ 1466 /* 1467 * The sun directory library doesn't check for a 0 inode 1468 * (0-inode slots just take up space), so we have to do 1469 * it ourselves. 1470 */ 1471 if (dp->d_fileno == 0) 1472 continue; 1473 #endif /* sun && d_ino */ 1474 1475 (void)HashSet_Add(&dir->files, dp->d_name); 1476 } 1477 (void)closedir(d); 1478 1479 OpenDirs_Add(&openDirs, dir); 1480 if (path != NULL) 1481 Lst_Append(&path->dirs, CachedDir_Ref(dir)); 1482 1483 DEBUG1(DIR, "Caching %s done\n", name); 1484 return dir; 1485 } 1486 1487 /* 1488 * Read the list of filenames in the directory 'name' and store the result 1489 * in 'openDirs'. 1490 * 1491 * If a search path is given, append the directory to that path. 1492 * 1493 * Input: 1494 * path The path to which the directory should be 1495 * added, or NULL to only add the directory to openDirs. 1496 * name The name of the directory to add. 1497 * The name is not normalized in any way. 1498 * Output: 1499 * result If no path is given and the directory exists, the 1500 * returned CachedDir has a reference count of 0. It 1501 * must either be assigned to a variable using 1502 * CachedDir_Assign or be appended to a SearchPath using 1503 * Lst_Append and CachedDir_Ref. 1504 */ 1505 CachedDir * 1506 SearchPath_Add(SearchPath *path, const char *name) 1507 { 1508 1509 if (path != NULL && strcmp(name, ".DOTLAST") == 0) { 1510 CachedDirListNode *ln; 1511 1512 /* XXX: Linear search gets slow with thousands of entries. */ 1513 for (ln = path->dirs.first; ln != NULL; ln = ln->next) { 1514 CachedDir *pathDir = ln->datum; 1515 if (strcmp(pathDir->name, name) == 0) 1516 return pathDir; 1517 } 1518 1519 Lst_Prepend(&path->dirs, CachedDir_Ref(dotLast)); 1520 } 1521 1522 if (path != NULL) { 1523 /* XXX: Why is OpenDirs only checked if path != NULL? */ 1524 CachedDir *dir = OpenDirs_Find(&openDirs, name); 1525 if (dir != NULL) { 1526 if (Lst_FindDatum(&path->dirs, dir) == NULL) 1527 Lst_Append(&path->dirs, CachedDir_Ref(dir)); 1528 return dir; 1529 } 1530 } 1531 1532 return CacheNewDir(name, path); 1533 } 1534 1535 /* 1536 * Return a copy of dirSearchPath, incrementing the reference counts for 1537 * the contained directories. 1538 */ 1539 SearchPath * 1540 Dir_CopyDirSearchPath(void) 1541 { 1542 SearchPath *path = SearchPath_New(); 1543 CachedDirListNode *ln; 1544 for (ln = dirSearchPath.dirs.first; ln != NULL; ln = ln->next) { 1545 CachedDir *dir = ln->datum; 1546 Lst_Append(&path->dirs, CachedDir_Ref(dir)); 1547 } 1548 return path; 1549 } 1550 1551 /* 1552 * Make a string by taking all the directories in the given search path and 1553 * preceding them by the given flag. Used by the suffix module to create 1554 * variables for compilers based on suffix search paths. Note that there is no 1555 * space between the given flag and each directory. 1556 */ 1557 char * 1558 SearchPath_ToFlags(SearchPath *path, const char *flag) 1559 { 1560 Buffer buf; 1561 CachedDirListNode *ln; 1562 1563 Buf_Init(&buf); 1564 1565 if (path != NULL) { 1566 for (ln = path->dirs.first; ln != NULL; ln = ln->next) { 1567 CachedDir *dir = ln->datum; 1568 Buf_AddStr(&buf, " "); 1569 Buf_AddStr(&buf, flag); 1570 Buf_AddStr(&buf, dir->name); 1571 } 1572 } 1573 1574 return Buf_DoneData(&buf); 1575 } 1576 1577 /* Free the search path and all directories mentioned in it. */ 1578 void 1579 SearchPath_Free(SearchPath *path) 1580 { 1581 CachedDirListNode *ln; 1582 1583 for (ln = path->dirs.first; ln != NULL; ln = ln->next) { 1584 CachedDir *dir = ln->datum; 1585 CachedDir_Unref(dir); 1586 } 1587 Lst_Done(&path->dirs); 1588 free(path); 1589 } 1590 1591 /* 1592 * Clear out all elements from the given search path. 1593 * The path is set to the empty list but is not destroyed. 1594 */ 1595 void 1596 SearchPath_Clear(SearchPath *path) 1597 { 1598 while (!Lst_IsEmpty(&path->dirs)) { 1599 CachedDir *dir = Lst_Dequeue(&path->dirs); 1600 CachedDir_Unref(dir); 1601 } 1602 } 1603 1604 1605 /* 1606 * Concatenate two paths, adding the second to the end of the first, 1607 * skipping duplicates. 1608 */ 1609 void 1610 SearchPath_AddAll(SearchPath *dst, SearchPath *src) 1611 { 1612 CachedDirListNode *ln; 1613 1614 for (ln = src->dirs.first; ln != NULL; ln = ln->next) { 1615 CachedDir *dir = ln->datum; 1616 if (Lst_FindDatum(&dst->dirs, dir) == NULL) 1617 Lst_Append(&dst->dirs, CachedDir_Ref(dir)); 1618 } 1619 } 1620 1621 static int 1622 percentage(int num, int den) 1623 { 1624 return den != 0 ? num * 100 / den : 0; 1625 } 1626 1627 void 1628 Dir_PrintDirectories(void) 1629 { 1630 CachedDirListNode *ln; 1631 1632 debug_printf("#*** Directory Cache:\n"); 1633 debug_printf( 1634 "# Stats: %d hits %d misses %d near misses %d losers (%d%%)\n", 1635 hits, misses, nearmisses, bigmisses, 1636 percentage(hits, hits + bigmisses + nearmisses)); 1637 debug_printf("# refs hits directory\n"); 1638 1639 for (ln = openDirs.list.first; ln != NULL; ln = ln->next) { 1640 CachedDir *dir = ln->datum; 1641 debug_printf("# %4d %4d %s\n", 1642 dir->refCount, dir->hits, dir->name); 1643 } 1644 } 1645 1646 void 1647 SearchPath_Print(const SearchPath *path) 1648 { 1649 CachedDirListNode *ln; 1650 1651 for (ln = path->dirs.first; ln != NULL; ln = ln->next) { 1652 const CachedDir *dir = ln->datum; 1653 debug_printf("%s ", dir->name); 1654 } 1655 } 1656