xref: /freebsd/contrib/bmake/dir.c (revision 3b68c491d37196bb76a95bce3c02f7c6d5ba22fd)
1 /*	$NetBSD: dir.c,v 1.294 2024/05/31 05:50:11 rillig Exp $	*/
2 
3 /*
4  * Copyright (c) 1988, 1989, 1990 The Regents of the University of California.
5  * All rights reserved.
6  *
7  * This code is derived from software contributed to Berkeley by
8  * Adam de Boor.
9  *
10  * Redistribution and use in source and binary forms, with or without
11  * modification, are permitted provided that the following conditions
12  * are met:
13  * 1. Redistributions of source code must retain the above copyright
14  *    notice, this list of conditions and the following disclaimer.
15  * 2. Redistributions in binary form must reproduce the above copyright
16  *    notice, this list of conditions and the following disclaimer in the
17  *    documentation and/or other materials provided with the distribution.
18  * 3. Neither the name of the University nor the names of its contributors
19  *    may be used to endorse or promote products derived from this software
20  *    without specific prior written permission.
21  *
22  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
23  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
24  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
25  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
26  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
27  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
28  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
29  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
31  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
32  * SUCH DAMAGE.
33  */
34 
35 /*
36  * Copyright (c) 1988, 1989 by Adam de Boor
37  * Copyright (c) 1989 by Berkeley Softworks
38  * All rights reserved.
39  *
40  * This code is derived from software contributed to Berkeley by
41  * Adam de Boor.
42  *
43  * Redistribution and use in source and binary forms, with or without
44  * modification, are permitted provided that the following conditions
45  * are met:
46  * 1. Redistributions of source code must retain the above copyright
47  *    notice, this list of conditions and the following disclaimer.
48  * 2. Redistributions in binary form must reproduce the above copyright
49  *    notice, this list of conditions and the following disclaimer in the
50  *    documentation and/or other materials provided with the distribution.
51  * 3. All advertising materials mentioning features or use of this software
52  *    must display the following acknowledgement:
53  *	This product includes software developed by the University of
54  *	California, Berkeley and its contributors.
55  * 4. Neither the name of the University nor the names of its contributors
56  *    may be used to endorse or promote products derived from this software
57  *    without specific prior written permission.
58  *
59  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
60  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
61  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
62  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
63  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
64  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
65  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
66  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
67  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
68  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
69  * SUCH DAMAGE.
70  */
71 
72 /*
73  * Directory searching using wildcards and/or normal names.
74  * Used both for source wildcarding in the makefile and for finding
75  * implicit sources.
76  *
77  * The interface for this module is:
78  *	Dir_Init	Initialize the module.
79  *
80  *	Dir_InitCur	Set the cur CachedDir.
81  *
82  *	Dir_InitDot	Set the dot CachedDir.
83  *
84  *	Dir_End		Clean up the module.
85  *
86  *	Dir_SetPATH	Set ${.PATH} to reflect the state of dirSearchPath.
87  *
88  *	Dir_HasWildcards
89  *			Returns true if the name given it needs to
90  *			be wildcard-expanded.
91  *
92  *	SearchPath_Expand
93  *			Expand a filename pattern to find all matching files
94  *			from the search path.
95  *
96  *	Dir_FindFile	Searches for a file on a given search path.
97  *			If it exists, returns the entire path, otherwise NULL.
98  *
99  *	Dir_FindHereOrAbove
100  *			Search for a path in the current directory and then
101  *			all the directories above it in turn, until the path
102  *			is found or the root directory ("/") is reached.
103  *
104  *	Dir_UpdateMTime
105  *			Update the modification time and path of a node with
106  *			data from the file corresponding to the node.
107  *
108  *	SearchPath_Add	Add a directory to a search path.
109  *
110  *	SearchPath_ToFlags
111  *			Given a search path and a command flag, create
112  *			a string with each of the directories in the path
113  *			preceded by the command flag and all of them
114  *			separated by a space.
115  *
116  *	SearchPath_Clear
117  *			Resets a search path to the empty list.
118  *
119  * For debugging:
120  *	Dir_PrintDirectories
121  *			Print stats about the directory cache.
122  */
123 
124 #include <sys/types.h>
125 #include <sys/stat.h>
126 
127 #include <dirent.h>
128 #include <errno.h>
129 
130 #include "make.h"
131 #include "dir.h"
132 #include "job.h"
133 
134 /*	"@(#)dir.c	8.2 (Berkeley) 1/2/94"	*/
135 MAKE_RCSID("$NetBSD: dir.c,v 1.294 2024/05/31 05:50:11 rillig Exp $");
136 
137 /*
138  * A search path is a list of CachedDir structures. A CachedDir has in it the
139  * name of the directory and the names of all the files in the directory.
140  * This is used to cut down on the number of system calls necessary to find
141  * implicit dependents and their like. Since these searches are made before
142  * any actions are taken, we need not worry about the directory changing due
143  * to creation commands. If this hampers the style of some makefiles, they
144  * must be changed.
145  *
146  * All previously-read directories are kept in openDirs, which is checked
147  * first before a directory is opened.
148  *
149  * This cache is used by the multi-level transformation code in suff.c, which
150  * tends to search for far more files than in regular explicit targets. After
151  * a directory has been cached, any later changes to that directory are not
152  * reflected in the cache. To keep the cache up to date, there are several
153  * ideas:
154  *
155  * 1)	just use stat to test for a file's existence. As mentioned above,
156  *	this is very inefficient due to the number of checks performed by
157  *	the multi-level transformation code.
158  *
159  * 2)	use readdir() to search the directories, keeping them open between
160  *	checks. Around 1993 or earlier, this didn't slow down the process too
161  *	much, but it consumed one file descriptor per open directory, which
162  *	was critical on the then-current operating systems, as many limited
163  *	the number of open file descriptors to 20 or 32.
164  *
165  * 3)	record the mtime of the directory in the CachedDir structure and
166  *	verify the directory hasn't changed since the contents were cached.
167  *	This will catch the creation or deletion of files, but not the
168  *	updating of files. However, since it is the creation and deletion
169  *	that is the problem, this could be a good thing to do. Unfortunately,
170  *	if the directory (say ".") were fairly large and changed fairly
171  *	frequently, the constant reloading could seriously degrade
172  *	performance. It might be good in such cases to keep track of the
173  *	number of reloadings and if the number goes over a (small) limit,
174  *	resort to using stat in its place.
175  *
176  * An additional thing to consider is that make is used primarily to create
177  * C programs and until recently (as of 1993 or earlier), pcc-based compilers
178  * didn't have an option to specify where the resulting object file should be
179  * placed. This forced all objects to be created in the current directory.
180  * This isn't meant as a full excuse, just an explanation of some of the
181  * reasons for the caching used here.
182  *
183  * One more note: the location of a target's file is only performed on the
184  * downward traversal of the graph and then only for terminal nodes in the
185  * graph. This could be construed as wrong in some cases, but prevents
186  * inadvertent modification of files when the "installed" directory for a
187  * file is provided in the search path.
188  *
189  * Another data structure maintained by this module is an mtime cache used
190  * when the searching of cached directories fails to find a file. In the past,
191  * Dir_FindFile would simply perform an access() call in such a case to
192  * determine if the file could be found using just the name given. When this
193  * hit, however, all that was gained was the knowledge that the file existed.
194  * Given that an access() is essentially a stat() without the copyout() call,
195  * and that the same filesystem overhead would have to be incurred in
196  * Dir_MTime, it made sense to replace the access() with a stat() and record
197  * the mtime in a cache for when Dir_UpdateMTime was actually called.
198  */
199 
200 
201 /* A cache for the filenames in a directory. */
202 struct CachedDir {
203 	/*
204 	 * Name of the directory, either absolute or relative to the current
205 	 * directory. The name is not normalized in any way, that is, "."
206 	 * and "./." are different.
207 	 *
208 	 * Not sure what happens when .CURDIR is assigned a new value; see
209 	 * Parse_Var.
210 	 */
211 	char *name;
212 
213 	/*
214 	 * The number of SearchPaths that refer to this directory.
215 	 * Plus the number of global variables that refer to this directory.
216 	 * References from openDirs do not count though.
217 	 */
218 	int refCount;
219 
220 	/* The number of times a file in this directory has been found. */
221 	int hits;
222 
223 	/* The names of the directory entries. */
224 	HashSet files;
225 };
226 
227 typedef List CachedDirList;
228 typedef ListNode CachedDirListNode;
229 
230 /* A list of cached directories, with fast lookup by directory name. */
231 typedef struct OpenDirs {
232 	CachedDirList list;
233 	HashTable /* of CachedDirListNode */ table;
234 } OpenDirs;
235 
236 
237 SearchPath dirSearchPath = { LST_INIT }; /* main search path */
238 
239 static OpenDirs openDirs;	/* all cached directories */
240 
241 /*
242  * Variables for gathering statistics on the efficiency of the caching
243  * mechanism.
244  */
245 static int hits;		/* Found in directory cache */
246 static int misses;		/* Sad, but not evil misses */
247 static int nearmisses;		/* Found under search path */
248 static int bigmisses;		/* Sought by itself */
249 
250 /* The cached contents of ".", the relative current directory. */
251 static CachedDir *dot = NULL;
252 /* The cached contents of the absolute current directory. */
253 static CachedDir *cur = NULL;
254 /* A fake path entry indicating we need to look for '.' last. */
255 static CachedDir *dotLast = NULL;
256 
257 /*
258  * Results of doing a last-resort stat in Dir_FindFile -- if we have to go to
259  * the system to find the file, we might as well have its mtime on record.
260  *
261  * XXX: If this is done way early, there's a chance other rules will have
262  * already updated the file, in which case we'll update it again. Generally,
263  * there won't be two rules to update a single file, so this should be ok.
264  */
265 static HashTable mtimes;
266 
267 static HashTable lmtimes;	/* same as mtimes but for lstat */
268 
269 
270 static void OpenDirs_Remove(OpenDirs *, const char *);
271 
272 
273 static CachedDir *
274 CachedDir_New(const char *name)
275 {
276 	CachedDir *dir = bmake_malloc(sizeof *dir);
277 
278 	dir->name = bmake_strdup(name);
279 	dir->refCount = 0;
280 	dir->hits = 0;
281 	HashSet_Init(&dir->files);
282 
283 #ifdef DEBUG_REFCNT
284 	DEBUG2(DIR, "CachedDir %p new  for \"%s\"\n", dir, dir->name);
285 #endif
286 
287 	return dir;
288 }
289 
290 static CachedDir *
291 CachedDir_Ref(CachedDir *dir)
292 {
293 	dir->refCount++;
294 
295 #ifdef DEBUG_REFCNT
296 	DEBUG3(DIR, "CachedDir %p ++ %d for \"%s\"\n",
297 	    dir, dir->refCount, dir->name);
298 #endif
299 
300 	return dir;
301 }
302 
303 static void
304 CachedDir_Unref(CachedDir *dir)
305 {
306 	dir->refCount--;
307 
308 #ifdef DEBUG_REFCNT
309 	DEBUG3(DIR, "CachedDir %p -- %d for \"%s\"\n",
310 	    dir, dir->refCount, dir->name);
311 #endif
312 
313 	if (dir->refCount > 0)
314 		return;
315 
316 #ifdef DEBUG_REFCNT
317 	DEBUG2(DIR, "CachedDir %p free for \"%s\"\n", dir, dir->name);
318 #endif
319 
320 	OpenDirs_Remove(&openDirs, dir->name);
321 
322 	free(dir->name);
323 	HashSet_Done(&dir->files);
324 	free(dir);
325 }
326 
327 /* Update the value of 'var', updating the reference counts. */
328 static void
329 CachedDir_Assign(CachedDir **var, CachedDir *dir)
330 {
331 	CachedDir *prev;
332 
333 	prev = *var;
334 	*var = dir;
335 	if (dir != NULL)
336 		CachedDir_Ref(dir);
337 	if (prev != NULL)
338 		CachedDir_Unref(prev);
339 }
340 
341 static void
342 OpenDirs_Init(OpenDirs *odirs)
343 {
344 	Lst_Init(&odirs->list);
345 	HashTable_Init(&odirs->table);
346 }
347 
348 #ifdef CLEANUP
349 static void
350 OpenDirs_Done(OpenDirs *odirs)
351 {
352 	CachedDirListNode *ln = odirs->list.first;
353 	DEBUG1(DIR, "OpenDirs_Done: %u entries to remove\n",
354 	    odirs->table.numEntries);
355 	while (ln != NULL) {
356 		CachedDirListNode *next = ln->next;
357 		CachedDir *dir = ln->datum;
358 		DEBUG2(DIR, "OpenDirs_Done: refCount %d for \"%s\"\n",
359 		    dir->refCount, dir->name);
360 		CachedDir_Unref(dir);	/* removes the dir from odirs->list */
361 		ln = next;
362 	}
363 	Lst_Done(&odirs->list);
364 	HashTable_Done(&odirs->table);
365 }
366 #endif
367 
368 static CachedDir *
369 OpenDirs_Find(OpenDirs *odirs, const char *name)
370 {
371 	CachedDirListNode *ln = HashTable_FindValue(&odirs->table, name);
372 	return ln != NULL ? ln->datum : NULL;
373 }
374 
375 static void
376 OpenDirs_Add(OpenDirs *odirs, CachedDir *cdir)
377 {
378 	if (HashTable_FindEntry(&odirs->table, cdir->name) != NULL)
379 		return;
380 	Lst_Append(&odirs->list, cdir);
381 	HashTable_Set(&odirs->table, cdir->name, odirs->list.last);
382 }
383 
384 static void
385 OpenDirs_Remove(OpenDirs *odirs, const char *name)
386 {
387 	HashEntry *he = HashTable_FindEntry(&odirs->table, name);
388 	CachedDirListNode *ln;
389 	if (he == NULL)
390 		return;
391 	ln = HashEntry_Get(he);
392 	HashTable_DeleteEntry(&odirs->table, he);
393 	Lst_Remove(&odirs->list, ln);
394 }
395 
396 /*
397  * Returns 0 and the result of stat(2) or lstat(2) in *out_cst,
398  * or -1 on error.
399  */
400 static int
401 cached_stats(const char *pathname, struct cached_stat *out_cst,
402 	     bool useLstat, bool forceRefresh)
403 {
404 	HashTable *tbl = useLstat ? &lmtimes : &mtimes;
405 	struct stat sys_st;
406 	struct cached_stat *cst;
407 	int rc;
408 
409 	if (pathname == NULL || pathname[0] == '\0')
410 		return -1;	/* This can happen in meta mode. */
411 
412 	cst = HashTable_FindValue(tbl, pathname);
413 	if (cst != NULL && !forceRefresh) {
414 		*out_cst = *cst;
415 		DEBUG2(DIR, "Using cached time %s for %s\n",
416 		    Targ_FmtTime(cst->cst_mtime), pathname);
417 		return 0;
418 	}
419 
420 	rc = (useLstat ? lstat : stat)(pathname, &sys_st);
421 	if (rc == -1)
422 		return -1;	/* don't cache negative lookups */
423 
424 	if (sys_st.st_mtime == 0)
425 		sys_st.st_mtime = 1; /* avoid confusion with missing file */
426 
427 	if (cst == NULL) {
428 		cst = bmake_malloc(sizeof *cst);
429 		HashTable_Set(tbl, pathname, cst);
430 	}
431 
432 	cst->cst_mtime = sys_st.st_mtime;
433 	cst->cst_mode = sys_st.st_mode;
434 
435 	*out_cst = *cst;
436 	DEBUG2(DIR, "   Caching %s for %s\n",
437 	    Targ_FmtTime(sys_st.st_mtime), pathname);
438 
439 	return 0;
440 }
441 
442 int
443 cached_stat(const char *pathname, struct cached_stat *cst)
444 {
445 	return cached_stats(pathname, cst, false, false);
446 }
447 
448 int
449 cached_lstat(const char *pathname, struct cached_stat *cst)
450 {
451 	return cached_stats(pathname, cst, true, false);
452 }
453 
454 /* Initialize the directories module. */
455 void
456 Dir_Init(void)
457 {
458 	OpenDirs_Init(&openDirs);
459 	HashTable_Init(&mtimes);
460 	HashTable_Init(&lmtimes);
461 	CachedDir_Assign(&dotLast, CachedDir_New(".DOTLAST"));
462 }
463 
464 /* Called by Dir_InitDir and whenever .CURDIR is assigned to. */
465 void
466 Dir_InitCur(const char *newCurdir)
467 {
468 	CachedDir *dir;
469 
470 	if (newCurdir == NULL)
471 		return;
472 
473 	/*
474 	 * The build directory is not the same as the source directory.
475 	 * Keep this one around too.
476 	 */
477 	dir = SearchPath_Add(NULL, newCurdir);
478 	if (dir == NULL)
479 		return;
480 
481 	CachedDir_Assign(&cur, dir);
482 }
483 
484 /*
485  * (Re)initialize "dot" (the current/object directory).
486  * Some directories may be cached.
487  */
488 void
489 Dir_InitDot(void)
490 {
491 	CachedDir *dir;
492 
493 	dir = SearchPath_Add(NULL, ".");
494 	if (dir == NULL) {
495 		Error("Cannot open `.' (%s)", strerror(errno));
496 		exit(2);	/* Not 1 so -q can distinguish error */
497 	}
498 
499 	CachedDir_Assign(&dot, dir);
500 
501 	Dir_SetPATH();		/* initialize */
502 }
503 
504 #ifdef CLEANUP
505 static void
506 FreeCachedTable(HashTable *tbl)
507 {
508 	HashIter hi;
509 	HashIter_Init(&hi, tbl);
510 	while (HashIter_Next(&hi))
511 		free(hi.entry->value);
512 	HashTable_Done(tbl);
513 }
514 #endif
515 
516 /* Clean up the directories module. */
517 void
518 Dir_End(void)
519 {
520 #ifdef CLEANUP
521 	CachedDir_Assign(&cur, NULL);
522 	CachedDir_Assign(&dot, NULL);
523 	CachedDir_Assign(&dotLast, NULL);
524 	SearchPath_Clear(&dirSearchPath);
525 	OpenDirs_Done(&openDirs);
526 	FreeCachedTable(&mtimes);
527 	FreeCachedTable(&lmtimes);
528 #endif
529 }
530 
531 /*
532  * We want ${.PATH} to indicate the order in which we will actually
533  * search, so we rebuild it after any .PATH: target.
534  * This is the simplest way to deal with the effect of .DOTLAST.
535  */
536 void
537 Dir_SetPATH(void)
538 {
539 	CachedDirListNode *ln;
540 	bool seenDotLast = false;	/* true if we should search '.' last */
541 
542 	Global_Delete(".PATH");
543 
544 	if ((ln = dirSearchPath.dirs.first) != NULL) {
545 		CachedDir *dir = ln->datum;
546 		if (dir == dotLast) {
547 			seenDotLast = true;
548 			Global_Append(".PATH", dotLast->name);
549 		}
550 	}
551 
552 	if (!seenDotLast) {
553 		if (dot != NULL)
554 			Global_Append(".PATH", dot->name);
555 		if (cur != NULL)
556 			Global_Append(".PATH", cur->name);
557 	}
558 
559 	for (ln = dirSearchPath.dirs.first; ln != NULL; ln = ln->next) {
560 		CachedDir *dir = ln->datum;
561 		if (dir == dotLast)
562 			continue;
563 		if (dir == dot && seenDotLast)
564 			continue;
565 		Global_Append(".PATH", dir->name);
566 	}
567 
568 	if (seenDotLast) {
569 		if (dot != NULL)
570 			Global_Append(".PATH", dot->name);
571 		if (cur != NULL)
572 			Global_Append(".PATH", cur->name);
573 	}
574 }
575 
576 
577 void
578 Dir_SetSYSPATH(void)
579 {
580 	CachedDirListNode *ln;
581 	SearchPath *path = Lst_IsEmpty(&sysIncPath->dirs)
582 		? defSysIncPath : sysIncPath;
583 
584 	Var_ReadOnly(".SYSPATH", false);
585 	Global_Delete(".SYSPATH");
586 	for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
587 		CachedDir *dir = ln->datum;
588 		Global_Append(".SYSPATH", dir->name);
589 	}
590 	Var_ReadOnly(".SYSPATH", true);
591 }
592 
593 /*
594  * See if the given name has any wildcard characters in it and all braces and
595  * brackets are properly balanced.
596  *
597  * XXX: This code is not 100% correct ([^]] fails etc.). I really don't think
598  * that make(1) should be expanding patterns, because then you have to set a
599  * mechanism for escaping the expansion!
600  */
601 bool
602 Dir_HasWildcards(const char *name)
603 {
604 	const char *p;
605 	bool wild = false;
606 	int braces = 0, brackets = 0;
607 
608 	for (p = name; *p != '\0'; p++) {
609 		switch (*p) {
610 		case '{':
611 			braces++;
612 			wild = true;
613 			break;
614 		case '}':
615 			braces--;
616 			break;
617 		case '[':
618 			brackets++;
619 			wild = true;
620 			break;
621 		case ']':
622 			brackets--;
623 			break;
624 		case '?':
625 		case '*':
626 			wild = true;
627 			break;
628 		default:
629 			break;
630 		}
631 	}
632 	return wild && brackets == 0 && braces == 0;
633 }
634 
635 /*
636  * See if any files as seen from 'dir' match 'pattern', and add their names
637  * to 'expansions' if they do.
638  *
639  * Wildcards are only expanded in the final path component, but not in
640  * directories like src/lib*c/file*.c. To expand these wildcards,
641  * delegate the work to the shell, using the '!=' variable assignment
642  * operator, the ':sh' variable modifier or the ':!...!' variable modifier,
643  * such as in ${:!echo src/lib*c/file*.c!}.
644  */
645 static void
646 DirMatchFiles(const char *pattern, CachedDir *dir, StringList *expansions)
647 {
648 	const char *dirName = dir->name;
649 	bool isDot = dirName[0] == '.' && dirName[1] == '\0';
650 	HashIter hi;
651 
652 	/*
653 	 * XXX: Iterating over all hash entries is inefficient.  If the
654 	 * pattern is a plain string without any wildcards, a direct lookup
655 	 * is faster.
656 	 */
657 
658 	HashIter_InitSet(&hi, &dir->files);
659 	while (HashIter_Next(&hi)) {
660 		const char *base = hi.entry->key;
661 		StrMatchResult res = Str_Match(base, pattern);
662 		/* TODO: handle errors from res.error */
663 
664 		if (!res.matched)
665 			continue;
666 
667 		/*
668 		 * Follow the UNIX convention that dot files are only found
669 		 * if the pattern begins with a dot. The pattern '.*' does
670 		 * not match '.' or '..' since these are not included in the
671 		 * directory cache.
672 		 *
673 		 * This means that the pattern '[a-z.]*' does not find
674 		 * '.file', which is consistent with NetBSD sh, NetBSD ksh,
675 		 * bash, dash, csh and probably many other shells as well.
676 		 */
677 		if (base[0] == '.' && pattern[0] != '.')
678 			continue;
679 
680 		{
681 			char *fullName = isDot
682 			    ? bmake_strdup(base)
683 			    : str_concat3(dirName, "/", base);
684 			Lst_Append(expansions, fullName);
685 		}
686 	}
687 }
688 
689 /* Find the next closing brace in 'p', taking nested braces into account. */
690 static const char *
691 closing_brace(const char *p)
692 {
693 	int depth = 0;
694 	while (*p != '\0') {
695 		if (*p == '}' && depth == 0)
696 			break;
697 		if (*p == '{')
698 			depth++;
699 		if (*p == '}')
700 			depth--;
701 		p++;
702 	}
703 	return p;
704 }
705 
706 /*
707  * Find the next closing brace or comma in the string, taking nested braces
708  * into account.
709  */
710 static const char *
711 separator_comma(const char *p)
712 {
713 	int depth = 0;
714 	while (*p != '\0') {
715 		if ((*p == '}' || *p == ',') && depth == 0)
716 			break;
717 		if (*p == '{')
718 			depth++;
719 		if (*p == '}')
720 			depth--;
721 		p++;
722 	}
723 	return p;
724 }
725 
726 static bool
727 contains_wildcard(const char *p)
728 {
729 	for (; *p != '\0'; p++) {
730 		switch (*p) {
731 		case '*':
732 		case '?':
733 		case '{':
734 		case '[':
735 			return true;
736 		}
737 	}
738 	return false;
739 }
740 
741 static char *
742 concat3(const char *a, size_t a_len, const char *b, size_t b_len,
743 	const char *c, size_t c_len)
744 {
745 	size_t s_len = a_len + b_len + c_len;
746 	char *s = bmake_malloc(s_len + 1);
747 	memcpy(s, a, a_len);
748 	memcpy(s + a_len, b, b_len);
749 	memcpy(s + a_len + b_len, c, c_len);
750 	s[s_len] = '\0';
751 	return s;
752 }
753 
754 /*
755  * Expand curly braces like the C shell. Brace expansion by itself is purely
756  * textual, the expansions are not looked up in the file system. But if an
757  * expanded word contains wildcard characters, it is expanded further,
758  * matching only the actually existing files.
759  *
760  * Example: "{a{b,c}}" expands to "ab" and "ac".
761  * Example: "{a}" expands to "a".
762  * Example: "{a,*.c}" expands to "a" and all "*.c" files that exist.
763  *
764  * Input:
765  *	word		Entire word to expand
766  *	brace		First curly brace in it
767  *	path		Search path to use
768  *	expansions	Place to store the expansions
769  */
770 static void
771 DirExpandCurly(const char *word, const char *brace, SearchPath *path,
772 	       StringList *expansions)
773 {
774 	const char *prefix, *middle, *piece, *middle_end, *suffix;
775 	size_t prefix_len, suffix_len;
776 
777 	/* Split the word into prefix, '{', middle, '}' and suffix. */
778 
779 	middle = brace + 1;
780 	middle_end = closing_brace(middle);
781 	if (*middle_end == '\0') {
782 		Error("Unterminated {} clause \"%s\"", middle);
783 		return;
784 	}
785 
786 	prefix = word;
787 	prefix_len = (size_t)(brace - prefix);
788 	suffix = middle_end + 1;
789 	suffix_len = strlen(suffix);
790 
791 	/* Split the middle into pieces, separated by commas. */
792 
793 	piece = middle;
794 	while (piece < middle_end + 1) {
795 		const char *piece_end = separator_comma(piece);
796 		size_t piece_len = (size_t)(piece_end - piece);
797 
798 		char *file = concat3(prefix, prefix_len, piece, piece_len,
799 		    suffix, suffix_len);
800 
801 		if (contains_wildcard(file)) {
802 			SearchPath_Expand(path, file, expansions);
803 			free(file);
804 		} else {
805 			Lst_Append(expansions, file);
806 		}
807 
808 		/* skip over the comma or closing brace */
809 		piece = piece_end + 1;
810 	}
811 }
812 
813 
814 /* Expand 'pattern' in each of the directories from 'path'. */
815 static void
816 DirExpandPath(const char *pattern, SearchPath *path, StringList *expansions)
817 {
818 	CachedDirListNode *ln;
819 	for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
820 		CachedDir *dir = ln->datum;
821 		DirMatchFiles(pattern, dir, expansions);
822 	}
823 }
824 
825 static void
826 PrintExpansions(StringList *expansions)
827 {
828 	const char *sep = "";
829 	StringListNode *ln;
830 	for (ln = expansions->first; ln != NULL; ln = ln->next) {
831 		const char *word = ln->datum;
832 		debug_printf("%s%s", sep, word);
833 		sep = " ";
834 	}
835 	debug_printf("\n");
836 }
837 
838 /*
839  * The wildcard isn't in the first component.
840  * Find all the components up to the one with the wildcard.
841  */
842 static void
843 SearchPath_ExpandMiddle(SearchPath *path, const char *pattern,
844 			const char *wildcardComponent, StringList *expansions)
845 {
846 	char *prefix, *dirpath, *end;
847 	SearchPath *partPath;
848 
849 	prefix = bmake_strsedup(pattern, wildcardComponent + 1);
850 	/*
851 	 * XXX: Only the first match of the prefix in the path is
852 	 * taken, any others are ignored.  The expectation may be
853 	 * that the pattern is expanded in the whole path.
854 	 */
855 	dirpath = Dir_FindFile(prefix, path);
856 	free(prefix);
857 
858 	/*
859 	 * dirpath is null if can't find the leading component
860 	 *
861 	 * XXX: Dir_FindFile won't find internal components.  i.e. if the
862 	 * path contains ../Etc/Object and we're looking for Etc, it won't
863 	 * be found.  Ah well.  Probably not important.
864 	 *
865 	 * TODO: Check whether the above comment is still true.
866 	 */
867 	if (dirpath == NULL)
868 		return;
869 
870 	end = &dirpath[strlen(dirpath) - 1];
871 	/* XXX: What about multiple trailing slashes? */
872 	if (*end == '/')
873 		*end = '\0';
874 
875 	partPath = SearchPath_New();
876 	(void)SearchPath_Add(partPath, dirpath);
877 	DirExpandPath(wildcardComponent + 1, partPath, expansions);
878 	SearchPath_Free(partPath);
879 	free(dirpath);
880 }
881 
882 /*
883  * Expand the given pattern into a list of existing filenames by globbing it,
884  * looking in each directory from the search path.
885  *
886  * Input:
887  *	path		the directories in which to find the files
888  *	pattern		the pattern to expand
889  *	expansions	the list on which to place the results
890  */
891 void
892 SearchPath_Expand(SearchPath *path, const char *pattern, StringList *expansions)
893 {
894 	const char *brace, *slash, *wildcard, *wildcardComponent;
895 
896 	assert(path != NULL);
897 	assert(expansions != NULL);
898 
899 	DEBUG1(DIR, "Expanding \"%s\"... ", pattern);
900 
901 	brace = strchr(pattern, '{');
902 	if (brace != NULL) {
903 		DirExpandCurly(pattern, brace, path, expansions);
904 		goto done;
905 	}
906 
907 	slash = strchr(pattern, '/');
908 	if (slash == NULL) {
909 		DirMatchFiles(pattern, dot, expansions);
910 		DirExpandPath(pattern, path, expansions);
911 		goto done;
912 	}
913 
914 	/* At this point, the pattern has a directory component. */
915 
916 	/* Find the first wildcard in the pattern. */
917 	for (wildcard = pattern; *wildcard != '\0'; wildcard++)
918 		if (*wildcard == '?' || *wildcard == '[' || *wildcard == '*')
919 			break;
920 
921 	if (*wildcard == '\0') {
922 		/*
923 		 * No directory component and no wildcard at all -- this
924 		 * should never happen as in such a simple case there is no
925 		 * need to expand anything.
926 		 */
927 		DirExpandPath(pattern, path, expansions);
928 		goto done;
929 	}
930 
931 	/* Back up to the start of the component containing the wildcard. */
932 	/* XXX: This handles '///' and '/' differently. */
933 	wildcardComponent = wildcard;
934 	while (wildcardComponent > pattern && *wildcardComponent != '/')
935 		wildcardComponent--;
936 
937 	if (wildcardComponent == pattern) {
938 		/* The first component contains the wildcard. */
939 		/* Start the search from the local directory */
940 		DirExpandPath(pattern, path, expansions);
941 	} else {
942 		SearchPath_ExpandMiddle(path, pattern, wildcardComponent,
943 		    expansions);
944 	}
945 
946 done:
947 	if (DEBUG(DIR))
948 		PrintExpansions(expansions);
949 }
950 
951 /*
952  * Find if 'base' exists in 'dir'.
953  * Return the freshly allocated path to the file, or NULL.
954  */
955 static char *
956 DirLookup(CachedDir *dir, const char *base)
957 {
958 	char *file;
959 
960 	DEBUG1(DIR, "   %s ...\n", dir->name);
961 
962 	if (!HashSet_Contains(&dir->files, base))
963 		return NULL;
964 
965 	file = str_concat3(dir->name, "/", base);
966 	DEBUG1(DIR, "   returning %s\n", file);
967 	dir->hits++;
968 	hits++;
969 	return file;
970 }
971 
972 
973 /*
974  * Find if 'name' exists in 'dir'.
975  * Return the freshly allocated path to the file, or NULL.
976  */
977 static char *
978 DirLookupSubdir(CachedDir *dir, const char *name)
979 {
980 	struct cached_stat cst;
981 	char *file = dir == dot
982 	    ? bmake_strdup(name)
983 	    : str_concat3(dir->name, "/", name);
984 
985 	DEBUG1(DIR, "checking %s ...\n", file);
986 
987 	if (cached_stat(file, &cst) == 0) {
988 		nearmisses++;
989 		return file;
990 	}
991 	free(file);
992 	return NULL;
993 }
994 
995 /*
996  * Find if 'name' (which has basename 'base') exists in 'dir'.
997  * Return the freshly allocated path to the file, an empty string, or NULL.
998  * Returning an empty string means that the search should be terminated.
999  */
1000 static char *
1001 DirLookupAbs(CachedDir *dir, const char *name, const char *base)
1002 {
1003 	const char *dnp;	/* pointer into dir->name */
1004 	const char *np;		/* pointer into name */
1005 
1006 	DEBUG1(DIR, "   %s ...\n", dir->name);
1007 
1008 	/*
1009 	 * If the file has a leading path component and that component
1010 	 * exactly matches the entire name of the current search
1011 	 * directory, we can attempt another cache lookup. And if we don't
1012 	 * have a hit, we can safely assume the file does not exist at all.
1013 	 */
1014 	for (dnp = dir->name, np = name;
1015 	     *dnp != '\0' && *dnp == *np; dnp++, np++)
1016 		continue;
1017 	if (*dnp != '\0' || np != base - 1)
1018 		return NULL;
1019 
1020 	if (!HashSet_Contains(&dir->files, base)) {
1021 		DEBUG0(DIR, "   must be here but isn't -- returning\n");
1022 		return bmake_strdup("");	/* to terminate the search */
1023 	}
1024 
1025 	dir->hits++;
1026 	hits++;
1027 	DEBUG1(DIR, "   returning %s\n", name);
1028 	return bmake_strdup(name);
1029 }
1030 
1031 /*
1032  * Find the given file in "." or curdir.
1033  * Return the freshly allocated path to the file, or NULL.
1034  */
1035 static char *
1036 DirFindDot(const char *name, const char *base)
1037 {
1038 
1039 	if (HashSet_Contains(&dot->files, base)) {
1040 		DEBUG0(DIR, "   in '.'\n");
1041 		hits++;
1042 		dot->hits++;
1043 		return bmake_strdup(name);
1044 	}
1045 
1046 	if (cur != NULL && HashSet_Contains(&cur->files, base)) {
1047 		DEBUG1(DIR, "   in ${.CURDIR} = %s\n", cur->name);
1048 		hits++;
1049 		cur->hits++;
1050 		return str_concat3(cur->name, "/", base);
1051 	}
1052 
1053 	return NULL;
1054 }
1055 
1056 static bool
1057 FindFileRelative(SearchPath *path, bool seenDotLast,
1058 		 const char *name, char **out_file)
1059 {
1060 	CachedDirListNode *ln;
1061 	bool checkedDot = false;
1062 	char *file;
1063 
1064 	DEBUG0(DIR, "   Trying subdirectories...\n");
1065 
1066 	if (!seenDotLast) {
1067 		if (dot != NULL) {
1068 			checkedDot = true;
1069 			if ((file = DirLookupSubdir(dot, name)) != NULL)
1070 				goto done;
1071 		}
1072 		if (cur != NULL &&
1073 		    (file = DirLookupSubdir(cur, name)) != NULL)
1074 			goto done;
1075 	}
1076 
1077 	for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1078 		CachedDir *dir = ln->datum;
1079 		if (dir == dotLast)
1080 			continue;
1081 		if (dir == dot) {
1082 			if (checkedDot)
1083 				continue;
1084 			checkedDot = true;
1085 		}
1086 		if ((file = DirLookupSubdir(dir, name)) != NULL)
1087 			goto done;
1088 	}
1089 
1090 	if (seenDotLast) {
1091 		if (dot != NULL && !checkedDot) {
1092 			checkedDot = true;
1093 			if ((file = DirLookupSubdir(dot, name)) != NULL)
1094 				goto done;
1095 		}
1096 		if (cur != NULL &&
1097 		    (file = DirLookupSubdir(cur, name)) != NULL)
1098 			goto done;
1099 	}
1100 
1101 	if (checkedDot) {
1102 		/*
1103 		 * Already checked by the given name, since . was in
1104 		 * the path, so no point in proceeding.
1105 		 */
1106 		DEBUG0(DIR, "   Checked . already, returning NULL\n");
1107 		file = NULL;
1108 		goto done;
1109 	}
1110 
1111 	return false;
1112 
1113 done:
1114 	*out_file = file;
1115 	return true;
1116 }
1117 
1118 static bool
1119 FindFileAbsolute(SearchPath *path, bool seenDotLast,
1120 		 const char *name, const char *base, char **out_file)
1121 {
1122 	char *file;
1123 	CachedDirListNode *ln;
1124 
1125 	DEBUG0(DIR, "   Trying exact path matches...\n");
1126 
1127 	if (!seenDotLast && cur != NULL &&
1128 	    ((file = DirLookupAbs(cur, name, base)) != NULL))
1129 		goto found;
1130 
1131 	for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1132 		CachedDir *dir = ln->datum;
1133 		if (dir == dotLast)
1134 			continue;
1135 		if ((file = DirLookupAbs(dir, name, base)) != NULL)
1136 			goto found;
1137 	}
1138 
1139 	if (seenDotLast && cur != NULL &&
1140 	    ((file = DirLookupAbs(cur, name, base)) != NULL))
1141 		goto found;
1142 
1143 	return false;
1144 
1145 found:
1146 	if (file[0] == '\0') {
1147 		free(file);
1148 		file = NULL;
1149 	}
1150 	*out_file = file;
1151 	return true;
1152 }
1153 
1154 /*
1155  * Find the file with the given name along the given search path.
1156  *
1157  * Input:
1158  *	name		the file to find
1159  *	path		the directories to search, or NULL
1160  *	isinclude	if true, do not search .CURDIR at all
1161  *
1162  * Results:
1163  *	The freshly allocated path to the file, or NULL.
1164  */
1165 static char *
1166 FindFile(const char *name, SearchPath *path, bool isinclude)
1167 {
1168 	char *file;		/* the current filename to check */
1169 	bool seenDotLast = isinclude; /* true if we should search dot last */
1170 	struct cached_stat cst;
1171 	const char *trailing_dot = ".";
1172 	const char *base = str_basename(name);
1173 
1174 	DEBUG1(DIR, "Searching for %s ...", name);
1175 
1176 	if (path == NULL) {
1177 		DEBUG0(DIR, "couldn't open path, file not found\n");
1178 		misses++;
1179 		return NULL;
1180 	}
1181 
1182 	if (!seenDotLast && path->dirs.first != NULL) {
1183 		CachedDir *dir = path->dirs.first->datum;
1184 		if (dir == dotLast) {
1185 			seenDotLast = true;
1186 			DEBUG0(DIR, "[dot last]...");
1187 		}
1188 	}
1189 	DEBUG0(DIR, "\n");
1190 
1191 	/*
1192 	 * If there's no leading directory components or if the leading
1193 	 * directory component is exactly `./', consult the cached contents
1194 	 * of each of the directories on the search path.
1195 	 */
1196 	if (base == name || (base - name == 2 && *name == '.')) {
1197 		CachedDirListNode *ln;
1198 
1199 		/*
1200 		 * Look through all the directories on the path seeking one
1201 		 * which contains the final component of the given name.  If
1202 		 * such a file is found, return its pathname.
1203 		 * If there is no such file, go on to phase two.
1204 		 *
1205 		 * No matter what, always look for the file in the current
1206 		 * directory before anywhere else (unless the path contains
1207 		 * the magic '.DOTLAST', in which case search it last).
1208 		 * This is so there are no conflicts between what the user
1209 		 * specifies (fish.c) and what make finds (./fish.c).
1210 		 */
1211 		if (!seenDotLast && (file = DirFindDot(name, base)) != NULL)
1212 			return file;
1213 
1214 		for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1215 			CachedDir *dir = ln->datum;
1216 			if (dir == dotLast)
1217 				continue;
1218 			if ((file = DirLookup(dir, base)) != NULL)
1219 				return file;
1220 		}
1221 
1222 		if (seenDotLast && (file = DirFindDot(name, base)) != NULL)
1223 			return file;
1224 	}
1225 
1226 	if (base == name) {
1227 		DEBUG0(DIR, "   failed.\n");
1228 		misses++;
1229 		return NULL;
1230 	}
1231 
1232 	if (*base == '\0')
1233 		base = trailing_dot;	/* we were given a trailing "/" */
1234 
1235 	if (name[0] != '/') {
1236 		if (FindFileRelative(path, seenDotLast, name, &file))
1237 			return file;
1238 	} else {
1239 		if (FindFileAbsolute(path, seenDotLast, name, base, &file))
1240 			return file;
1241 	}
1242 
1243 	/*
1244 	 * We cannot add the directory onto the search path because
1245 	 * of this amusing case:
1246 	 * $(INSTALLDIR)/$(FILE): $(FILE)
1247 	 *
1248 	 * $(FILE) exists in $(INSTALLDIR) but not in the current one.
1249 	 * When searching for $(FILE), we will find it in $(INSTALLDIR)
1250 	 * b/c we added it here. This is not good...
1251 	 */
1252 
1253 	DEBUG1(DIR, "   Looking for \"%s\" ...\n", name);
1254 
1255 	bigmisses++;
1256 	if (cached_stat(name, &cst) == 0)
1257 		return bmake_strdup(name);
1258 
1259 	DEBUG0(DIR, "   failed. Returning NULL\n");
1260 	return NULL;
1261 }
1262 
1263 /*
1264  * Find the file with the given name along the given search path.
1265  *
1266  * Input:
1267  *	name		the file to find
1268  *	path		the directories to search, or NULL
1269  *
1270  * Results:
1271  *	The freshly allocated path to the file, or NULL.
1272  */
1273 char *
1274 Dir_FindFile(const char *name, SearchPath *path)
1275 {
1276 	return FindFile(name, path, false);
1277 }
1278 
1279 /*
1280  * Find the include file with the given name along the given search path.
1281  *
1282  * Input:
1283  *	name		the file to find
1284  *	path		the directories to search, or NULL
1285  *
1286  * Results:
1287  *	The freshly allocated path to the file, or NULL.
1288  */
1289 char *
1290 Dir_FindInclude(const char *name, SearchPath *path)
1291 {
1292 	return FindFile(name, path, true);
1293 }
1294 
1295 
1296 /*
1297  * Search for 'needle' starting at the directory 'here' and then working our
1298  * way up towards the root directory. Return the allocated path, or NULL.
1299  */
1300 char *
1301 Dir_FindHereOrAbove(const char *here, const char *needle)
1302 {
1303 	struct cached_stat cst;
1304 	char *dirbase, *dirbase_end;
1305 	char *try, *try_end;
1306 
1307 	dirbase = bmake_strdup(here);
1308 	dirbase_end = dirbase + strlen(dirbase);
1309 
1310 	for (;;) {
1311 		try = str_concat3(dirbase, "/", needle);
1312 		if (cached_stat(try, &cst) != -1) {
1313 			if ((cst.cst_mode & S_IFMT) != S_IFDIR) {
1314 				/*
1315 				 * Chop off the filename, to return a
1316 				 * directory.
1317 				 */
1318 				try_end = try + strlen(try);
1319 				while (try_end > try && *try_end != '/')
1320 					try_end--;
1321 				if (try_end > try)
1322 					*try_end = '\0';	/* chop! */
1323 			}
1324 
1325 			free(dirbase);
1326 			return try;
1327 		}
1328 		free(try);
1329 
1330 		if (dirbase_end == dirbase)
1331 			break;	/* failed! */
1332 
1333 		/* Truncate dirbase from the end to move up a dir. */
1334 		while (dirbase_end > dirbase && *dirbase_end != '/')
1335 			dirbase_end--;
1336 		*dirbase_end = '\0';	/* chop! */
1337 	}
1338 
1339 	free(dirbase);
1340 	return NULL;
1341 }
1342 
1343 /*
1344  * This is an implied source, and it may have moved,
1345  * see if we can find it via the current .PATH
1346  */
1347 static char *
1348 ResolveMovedDepends(GNode *gn)
1349 {
1350 	char *fullName;
1351 
1352 	const char *base = str_basename(gn->name);
1353 	if (base == gn->name)
1354 		return NULL;
1355 
1356 	fullName = Dir_FindFile(base, Suff_FindPath(gn));
1357 	if (fullName == NULL)
1358 		return NULL;
1359 
1360 	/*
1361 	 * Put the found file in gn->path so that we give that to the compiler.
1362 	 */
1363 	/*
1364 	 * XXX: Better just reset gn->path to NULL; updating it is already done
1365 	 * by Dir_UpdateMTime.
1366 	 */
1367 	gn->path = bmake_strdup(fullName);
1368 	if (!Job_RunTarget(".STALE", gn->fname))
1369 		fprintf(stdout,	/* XXX: Why stdout? */
1370 		    "%s: %s, %u: ignoring stale %s for %s, found %s\n",
1371 		    progname, gn->fname, gn->lineno,
1372 		    makeDependfile, gn->name, fullName);
1373 
1374 	return fullName;
1375 }
1376 
1377 static char *
1378 ResolveFullName(GNode *gn)
1379 {
1380 	char *fullName;
1381 
1382 	fullName = gn->path;
1383 	if (fullName == NULL && !(gn->type & OP_NOPATH)) {
1384 
1385 		fullName = Dir_FindFile(gn->name, Suff_FindPath(gn));
1386 
1387 		if (fullName == NULL && gn->flags.fromDepend &&
1388 		    !Lst_IsEmpty(&gn->implicitParents))
1389 			fullName = ResolveMovedDepends(gn);
1390 
1391 		DEBUG2(DIR, "Found '%s' as '%s'\n",
1392 		    gn->name, fullName != NULL ? fullName : "(not found)");
1393 	}
1394 
1395 	if (fullName == NULL)
1396 		fullName = bmake_strdup(gn->name);
1397 
1398 	/* XXX: Is every piece of memory freed as it should? */
1399 
1400 	return fullName;
1401 }
1402 
1403 /*
1404  * Search 'gn' along 'dirSearchPath' and store its modification time in
1405  * 'gn->mtime'. If no file is found, store 0 instead.
1406  *
1407  * The found file is stored in 'gn->path', unless the node already had a path.
1408  */
1409 void
1410 Dir_UpdateMTime(GNode *gn, bool forceRefresh)
1411 {
1412 	char *fullName;
1413 	struct cached_stat cst;
1414 
1415 	if (gn->type & OP_ARCHV) {
1416 		Arch_UpdateMTime(gn);
1417 		return;
1418 	}
1419 
1420 	if (gn->type & OP_PHONY) {
1421 		gn->mtime = 0;
1422 		return;
1423 	}
1424 
1425 	fullName = ResolveFullName(gn);
1426 
1427 	if (cached_stats(fullName, &cst, false, forceRefresh) < 0) {
1428 		if (gn->type & OP_MEMBER) {
1429 			if (fullName != gn->path)
1430 				free(fullName);
1431 			Arch_UpdateMemberMTime(gn);
1432 			return;
1433 		}
1434 
1435 		cst.cst_mtime = 0;
1436 	}
1437 
1438 	if (fullName != NULL && gn->path == NULL)
1439 		gn->path = fullName;
1440 	/* XXX: else free(fullName)? */
1441 
1442 	gn->mtime = cst.cst_mtime;
1443 }
1444 
1445 /*
1446  * Read the directory and add it to the cache in openDirs.
1447  * If a path is given, add the directory to that path as well.
1448  */
1449 static CachedDir *
1450 CacheNewDir(const char *name, SearchPath *path)
1451 {
1452 	CachedDir *dir = NULL;
1453 	DIR *d;
1454 	struct dirent *dp;
1455 
1456 	if ((d = opendir(name)) == NULL) {
1457 		DEBUG1(DIR, "Caching %s ... not found\n", name);
1458 		return dir;
1459 	}
1460 
1461 	DEBUG1(DIR, "Caching %s ...\n", name);
1462 
1463 	dir = CachedDir_New(name);
1464 
1465 	while ((dp = readdir(d)) != NULL) {
1466 
1467 #if defined(sun) && defined(d_ino) /* d_ino is a sunos4 #define for d_fileno */
1468 		/*
1469 		 * The sun directory library doesn't check for a 0 inode
1470 		 * (0-inode slots just take up space), so we have to do
1471 		 * it ourselves.
1472 		 */
1473 		if (dp->d_fileno == 0)
1474 			continue;
1475 #endif /* sun && d_ino */
1476 
1477 		(void)HashSet_Add(&dir->files, dp->d_name);
1478 	}
1479 	(void)closedir(d);
1480 
1481 	OpenDirs_Add(&openDirs, dir);
1482 	if (path != NULL)
1483 		Lst_Append(&path->dirs, CachedDir_Ref(dir));
1484 
1485 	DEBUG1(DIR, "Caching %s done\n", name);
1486 	return dir;
1487 }
1488 
1489 /*
1490  * Read the list of filenames in the directory 'name' and store the result
1491  * in 'openDirs'.
1492  *
1493  * If a search path is given, append the directory to that path.
1494  *
1495  * Input:
1496  *	path		The path to which the directory should be
1497  *			added, or NULL to only add the directory to openDirs.
1498  *	name		The name of the directory to add.
1499  *			The name is not normalized in any way.
1500  * Output:
1501  *	result		If no path is given and the directory exists, the
1502  *			returned CachedDir has a reference count of 0.  It
1503  *			must either be assigned to a variable using
1504  *			CachedDir_Assign or be appended to a SearchPath using
1505  *			Lst_Append and CachedDir_Ref.
1506  */
1507 CachedDir *
1508 SearchPath_Add(SearchPath *path, const char *name)
1509 {
1510 
1511 	if (path != NULL && strcmp(name, ".DOTLAST") == 0) {
1512 		CachedDirListNode *ln;
1513 
1514 		/* XXX: Linear search gets slow with thousands of entries. */
1515 		for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1516 			CachedDir *pathDir = ln->datum;
1517 			if (strcmp(pathDir->name, name) == 0)
1518 				return pathDir;
1519 		}
1520 
1521 		Lst_Prepend(&path->dirs, CachedDir_Ref(dotLast));
1522 	}
1523 
1524 	if (path != NULL) {
1525 		/* XXX: Why is OpenDirs only checked if path != NULL? */
1526 		CachedDir *dir = OpenDirs_Find(&openDirs, name);
1527 		if (dir != NULL) {
1528 			if (Lst_FindDatum(&path->dirs, dir) == NULL)
1529 				Lst_Append(&path->dirs, CachedDir_Ref(dir));
1530 			return dir;
1531 		}
1532 	}
1533 
1534 	return CacheNewDir(name, path);
1535 }
1536 
1537 /*
1538  * Return a copy of dirSearchPath, incrementing the reference counts for
1539  * the contained directories.
1540  */
1541 SearchPath *
1542 Dir_CopyDirSearchPath(void)
1543 {
1544 	SearchPath *path = SearchPath_New();
1545 	CachedDirListNode *ln;
1546 	for (ln = dirSearchPath.dirs.first; ln != NULL; ln = ln->next) {
1547 		CachedDir *dir = ln->datum;
1548 		Lst_Append(&path->dirs, CachedDir_Ref(dir));
1549 	}
1550 	return path;
1551 }
1552 
1553 /*
1554  * Make a string by taking all the directories in the given search path and
1555  * preceding them by the given flag. Used by the suffix module to create
1556  * variables for compilers based on suffix search paths. Note that there is no
1557  * space between the given flag and each directory.
1558  */
1559 char *
1560 SearchPath_ToFlags(SearchPath *path, const char *flag)
1561 {
1562 	Buffer buf;
1563 	CachedDirListNode *ln;
1564 
1565 	Buf_Init(&buf);
1566 
1567 	if (path != NULL) {
1568 		for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1569 			CachedDir *dir = ln->datum;
1570 			Buf_AddStr(&buf, " ");
1571 			Buf_AddStr(&buf, flag);
1572 			Buf_AddStr(&buf, dir->name);
1573 		}
1574 	}
1575 
1576 	return Buf_DoneData(&buf);
1577 }
1578 
1579 /* Free the search path and all directories mentioned in it. */
1580 void
1581 SearchPath_Free(SearchPath *path)
1582 {
1583 	CachedDirListNode *ln;
1584 
1585 	for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1586 		CachedDir *dir = ln->datum;
1587 		CachedDir_Unref(dir);
1588 	}
1589 	Lst_Done(&path->dirs);
1590 	free(path);
1591 }
1592 
1593 /*
1594  * Clear out all elements from the given search path.
1595  * The path is set to the empty list but is not destroyed.
1596  */
1597 void
1598 SearchPath_Clear(SearchPath *path)
1599 {
1600 	while (!Lst_IsEmpty(&path->dirs)) {
1601 		CachedDir *dir = Lst_Dequeue(&path->dirs);
1602 		CachedDir_Unref(dir);
1603 	}
1604 }
1605 
1606 
1607 /*
1608  * Concatenate two paths, adding the second to the end of the first,
1609  * skipping duplicates.
1610  */
1611 void
1612 SearchPath_AddAll(SearchPath *dst, SearchPath *src)
1613 {
1614 	CachedDirListNode *ln;
1615 
1616 	for (ln = src->dirs.first; ln != NULL; ln = ln->next) {
1617 		CachedDir *dir = ln->datum;
1618 		if (Lst_FindDatum(&dst->dirs, dir) == NULL)
1619 			Lst_Append(&dst->dirs, CachedDir_Ref(dir));
1620 	}
1621 }
1622 
1623 static int
1624 percentage(int num, int den)
1625 {
1626 	return den != 0 ? num * 100 / den : 0;
1627 }
1628 
1629 void
1630 Dir_PrintDirectories(void)
1631 {
1632 	CachedDirListNode *ln;
1633 
1634 	debug_printf("#*** Directory Cache:\n");
1635 	debug_printf(
1636 	    "# Stats: %d hits %d misses %d near misses %d losers (%d%%)\n",
1637 	    hits, misses, nearmisses, bigmisses,
1638 	    percentage(hits, hits + bigmisses + nearmisses));
1639 	debug_printf("#  refs  hits  directory\n");
1640 
1641 	for (ln = openDirs.list.first; ln != NULL; ln = ln->next) {
1642 		CachedDir *dir = ln->datum;
1643 		debug_printf("#  %4d  %4d  %s\n",
1644 		    dir->refCount, dir->hits, dir->name);
1645 	}
1646 }
1647 
1648 void
1649 SearchPath_Print(const SearchPath *path)
1650 {
1651 	CachedDirListNode *ln;
1652 
1653 	for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1654 		const CachedDir *dir = ln->datum;
1655 		debug_printf("%s ", dir->name);
1656 	}
1657 }
1658