1 /* $NetBSD: dir.c,v 1.286 2023/12/29 18:53:24 rillig Exp $ */ 2 3 /* 4 * Copyright (c) 1988, 1989, 1990 The Regents of the University of California. 5 * All rights reserved. 6 * 7 * This code is derived from software contributed to Berkeley by 8 * Adam de Boor. 9 * 10 * Redistribution and use in source and binary forms, with or without 11 * modification, are permitted provided that the following conditions 12 * are met: 13 * 1. Redistributions of source code must retain the above copyright 14 * notice, this list of conditions and the following disclaimer. 15 * 2. Redistributions in binary form must reproduce the above copyright 16 * notice, this list of conditions and the following disclaimer in the 17 * documentation and/or other materials provided with the distribution. 18 * 3. Neither the name of the University nor the names of its contributors 19 * may be used to endorse or promote products derived from this software 20 * without specific prior written permission. 21 * 22 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 23 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 24 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 25 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 26 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 27 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 28 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 29 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 30 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 31 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 32 * SUCH DAMAGE. 33 */ 34 35 /* 36 * Copyright (c) 1988, 1989 by Adam de Boor 37 * Copyright (c) 1989 by Berkeley Softworks 38 * All rights reserved. 39 * 40 * This code is derived from software contributed to Berkeley by 41 * Adam de Boor. 42 * 43 * Redistribution and use in source and binary forms, with or without 44 * modification, are permitted provided that the following conditions 45 * are met: 46 * 1. Redistributions of source code must retain the above copyright 47 * notice, this list of conditions and the following disclaimer. 48 * 2. Redistributions in binary form must reproduce the above copyright 49 * notice, this list of conditions and the following disclaimer in the 50 * documentation and/or other materials provided with the distribution. 51 * 3. All advertising materials mentioning features or use of this software 52 * must display the following acknowledgement: 53 * This product includes software developed by the University of 54 * California, Berkeley and its contributors. 55 * 4. Neither the name of the University nor the names of its contributors 56 * may be used to endorse or promote products derived from this software 57 * without specific prior written permission. 58 * 59 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 60 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 61 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 62 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 63 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 64 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 65 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 66 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 67 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 68 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 69 * SUCH DAMAGE. 70 */ 71 72 /* 73 * Directory searching using wildcards and/or normal names. 74 * Used both for source wildcarding in the makefile and for finding 75 * implicit sources. 76 * 77 * The interface for this module is: 78 * Dir_Init Initialize the module. 79 * 80 * Dir_InitCur Set the cur CachedDir. 81 * 82 * Dir_InitDot Set the dot CachedDir. 83 * 84 * Dir_End Clean up the module. 85 * 86 * Dir_SetPATH Set ${.PATH} to reflect the state of dirSearchPath. 87 * 88 * Dir_HasWildcards 89 * Returns true if the name given it needs to 90 * be wildcard-expanded. 91 * 92 * SearchPath_Expand 93 * Expand a filename pattern to find all matching files 94 * from the search path. 95 * 96 * Dir_FindFile Searches for a file on a given search path. 97 * If it exists, returns the entire path, otherwise NULL. 98 * 99 * Dir_FindHereOrAbove 100 * Search for a path in the current directory and then 101 * all the directories above it in turn, until the path 102 * is found or the root directory ("/") is reached. 103 * 104 * Dir_UpdateMTime 105 * Update the modification time and path of a node with 106 * data from the file corresponding to the node. 107 * 108 * SearchPath_Add Add a directory to a search path. 109 * 110 * SearchPath_ToFlags 111 * Given a search path and a command flag, create 112 * a string with each of the directories in the path 113 * preceded by the command flag and all of them 114 * separated by a space. 115 * 116 * SearchPath_Clear 117 * Resets a search path to the empty list. 118 * 119 * For debugging: 120 * Dir_PrintDirectories 121 * Print stats about the directory cache. 122 */ 123 124 #include <sys/types.h> 125 #include <sys/stat.h> 126 127 #include <dirent.h> 128 #include <errno.h> 129 130 #include "make.h" 131 #include "dir.h" 132 #include "job.h" 133 134 /* "@(#)dir.c 8.2 (Berkeley) 1/2/94" */ 135 MAKE_RCSID("$NetBSD: dir.c,v 1.286 2023/12/29 18:53:24 rillig Exp $"); 136 137 /* 138 * A search path is a list of CachedDir structures. A CachedDir has in it the 139 * name of the directory and the names of all the files in the directory. 140 * This is used to cut down on the number of system calls necessary to find 141 * implicit dependents and their like. Since these searches are made before 142 * any actions are taken, we need not worry about the directory changing due 143 * to creation commands. If this hampers the style of some makefiles, they 144 * must be changed. 145 * 146 * All previously-read directories are kept in openDirs, which is checked 147 * first before a directory is opened. 148 * 149 * This cache is used by the multi-level transformation code in suff.c, which 150 * tends to search for far more files than in regular explicit targets. After 151 * a directory has been cached, any later changes to that directory are not 152 * reflected in the cache. To keep the cache up to date, there are several 153 * ideas: 154 * 155 * 1) just use stat to test for a file's existence. As mentioned above, 156 * this is very inefficient due to the number of checks performed by 157 * the multi-level transformation code. 158 * 159 * 2) use readdir() to search the directories, keeping them open between 160 * checks. Around 1993 or earlier, this didn't slow down the process too 161 * much, but it consumed one file descriptor per open directory, which 162 * was critical on the then-current operating systems, as many limited 163 * the number of open file descriptors to 20 or 32. 164 * 165 * 3) record the mtime of the directory in the CachedDir structure and 166 * verify the directory hasn't changed since the contents were cached. 167 * This will catch the creation or deletion of files, but not the 168 * updating of files. However, since it is the creation and deletion 169 * that is the problem, this could be a good thing to do. Unfortunately, 170 * if the directory (say ".") were fairly large and changed fairly 171 * frequently, the constant reloading could seriously degrade 172 * performance. It might be good in such cases to keep track of the 173 * number of reloadings and if the number goes over a (small) limit, 174 * resort to using stat in its place. 175 * 176 * An additional thing to consider is that make is used primarily to create 177 * C programs and until recently (as of 1993 or earlier), pcc-based compilers 178 * didn't have an option to specify where the resulting object file should be 179 * placed. This forced all objects to be created in the current directory. 180 * This isn't meant as a full excuse, just an explanation of some of the 181 * reasons for the caching used here. 182 * 183 * One more note: the location of a target's file is only performed on the 184 * downward traversal of the graph and then only for terminal nodes in the 185 * graph. This could be construed as wrong in some cases, but prevents 186 * inadvertent modification of files when the "installed" directory for a 187 * file is provided in the search path. 188 * 189 * Another data structure maintained by this module is an mtime cache used 190 * when the searching of cached directories fails to find a file. In the past, 191 * Dir_FindFile would simply perform an access() call in such a case to 192 * determine if the file could be found using just the name given. When this 193 * hit, however, all that was gained was the knowledge that the file existed. 194 * Given that an access() is essentially a stat() without the copyout() call, 195 * and that the same filesystem overhead would have to be incurred in 196 * Dir_MTime, it made sense to replace the access() with a stat() and record 197 * the mtime in a cache for when Dir_UpdateMTime was actually called. 198 */ 199 200 201 /* A cache for the filenames in a directory. */ 202 struct CachedDir { 203 /* 204 * Name of the directory, either absolute or relative to the current 205 * directory. The name is not normalized in any way, that is, "." 206 * and "./." are different. 207 * 208 * Not sure what happens when .CURDIR is assigned a new value; see 209 * Parse_Var. 210 */ 211 char *name; 212 213 /* 214 * The number of SearchPaths that refer to this directory. 215 * Plus the number of global variables that refer to this directory. 216 * References from openDirs do not count though. 217 */ 218 int refCount; 219 220 /* The number of times a file in this directory has been found. */ 221 int hits; 222 223 /* The names of the directory entries. */ 224 HashSet files; 225 }; 226 227 typedef List CachedDirList; 228 typedef ListNode CachedDirListNode; 229 230 /* A list of cached directories, with fast lookup by directory name. */ 231 typedef struct OpenDirs { 232 CachedDirList list; 233 HashTable /* of CachedDirListNode */ table; 234 } OpenDirs; 235 236 237 SearchPath dirSearchPath = { LST_INIT }; /* main search path */ 238 239 static OpenDirs openDirs; /* all cached directories */ 240 241 /* 242 * Variables for gathering statistics on the efficiency of the caching 243 * mechanism. 244 */ 245 static int hits; /* Found in directory cache */ 246 static int misses; /* Sad, but not evil misses */ 247 static int nearmisses; /* Found under search path */ 248 static int bigmisses; /* Sought by itself */ 249 250 /* The cached contents of ".", the relative current directory. */ 251 static CachedDir *dot = NULL; 252 /* The cached contents of the absolute current directory. */ 253 static CachedDir *cur = NULL; 254 /* A fake path entry indicating we need to look for '.' last. */ 255 static CachedDir *dotLast = NULL; 256 257 /* 258 * Results of doing a last-resort stat in Dir_FindFile -- if we have to go to 259 * the system to find the file, we might as well have its mtime on record. 260 * 261 * XXX: If this is done way early, there's a chance other rules will have 262 * already updated the file, in which case we'll update it again. Generally, 263 * there won't be two rules to update a single file, so this should be ok. 264 */ 265 static HashTable mtimes; 266 267 static HashTable lmtimes; /* same as mtimes but for lstat */ 268 269 270 static void OpenDirs_Remove(OpenDirs *, const char *); 271 272 273 static CachedDir * 274 CachedDir_New(const char *name) 275 { 276 CachedDir *dir = bmake_malloc(sizeof *dir); 277 278 dir->name = bmake_strdup(name); 279 dir->refCount = 0; 280 dir->hits = 0; 281 HashSet_Init(&dir->files); 282 283 #ifdef DEBUG_REFCNT 284 DEBUG2(DIR, "CachedDir %p new for \"%s\"\n", dir, dir->name); 285 #endif 286 287 return dir; 288 } 289 290 static CachedDir * 291 CachedDir_Ref(CachedDir *dir) 292 { 293 dir->refCount++; 294 295 #ifdef DEBUG_REFCNT 296 DEBUG3(DIR, "CachedDir %p ++ %d for \"%s\"\n", 297 dir, dir->refCount, dir->name); 298 #endif 299 300 return dir; 301 } 302 303 static void 304 CachedDir_Unref(CachedDir *dir) 305 { 306 dir->refCount--; 307 308 #ifdef DEBUG_REFCNT 309 DEBUG3(DIR, "CachedDir %p -- %d for \"%s\"\n", 310 dir, dir->refCount, dir->name); 311 #endif 312 313 if (dir->refCount > 0) 314 return; 315 316 #ifdef DEBUG_REFCNT 317 DEBUG2(DIR, "CachedDir %p free for \"%s\"\n", dir, dir->name); 318 #endif 319 320 OpenDirs_Remove(&openDirs, dir->name); 321 322 free(dir->name); 323 HashSet_Done(&dir->files); 324 free(dir); 325 } 326 327 /* Update the value of 'var', updating the reference counts. */ 328 static void 329 CachedDir_Assign(CachedDir **var, CachedDir *dir) 330 { 331 CachedDir *prev; 332 333 prev = *var; 334 *var = dir; 335 if (dir != NULL) 336 CachedDir_Ref(dir); 337 if (prev != NULL) 338 CachedDir_Unref(prev); 339 } 340 341 static void 342 OpenDirs_Init(OpenDirs *odirs) 343 { 344 Lst_Init(&odirs->list); 345 HashTable_Init(&odirs->table); 346 } 347 348 #ifdef CLEANUP 349 static void 350 OpenDirs_Done(OpenDirs *odirs) 351 { 352 CachedDirListNode *ln = odirs->list.first; 353 DEBUG1(DIR, "OpenDirs_Done: %u entries to remove\n", 354 odirs->table.numEntries); 355 while (ln != NULL) { 356 CachedDirListNode *next = ln->next; 357 CachedDir *dir = ln->datum; 358 DEBUG2(DIR, "OpenDirs_Done: refCount %d for \"%s\"\n", 359 dir->refCount, dir->name); 360 CachedDir_Unref(dir); /* removes the dir from odirs->list */ 361 ln = next; 362 } 363 Lst_Done(&odirs->list); 364 HashTable_Done(&odirs->table); 365 } 366 #endif 367 368 static CachedDir * 369 OpenDirs_Find(OpenDirs *odirs, const char *name) 370 { 371 CachedDirListNode *ln = HashTable_FindValue(&odirs->table, name); 372 return ln != NULL ? ln->datum : NULL; 373 } 374 375 static void 376 OpenDirs_Add(OpenDirs *odirs, CachedDir *cdir) 377 { 378 if (HashTable_FindEntry(&odirs->table, cdir->name) != NULL) 379 return; 380 Lst_Append(&odirs->list, cdir); 381 HashTable_Set(&odirs->table, cdir->name, odirs->list.last); 382 } 383 384 static void 385 OpenDirs_Remove(OpenDirs *odirs, const char *name) 386 { 387 HashEntry *he = HashTable_FindEntry(&odirs->table, name); 388 CachedDirListNode *ln; 389 if (he == NULL) 390 return; 391 ln = HashEntry_Get(he); 392 HashTable_DeleteEntry(&odirs->table, he); 393 Lst_Remove(&odirs->list, ln); 394 } 395 396 /* 397 * Returns 0 and the result of stat(2) or lstat(2) in *out_cst, 398 * or -1 on error. 399 */ 400 static int 401 cached_stats(const char *pathname, struct cached_stat *out_cst, 402 bool useLstat, bool forceRefresh) 403 { 404 HashTable *tbl = useLstat ? &lmtimes : &mtimes; 405 struct stat sys_st; 406 struct cached_stat *cst; 407 int rc; 408 409 if (pathname == NULL || pathname[0] == '\0') 410 return -1; /* This can happen in meta mode. */ 411 412 cst = HashTable_FindValue(tbl, pathname); 413 if (cst != NULL && !forceRefresh) { 414 *out_cst = *cst; 415 DEBUG2(DIR, "Using cached time %s for %s\n", 416 Targ_FmtTime(cst->cst_mtime), pathname); 417 return 0; 418 } 419 420 rc = (useLstat ? lstat : stat)(pathname, &sys_st); 421 if (rc == -1) 422 return -1; /* don't cache negative lookups */ 423 424 if (sys_st.st_mtime == 0) 425 sys_st.st_mtime = 1; /* avoid confusion with missing file */ 426 427 if (cst == NULL) { 428 cst = bmake_malloc(sizeof *cst); 429 HashTable_Set(tbl, pathname, cst); 430 } 431 432 cst->cst_mtime = sys_st.st_mtime; 433 cst->cst_mode = sys_st.st_mode; 434 435 *out_cst = *cst; 436 DEBUG2(DIR, " Caching %s for %s\n", 437 Targ_FmtTime(sys_st.st_mtime), pathname); 438 439 return 0; 440 } 441 442 int 443 cached_stat(const char *pathname, struct cached_stat *cst) 444 { 445 return cached_stats(pathname, cst, false, false); 446 } 447 448 int 449 cached_lstat(const char *pathname, struct cached_stat *cst) 450 { 451 return cached_stats(pathname, cst, true, false); 452 } 453 454 /* Initialize the directories module. */ 455 void 456 Dir_Init(void) 457 { 458 OpenDirs_Init(&openDirs); 459 HashTable_Init(&mtimes); 460 HashTable_Init(&lmtimes); 461 CachedDir_Assign(&dotLast, CachedDir_New(".DOTLAST")); 462 } 463 464 /* Called by Dir_InitDir and whenever .CURDIR is assigned to. */ 465 void 466 Dir_InitCur(const char *newCurdir) 467 { 468 CachedDir *dir; 469 470 if (newCurdir == NULL) 471 return; 472 473 /* 474 * The build directory is not the same as the source directory. 475 * Keep this one around too. 476 */ 477 dir = SearchPath_Add(NULL, newCurdir); 478 if (dir == NULL) 479 return; 480 481 CachedDir_Assign(&cur, dir); 482 } 483 484 /* 485 * (Re)initialize "dot" (the current/object directory). 486 * Some directories may be cached. 487 */ 488 void 489 Dir_InitDot(void) 490 { 491 CachedDir *dir; 492 493 dir = SearchPath_Add(NULL, "."); 494 if (dir == NULL) { 495 Error("Cannot open `.' (%s)", strerror(errno)); 496 exit(2); /* Not 1 so -q can distinguish error */ 497 } 498 499 CachedDir_Assign(&dot, dir); 500 501 Dir_SetPATH(); /* initialize */ 502 } 503 504 /* Clean up the directories module. */ 505 void 506 Dir_End(void) 507 { 508 #ifdef CLEANUP 509 CachedDir_Assign(&cur, NULL); 510 CachedDir_Assign(&dot, NULL); 511 CachedDir_Assign(&dotLast, NULL); 512 SearchPath_Clear(&dirSearchPath); 513 OpenDirs_Done(&openDirs); 514 HashTable_Done(&mtimes); 515 HashTable_Done(&lmtimes); 516 #endif 517 } 518 519 /* 520 * We want ${.PATH} to indicate the order in which we will actually 521 * search, so we rebuild it after any .PATH: target. 522 * This is the simplest way to deal with the effect of .DOTLAST. 523 */ 524 void 525 Dir_SetPATH(void) 526 { 527 CachedDirListNode *ln; 528 bool seenDotLast = false; /* true if we should search '.' last */ 529 530 Global_Delete(".PATH"); 531 532 if ((ln = dirSearchPath.dirs.first) != NULL) { 533 CachedDir *dir = ln->datum; 534 if (dir == dotLast) { 535 seenDotLast = true; 536 Global_Append(".PATH", dotLast->name); 537 } 538 } 539 540 if (!seenDotLast) { 541 if (dot != NULL) 542 Global_Append(".PATH", dot->name); 543 if (cur != NULL) 544 Global_Append(".PATH", cur->name); 545 } 546 547 for (ln = dirSearchPath.dirs.first; ln != NULL; ln = ln->next) { 548 CachedDir *dir = ln->datum; 549 if (dir == dotLast) 550 continue; 551 if (dir == dot && seenDotLast) 552 continue; 553 Global_Append(".PATH", dir->name); 554 } 555 556 if (seenDotLast) { 557 if (dot != NULL) 558 Global_Append(".PATH", dot->name); 559 if (cur != NULL) 560 Global_Append(".PATH", cur->name); 561 } 562 } 563 564 565 void 566 Dir_SetSYSPATH(void) 567 { 568 CachedDirListNode *ln; 569 570 Var_ReadOnly(".SYSPATH", false); 571 Global_Delete(".SYSPATH"); 572 for (ln = sysIncPath->dirs.first; ln != NULL; ln = ln->next) { 573 CachedDir *dir = ln->datum; 574 Global_Append(".SYSPATH", dir->name); 575 } 576 Var_ReadOnly(".SYSPATH", true); 577 } 578 579 /* 580 * See if the given name has any wildcard characters in it and all braces and 581 * brackets are properly balanced. 582 * 583 * XXX: This code is not 100% correct ([^]] fails etc.). I really don't think 584 * that make(1) should be expanding patterns, because then you have to set a 585 * mechanism for escaping the expansion! 586 */ 587 bool 588 Dir_HasWildcards(const char *name) 589 { 590 const char *p; 591 bool wild = false; 592 int braces = 0, brackets = 0; 593 594 for (p = name; *p != '\0'; p++) { 595 switch (*p) { 596 case '{': 597 braces++; 598 wild = true; 599 break; 600 case '}': 601 braces--; 602 break; 603 case '[': 604 brackets++; 605 wild = true; 606 break; 607 case ']': 608 brackets--; 609 break; 610 case '?': 611 case '*': 612 wild = true; 613 break; 614 default: 615 break; 616 } 617 } 618 return wild && brackets == 0 && braces == 0; 619 } 620 621 /* 622 * See if any files as seen from 'dir' match 'pattern', and add their names 623 * to 'expansions' if they do. 624 * 625 * Wildcards are only expanded in the final path component, but not in 626 * directories like src/lib*c/file*.c. To expand these wildcards, 627 * delegate the work to the shell, using the '!=' variable assignment 628 * operator, the ':sh' variable modifier or the ':!...!' variable modifier, 629 * such as in ${:!echo src/lib*c/file*.c!}. 630 */ 631 static void 632 DirMatchFiles(const char *pattern, CachedDir *dir, StringList *expansions) 633 { 634 const char *dirName = dir->name; 635 bool isDot = dirName[0] == '.' && dirName[1] == '\0'; 636 HashIter hi; 637 638 /* 639 * XXX: Iterating over all hash entries is inefficient. If the 640 * pattern is a plain string without any wildcards, a direct lookup 641 * is faster. 642 */ 643 644 HashIter_InitSet(&hi, &dir->files); 645 while (HashIter_Next(&hi) != NULL) { 646 const char *base = hi.entry->key; 647 StrMatchResult res = Str_Match(base, pattern); 648 /* TODO: handle errors from res.error */ 649 650 if (!res.matched) 651 continue; 652 653 /* 654 * Follow the UNIX convention that dot files are only found 655 * if the pattern begins with a dot. The pattern '.*' does 656 * not match '.' or '..' since these are not included in the 657 * directory cache. 658 * 659 * This means that the pattern '[a-z.]*' does not find 660 * '.file', which is consistent with NetBSD sh, NetBSD ksh, 661 * bash, dash, csh and probably many other shells as well. 662 */ 663 if (base[0] == '.' && pattern[0] != '.') 664 continue; 665 666 { 667 char *fullName = isDot 668 ? bmake_strdup(base) 669 : str_concat3(dirName, "/", base); 670 Lst_Append(expansions, fullName); 671 } 672 } 673 } 674 675 /* Find the next closing brace in 'p', taking nested braces into account. */ 676 static const char * 677 closing_brace(const char *p) 678 { 679 int depth = 0; 680 while (*p != '\0') { 681 if (*p == '}' && depth == 0) 682 break; 683 if (*p == '{') 684 depth++; 685 if (*p == '}') 686 depth--; 687 p++; 688 } 689 return p; 690 } 691 692 /* 693 * Find the next closing brace or comma in the string, taking nested braces 694 * into account. 695 */ 696 static const char * 697 separator_comma(const char *p) 698 { 699 int depth = 0; 700 while (*p != '\0') { 701 if ((*p == '}' || *p == ',') && depth == 0) 702 break; 703 if (*p == '{') 704 depth++; 705 if (*p == '}') 706 depth--; 707 p++; 708 } 709 return p; 710 } 711 712 static bool 713 contains_wildcard(const char *p) 714 { 715 for (; *p != '\0'; p++) { 716 switch (*p) { 717 case '*': 718 case '?': 719 case '{': 720 case '[': 721 return true; 722 } 723 } 724 return false; 725 } 726 727 static char * 728 concat3(const char *a, size_t a_len, const char *b, size_t b_len, 729 const char *c, size_t c_len) 730 { 731 size_t s_len = a_len + b_len + c_len; 732 char *s = bmake_malloc(s_len + 1); 733 memcpy(s, a, a_len); 734 memcpy(s + a_len, b, b_len); 735 memcpy(s + a_len + b_len, c, c_len); 736 s[s_len] = '\0'; 737 return s; 738 } 739 740 /* 741 * Expand curly braces like the C shell. Brace expansion by itself is purely 742 * textual, the expansions are not looked up in the file system. But if an 743 * expanded word contains wildcard characters, it is expanded further, 744 * matching only the actually existing files. 745 * 746 * Example: "{a{b,c}}" expands to "ab" and "ac". 747 * Example: "{a}" expands to "a". 748 * Example: "{a,*.c}" expands to "a" and all "*.c" files that exist. 749 * 750 * Input: 751 * word Entire word to expand 752 * brace First curly brace in it 753 * path Search path to use 754 * expansions Place to store the expansions 755 */ 756 static void 757 DirExpandCurly(const char *word, const char *brace, SearchPath *path, 758 StringList *expansions) 759 { 760 const char *prefix, *middle, *piece, *middle_end, *suffix; 761 size_t prefix_len, suffix_len; 762 763 /* Split the word into prefix, '{', middle, '}' and suffix. */ 764 765 middle = brace + 1; 766 middle_end = closing_brace(middle); 767 if (*middle_end == '\0') { 768 Error("Unterminated {} clause \"%s\"", middle); 769 return; 770 } 771 772 prefix = word; 773 prefix_len = (size_t)(brace - prefix); 774 suffix = middle_end + 1; 775 suffix_len = strlen(suffix); 776 777 /* Split the middle into pieces, separated by commas. */ 778 779 piece = middle; 780 while (piece < middle_end + 1) { 781 const char *piece_end = separator_comma(piece); 782 size_t piece_len = (size_t)(piece_end - piece); 783 784 char *file = concat3(prefix, prefix_len, piece, piece_len, 785 suffix, suffix_len); 786 787 if (contains_wildcard(file)) { 788 SearchPath_Expand(path, file, expansions); 789 free(file); 790 } else { 791 Lst_Append(expansions, file); 792 } 793 794 /* skip over the comma or closing brace */ 795 piece = piece_end + 1; 796 } 797 } 798 799 800 /* Expand 'pattern' in each of the directories from 'path'. */ 801 static void 802 DirExpandPath(const char *pattern, SearchPath *path, StringList *expansions) 803 { 804 CachedDirListNode *ln; 805 for (ln = path->dirs.first; ln != NULL; ln = ln->next) { 806 CachedDir *dir = ln->datum; 807 DirMatchFiles(pattern, dir, expansions); 808 } 809 } 810 811 static void 812 PrintExpansions(StringList *expansions) 813 { 814 const char *sep = ""; 815 StringListNode *ln; 816 for (ln = expansions->first; ln != NULL; ln = ln->next) { 817 const char *word = ln->datum; 818 debug_printf("%s%s", sep, word); 819 sep = " "; 820 } 821 debug_printf("\n"); 822 } 823 824 /* 825 * The wildcard isn't in the first component. 826 * Find all the components up to the one with the wildcard. 827 */ 828 static void 829 SearchPath_ExpandMiddle(SearchPath *path, const char *pattern, 830 const char *wildcardComponent, StringList *expansions) 831 { 832 char *prefix, *dirpath, *end; 833 SearchPath *partPath; 834 835 prefix = bmake_strsedup(pattern, wildcardComponent + 1); 836 /* 837 * XXX: Only the first match of the prefix in the path is 838 * taken, any others are ignored. The expectation may be 839 * that the pattern is expanded in the whole path. 840 */ 841 dirpath = Dir_FindFile(prefix, path); 842 free(prefix); 843 844 /* 845 * dirpath is null if can't find the leading component 846 * 847 * XXX: Dir_FindFile won't find internal components. i.e. if the 848 * path contains ../Etc/Object and we're looking for Etc, it won't 849 * be found. Ah well. Probably not important. 850 * 851 * TODO: Check whether the above comment is still true. 852 */ 853 if (dirpath == NULL) 854 return; 855 856 end = &dirpath[strlen(dirpath) - 1]; 857 /* XXX: What about multiple trailing slashes? */ 858 if (*end == '/') 859 *end = '\0'; 860 861 partPath = SearchPath_New(); 862 (void)SearchPath_Add(partPath, dirpath); 863 DirExpandPath(wildcardComponent + 1, partPath, expansions); 864 SearchPath_Free(partPath); 865 } 866 867 /* 868 * Expand the given pattern into a list of existing filenames by globbing it, 869 * looking in each directory from the search path. 870 * 871 * Input: 872 * path the directories in which to find the files 873 * pattern the pattern to expand 874 * expansions the list on which to place the results 875 */ 876 void 877 SearchPath_Expand(SearchPath *path, const char *pattern, StringList *expansions) 878 { 879 const char *brace, *slash, *wildcard, *wildcardComponent; 880 881 assert(path != NULL); 882 assert(expansions != NULL); 883 884 DEBUG1(DIR, "Expanding \"%s\"... ", pattern); 885 886 brace = strchr(pattern, '{'); 887 if (brace != NULL) { 888 DirExpandCurly(pattern, brace, path, expansions); 889 goto done; 890 } 891 892 slash = strchr(pattern, '/'); 893 if (slash == NULL) { 894 DirMatchFiles(pattern, dot, expansions); 895 DirExpandPath(pattern, path, expansions); 896 goto done; 897 } 898 899 /* At this point, the pattern has a directory component. */ 900 901 /* Find the first wildcard in the pattern. */ 902 for (wildcard = pattern; *wildcard != '\0'; wildcard++) 903 if (*wildcard == '?' || *wildcard == '[' || *wildcard == '*') 904 break; 905 906 if (*wildcard == '\0') { 907 /* 908 * No directory component and no wildcard at all -- this 909 * should never happen as in such a simple case there is no 910 * need to expand anything. 911 */ 912 DirExpandPath(pattern, path, expansions); 913 goto done; 914 } 915 916 /* Back up to the start of the component containing the wildcard. */ 917 /* XXX: This handles '///' and '/' differently. */ 918 wildcardComponent = wildcard; 919 while (wildcardComponent > pattern && *wildcardComponent != '/') 920 wildcardComponent--; 921 922 if (wildcardComponent == pattern) { 923 /* The first component contains the wildcard. */ 924 /* Start the search from the local directory */ 925 DirExpandPath(pattern, path, expansions); 926 } else { 927 SearchPath_ExpandMiddle(path, pattern, wildcardComponent, 928 expansions); 929 } 930 931 done: 932 if (DEBUG(DIR)) 933 PrintExpansions(expansions); 934 } 935 936 /* 937 * Find if 'base' exists in 'dir'. 938 * Return the freshly allocated path to the file, or NULL. 939 */ 940 static char * 941 DirLookup(CachedDir *dir, const char *base) 942 { 943 char *file; 944 945 DEBUG1(DIR, " %s ...\n", dir->name); 946 947 if (!HashSet_Contains(&dir->files, base)) 948 return NULL; 949 950 file = str_concat3(dir->name, "/", base); 951 DEBUG1(DIR, " returning %s\n", file); 952 dir->hits++; 953 hits++; 954 return file; 955 } 956 957 958 /* 959 * Find if 'name' exists in 'dir'. 960 * Return the freshly allocated path to the file, or NULL. 961 */ 962 static char * 963 DirLookupSubdir(CachedDir *dir, const char *name) 964 { 965 struct cached_stat cst; 966 char *file = dir == dot 967 ? bmake_strdup(name) 968 : str_concat3(dir->name, "/", name); 969 970 DEBUG1(DIR, "checking %s ...\n", file); 971 972 if (cached_stat(file, &cst) == 0) { 973 nearmisses++; 974 return file; 975 } 976 free(file); 977 return NULL; 978 } 979 980 /* 981 * Find if 'name' (which has basename 'base') exists in 'dir'. 982 * Return the freshly allocated path to the file, an empty string, or NULL. 983 * Returning an empty string means that the search should be terminated. 984 */ 985 static char * 986 DirLookupAbs(CachedDir *dir, const char *name, const char *base) 987 { 988 const char *dnp; /* pointer into dir->name */ 989 const char *np; /* pointer into name */ 990 991 DEBUG1(DIR, " %s ...\n", dir->name); 992 993 /* 994 * If the file has a leading path component and that component 995 * exactly matches the entire name of the current search 996 * directory, we can attempt another cache lookup. And if we don't 997 * have a hit, we can safely assume the file does not exist at all. 998 */ 999 for (dnp = dir->name, np = name; 1000 *dnp != '\0' && *dnp == *np; dnp++, np++) 1001 continue; 1002 if (*dnp != '\0' || np != base - 1) 1003 return NULL; 1004 1005 if (!HashSet_Contains(&dir->files, base)) { 1006 DEBUG0(DIR, " must be here but isn't -- returning\n"); 1007 return bmake_strdup(""); /* to terminate the search */ 1008 } 1009 1010 dir->hits++; 1011 hits++; 1012 DEBUG1(DIR, " returning %s\n", name); 1013 return bmake_strdup(name); 1014 } 1015 1016 /* 1017 * Find the given file in "." or curdir. 1018 * Return the freshly allocated path to the file, or NULL. 1019 */ 1020 static char * 1021 DirFindDot(const char *name, const char *base) 1022 { 1023 1024 if (HashSet_Contains(&dot->files, base)) { 1025 DEBUG0(DIR, " in '.'\n"); 1026 hits++; 1027 dot->hits++; 1028 return bmake_strdup(name); 1029 } 1030 1031 if (cur != NULL && HashSet_Contains(&cur->files, base)) { 1032 DEBUG1(DIR, " in ${.CURDIR} = %s\n", cur->name); 1033 hits++; 1034 cur->hits++; 1035 return str_concat3(cur->name, "/", base); 1036 } 1037 1038 return NULL; 1039 } 1040 1041 static bool 1042 FindFileRelative(SearchPath *path, bool seenDotLast, 1043 const char *name, char **out_file) 1044 { 1045 CachedDirListNode *ln; 1046 bool checkedDot = false; 1047 char *file; 1048 1049 DEBUG0(DIR, " Trying subdirectories...\n"); 1050 1051 if (!seenDotLast) { 1052 if (dot != NULL) { 1053 checkedDot = true; 1054 if ((file = DirLookupSubdir(dot, name)) != NULL) 1055 goto done; 1056 } 1057 if (cur != NULL && 1058 (file = DirLookupSubdir(cur, name)) != NULL) 1059 goto done; 1060 } 1061 1062 for (ln = path->dirs.first; ln != NULL; ln = ln->next) { 1063 CachedDir *dir = ln->datum; 1064 if (dir == dotLast) 1065 continue; 1066 if (dir == dot) { 1067 if (checkedDot) 1068 continue; 1069 checkedDot = true; 1070 } 1071 if ((file = DirLookupSubdir(dir, name)) != NULL) 1072 goto done; 1073 } 1074 1075 if (seenDotLast) { 1076 if (dot != NULL && !checkedDot) { 1077 checkedDot = true; 1078 if ((file = DirLookupSubdir(dot, name)) != NULL) 1079 goto done; 1080 } 1081 if (cur != NULL && 1082 (file = DirLookupSubdir(cur, name)) != NULL) 1083 goto done; 1084 } 1085 1086 if (checkedDot) { 1087 /* 1088 * Already checked by the given name, since . was in 1089 * the path, so no point in proceeding. 1090 */ 1091 DEBUG0(DIR, " Checked . already, returning NULL\n"); 1092 file = NULL; 1093 goto done; 1094 } 1095 1096 return false; 1097 1098 done: 1099 *out_file = file; 1100 return true; 1101 } 1102 1103 static bool 1104 FindFileAbsolute(SearchPath *path, bool seenDotLast, 1105 const char *name, const char *base, char **out_file) 1106 { 1107 char *file; 1108 CachedDirListNode *ln; 1109 1110 DEBUG0(DIR, " Trying exact path matches...\n"); 1111 1112 if (!seenDotLast && cur != NULL && 1113 ((file = DirLookupAbs(cur, name, base)) != NULL)) 1114 goto found; 1115 1116 for (ln = path->dirs.first; ln != NULL; ln = ln->next) { 1117 CachedDir *dir = ln->datum; 1118 if (dir == dotLast) 1119 continue; 1120 if ((file = DirLookupAbs(dir, name, base)) != NULL) 1121 goto found; 1122 } 1123 1124 if (seenDotLast && cur != NULL && 1125 ((file = DirLookupAbs(cur, name, base)) != NULL)) 1126 goto found; 1127 1128 return false; 1129 1130 found: 1131 if (file[0] == '\0') { 1132 free(file); 1133 file = NULL; 1134 } 1135 *out_file = file; 1136 return true; 1137 } 1138 1139 /* 1140 * Find the file with the given name along the given search path. 1141 * 1142 * Input: 1143 * name the file to find 1144 * path the directories to search, or NULL 1145 * 1146 * Results: 1147 * The freshly allocated path to the file, or NULL. 1148 */ 1149 char * 1150 Dir_FindFile(const char *name, SearchPath *path) 1151 { 1152 char *file; /* the current filename to check */ 1153 bool seenDotLast = false; /* true if we should search dot last */ 1154 struct cached_stat cst; 1155 const char *trailing_dot = "."; 1156 const char *base = str_basename(name); 1157 1158 DEBUG1(DIR, "Searching for %s ...", name); 1159 1160 if (path == NULL) { 1161 DEBUG0(DIR, "couldn't open path, file not found\n"); 1162 misses++; 1163 return NULL; 1164 } 1165 1166 if (path->dirs.first != NULL) { 1167 CachedDir *dir = path->dirs.first->datum; 1168 if (dir == dotLast) { 1169 seenDotLast = true; 1170 DEBUG0(DIR, "[dot last]..."); 1171 } 1172 } 1173 DEBUG0(DIR, "\n"); 1174 1175 /* 1176 * If there's no leading directory components or if the leading 1177 * directory component is exactly `./', consult the cached contents 1178 * of each of the directories on the search path. 1179 */ 1180 if (base == name || (base - name == 2 && *name == '.')) { 1181 CachedDirListNode *ln; 1182 1183 /* 1184 * Look through all the directories on the path seeking one 1185 * which contains the final component of the given name. If 1186 * such a file is found, return its pathname. 1187 * If there is no such file, go on to phase two. 1188 * 1189 * No matter what, always look for the file in the current 1190 * directory before anywhere else (unless the path contains 1191 * the magic '.DOTLAST', in which case search it last). 1192 * This is so there are no conflicts between what the user 1193 * specifies (fish.c) and what make finds (./fish.c). 1194 */ 1195 if (!seenDotLast && (file = DirFindDot(name, base)) != NULL) 1196 return file; 1197 1198 for (ln = path->dirs.first; ln != NULL; ln = ln->next) { 1199 CachedDir *dir = ln->datum; 1200 if (dir == dotLast) 1201 continue; 1202 if ((file = DirLookup(dir, base)) != NULL) 1203 return file; 1204 } 1205 1206 if (seenDotLast && (file = DirFindDot(name, base)) != NULL) 1207 return file; 1208 } 1209 1210 if (base == name) { 1211 DEBUG0(DIR, " failed.\n"); 1212 misses++; 1213 return NULL; 1214 } 1215 1216 if (*base == '\0') 1217 base = trailing_dot; /* we were given a trailing "/" */ 1218 1219 if (name[0] != '/') { 1220 if (FindFileRelative(path, seenDotLast, name, &file)) 1221 return file; 1222 } else { 1223 if (FindFileAbsolute(path, seenDotLast, name, base, &file)) 1224 return file; 1225 } 1226 1227 /* 1228 * We cannot add the directory onto the search path because 1229 * of this amusing case: 1230 * $(INSTALLDIR)/$(FILE): $(FILE) 1231 * 1232 * $(FILE) exists in $(INSTALLDIR) but not in the current one. 1233 * When searching for $(FILE), we will find it in $(INSTALLDIR) 1234 * b/c we added it here. This is not good... 1235 */ 1236 1237 DEBUG1(DIR, " Looking for \"%s\" ...\n", name); 1238 1239 bigmisses++; 1240 if (cached_stat(name, &cst) == 0) 1241 return bmake_strdup(name); 1242 1243 DEBUG0(DIR, " failed. Returning NULL\n"); 1244 return NULL; 1245 } 1246 1247 1248 /* 1249 * Search for 'needle' starting at the directory 'here' and then working our 1250 * way up towards the root directory. Return the allocated path, or NULL. 1251 */ 1252 char * 1253 Dir_FindHereOrAbove(const char *here, const char *needle) 1254 { 1255 struct cached_stat cst; 1256 char *dirbase, *dirbase_end; 1257 char *try, *try_end; 1258 1259 dirbase = bmake_strdup(here); 1260 dirbase_end = dirbase + strlen(dirbase); 1261 1262 for (;;) { 1263 try = str_concat3(dirbase, "/", needle); 1264 if (cached_stat(try, &cst) != -1) { 1265 if ((cst.cst_mode & S_IFMT) != S_IFDIR) { 1266 /* 1267 * Chop off the filename, to return a 1268 * directory. 1269 */ 1270 try_end = try + strlen(try); 1271 while (try_end > try && *try_end != '/') 1272 try_end--; 1273 if (try_end > try) 1274 *try_end = '\0'; /* chop! */ 1275 } 1276 1277 free(dirbase); 1278 return try; 1279 } 1280 free(try); 1281 1282 if (dirbase_end == dirbase) 1283 break; /* failed! */ 1284 1285 /* Truncate dirbase from the end to move up a dir. */ 1286 while (dirbase_end > dirbase && *dirbase_end != '/') 1287 dirbase_end--; 1288 *dirbase_end = '\0'; /* chop! */ 1289 } 1290 1291 free(dirbase); 1292 return NULL; 1293 } 1294 1295 /* 1296 * This is an implied source, and it may have moved, 1297 * see if we can find it via the current .PATH 1298 */ 1299 static char * 1300 ResolveMovedDepends(GNode *gn) 1301 { 1302 char *fullName; 1303 1304 const char *base = str_basename(gn->name); 1305 if (base == gn->name) 1306 return NULL; 1307 1308 fullName = Dir_FindFile(base, Suff_FindPath(gn)); 1309 if (fullName == NULL) 1310 return NULL; 1311 1312 /* 1313 * Put the found file in gn->path so that we give that to the compiler. 1314 */ 1315 /* 1316 * XXX: Better just reset gn->path to NULL; updating it is already done 1317 * by Dir_UpdateMTime. 1318 */ 1319 gn->path = bmake_strdup(fullName); 1320 if (!Job_RunTarget(".STALE", gn->fname)) 1321 fprintf(stdout, /* XXX: Why stdout? */ 1322 "%s: %s, %u: ignoring stale %s for %s, found %s\n", 1323 progname, gn->fname, gn->lineno, 1324 makeDependfile, gn->name, fullName); 1325 1326 return fullName; 1327 } 1328 1329 static char * 1330 ResolveFullName(GNode *gn) 1331 { 1332 char *fullName; 1333 1334 fullName = gn->path; 1335 if (fullName == NULL && !(gn->type & OP_NOPATH)) { 1336 1337 fullName = Dir_FindFile(gn->name, Suff_FindPath(gn)); 1338 1339 if (fullName == NULL && gn->flags.fromDepend && 1340 !Lst_IsEmpty(&gn->implicitParents)) 1341 fullName = ResolveMovedDepends(gn); 1342 1343 DEBUG2(DIR, "Found '%s' as '%s'\n", 1344 gn->name, fullName != NULL ? fullName : "(not found)"); 1345 } 1346 1347 if (fullName == NULL) 1348 fullName = bmake_strdup(gn->name); 1349 1350 /* XXX: Is every piece of memory freed as it should? */ 1351 1352 return fullName; 1353 } 1354 1355 /* 1356 * Search 'gn' along 'dirSearchPath' and store its modification time in 1357 * 'gn->mtime'. If no file is found, store 0 instead. 1358 * 1359 * The found file is stored in 'gn->path', unless the node already had a path. 1360 */ 1361 void 1362 Dir_UpdateMTime(GNode *gn, bool forceRefresh) 1363 { 1364 char *fullName; 1365 struct cached_stat cst; 1366 1367 if (gn->type & OP_ARCHV) { 1368 Arch_UpdateMTime(gn); 1369 return; 1370 } 1371 1372 if (gn->type & OP_PHONY) { 1373 gn->mtime = 0; 1374 return; 1375 } 1376 1377 fullName = ResolveFullName(gn); 1378 1379 if (cached_stats(fullName, &cst, false, forceRefresh) < 0) { 1380 if (gn->type & OP_MEMBER) { 1381 if (fullName != gn->path) 1382 free(fullName); 1383 Arch_UpdateMemberMTime(gn); 1384 return; 1385 } 1386 1387 cst.cst_mtime = 0; 1388 } 1389 1390 if (fullName != NULL && gn->path == NULL) 1391 gn->path = fullName; 1392 /* XXX: else free(fullName)? */ 1393 1394 gn->mtime = cst.cst_mtime; 1395 } 1396 1397 /* 1398 * Read the directory and add it to the cache in openDirs. 1399 * If a path is given, add the directory to that path as well. 1400 */ 1401 static CachedDir * 1402 CacheNewDir(const char *name, SearchPath *path) 1403 { 1404 CachedDir *dir = NULL; 1405 DIR *d; 1406 struct dirent *dp; 1407 1408 if ((d = opendir(name)) == NULL) { 1409 DEBUG1(DIR, "Caching %s ... not found\n", name); 1410 return dir; 1411 } 1412 1413 DEBUG1(DIR, "Caching %s ...\n", name); 1414 1415 dir = CachedDir_New(name); 1416 1417 while ((dp = readdir(d)) != NULL) { 1418 1419 #if defined(sun) && defined(d_ino) /* d_ino is a sunos4 #define for d_fileno */ 1420 /* 1421 * The sun directory library doesn't check for a 0 inode 1422 * (0-inode slots just take up space), so we have to do 1423 * it ourselves. 1424 */ 1425 if (dp->d_fileno == 0) 1426 continue; 1427 #endif /* sun && d_ino */ 1428 1429 (void)HashSet_Add(&dir->files, dp->d_name); 1430 } 1431 (void)closedir(d); 1432 1433 OpenDirs_Add(&openDirs, dir); 1434 if (path != NULL) 1435 Lst_Append(&path->dirs, CachedDir_Ref(dir)); 1436 1437 DEBUG1(DIR, "Caching %s done\n", name); 1438 return dir; 1439 } 1440 1441 /* 1442 * Read the list of filenames in the directory 'name' and store the result 1443 * in 'openDirs'. 1444 * 1445 * If a search path is given, append the directory to that path. 1446 * 1447 * Input: 1448 * path The path to which the directory should be 1449 * added, or NULL to only add the directory to openDirs. 1450 * name The name of the directory to add. 1451 * The name is not normalized in any way. 1452 * Output: 1453 * result If no path is given and the directory exists, the 1454 * returned CachedDir has a reference count of 0. It 1455 * must either be assigned to a variable using 1456 * CachedDir_Assign or be appended to a SearchPath using 1457 * Lst_Append and CachedDir_Ref. 1458 */ 1459 CachedDir * 1460 SearchPath_Add(SearchPath *path, const char *name) 1461 { 1462 1463 if (path != NULL && strcmp(name, ".DOTLAST") == 0) { 1464 CachedDirListNode *ln; 1465 1466 /* XXX: Linear search gets slow with thousands of entries. */ 1467 for (ln = path->dirs.first; ln != NULL; ln = ln->next) { 1468 CachedDir *pathDir = ln->datum; 1469 if (strcmp(pathDir->name, name) == 0) 1470 return pathDir; 1471 } 1472 1473 Lst_Prepend(&path->dirs, CachedDir_Ref(dotLast)); 1474 } 1475 1476 if (path != NULL) { 1477 /* XXX: Why is OpenDirs only checked if path != NULL? */ 1478 CachedDir *dir = OpenDirs_Find(&openDirs, name); 1479 if (dir != NULL) { 1480 if (Lst_FindDatum(&path->dirs, dir) == NULL) 1481 Lst_Append(&path->dirs, CachedDir_Ref(dir)); 1482 return dir; 1483 } 1484 } 1485 1486 return CacheNewDir(name, path); 1487 } 1488 1489 /* 1490 * Return a copy of dirSearchPath, incrementing the reference counts for 1491 * the contained directories. 1492 */ 1493 SearchPath * 1494 Dir_CopyDirSearchPath(void) 1495 { 1496 SearchPath *path = SearchPath_New(); 1497 CachedDirListNode *ln; 1498 for (ln = dirSearchPath.dirs.first; ln != NULL; ln = ln->next) { 1499 CachedDir *dir = ln->datum; 1500 Lst_Append(&path->dirs, CachedDir_Ref(dir)); 1501 } 1502 return path; 1503 } 1504 1505 /* 1506 * Make a string by taking all the directories in the given search path and 1507 * preceding them by the given flag. Used by the suffix module to create 1508 * variables for compilers based on suffix search paths. Note that there is no 1509 * space between the given flag and each directory. 1510 */ 1511 char * 1512 SearchPath_ToFlags(SearchPath *path, const char *flag) 1513 { 1514 Buffer buf; 1515 CachedDirListNode *ln; 1516 1517 Buf_Init(&buf); 1518 1519 if (path != NULL) { 1520 for (ln = path->dirs.first; ln != NULL; ln = ln->next) { 1521 CachedDir *dir = ln->datum; 1522 Buf_AddStr(&buf, " "); 1523 Buf_AddStr(&buf, flag); 1524 Buf_AddStr(&buf, dir->name); 1525 } 1526 } 1527 1528 return Buf_DoneData(&buf); 1529 } 1530 1531 /* Free the search path and all directories mentioned in it. */ 1532 void 1533 SearchPath_Free(SearchPath *path) 1534 { 1535 CachedDirListNode *ln; 1536 1537 for (ln = path->dirs.first; ln != NULL; ln = ln->next) { 1538 CachedDir *dir = ln->datum; 1539 CachedDir_Unref(dir); 1540 } 1541 Lst_Done(&path->dirs); 1542 free(path); 1543 } 1544 1545 /* 1546 * Clear out all elements from the given search path. 1547 * The path is set to the empty list but is not destroyed. 1548 */ 1549 void 1550 SearchPath_Clear(SearchPath *path) 1551 { 1552 while (!Lst_IsEmpty(&path->dirs)) { 1553 CachedDir *dir = Lst_Dequeue(&path->dirs); 1554 CachedDir_Unref(dir); 1555 } 1556 } 1557 1558 1559 /* 1560 * Concatenate two paths, adding the second to the end of the first, 1561 * skipping duplicates. 1562 */ 1563 void 1564 SearchPath_AddAll(SearchPath *dst, SearchPath *src) 1565 { 1566 CachedDirListNode *ln; 1567 1568 for (ln = src->dirs.first; ln != NULL; ln = ln->next) { 1569 CachedDir *dir = ln->datum; 1570 if (Lst_FindDatum(&dst->dirs, dir) == NULL) 1571 Lst_Append(&dst->dirs, CachedDir_Ref(dir)); 1572 } 1573 } 1574 1575 static int 1576 percentage(int num, int den) 1577 { 1578 return den != 0 ? num * 100 / den : 0; 1579 } 1580 1581 void 1582 Dir_PrintDirectories(void) 1583 { 1584 CachedDirListNode *ln; 1585 1586 debug_printf("#*** Directory Cache:\n"); 1587 debug_printf( 1588 "# Stats: %d hits %d misses %d near misses %d losers (%d%%)\n", 1589 hits, misses, nearmisses, bigmisses, 1590 percentage(hits, hits + bigmisses + nearmisses)); 1591 debug_printf("# refs hits directory\n"); 1592 1593 for (ln = openDirs.list.first; ln != NULL; ln = ln->next) { 1594 CachedDir *dir = ln->datum; 1595 debug_printf("# %4d %4d %s\n", 1596 dir->refCount, dir->hits, dir->name); 1597 } 1598 } 1599 1600 void 1601 SearchPath_Print(const SearchPath *path) 1602 { 1603 CachedDirListNode *ln; 1604 1605 for (ln = path->dirs.first; ln != NULL; ln = ln->next) { 1606 const CachedDir *dir = ln->datum; 1607 debug_printf("%s ", dir->name); 1608 } 1609 } 1610