xref: /freebsd/contrib/bmake/dir.c (revision 7fdf597e96a02165cfe22ff357b857d5fa15ed8a)
1 /*	$NetBSD: dir.c,v 1.295 2024/07/07 07:50:57 rillig Exp $	*/
2 
3 /*
4  * Copyright (c) 1988, 1989, 1990 The Regents of the University of California.
5  * All rights reserved.
6  *
7  * This code is derived from software contributed to Berkeley by
8  * Adam de Boor.
9  *
10  * Redistribution and use in source and binary forms, with or without
11  * modification, are permitted provided that the following conditions
12  * are met:
13  * 1. Redistributions of source code must retain the above copyright
14  *    notice, this list of conditions and the following disclaimer.
15  * 2. Redistributions in binary form must reproduce the above copyright
16  *    notice, this list of conditions and the following disclaimer in the
17  *    documentation and/or other materials provided with the distribution.
18  * 3. Neither the name of the University nor the names of its contributors
19  *    may be used to endorse or promote products derived from this software
20  *    without specific prior written permission.
21  *
22  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
23  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
24  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
25  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
26  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
27  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
28  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
29  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
31  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
32  * SUCH DAMAGE.
33  */
34 
35 /*
36  * Copyright (c) 1988, 1989 by Adam de Boor
37  * Copyright (c) 1989 by Berkeley Softworks
38  * All rights reserved.
39  *
40  * This code is derived from software contributed to Berkeley by
41  * Adam de Boor.
42  *
43  * Redistribution and use in source and binary forms, with or without
44  * modification, are permitted provided that the following conditions
45  * are met:
46  * 1. Redistributions of source code must retain the above copyright
47  *    notice, this list of conditions and the following disclaimer.
48  * 2. Redistributions in binary form must reproduce the above copyright
49  *    notice, this list of conditions and the following disclaimer in the
50  *    documentation and/or other materials provided with the distribution.
51  * 3. All advertising materials mentioning features or use of this software
52  *    must display the following acknowledgement:
53  *	This product includes software developed by the University of
54  *	California, Berkeley and its contributors.
55  * 4. Neither the name of the University nor the names of its contributors
56  *    may be used to endorse or promote products derived from this software
57  *    without specific prior written permission.
58  *
59  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
60  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
61  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
62  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
63  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
64  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
65  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
66  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
67  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
68  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
69  * SUCH DAMAGE.
70  */
71 
72 /*
73  * Directory searching using wildcards and/or normal names.
74  * Used both for source wildcarding in the makefile and for finding
75  * implicit sources.
76  *
77  * The interface for this module is:
78  *	Dir_Init	Initialize the module.
79  *
80  *	Dir_InitCur	Set the cur CachedDir.
81  *
82  *	Dir_InitDot	Set the dot CachedDir.
83  *
84  *	Dir_End		Clean up the module.
85  *
86  *	Dir_SetPATH	Set ${.PATH} to reflect the state of dirSearchPath.
87  *
88  *	Dir_HasWildcards
89  *			Returns true if the name given it needs to
90  *			be wildcard-expanded.
91  *
92  *	SearchPath_Expand
93  *			Expand a filename pattern to find all matching files
94  *			from the search path.
95  *
96  *	Dir_FindFile	Searches for a file on a given search path.
97  *			If it exists, returns the entire path, otherwise NULL.
98  *
99  *	Dir_FindHereOrAbove
100  *			Search for a path in the current directory and then
101  *			all the directories above it in turn, until the path
102  *			is found or the root directory ("/") is reached.
103  *
104  *	Dir_UpdateMTime
105  *			Update the modification time and path of a node with
106  *			data from the file corresponding to the node.
107  *
108  *	SearchPath_Add	Add a directory to a search path.
109  *
110  *	SearchPath_ToFlags
111  *			Given a search path and a command flag, create
112  *			a string with each of the directories in the path
113  *			preceded by the command flag and all of them
114  *			separated by a space.
115  *
116  *	SearchPath_Clear
117  *			Resets a search path to the empty list.
118  *
119  * For debugging:
120  *	Dir_PrintDirectories
121  *			Print stats about the directory cache.
122  */
123 
124 #include <sys/types.h>
125 #include <sys/stat.h>
126 
127 #include <dirent.h>
128 #include <errno.h>
129 
130 #include "make.h"
131 #include "dir.h"
132 #include "job.h"
133 
134 /*	"@(#)dir.c	8.2 (Berkeley) 1/2/94"	*/
135 MAKE_RCSID("$NetBSD: dir.c,v 1.295 2024/07/07 07:50:57 rillig Exp $");
136 
137 /*
138  * A search path is a list of CachedDir structures. A CachedDir has in it the
139  * name of the directory and the names of all the files in the directory.
140  * This is used to cut down on the number of system calls necessary to find
141  * implicit dependents and their like. Since these searches are made before
142  * any actions are taken, we need not worry about the directory changing due
143  * to creation commands. If this hampers the style of some makefiles, they
144  * must be changed.
145  *
146  * All previously-read directories are kept in openDirs, which is checked
147  * first before a directory is opened.
148  *
149  * This cache is used by the multi-level transformation code in suff.c, which
150  * tends to search for far more files than in regular explicit targets. After
151  * a directory has been cached, any later changes to that directory are not
152  * reflected in the cache. To keep the cache up to date, there are several
153  * ideas:
154  *
155  * 1)	just use stat to test for a file's existence. As mentioned above,
156  *	this is very inefficient due to the number of checks performed by
157  *	the multi-level transformation code.
158  *
159  * 2)	use readdir() to search the directories, keeping them open between
160  *	checks. Around 1993 or earlier, this didn't slow down the process too
161  *	much, but it consumed one file descriptor per open directory, which
162  *	was critical on the then-current operating systems, as many limited
163  *	the number of open file descriptors to 20 or 32.
164  *
165  * 3)	record the mtime of the directory in the CachedDir structure and
166  *	verify the directory hasn't changed since the contents were cached.
167  *	This will catch the creation or deletion of files, but not the
168  *	updating of files. However, since it is the creation and deletion
169  *	that is the problem, this could be a good thing to do. Unfortunately,
170  *	if the directory (say ".") were fairly large and changed fairly
171  *	frequently, the constant reloading could seriously degrade
172  *	performance. It might be good in such cases to keep track of the
173  *	number of reloadings and if the number goes over a (small) limit,
174  *	resort to using stat in its place.
175  *
176  * An additional thing to consider is that make is used primarily to create
177  * C programs and until recently (as of 1993 or earlier), pcc-based compilers
178  * didn't have an option to specify where the resulting object file should be
179  * placed. This forced all objects to be created in the current directory.
180  * This isn't meant as a full excuse, just an explanation of some of the
181  * reasons for the caching used here.
182  *
183  * One more note: the location of a target's file is only performed on the
184  * downward traversal of the graph and then only for terminal nodes in the
185  * graph. This could be construed as wrong in some cases, but prevents
186  * inadvertent modification of files when the "installed" directory for a
187  * file is provided in the search path.
188  *
189  * Another data structure maintained by this module is an mtime cache used
190  * when the searching of cached directories fails to find a file. In the past,
191  * Dir_FindFile would simply perform an access() call in such a case to
192  * determine if the file could be found using just the name given. When this
193  * hit, however, all that was gained was the knowledge that the file existed.
194  * Given that an access() is essentially a stat() without the copyout() call,
195  * and that the same filesystem overhead would have to be incurred in
196  * Dir_MTime, it made sense to replace the access() with a stat() and record
197  * the mtime in a cache for when Dir_UpdateMTime was actually called.
198  */
199 
200 
201 /* A cache for the filenames in a directory. */
202 struct CachedDir {
203 	/*
204 	 * Name of the directory, either absolute or relative to the current
205 	 * directory. The name is not normalized in any way, that is, "."
206 	 * and "./." are different.
207 	 *
208 	 * Not sure what happens when .CURDIR is assigned a new value; see
209 	 * Parse_Var.
210 	 */
211 	char *name;
212 
213 	/*
214 	 * The number of SearchPaths that refer to this directory.
215 	 * Plus the number of global variables that refer to this directory.
216 	 * References from openDirs do not count though.
217 	 */
218 	int refCount;
219 
220 	/* The number of times a file in this directory has been found. */
221 	int hits;
222 
223 	/* The names of the directory entries. */
224 	HashSet files;
225 };
226 
227 typedef List CachedDirList;
228 typedef ListNode CachedDirListNode;
229 
230 /* A list of cached directories, with fast lookup by directory name. */
231 typedef struct OpenDirs {
232 	CachedDirList list;
233 	HashTable /* of CachedDirListNode */ table;
234 } OpenDirs;
235 
236 
237 SearchPath dirSearchPath = { LST_INIT }; /* main search path */
238 
239 static OpenDirs openDirs;	/* all cached directories */
240 
241 /*
242  * Variables for gathering statistics on the efficiency of the caching
243  * mechanism.
244  */
245 static int hits;		/* Found in directory cache */
246 static int misses;		/* Sad, but not evil misses */
247 static int nearmisses;		/* Found under search path */
248 static int bigmisses;		/* Sought by itself */
249 
250 /* The cached contents of ".", the relative current directory. */
251 static CachedDir *dot = NULL;
252 /* The cached contents of the absolute current directory. */
253 static CachedDir *cur = NULL;
254 /* A fake path entry indicating we need to look for '.' last. */
255 static CachedDir *dotLast = NULL;
256 
257 /*
258  * Results of doing a last-resort stat in Dir_FindFile -- if we have to go to
259  * the system to find the file, we might as well have its mtime on record.
260  *
261  * XXX: If this is done way early, there's a chance other rules will have
262  * already updated the file, in which case we'll update it again. Generally,
263  * there won't be two rules to update a single file, so this should be ok.
264  */
265 static HashTable mtimes;
266 
267 static HashTable lmtimes;	/* same as mtimes but for lstat */
268 
269 
270 static void OpenDirs_Remove(OpenDirs *, const char *);
271 
272 
273 static CachedDir *
274 CachedDir_New(const char *name)
275 {
276 	CachedDir *dir = bmake_malloc(sizeof *dir);
277 
278 	dir->name = bmake_strdup(name);
279 	dir->refCount = 0;
280 	dir->hits = 0;
281 	HashSet_Init(&dir->files);
282 
283 #ifdef DEBUG_REFCNT
284 	DEBUG2(DIR, "CachedDir %p new  for \"%s\"\n", dir, dir->name);
285 #endif
286 
287 	return dir;
288 }
289 
290 static CachedDir *
291 CachedDir_Ref(CachedDir *dir)
292 {
293 	dir->refCount++;
294 
295 #ifdef DEBUG_REFCNT
296 	DEBUG3(DIR, "CachedDir %p ++ %d for \"%s\"\n",
297 	    dir, dir->refCount, dir->name);
298 #endif
299 
300 	return dir;
301 }
302 
303 static void
304 CachedDir_Unref(CachedDir *dir)
305 {
306 	dir->refCount--;
307 
308 #ifdef DEBUG_REFCNT
309 	DEBUG3(DIR, "CachedDir %p -- %d for \"%s\"\n",
310 	    dir, dir->refCount, dir->name);
311 #endif
312 
313 	if (dir->refCount > 0)
314 		return;
315 
316 #ifdef DEBUG_REFCNT
317 	DEBUG2(DIR, "CachedDir %p free for \"%s\"\n", dir, dir->name);
318 #endif
319 
320 	OpenDirs_Remove(&openDirs, dir->name);
321 
322 	free(dir->name);
323 	HashSet_Done(&dir->files);
324 	free(dir);
325 }
326 
327 /* Update the value of 'var', updating the reference counts. */
328 static void
329 CachedDir_Assign(CachedDir **var, CachedDir *dir)
330 {
331 	CachedDir *prev;
332 
333 	prev = *var;
334 	*var = dir;
335 	if (dir != NULL)
336 		CachedDir_Ref(dir);
337 	if (prev != NULL)
338 		CachedDir_Unref(prev);
339 }
340 
341 static void
342 OpenDirs_Init(OpenDirs *odirs)
343 {
344 	Lst_Init(&odirs->list);
345 	HashTable_Init(&odirs->table);
346 }
347 
348 #ifdef CLEANUP
349 static void
350 OpenDirs_Done(OpenDirs *odirs)
351 {
352 	CachedDirListNode *ln = odirs->list.first;
353 	DEBUG1(DIR, "OpenDirs_Done: %u entries to remove\n",
354 	    odirs->table.numEntries);
355 	while (ln != NULL) {
356 		CachedDirListNode *next = ln->next;
357 		CachedDir *dir = ln->datum;
358 		DEBUG2(DIR, "OpenDirs_Done: refCount %d for \"%s\"\n",
359 		    dir->refCount, dir->name);
360 		CachedDir_Unref(dir);	/* removes the dir from odirs->list */
361 		ln = next;
362 	}
363 	Lst_Done(&odirs->list);
364 	HashTable_Done(&odirs->table);
365 }
366 #endif
367 
368 static CachedDir *
369 OpenDirs_Find(OpenDirs *odirs, const char *name)
370 {
371 	CachedDirListNode *ln = HashTable_FindValue(&odirs->table, name);
372 	return ln != NULL ? ln->datum : NULL;
373 }
374 
375 static void
376 OpenDirs_Add(OpenDirs *odirs, CachedDir *cdir)
377 {
378 	if (HashTable_FindEntry(&odirs->table, cdir->name) != NULL)
379 		return;
380 	Lst_Append(&odirs->list, cdir);
381 	HashTable_Set(&odirs->table, cdir->name, odirs->list.last);
382 }
383 
384 static void
385 OpenDirs_Remove(OpenDirs *odirs, const char *name)
386 {
387 	HashEntry *he = HashTable_FindEntry(&odirs->table, name);
388 	CachedDirListNode *ln;
389 	if (he == NULL)
390 		return;
391 	ln = HashEntry_Get(he);
392 	HashTable_DeleteEntry(&odirs->table, he);
393 	Lst_Remove(&odirs->list, ln);
394 }
395 
396 /*
397  * Returns 0 and the result of stat(2) or lstat(2) in *out_cst,
398  * or -1 on error.
399  */
400 static int
401 cached_stats(const char *pathname, struct cached_stat *out_cst,
402 	     bool useLstat, bool forceRefresh)
403 {
404 	HashTable *tbl = useLstat ? &lmtimes : &mtimes;
405 	struct stat sys_st;
406 	struct cached_stat *cst;
407 	int rc;
408 
409 	if (pathname == NULL || pathname[0] == '\0')
410 		return -1;	/* This can happen in meta mode. */
411 
412 	cst = HashTable_FindValue(tbl, pathname);
413 	if (cst != NULL && !forceRefresh) {
414 		*out_cst = *cst;
415 		DEBUG2(DIR, "Using cached time %s for %s\n",
416 		    Targ_FmtTime(cst->cst_mtime), pathname);
417 		return 0;
418 	}
419 
420 	rc = (useLstat ? lstat : stat)(pathname, &sys_st);
421 	if (rc == -1)
422 		return -1;	/* don't cache negative lookups */
423 
424 	if (sys_st.st_mtime == 0)
425 		sys_st.st_mtime = 1; /* avoid confusion with missing file */
426 
427 	if (cst == NULL) {
428 		cst = bmake_malloc(sizeof *cst);
429 		HashTable_Set(tbl, pathname, cst);
430 	}
431 
432 	cst->cst_mtime = sys_st.st_mtime;
433 	cst->cst_mode = sys_st.st_mode;
434 
435 	*out_cst = *cst;
436 	DEBUG2(DIR, "   Caching %s for %s\n",
437 	    Targ_FmtTime(sys_st.st_mtime), pathname);
438 
439 	return 0;
440 }
441 
442 int
443 cached_stat(const char *pathname, struct cached_stat *cst)
444 {
445 	return cached_stats(pathname, cst, false, false);
446 }
447 
448 int
449 cached_lstat(const char *pathname, struct cached_stat *cst)
450 {
451 	return cached_stats(pathname, cst, true, false);
452 }
453 
454 /* Initialize the directories module. */
455 void
456 Dir_Init(void)
457 {
458 	OpenDirs_Init(&openDirs);
459 	HashTable_Init(&mtimes);
460 	HashTable_Init(&lmtimes);
461 	CachedDir_Assign(&dotLast, CachedDir_New(".DOTLAST"));
462 }
463 
464 /* Called by Dir_InitDir and whenever .CURDIR is assigned to. */
465 void
466 Dir_InitCur(const char *newCurdir)
467 {
468 	CachedDir *dir;
469 
470 	if (newCurdir == NULL)
471 		return;
472 
473 	/*
474 	 * The build directory is not the same as the source directory.
475 	 * Keep this one around too.
476 	 */
477 	dir = SearchPath_Add(NULL, newCurdir);
478 	if (dir == NULL)
479 		return;
480 
481 	CachedDir_Assign(&cur, dir);
482 }
483 
484 /*
485  * (Re)initialize "dot" (the current/object directory).
486  * Some directories may be cached.
487  */
488 void
489 Dir_InitDot(void)
490 {
491 	CachedDir *dir;
492 
493 	dir = SearchPath_Add(NULL, ".");
494 	if (dir == NULL) {
495 		Error("Cannot open `.' (%s)", strerror(errno));
496 		exit(2);	/* Not 1 so -q can distinguish error */
497 	}
498 
499 	CachedDir_Assign(&dot, dir);
500 
501 	Dir_SetPATH();		/* initialize */
502 }
503 
504 #ifdef CLEANUP
505 static void
506 FreeCachedTable(HashTable *tbl)
507 {
508 	HashIter hi;
509 	HashIter_Init(&hi, tbl);
510 	while (HashIter_Next(&hi))
511 		free(hi.entry->value);
512 	HashTable_Done(tbl);
513 }
514 
515 /* Clean up the directories module. */
516 void
517 Dir_End(void)
518 {
519 	CachedDir_Assign(&cur, NULL);
520 	CachedDir_Assign(&dot, NULL);
521 	CachedDir_Assign(&dotLast, NULL);
522 	SearchPath_Clear(&dirSearchPath);
523 	OpenDirs_Done(&openDirs);
524 	FreeCachedTable(&mtimes);
525 	FreeCachedTable(&lmtimes);
526 }
527 #endif
528 
529 /*
530  * We want ${.PATH} to indicate the order in which we will actually
531  * search, so we rebuild it after any .PATH: target.
532  * This is the simplest way to deal with the effect of .DOTLAST.
533  */
534 void
535 Dir_SetPATH(void)
536 {
537 	CachedDirListNode *ln;
538 	bool seenDotLast = false;	/* true if we should search '.' last */
539 
540 	Global_Delete(".PATH");
541 
542 	if ((ln = dirSearchPath.dirs.first) != NULL) {
543 		CachedDir *dir = ln->datum;
544 		if (dir == dotLast) {
545 			seenDotLast = true;
546 			Global_Append(".PATH", dotLast->name);
547 		}
548 	}
549 
550 	if (!seenDotLast) {
551 		if (dot != NULL)
552 			Global_Append(".PATH", dot->name);
553 		if (cur != NULL)
554 			Global_Append(".PATH", cur->name);
555 	}
556 
557 	for (ln = dirSearchPath.dirs.first; ln != NULL; ln = ln->next) {
558 		CachedDir *dir = ln->datum;
559 		if (dir == dotLast)
560 			continue;
561 		if (dir == dot && seenDotLast)
562 			continue;
563 		Global_Append(".PATH", dir->name);
564 	}
565 
566 	if (seenDotLast) {
567 		if (dot != NULL)
568 			Global_Append(".PATH", dot->name);
569 		if (cur != NULL)
570 			Global_Append(".PATH", cur->name);
571 	}
572 }
573 
574 
575 void
576 Dir_SetSYSPATH(void)
577 {
578 	CachedDirListNode *ln;
579 	SearchPath *path = Lst_IsEmpty(&sysIncPath->dirs)
580 		? defSysIncPath : sysIncPath;
581 
582 	Var_ReadOnly(".SYSPATH", false);
583 	Global_Delete(".SYSPATH");
584 	for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
585 		CachedDir *dir = ln->datum;
586 		Global_Append(".SYSPATH", dir->name);
587 	}
588 	Var_ReadOnly(".SYSPATH", true);
589 }
590 
591 /*
592  * See if the given name has any wildcard characters in it and all braces and
593  * brackets are properly balanced.
594  *
595  * XXX: This code is not 100% correct ([^]] fails etc.). I really don't think
596  * that make(1) should be expanding patterns, because then you have to set a
597  * mechanism for escaping the expansion!
598  */
599 bool
600 Dir_HasWildcards(const char *name)
601 {
602 	const char *p;
603 	bool wild = false;
604 	int braces = 0, brackets = 0;
605 
606 	for (p = name; *p != '\0'; p++) {
607 		switch (*p) {
608 		case '{':
609 			braces++;
610 			wild = true;
611 			break;
612 		case '}':
613 			braces--;
614 			break;
615 		case '[':
616 			brackets++;
617 			wild = true;
618 			break;
619 		case ']':
620 			brackets--;
621 			break;
622 		case '?':
623 		case '*':
624 			wild = true;
625 			break;
626 		default:
627 			break;
628 		}
629 	}
630 	return wild && brackets == 0 && braces == 0;
631 }
632 
633 /*
634  * See if any files as seen from 'dir' match 'pattern', and add their names
635  * to 'expansions' if they do.
636  *
637  * Wildcards are only expanded in the final path component, but not in
638  * directories like src/lib*c/file*.c. To expand these wildcards,
639  * delegate the work to the shell, using the '!=' variable assignment
640  * operator, the ':sh' variable modifier or the ':!...!' variable modifier,
641  * such as in ${:!echo src/lib*c/file*.c!}.
642  */
643 static void
644 DirMatchFiles(const char *pattern, CachedDir *dir, StringList *expansions)
645 {
646 	const char *dirName = dir->name;
647 	bool isDot = dirName[0] == '.' && dirName[1] == '\0';
648 	HashIter hi;
649 
650 	/*
651 	 * XXX: Iterating over all hash entries is inefficient.  If the
652 	 * pattern is a plain string without any wildcards, a direct lookup
653 	 * is faster.
654 	 */
655 
656 	HashIter_InitSet(&hi, &dir->files);
657 	while (HashIter_Next(&hi)) {
658 		const char *base = hi.entry->key;
659 		StrMatchResult res = Str_Match(base, pattern);
660 		/* TODO: handle errors from res.error */
661 
662 		if (!res.matched)
663 			continue;
664 
665 		/*
666 		 * Follow the UNIX convention that dot files are only found
667 		 * if the pattern begins with a dot. The pattern '.*' does
668 		 * not match '.' or '..' since these are not included in the
669 		 * directory cache.
670 		 *
671 		 * This means that the pattern '[a-z.]*' does not find
672 		 * '.file', which is consistent with NetBSD sh, NetBSD ksh,
673 		 * bash, dash, csh and probably many other shells as well.
674 		 */
675 		if (base[0] == '.' && pattern[0] != '.')
676 			continue;
677 
678 		{
679 			char *fullName = isDot
680 			    ? bmake_strdup(base)
681 			    : str_concat3(dirName, "/", base);
682 			Lst_Append(expansions, fullName);
683 		}
684 	}
685 }
686 
687 /* Find the next closing brace in 'p', taking nested braces into account. */
688 static const char *
689 closing_brace(const char *p)
690 {
691 	int depth = 0;
692 	while (*p != '\0') {
693 		if (*p == '}' && depth == 0)
694 			break;
695 		if (*p == '{')
696 			depth++;
697 		if (*p == '}')
698 			depth--;
699 		p++;
700 	}
701 	return p;
702 }
703 
704 /*
705  * Find the next closing brace or comma in the string, taking nested braces
706  * into account.
707  */
708 static const char *
709 separator_comma(const char *p)
710 {
711 	int depth = 0;
712 	while (*p != '\0') {
713 		if ((*p == '}' || *p == ',') && depth == 0)
714 			break;
715 		if (*p == '{')
716 			depth++;
717 		if (*p == '}')
718 			depth--;
719 		p++;
720 	}
721 	return p;
722 }
723 
724 static bool
725 contains_wildcard(const char *p)
726 {
727 	for (; *p != '\0'; p++) {
728 		switch (*p) {
729 		case '*':
730 		case '?':
731 		case '{':
732 		case '[':
733 			return true;
734 		}
735 	}
736 	return false;
737 }
738 
739 static char *
740 concat3(const char *a, size_t a_len, const char *b, size_t b_len,
741 	const char *c, size_t c_len)
742 {
743 	size_t s_len = a_len + b_len + c_len;
744 	char *s = bmake_malloc(s_len + 1);
745 	memcpy(s, a, a_len);
746 	memcpy(s + a_len, b, b_len);
747 	memcpy(s + a_len + b_len, c, c_len);
748 	s[s_len] = '\0';
749 	return s;
750 }
751 
752 /*
753  * Expand curly braces like the C shell. Brace expansion by itself is purely
754  * textual, the expansions are not looked up in the file system. But if an
755  * expanded word contains wildcard characters, it is expanded further,
756  * matching only the actually existing files.
757  *
758  * Example: "{a{b,c}}" expands to "ab" and "ac".
759  * Example: "{a}" expands to "a".
760  * Example: "{a,*.c}" expands to "a" and all "*.c" files that exist.
761  *
762  * Input:
763  *	word		Entire word to expand
764  *	brace		First curly brace in it
765  *	path		Search path to use
766  *	expansions	Place to store the expansions
767  */
768 static void
769 DirExpandCurly(const char *word, const char *brace, SearchPath *path,
770 	       StringList *expansions)
771 {
772 	const char *prefix, *middle, *piece, *middle_end, *suffix;
773 	size_t prefix_len, suffix_len;
774 
775 	/* Split the word into prefix, '{', middle, '}' and suffix. */
776 
777 	middle = brace + 1;
778 	middle_end = closing_brace(middle);
779 	if (*middle_end == '\0') {
780 		Error("Unterminated {} clause \"%s\"", middle);
781 		return;
782 	}
783 
784 	prefix = word;
785 	prefix_len = (size_t)(brace - prefix);
786 	suffix = middle_end + 1;
787 	suffix_len = strlen(suffix);
788 
789 	/* Split the middle into pieces, separated by commas. */
790 
791 	piece = middle;
792 	while (piece < middle_end + 1) {
793 		const char *piece_end = separator_comma(piece);
794 		size_t piece_len = (size_t)(piece_end - piece);
795 
796 		char *file = concat3(prefix, prefix_len, piece, piece_len,
797 		    suffix, suffix_len);
798 
799 		if (contains_wildcard(file)) {
800 			SearchPath_Expand(path, file, expansions);
801 			free(file);
802 		} else {
803 			Lst_Append(expansions, file);
804 		}
805 
806 		/* skip over the comma or closing brace */
807 		piece = piece_end + 1;
808 	}
809 }
810 
811 
812 /* Expand 'pattern' in each of the directories from 'path'. */
813 static void
814 DirExpandPath(const char *pattern, SearchPath *path, StringList *expansions)
815 {
816 	CachedDirListNode *ln;
817 	for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
818 		CachedDir *dir = ln->datum;
819 		DirMatchFiles(pattern, dir, expansions);
820 	}
821 }
822 
823 static void
824 PrintExpansions(StringList *expansions)
825 {
826 	const char *sep = "";
827 	StringListNode *ln;
828 	for (ln = expansions->first; ln != NULL; ln = ln->next) {
829 		const char *word = ln->datum;
830 		debug_printf("%s%s", sep, word);
831 		sep = " ";
832 	}
833 	debug_printf("\n");
834 }
835 
836 /*
837  * The wildcard isn't in the first component.
838  * Find all the components up to the one with the wildcard.
839  */
840 static void
841 SearchPath_ExpandMiddle(SearchPath *path, const char *pattern,
842 			const char *wildcardComponent, StringList *expansions)
843 {
844 	char *prefix, *dirpath, *end;
845 	SearchPath *partPath;
846 
847 	prefix = bmake_strsedup(pattern, wildcardComponent + 1);
848 	/*
849 	 * XXX: Only the first match of the prefix in the path is
850 	 * taken, any others are ignored.  The expectation may be
851 	 * that the pattern is expanded in the whole path.
852 	 */
853 	dirpath = Dir_FindFile(prefix, path);
854 	free(prefix);
855 
856 	/*
857 	 * dirpath is null if can't find the leading component
858 	 *
859 	 * XXX: Dir_FindFile won't find internal components.  i.e. if the
860 	 * path contains ../Etc/Object and we're looking for Etc, it won't
861 	 * be found.  Ah well.  Probably not important.
862 	 *
863 	 * TODO: Check whether the above comment is still true.
864 	 */
865 	if (dirpath == NULL)
866 		return;
867 
868 	end = &dirpath[strlen(dirpath) - 1];
869 	/* XXX: What about multiple trailing slashes? */
870 	if (*end == '/')
871 		*end = '\0';
872 
873 	partPath = SearchPath_New();
874 	(void)SearchPath_Add(partPath, dirpath);
875 	DirExpandPath(wildcardComponent + 1, partPath, expansions);
876 	SearchPath_Free(partPath);
877 	free(dirpath);
878 }
879 
880 /*
881  * Expand the given pattern into a list of existing filenames by globbing it,
882  * looking in each directory from the search path.
883  *
884  * Input:
885  *	path		the directories in which to find the files
886  *	pattern		the pattern to expand
887  *	expansions	the list on which to place the results
888  */
889 void
890 SearchPath_Expand(SearchPath *path, const char *pattern, StringList *expansions)
891 {
892 	const char *brace, *slash, *wildcard, *wildcardComponent;
893 
894 	assert(path != NULL);
895 	assert(expansions != NULL);
896 
897 	DEBUG1(DIR, "Expanding \"%s\"... ", pattern);
898 
899 	brace = strchr(pattern, '{');
900 	if (brace != NULL) {
901 		DirExpandCurly(pattern, brace, path, expansions);
902 		goto done;
903 	}
904 
905 	slash = strchr(pattern, '/');
906 	if (slash == NULL) {
907 		DirMatchFiles(pattern, dot, expansions);
908 		DirExpandPath(pattern, path, expansions);
909 		goto done;
910 	}
911 
912 	/* At this point, the pattern has a directory component. */
913 
914 	/* Find the first wildcard in the pattern. */
915 	for (wildcard = pattern; *wildcard != '\0'; wildcard++)
916 		if (*wildcard == '?' || *wildcard == '[' || *wildcard == '*')
917 			break;
918 
919 	if (*wildcard == '\0') {
920 		/*
921 		 * No directory component and no wildcard at all -- this
922 		 * should never happen as in such a simple case there is no
923 		 * need to expand anything.
924 		 */
925 		DirExpandPath(pattern, path, expansions);
926 		goto done;
927 	}
928 
929 	/* Back up to the start of the component containing the wildcard. */
930 	/* XXX: This handles '///' and '/' differently. */
931 	wildcardComponent = wildcard;
932 	while (wildcardComponent > pattern && *wildcardComponent != '/')
933 		wildcardComponent--;
934 
935 	if (wildcardComponent == pattern) {
936 		/* The first component contains the wildcard. */
937 		/* Start the search from the local directory */
938 		DirExpandPath(pattern, path, expansions);
939 	} else {
940 		SearchPath_ExpandMiddle(path, pattern, wildcardComponent,
941 		    expansions);
942 	}
943 
944 done:
945 	if (DEBUG(DIR))
946 		PrintExpansions(expansions);
947 }
948 
949 /*
950  * Find if 'base' exists in 'dir'.
951  * Return the freshly allocated path to the file, or NULL.
952  */
953 static char *
954 DirLookup(CachedDir *dir, const char *base)
955 {
956 	char *file;
957 
958 	DEBUG1(DIR, "   %s ...\n", dir->name);
959 
960 	if (!HashSet_Contains(&dir->files, base))
961 		return NULL;
962 
963 	file = str_concat3(dir->name, "/", base);
964 	DEBUG1(DIR, "   returning %s\n", file);
965 	dir->hits++;
966 	hits++;
967 	return file;
968 }
969 
970 
971 /*
972  * Find if 'name' exists in 'dir'.
973  * Return the freshly allocated path to the file, or NULL.
974  */
975 static char *
976 DirLookupSubdir(CachedDir *dir, const char *name)
977 {
978 	struct cached_stat cst;
979 	char *file = dir == dot
980 	    ? bmake_strdup(name)
981 	    : str_concat3(dir->name, "/", name);
982 
983 	DEBUG1(DIR, "checking %s ...\n", file);
984 
985 	if (cached_stat(file, &cst) == 0) {
986 		nearmisses++;
987 		return file;
988 	}
989 	free(file);
990 	return NULL;
991 }
992 
993 /*
994  * Find if 'name' (which has basename 'base') exists in 'dir'.
995  * Return the freshly allocated path to the file, an empty string, or NULL.
996  * Returning an empty string means that the search should be terminated.
997  */
998 static char *
999 DirLookupAbs(CachedDir *dir, const char *name, const char *base)
1000 {
1001 	const char *dnp;	/* pointer into dir->name */
1002 	const char *np;		/* pointer into name */
1003 
1004 	DEBUG1(DIR, "   %s ...\n", dir->name);
1005 
1006 	/*
1007 	 * If the file has a leading path component and that component
1008 	 * exactly matches the entire name of the current search
1009 	 * directory, we can attempt another cache lookup. And if we don't
1010 	 * have a hit, we can safely assume the file does not exist at all.
1011 	 */
1012 	for (dnp = dir->name, np = name;
1013 	     *dnp != '\0' && *dnp == *np; dnp++, np++)
1014 		continue;
1015 	if (*dnp != '\0' || np != base - 1)
1016 		return NULL;
1017 
1018 	if (!HashSet_Contains(&dir->files, base)) {
1019 		DEBUG0(DIR, "   must be here but isn't -- returning\n");
1020 		return bmake_strdup("");	/* to terminate the search */
1021 	}
1022 
1023 	dir->hits++;
1024 	hits++;
1025 	DEBUG1(DIR, "   returning %s\n", name);
1026 	return bmake_strdup(name);
1027 }
1028 
1029 /*
1030  * Find the given file in "." or curdir.
1031  * Return the freshly allocated path to the file, or NULL.
1032  */
1033 static char *
1034 DirFindDot(const char *name, const char *base)
1035 {
1036 
1037 	if (HashSet_Contains(&dot->files, base)) {
1038 		DEBUG0(DIR, "   in '.'\n");
1039 		hits++;
1040 		dot->hits++;
1041 		return bmake_strdup(name);
1042 	}
1043 
1044 	if (cur != NULL && HashSet_Contains(&cur->files, base)) {
1045 		DEBUG1(DIR, "   in ${.CURDIR} = %s\n", cur->name);
1046 		hits++;
1047 		cur->hits++;
1048 		return str_concat3(cur->name, "/", base);
1049 	}
1050 
1051 	return NULL;
1052 }
1053 
1054 static bool
1055 FindFileRelative(SearchPath *path, bool seenDotLast,
1056 		 const char *name, char **out_file)
1057 {
1058 	CachedDirListNode *ln;
1059 	bool checkedDot = false;
1060 	char *file;
1061 
1062 	DEBUG0(DIR, "   Trying subdirectories...\n");
1063 
1064 	if (!seenDotLast) {
1065 		if (dot != NULL) {
1066 			checkedDot = true;
1067 			if ((file = DirLookupSubdir(dot, name)) != NULL)
1068 				goto done;
1069 		}
1070 		if (cur != NULL &&
1071 		    (file = DirLookupSubdir(cur, name)) != NULL)
1072 			goto done;
1073 	}
1074 
1075 	for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1076 		CachedDir *dir = ln->datum;
1077 		if (dir == dotLast)
1078 			continue;
1079 		if (dir == dot) {
1080 			if (checkedDot)
1081 				continue;
1082 			checkedDot = true;
1083 		}
1084 		if ((file = DirLookupSubdir(dir, name)) != NULL)
1085 			goto done;
1086 	}
1087 
1088 	if (seenDotLast) {
1089 		if (dot != NULL && !checkedDot) {
1090 			checkedDot = true;
1091 			if ((file = DirLookupSubdir(dot, name)) != NULL)
1092 				goto done;
1093 		}
1094 		if (cur != NULL &&
1095 		    (file = DirLookupSubdir(cur, name)) != NULL)
1096 			goto done;
1097 	}
1098 
1099 	if (checkedDot) {
1100 		/*
1101 		 * Already checked by the given name, since . was in
1102 		 * the path, so no point in proceeding.
1103 		 */
1104 		DEBUG0(DIR, "   Checked . already, returning NULL\n");
1105 		file = NULL;
1106 		goto done;
1107 	}
1108 
1109 	return false;
1110 
1111 done:
1112 	*out_file = file;
1113 	return true;
1114 }
1115 
1116 static bool
1117 FindFileAbsolute(SearchPath *path, bool seenDotLast,
1118 		 const char *name, const char *base, char **out_file)
1119 {
1120 	char *file;
1121 	CachedDirListNode *ln;
1122 
1123 	DEBUG0(DIR, "   Trying exact path matches...\n");
1124 
1125 	if (!seenDotLast && cur != NULL &&
1126 	    ((file = DirLookupAbs(cur, name, base)) != NULL))
1127 		goto found;
1128 
1129 	for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1130 		CachedDir *dir = ln->datum;
1131 		if (dir == dotLast)
1132 			continue;
1133 		if ((file = DirLookupAbs(dir, name, base)) != NULL)
1134 			goto found;
1135 	}
1136 
1137 	if (seenDotLast && cur != NULL &&
1138 	    ((file = DirLookupAbs(cur, name, base)) != NULL))
1139 		goto found;
1140 
1141 	return false;
1142 
1143 found:
1144 	if (file[0] == '\0') {
1145 		free(file);
1146 		file = NULL;
1147 	}
1148 	*out_file = file;
1149 	return true;
1150 }
1151 
1152 /*
1153  * Find the file with the given name along the given search path.
1154  *
1155  * Input:
1156  *	name		the file to find
1157  *	path		the directories to search, or NULL
1158  *	isinclude	if true, do not search .CURDIR at all
1159  *
1160  * Results:
1161  *	The freshly allocated path to the file, or NULL.
1162  */
1163 static char *
1164 FindFile(const char *name, SearchPath *path, bool isinclude)
1165 {
1166 	char *file;		/* the current filename to check */
1167 	bool seenDotLast = isinclude; /* true if we should search dot last */
1168 	struct cached_stat cst;
1169 	const char *trailing_dot = ".";
1170 	const char *base = str_basename(name);
1171 
1172 	DEBUG1(DIR, "Searching for %s ...", name);
1173 
1174 	if (path == NULL) {
1175 		DEBUG0(DIR, "couldn't open path, file not found\n");
1176 		misses++;
1177 		return NULL;
1178 	}
1179 
1180 	if (!seenDotLast && path->dirs.first != NULL) {
1181 		CachedDir *dir = path->dirs.first->datum;
1182 		if (dir == dotLast) {
1183 			seenDotLast = true;
1184 			DEBUG0(DIR, "[dot last]...");
1185 		}
1186 	}
1187 	DEBUG0(DIR, "\n");
1188 
1189 	/*
1190 	 * If there's no leading directory components or if the leading
1191 	 * directory component is exactly `./', consult the cached contents
1192 	 * of each of the directories on the search path.
1193 	 */
1194 	if (base == name || (base - name == 2 && *name == '.')) {
1195 		CachedDirListNode *ln;
1196 
1197 		/*
1198 		 * Look through all the directories on the path seeking one
1199 		 * which contains the final component of the given name.  If
1200 		 * such a file is found, return its pathname.
1201 		 * If there is no such file, go on to phase two.
1202 		 *
1203 		 * No matter what, always look for the file in the current
1204 		 * directory before anywhere else (unless the path contains
1205 		 * the magic '.DOTLAST', in which case search it last).
1206 		 * This is so there are no conflicts between what the user
1207 		 * specifies (fish.c) and what make finds (./fish.c).
1208 		 */
1209 		if (!seenDotLast && (file = DirFindDot(name, base)) != NULL)
1210 			return file;
1211 
1212 		for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1213 			CachedDir *dir = ln->datum;
1214 			if (dir == dotLast)
1215 				continue;
1216 			if ((file = DirLookup(dir, base)) != NULL)
1217 				return file;
1218 		}
1219 
1220 		if (seenDotLast && (file = DirFindDot(name, base)) != NULL)
1221 			return file;
1222 	}
1223 
1224 	if (base == name) {
1225 		DEBUG0(DIR, "   failed.\n");
1226 		misses++;
1227 		return NULL;
1228 	}
1229 
1230 	if (*base == '\0')
1231 		base = trailing_dot;	/* we were given a trailing "/" */
1232 
1233 	if (name[0] != '/') {
1234 		if (FindFileRelative(path, seenDotLast, name, &file))
1235 			return file;
1236 	} else {
1237 		if (FindFileAbsolute(path, seenDotLast, name, base, &file))
1238 			return file;
1239 	}
1240 
1241 	/*
1242 	 * We cannot add the directory onto the search path because
1243 	 * of this amusing case:
1244 	 * $(INSTALLDIR)/$(FILE): $(FILE)
1245 	 *
1246 	 * $(FILE) exists in $(INSTALLDIR) but not in the current one.
1247 	 * When searching for $(FILE), we will find it in $(INSTALLDIR)
1248 	 * b/c we added it here. This is not good...
1249 	 */
1250 
1251 	DEBUG1(DIR, "   Looking for \"%s\" ...\n", name);
1252 
1253 	bigmisses++;
1254 	if (cached_stat(name, &cst) == 0)
1255 		return bmake_strdup(name);
1256 
1257 	DEBUG0(DIR, "   failed. Returning NULL\n");
1258 	return NULL;
1259 }
1260 
1261 /*
1262  * Find the file with the given name along the given search path.
1263  *
1264  * Input:
1265  *	name		the file to find
1266  *	path		the directories to search, or NULL
1267  *
1268  * Results:
1269  *	The freshly allocated path to the file, or NULL.
1270  */
1271 char *
1272 Dir_FindFile(const char *name, SearchPath *path)
1273 {
1274 	return FindFile(name, path, false);
1275 }
1276 
1277 /*
1278  * Find the include file with the given name along the given search path.
1279  *
1280  * Input:
1281  *	name		the file to find
1282  *	path		the directories to search, or NULL
1283  *
1284  * Results:
1285  *	The freshly allocated path to the file, or NULL.
1286  */
1287 char *
1288 Dir_FindInclude(const char *name, SearchPath *path)
1289 {
1290 	return FindFile(name, path, true);
1291 }
1292 
1293 
1294 /*
1295  * Search for 'needle' starting at the directory 'here' and then working our
1296  * way up towards the root directory. Return the allocated path, or NULL.
1297  */
1298 char *
1299 Dir_FindHereOrAbove(const char *here, const char *needle)
1300 {
1301 	struct cached_stat cst;
1302 	char *dirbase, *dirbase_end;
1303 	char *try, *try_end;
1304 
1305 	dirbase = bmake_strdup(here);
1306 	dirbase_end = dirbase + strlen(dirbase);
1307 
1308 	for (;;) {
1309 		try = str_concat3(dirbase, "/", needle);
1310 		if (cached_stat(try, &cst) != -1) {
1311 			if ((cst.cst_mode & S_IFMT) != S_IFDIR) {
1312 				/*
1313 				 * Chop off the filename, to return a
1314 				 * directory.
1315 				 */
1316 				try_end = try + strlen(try);
1317 				while (try_end > try && *try_end != '/')
1318 					try_end--;
1319 				if (try_end > try)
1320 					*try_end = '\0';	/* chop! */
1321 			}
1322 
1323 			free(dirbase);
1324 			return try;
1325 		}
1326 		free(try);
1327 
1328 		if (dirbase_end == dirbase)
1329 			break;	/* failed! */
1330 
1331 		/* Truncate dirbase from the end to move up a dir. */
1332 		while (dirbase_end > dirbase && *dirbase_end != '/')
1333 			dirbase_end--;
1334 		*dirbase_end = '\0';	/* chop! */
1335 	}
1336 
1337 	free(dirbase);
1338 	return NULL;
1339 }
1340 
1341 /*
1342  * This is an implied source, and it may have moved,
1343  * see if we can find it via the current .PATH
1344  */
1345 static char *
1346 ResolveMovedDepends(GNode *gn)
1347 {
1348 	char *fullName;
1349 
1350 	const char *base = str_basename(gn->name);
1351 	if (base == gn->name)
1352 		return NULL;
1353 
1354 	fullName = Dir_FindFile(base, Suff_FindPath(gn));
1355 	if (fullName == NULL)
1356 		return NULL;
1357 
1358 	/*
1359 	 * Put the found file in gn->path so that we give that to the compiler.
1360 	 */
1361 	/*
1362 	 * XXX: Better just reset gn->path to NULL; updating it is already done
1363 	 * by Dir_UpdateMTime.
1364 	 */
1365 	gn->path = bmake_strdup(fullName);
1366 	if (!Job_RunTarget(".STALE", gn->fname))
1367 		fprintf(stdout,	/* XXX: Why stdout? */
1368 		    "%s: %s, %u: ignoring stale %s for %s, found %s\n",
1369 		    progname, gn->fname, gn->lineno,
1370 		    makeDependfile, gn->name, fullName);
1371 
1372 	return fullName;
1373 }
1374 
1375 static char *
1376 ResolveFullName(GNode *gn)
1377 {
1378 	char *fullName;
1379 
1380 	fullName = gn->path;
1381 	if (fullName == NULL && !(gn->type & OP_NOPATH)) {
1382 
1383 		fullName = Dir_FindFile(gn->name, Suff_FindPath(gn));
1384 
1385 		if (fullName == NULL && gn->flags.fromDepend &&
1386 		    !Lst_IsEmpty(&gn->implicitParents))
1387 			fullName = ResolveMovedDepends(gn);
1388 
1389 		DEBUG2(DIR, "Found '%s' as '%s'\n",
1390 		    gn->name, fullName != NULL ? fullName : "(not found)");
1391 	}
1392 
1393 	if (fullName == NULL)
1394 		fullName = bmake_strdup(gn->name);
1395 
1396 	/* XXX: Is every piece of memory freed as it should? */
1397 
1398 	return fullName;
1399 }
1400 
1401 /*
1402  * Search 'gn' along 'dirSearchPath' and store its modification time in
1403  * 'gn->mtime'. If no file is found, store 0 instead.
1404  *
1405  * The found file is stored in 'gn->path', unless the node already had a path.
1406  */
1407 void
1408 Dir_UpdateMTime(GNode *gn, bool forceRefresh)
1409 {
1410 	char *fullName;
1411 	struct cached_stat cst;
1412 
1413 	if (gn->type & OP_ARCHV) {
1414 		Arch_UpdateMTime(gn);
1415 		return;
1416 	}
1417 
1418 	if (gn->type & OP_PHONY) {
1419 		gn->mtime = 0;
1420 		return;
1421 	}
1422 
1423 	fullName = ResolveFullName(gn);
1424 
1425 	if (cached_stats(fullName, &cst, false, forceRefresh) < 0) {
1426 		if (gn->type & OP_MEMBER) {
1427 			if (fullName != gn->path)
1428 				free(fullName);
1429 			Arch_UpdateMemberMTime(gn);
1430 			return;
1431 		}
1432 
1433 		cst.cst_mtime = 0;
1434 	}
1435 
1436 	if (fullName != NULL && gn->path == NULL)
1437 		gn->path = fullName;
1438 	/* XXX: else free(fullName)? */
1439 
1440 	gn->mtime = cst.cst_mtime;
1441 }
1442 
1443 /*
1444  * Read the directory and add it to the cache in openDirs.
1445  * If a path is given, add the directory to that path as well.
1446  */
1447 static CachedDir *
1448 CacheNewDir(const char *name, SearchPath *path)
1449 {
1450 	CachedDir *dir = NULL;
1451 	DIR *d;
1452 	struct dirent *dp;
1453 
1454 	if ((d = opendir(name)) == NULL) {
1455 		DEBUG1(DIR, "Caching %s ... not found\n", name);
1456 		return dir;
1457 	}
1458 
1459 	DEBUG1(DIR, "Caching %s ...\n", name);
1460 
1461 	dir = CachedDir_New(name);
1462 
1463 	while ((dp = readdir(d)) != NULL) {
1464 
1465 #if defined(sun) && defined(d_ino) /* d_ino is a sunos4 #define for d_fileno */
1466 		/*
1467 		 * The sun directory library doesn't check for a 0 inode
1468 		 * (0-inode slots just take up space), so we have to do
1469 		 * it ourselves.
1470 		 */
1471 		if (dp->d_fileno == 0)
1472 			continue;
1473 #endif /* sun && d_ino */
1474 
1475 		(void)HashSet_Add(&dir->files, dp->d_name);
1476 	}
1477 	(void)closedir(d);
1478 
1479 	OpenDirs_Add(&openDirs, dir);
1480 	if (path != NULL)
1481 		Lst_Append(&path->dirs, CachedDir_Ref(dir));
1482 
1483 	DEBUG1(DIR, "Caching %s done\n", name);
1484 	return dir;
1485 }
1486 
1487 /*
1488  * Read the list of filenames in the directory 'name' and store the result
1489  * in 'openDirs'.
1490  *
1491  * If a search path is given, append the directory to that path.
1492  *
1493  * Input:
1494  *	path		The path to which the directory should be
1495  *			added, or NULL to only add the directory to openDirs.
1496  *	name		The name of the directory to add.
1497  *			The name is not normalized in any way.
1498  * Output:
1499  *	result		If no path is given and the directory exists, the
1500  *			returned CachedDir has a reference count of 0.  It
1501  *			must either be assigned to a variable using
1502  *			CachedDir_Assign or be appended to a SearchPath using
1503  *			Lst_Append and CachedDir_Ref.
1504  */
1505 CachedDir *
1506 SearchPath_Add(SearchPath *path, const char *name)
1507 {
1508 
1509 	if (path != NULL && strcmp(name, ".DOTLAST") == 0) {
1510 		CachedDirListNode *ln;
1511 
1512 		/* XXX: Linear search gets slow with thousands of entries. */
1513 		for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1514 			CachedDir *pathDir = ln->datum;
1515 			if (strcmp(pathDir->name, name) == 0)
1516 				return pathDir;
1517 		}
1518 
1519 		Lst_Prepend(&path->dirs, CachedDir_Ref(dotLast));
1520 	}
1521 
1522 	if (path != NULL) {
1523 		/* XXX: Why is OpenDirs only checked if path != NULL? */
1524 		CachedDir *dir = OpenDirs_Find(&openDirs, name);
1525 		if (dir != NULL) {
1526 			if (Lst_FindDatum(&path->dirs, dir) == NULL)
1527 				Lst_Append(&path->dirs, CachedDir_Ref(dir));
1528 			return dir;
1529 		}
1530 	}
1531 
1532 	return CacheNewDir(name, path);
1533 }
1534 
1535 /*
1536  * Return a copy of dirSearchPath, incrementing the reference counts for
1537  * the contained directories.
1538  */
1539 SearchPath *
1540 Dir_CopyDirSearchPath(void)
1541 {
1542 	SearchPath *path = SearchPath_New();
1543 	CachedDirListNode *ln;
1544 	for (ln = dirSearchPath.dirs.first; ln != NULL; ln = ln->next) {
1545 		CachedDir *dir = ln->datum;
1546 		Lst_Append(&path->dirs, CachedDir_Ref(dir));
1547 	}
1548 	return path;
1549 }
1550 
1551 /*
1552  * Make a string by taking all the directories in the given search path and
1553  * preceding them by the given flag. Used by the suffix module to create
1554  * variables for compilers based on suffix search paths. Note that there is no
1555  * space between the given flag and each directory.
1556  */
1557 char *
1558 SearchPath_ToFlags(SearchPath *path, const char *flag)
1559 {
1560 	Buffer buf;
1561 	CachedDirListNode *ln;
1562 
1563 	Buf_Init(&buf);
1564 
1565 	if (path != NULL) {
1566 		for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1567 			CachedDir *dir = ln->datum;
1568 			Buf_AddStr(&buf, " ");
1569 			Buf_AddStr(&buf, flag);
1570 			Buf_AddStr(&buf, dir->name);
1571 		}
1572 	}
1573 
1574 	return Buf_DoneData(&buf);
1575 }
1576 
1577 /* Free the search path and all directories mentioned in it. */
1578 void
1579 SearchPath_Free(SearchPath *path)
1580 {
1581 	CachedDirListNode *ln;
1582 
1583 	for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1584 		CachedDir *dir = ln->datum;
1585 		CachedDir_Unref(dir);
1586 	}
1587 	Lst_Done(&path->dirs);
1588 	free(path);
1589 }
1590 
1591 /*
1592  * Clear out all elements from the given search path.
1593  * The path is set to the empty list but is not destroyed.
1594  */
1595 void
1596 SearchPath_Clear(SearchPath *path)
1597 {
1598 	while (!Lst_IsEmpty(&path->dirs)) {
1599 		CachedDir *dir = Lst_Dequeue(&path->dirs);
1600 		CachedDir_Unref(dir);
1601 	}
1602 }
1603 
1604 
1605 /*
1606  * Concatenate two paths, adding the second to the end of the first,
1607  * skipping duplicates.
1608  */
1609 void
1610 SearchPath_AddAll(SearchPath *dst, SearchPath *src)
1611 {
1612 	CachedDirListNode *ln;
1613 
1614 	for (ln = src->dirs.first; ln != NULL; ln = ln->next) {
1615 		CachedDir *dir = ln->datum;
1616 		if (Lst_FindDatum(&dst->dirs, dir) == NULL)
1617 			Lst_Append(&dst->dirs, CachedDir_Ref(dir));
1618 	}
1619 }
1620 
1621 static int
1622 percentage(int num, int den)
1623 {
1624 	return den != 0 ? num * 100 / den : 0;
1625 }
1626 
1627 void
1628 Dir_PrintDirectories(void)
1629 {
1630 	CachedDirListNode *ln;
1631 
1632 	debug_printf("#*** Directory Cache:\n");
1633 	debug_printf(
1634 	    "# Stats: %d hits %d misses %d near misses %d losers (%d%%)\n",
1635 	    hits, misses, nearmisses, bigmisses,
1636 	    percentage(hits, hits + bigmisses + nearmisses));
1637 	debug_printf("#  refs  hits  directory\n");
1638 
1639 	for (ln = openDirs.list.first; ln != NULL; ln = ln->next) {
1640 		CachedDir *dir = ln->datum;
1641 		debug_printf("#  %4d  %4d  %s\n",
1642 		    dir->refCount, dir->hits, dir->name);
1643 	}
1644 }
1645 
1646 void
1647 SearchPath_Print(const SearchPath *path)
1648 {
1649 	CachedDirListNode *ln;
1650 
1651 	for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1652 		const CachedDir *dir = ln->datum;
1653 		debug_printf("%s ", dir->name);
1654 	}
1655 }
1656