1 /* $NetBSD: dir.c,v 1.290 2024/05/20 19:14:12 sjg Exp $ */ 2 3 /* 4 * Copyright (c) 1988, 1989, 1990 The Regents of the University of California. 5 * All rights reserved. 6 * 7 * This code is derived from software contributed to Berkeley by 8 * Adam de Boor. 9 * 10 * Redistribution and use in source and binary forms, with or without 11 * modification, are permitted provided that the following conditions 12 * are met: 13 * 1. Redistributions of source code must retain the above copyright 14 * notice, this list of conditions and the following disclaimer. 15 * 2. Redistributions in binary form must reproduce the above copyright 16 * notice, this list of conditions and the following disclaimer in the 17 * documentation and/or other materials provided with the distribution. 18 * 3. Neither the name of the University nor the names of its contributors 19 * may be used to endorse or promote products derived from this software 20 * without specific prior written permission. 21 * 22 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 23 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 24 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 25 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 26 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 27 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 28 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 29 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 30 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 31 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 32 * SUCH DAMAGE. 33 */ 34 35 /* 36 * Copyright (c) 1988, 1989 by Adam de Boor 37 * Copyright (c) 1989 by Berkeley Softworks 38 * All rights reserved. 39 * 40 * This code is derived from software contributed to Berkeley by 41 * Adam de Boor. 42 * 43 * Redistribution and use in source and binary forms, with or without 44 * modification, are permitted provided that the following conditions 45 * are met: 46 * 1. Redistributions of source code must retain the above copyright 47 * notice, this list of conditions and the following disclaimer. 48 * 2. Redistributions in binary form must reproduce the above copyright 49 * notice, this list of conditions and the following disclaimer in the 50 * documentation and/or other materials provided with the distribution. 51 * 3. All advertising materials mentioning features or use of this software 52 * must display the following acknowledgement: 53 * This product includes software developed by the University of 54 * California, Berkeley and its contributors. 55 * 4. Neither the name of the University nor the names of its contributors 56 * may be used to endorse or promote products derived from this software 57 * without specific prior written permission. 58 * 59 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 60 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 61 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 62 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 63 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 64 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 65 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 66 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 67 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 68 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 69 * SUCH DAMAGE. 70 */ 71 72 /* 73 * Directory searching using wildcards and/or normal names. 74 * Used both for source wildcarding in the makefile and for finding 75 * implicit sources. 76 * 77 * The interface for this module is: 78 * Dir_Init Initialize the module. 79 * 80 * Dir_InitCur Set the cur CachedDir. 81 * 82 * Dir_InitDot Set the dot CachedDir. 83 * 84 * Dir_End Clean up the module. 85 * 86 * Dir_SetPATH Set ${.PATH} to reflect the state of dirSearchPath. 87 * 88 * Dir_HasWildcards 89 * Returns true if the name given it needs to 90 * be wildcard-expanded. 91 * 92 * SearchPath_Expand 93 * Expand a filename pattern to find all matching files 94 * from the search path. 95 * 96 * Dir_FindFile Searches for a file on a given search path. 97 * If it exists, returns the entire path, otherwise NULL. 98 * 99 * Dir_FindHereOrAbove 100 * Search for a path in the current directory and then 101 * all the directories above it in turn, until the path 102 * is found or the root directory ("/") is reached. 103 * 104 * Dir_UpdateMTime 105 * Update the modification time and path of a node with 106 * data from the file corresponding to the node. 107 * 108 * SearchPath_Add Add a directory to a search path. 109 * 110 * SearchPath_ToFlags 111 * Given a search path and a command flag, create 112 * a string with each of the directories in the path 113 * preceded by the command flag and all of them 114 * separated by a space. 115 * 116 * SearchPath_Clear 117 * Resets a search path to the empty list. 118 * 119 * For debugging: 120 * Dir_PrintDirectories 121 * Print stats about the directory cache. 122 */ 123 124 #include <sys/types.h> 125 #include <sys/stat.h> 126 127 #include <dirent.h> 128 #include <errno.h> 129 130 #include "make.h" 131 #include "dir.h" 132 #include "job.h" 133 134 /* "@(#)dir.c 8.2 (Berkeley) 1/2/94" */ 135 MAKE_RCSID("$NetBSD: dir.c,v 1.290 2024/05/20 19:14:12 sjg Exp $"); 136 137 /* 138 * A search path is a list of CachedDir structures. A CachedDir has in it the 139 * name of the directory and the names of all the files in the directory. 140 * This is used to cut down on the number of system calls necessary to find 141 * implicit dependents and their like. Since these searches are made before 142 * any actions are taken, we need not worry about the directory changing due 143 * to creation commands. If this hampers the style of some makefiles, they 144 * must be changed. 145 * 146 * All previously-read directories are kept in openDirs, which is checked 147 * first before a directory is opened. 148 * 149 * This cache is used by the multi-level transformation code in suff.c, which 150 * tends to search for far more files than in regular explicit targets. After 151 * a directory has been cached, any later changes to that directory are not 152 * reflected in the cache. To keep the cache up to date, there are several 153 * ideas: 154 * 155 * 1) just use stat to test for a file's existence. As mentioned above, 156 * this is very inefficient due to the number of checks performed by 157 * the multi-level transformation code. 158 * 159 * 2) use readdir() to search the directories, keeping them open between 160 * checks. Around 1993 or earlier, this didn't slow down the process too 161 * much, but it consumed one file descriptor per open directory, which 162 * was critical on the then-current operating systems, as many limited 163 * the number of open file descriptors to 20 or 32. 164 * 165 * 3) record the mtime of the directory in the CachedDir structure and 166 * verify the directory hasn't changed since the contents were cached. 167 * This will catch the creation or deletion of files, but not the 168 * updating of files. However, since it is the creation and deletion 169 * that is the problem, this could be a good thing to do. Unfortunately, 170 * if the directory (say ".") were fairly large and changed fairly 171 * frequently, the constant reloading could seriously degrade 172 * performance. It might be good in such cases to keep track of the 173 * number of reloadings and if the number goes over a (small) limit, 174 * resort to using stat in its place. 175 * 176 * An additional thing to consider is that make is used primarily to create 177 * C programs and until recently (as of 1993 or earlier), pcc-based compilers 178 * didn't have an option to specify where the resulting object file should be 179 * placed. This forced all objects to be created in the current directory. 180 * This isn't meant as a full excuse, just an explanation of some of the 181 * reasons for the caching used here. 182 * 183 * One more note: the location of a target's file is only performed on the 184 * downward traversal of the graph and then only for terminal nodes in the 185 * graph. This could be construed as wrong in some cases, but prevents 186 * inadvertent modification of files when the "installed" directory for a 187 * file is provided in the search path. 188 * 189 * Another data structure maintained by this module is an mtime cache used 190 * when the searching of cached directories fails to find a file. In the past, 191 * Dir_FindFile would simply perform an access() call in such a case to 192 * determine if the file could be found using just the name given. When this 193 * hit, however, all that was gained was the knowledge that the file existed. 194 * Given that an access() is essentially a stat() without the copyout() call, 195 * and that the same filesystem overhead would have to be incurred in 196 * Dir_MTime, it made sense to replace the access() with a stat() and record 197 * the mtime in a cache for when Dir_UpdateMTime was actually called. 198 */ 199 200 201 /* A cache for the filenames in a directory. */ 202 struct CachedDir { 203 /* 204 * Name of the directory, either absolute or relative to the current 205 * directory. The name is not normalized in any way, that is, "." 206 * and "./." are different. 207 * 208 * Not sure what happens when .CURDIR is assigned a new value; see 209 * Parse_Var. 210 */ 211 char *name; 212 213 /* 214 * The number of SearchPaths that refer to this directory. 215 * Plus the number of global variables that refer to this directory. 216 * References from openDirs do not count though. 217 */ 218 int refCount; 219 220 /* The number of times a file in this directory has been found. */ 221 int hits; 222 223 /* The names of the directory entries. */ 224 HashSet files; 225 }; 226 227 typedef List CachedDirList; 228 typedef ListNode CachedDirListNode; 229 230 /* A list of cached directories, with fast lookup by directory name. */ 231 typedef struct OpenDirs { 232 CachedDirList list; 233 HashTable /* of CachedDirListNode */ table; 234 } OpenDirs; 235 236 237 SearchPath dirSearchPath = { LST_INIT }; /* main search path */ 238 239 static OpenDirs openDirs; /* all cached directories */ 240 241 /* 242 * Variables for gathering statistics on the efficiency of the caching 243 * mechanism. 244 */ 245 static int hits; /* Found in directory cache */ 246 static int misses; /* Sad, but not evil misses */ 247 static int nearmisses; /* Found under search path */ 248 static int bigmisses; /* Sought by itself */ 249 250 /* The cached contents of ".", the relative current directory. */ 251 static CachedDir *dot = NULL; 252 /* The cached contents of the absolute current directory. */ 253 static CachedDir *cur = NULL; 254 /* A fake path entry indicating we need to look for '.' last. */ 255 static CachedDir *dotLast = NULL; 256 257 /* 258 * Results of doing a last-resort stat in Dir_FindFile -- if we have to go to 259 * the system to find the file, we might as well have its mtime on record. 260 * 261 * XXX: If this is done way early, there's a chance other rules will have 262 * already updated the file, in which case we'll update it again. Generally, 263 * there won't be two rules to update a single file, so this should be ok. 264 */ 265 static HashTable mtimes; 266 267 static HashTable lmtimes; /* same as mtimes but for lstat */ 268 269 270 static void OpenDirs_Remove(OpenDirs *, const char *); 271 272 273 static CachedDir * 274 CachedDir_New(const char *name) 275 { 276 CachedDir *dir = bmake_malloc(sizeof *dir); 277 278 dir->name = bmake_strdup(name); 279 dir->refCount = 0; 280 dir->hits = 0; 281 HashSet_Init(&dir->files); 282 283 #ifdef DEBUG_REFCNT 284 DEBUG2(DIR, "CachedDir %p new for \"%s\"\n", dir, dir->name); 285 #endif 286 287 return dir; 288 } 289 290 static CachedDir * 291 CachedDir_Ref(CachedDir *dir) 292 { 293 dir->refCount++; 294 295 #ifdef DEBUG_REFCNT 296 DEBUG3(DIR, "CachedDir %p ++ %d for \"%s\"\n", 297 dir, dir->refCount, dir->name); 298 #endif 299 300 return dir; 301 } 302 303 static void 304 CachedDir_Unref(CachedDir *dir) 305 { 306 dir->refCount--; 307 308 #ifdef DEBUG_REFCNT 309 DEBUG3(DIR, "CachedDir %p -- %d for \"%s\"\n", 310 dir, dir->refCount, dir->name); 311 #endif 312 313 if (dir->refCount > 0) 314 return; 315 316 #ifdef DEBUG_REFCNT 317 DEBUG2(DIR, "CachedDir %p free for \"%s\"\n", dir, dir->name); 318 #endif 319 320 OpenDirs_Remove(&openDirs, dir->name); 321 322 free(dir->name); 323 HashSet_Done(&dir->files); 324 free(dir); 325 } 326 327 /* Update the value of 'var', updating the reference counts. */ 328 static void 329 CachedDir_Assign(CachedDir **var, CachedDir *dir) 330 { 331 CachedDir *prev; 332 333 prev = *var; 334 *var = dir; 335 if (dir != NULL) 336 CachedDir_Ref(dir); 337 if (prev != NULL) 338 CachedDir_Unref(prev); 339 } 340 341 static void 342 OpenDirs_Init(OpenDirs *odirs) 343 { 344 Lst_Init(&odirs->list); 345 HashTable_Init(&odirs->table); 346 } 347 348 #ifdef CLEANUP 349 static void 350 OpenDirs_Done(OpenDirs *odirs) 351 { 352 CachedDirListNode *ln = odirs->list.first; 353 DEBUG1(DIR, "OpenDirs_Done: %u entries to remove\n", 354 odirs->table.numEntries); 355 while (ln != NULL) { 356 CachedDirListNode *next = ln->next; 357 CachedDir *dir = ln->datum; 358 DEBUG2(DIR, "OpenDirs_Done: refCount %d for \"%s\"\n", 359 dir->refCount, dir->name); 360 CachedDir_Unref(dir); /* removes the dir from odirs->list */ 361 ln = next; 362 } 363 Lst_Done(&odirs->list); 364 HashTable_Done(&odirs->table); 365 } 366 #endif 367 368 static CachedDir * 369 OpenDirs_Find(OpenDirs *odirs, const char *name) 370 { 371 CachedDirListNode *ln = HashTable_FindValue(&odirs->table, name); 372 return ln != NULL ? ln->datum : NULL; 373 } 374 375 static void 376 OpenDirs_Add(OpenDirs *odirs, CachedDir *cdir) 377 { 378 if (HashTable_FindEntry(&odirs->table, cdir->name) != NULL) 379 return; 380 Lst_Append(&odirs->list, cdir); 381 HashTable_Set(&odirs->table, cdir->name, odirs->list.last); 382 } 383 384 static void 385 OpenDirs_Remove(OpenDirs *odirs, const char *name) 386 { 387 HashEntry *he = HashTable_FindEntry(&odirs->table, name); 388 CachedDirListNode *ln; 389 if (he == NULL) 390 return; 391 ln = HashEntry_Get(he); 392 HashTable_DeleteEntry(&odirs->table, he); 393 Lst_Remove(&odirs->list, ln); 394 } 395 396 /* 397 * Returns 0 and the result of stat(2) or lstat(2) in *out_cst, 398 * or -1 on error. 399 */ 400 static int 401 cached_stats(const char *pathname, struct cached_stat *out_cst, 402 bool useLstat, bool forceRefresh) 403 { 404 HashTable *tbl = useLstat ? &lmtimes : &mtimes; 405 struct stat sys_st; 406 struct cached_stat *cst; 407 int rc; 408 409 if (pathname == NULL || pathname[0] == '\0') 410 return -1; /* This can happen in meta mode. */ 411 412 cst = HashTable_FindValue(tbl, pathname); 413 if (cst != NULL && !forceRefresh) { 414 *out_cst = *cst; 415 DEBUG2(DIR, "Using cached time %s for %s\n", 416 Targ_FmtTime(cst->cst_mtime), pathname); 417 return 0; 418 } 419 420 rc = (useLstat ? lstat : stat)(pathname, &sys_st); 421 if (rc == -1) 422 return -1; /* don't cache negative lookups */ 423 424 if (sys_st.st_mtime == 0) 425 sys_st.st_mtime = 1; /* avoid confusion with missing file */ 426 427 if (cst == NULL) { 428 cst = bmake_malloc(sizeof *cst); 429 HashTable_Set(tbl, pathname, cst); 430 } 431 432 cst->cst_mtime = sys_st.st_mtime; 433 cst->cst_mode = sys_st.st_mode; 434 435 *out_cst = *cst; 436 DEBUG2(DIR, " Caching %s for %s\n", 437 Targ_FmtTime(sys_st.st_mtime), pathname); 438 439 return 0; 440 } 441 442 int 443 cached_stat(const char *pathname, struct cached_stat *cst) 444 { 445 return cached_stats(pathname, cst, false, false); 446 } 447 448 int 449 cached_lstat(const char *pathname, struct cached_stat *cst) 450 { 451 return cached_stats(pathname, cst, true, false); 452 } 453 454 /* Initialize the directories module. */ 455 void 456 Dir_Init(void) 457 { 458 OpenDirs_Init(&openDirs); 459 HashTable_Init(&mtimes); 460 HashTable_Init(&lmtimes); 461 CachedDir_Assign(&dotLast, CachedDir_New(".DOTLAST")); 462 } 463 464 /* Called by Dir_InitDir and whenever .CURDIR is assigned to. */ 465 void 466 Dir_InitCur(const char *newCurdir) 467 { 468 CachedDir *dir; 469 470 if (newCurdir == NULL) 471 return; 472 473 /* 474 * The build directory is not the same as the source directory. 475 * Keep this one around too. 476 */ 477 dir = SearchPath_Add(NULL, newCurdir); 478 if (dir == NULL) 479 return; 480 481 CachedDir_Assign(&cur, dir); 482 } 483 484 /* 485 * (Re)initialize "dot" (the current/object directory). 486 * Some directories may be cached. 487 */ 488 void 489 Dir_InitDot(void) 490 { 491 CachedDir *dir; 492 493 dir = SearchPath_Add(NULL, "."); 494 if (dir == NULL) { 495 Error("Cannot open `.' (%s)", strerror(errno)); 496 exit(2); /* Not 1 so -q can distinguish error */ 497 } 498 499 CachedDir_Assign(&dot, dir); 500 501 Dir_SetPATH(); /* initialize */ 502 } 503 504 /* Clean up the directories module. */ 505 void 506 Dir_End(void) 507 { 508 #ifdef CLEANUP 509 CachedDir_Assign(&cur, NULL); 510 CachedDir_Assign(&dot, NULL); 511 CachedDir_Assign(&dotLast, NULL); 512 SearchPath_Clear(&dirSearchPath); 513 OpenDirs_Done(&openDirs); 514 HashTable_Done(&mtimes); 515 HashTable_Done(&lmtimes); 516 #endif 517 } 518 519 /* 520 * We want ${.PATH} to indicate the order in which we will actually 521 * search, so we rebuild it after any .PATH: target. 522 * This is the simplest way to deal with the effect of .DOTLAST. 523 */ 524 void 525 Dir_SetPATH(void) 526 { 527 CachedDirListNode *ln; 528 bool seenDotLast = false; /* true if we should search '.' last */ 529 530 Global_Delete(".PATH"); 531 532 if ((ln = dirSearchPath.dirs.first) != NULL) { 533 CachedDir *dir = ln->datum; 534 if (dir == dotLast) { 535 seenDotLast = true; 536 Global_Append(".PATH", dotLast->name); 537 } 538 } 539 540 if (!seenDotLast) { 541 if (dot != NULL) 542 Global_Append(".PATH", dot->name); 543 if (cur != NULL) 544 Global_Append(".PATH", cur->name); 545 } 546 547 for (ln = dirSearchPath.dirs.first; ln != NULL; ln = ln->next) { 548 CachedDir *dir = ln->datum; 549 if (dir == dotLast) 550 continue; 551 if (dir == dot && seenDotLast) 552 continue; 553 Global_Append(".PATH", dir->name); 554 } 555 556 if (seenDotLast) { 557 if (dot != NULL) 558 Global_Append(".PATH", dot->name); 559 if (cur != NULL) 560 Global_Append(".PATH", cur->name); 561 } 562 } 563 564 565 void 566 Dir_SetSYSPATH(void) 567 { 568 CachedDirListNode *ln; 569 SearchPath *path = Lst_IsEmpty(&sysIncPath->dirs) 570 ? defSysIncPath : sysIncPath; 571 572 Var_ReadOnly(".SYSPATH", false); 573 Global_Delete(".SYSPATH"); 574 for (ln = path->dirs.first; ln != NULL; ln = ln->next) { 575 CachedDir *dir = ln->datum; 576 Global_Append(".SYSPATH", dir->name); 577 } 578 Var_ReadOnly(".SYSPATH", true); 579 } 580 581 /* 582 * See if the given name has any wildcard characters in it and all braces and 583 * brackets are properly balanced. 584 * 585 * XXX: This code is not 100% correct ([^]] fails etc.). I really don't think 586 * that make(1) should be expanding patterns, because then you have to set a 587 * mechanism for escaping the expansion! 588 */ 589 bool 590 Dir_HasWildcards(const char *name) 591 { 592 const char *p; 593 bool wild = false; 594 int braces = 0, brackets = 0; 595 596 for (p = name; *p != '\0'; p++) { 597 switch (*p) { 598 case '{': 599 braces++; 600 wild = true; 601 break; 602 case '}': 603 braces--; 604 break; 605 case '[': 606 brackets++; 607 wild = true; 608 break; 609 case ']': 610 brackets--; 611 break; 612 case '?': 613 case '*': 614 wild = true; 615 break; 616 default: 617 break; 618 } 619 } 620 return wild && brackets == 0 && braces == 0; 621 } 622 623 /* 624 * See if any files as seen from 'dir' match 'pattern', and add their names 625 * to 'expansions' if they do. 626 * 627 * Wildcards are only expanded in the final path component, but not in 628 * directories like src/lib*c/file*.c. To expand these wildcards, 629 * delegate the work to the shell, using the '!=' variable assignment 630 * operator, the ':sh' variable modifier or the ':!...!' variable modifier, 631 * such as in ${:!echo src/lib*c/file*.c!}. 632 */ 633 static void 634 DirMatchFiles(const char *pattern, CachedDir *dir, StringList *expansions) 635 { 636 const char *dirName = dir->name; 637 bool isDot = dirName[0] == '.' && dirName[1] == '\0'; 638 HashIter hi; 639 640 /* 641 * XXX: Iterating over all hash entries is inefficient. If the 642 * pattern is a plain string without any wildcards, a direct lookup 643 * is faster. 644 */ 645 646 HashIter_InitSet(&hi, &dir->files); 647 while (HashIter_Next(&hi) != NULL) { 648 const char *base = hi.entry->key; 649 StrMatchResult res = Str_Match(base, pattern); 650 /* TODO: handle errors from res.error */ 651 652 if (!res.matched) 653 continue; 654 655 /* 656 * Follow the UNIX convention that dot files are only found 657 * if the pattern begins with a dot. The pattern '.*' does 658 * not match '.' or '..' since these are not included in the 659 * directory cache. 660 * 661 * This means that the pattern '[a-z.]*' does not find 662 * '.file', which is consistent with NetBSD sh, NetBSD ksh, 663 * bash, dash, csh and probably many other shells as well. 664 */ 665 if (base[0] == '.' && pattern[0] != '.') 666 continue; 667 668 { 669 char *fullName = isDot 670 ? bmake_strdup(base) 671 : str_concat3(dirName, "/", base); 672 Lst_Append(expansions, fullName); 673 } 674 } 675 } 676 677 /* Find the next closing brace in 'p', taking nested braces into account. */ 678 static const char * 679 closing_brace(const char *p) 680 { 681 int depth = 0; 682 while (*p != '\0') { 683 if (*p == '}' && depth == 0) 684 break; 685 if (*p == '{') 686 depth++; 687 if (*p == '}') 688 depth--; 689 p++; 690 } 691 return p; 692 } 693 694 /* 695 * Find the next closing brace or comma in the string, taking nested braces 696 * into account. 697 */ 698 static const char * 699 separator_comma(const char *p) 700 { 701 int depth = 0; 702 while (*p != '\0') { 703 if ((*p == '}' || *p == ',') && depth == 0) 704 break; 705 if (*p == '{') 706 depth++; 707 if (*p == '}') 708 depth--; 709 p++; 710 } 711 return p; 712 } 713 714 static bool 715 contains_wildcard(const char *p) 716 { 717 for (; *p != '\0'; p++) { 718 switch (*p) { 719 case '*': 720 case '?': 721 case '{': 722 case '[': 723 return true; 724 } 725 } 726 return false; 727 } 728 729 static char * 730 concat3(const char *a, size_t a_len, const char *b, size_t b_len, 731 const char *c, size_t c_len) 732 { 733 size_t s_len = a_len + b_len + c_len; 734 char *s = bmake_malloc(s_len + 1); 735 memcpy(s, a, a_len); 736 memcpy(s + a_len, b, b_len); 737 memcpy(s + a_len + b_len, c, c_len); 738 s[s_len] = '\0'; 739 return s; 740 } 741 742 /* 743 * Expand curly braces like the C shell. Brace expansion by itself is purely 744 * textual, the expansions are not looked up in the file system. But if an 745 * expanded word contains wildcard characters, it is expanded further, 746 * matching only the actually existing files. 747 * 748 * Example: "{a{b,c}}" expands to "ab" and "ac". 749 * Example: "{a}" expands to "a". 750 * Example: "{a,*.c}" expands to "a" and all "*.c" files that exist. 751 * 752 * Input: 753 * word Entire word to expand 754 * brace First curly brace in it 755 * path Search path to use 756 * expansions Place to store the expansions 757 */ 758 static void 759 DirExpandCurly(const char *word, const char *brace, SearchPath *path, 760 StringList *expansions) 761 { 762 const char *prefix, *middle, *piece, *middle_end, *suffix; 763 size_t prefix_len, suffix_len; 764 765 /* Split the word into prefix, '{', middle, '}' and suffix. */ 766 767 middle = brace + 1; 768 middle_end = closing_brace(middle); 769 if (*middle_end == '\0') { 770 Error("Unterminated {} clause \"%s\"", middle); 771 return; 772 } 773 774 prefix = word; 775 prefix_len = (size_t)(brace - prefix); 776 suffix = middle_end + 1; 777 suffix_len = strlen(suffix); 778 779 /* Split the middle into pieces, separated by commas. */ 780 781 piece = middle; 782 while (piece < middle_end + 1) { 783 const char *piece_end = separator_comma(piece); 784 size_t piece_len = (size_t)(piece_end - piece); 785 786 char *file = concat3(prefix, prefix_len, piece, piece_len, 787 suffix, suffix_len); 788 789 if (contains_wildcard(file)) { 790 SearchPath_Expand(path, file, expansions); 791 free(file); 792 } else { 793 Lst_Append(expansions, file); 794 } 795 796 /* skip over the comma or closing brace */ 797 piece = piece_end + 1; 798 } 799 } 800 801 802 /* Expand 'pattern' in each of the directories from 'path'. */ 803 static void 804 DirExpandPath(const char *pattern, SearchPath *path, StringList *expansions) 805 { 806 CachedDirListNode *ln; 807 for (ln = path->dirs.first; ln != NULL; ln = ln->next) { 808 CachedDir *dir = ln->datum; 809 DirMatchFiles(pattern, dir, expansions); 810 } 811 } 812 813 static void 814 PrintExpansions(StringList *expansions) 815 { 816 const char *sep = ""; 817 StringListNode *ln; 818 for (ln = expansions->first; ln != NULL; ln = ln->next) { 819 const char *word = ln->datum; 820 debug_printf("%s%s", sep, word); 821 sep = " "; 822 } 823 debug_printf("\n"); 824 } 825 826 /* 827 * The wildcard isn't in the first component. 828 * Find all the components up to the one with the wildcard. 829 */ 830 static void 831 SearchPath_ExpandMiddle(SearchPath *path, const char *pattern, 832 const char *wildcardComponent, StringList *expansions) 833 { 834 char *prefix, *dirpath, *end; 835 SearchPath *partPath; 836 837 prefix = bmake_strsedup(pattern, wildcardComponent + 1); 838 /* 839 * XXX: Only the first match of the prefix in the path is 840 * taken, any others are ignored. The expectation may be 841 * that the pattern is expanded in the whole path. 842 */ 843 dirpath = Dir_FindFile(prefix, path); 844 free(prefix); 845 846 /* 847 * dirpath is null if can't find the leading component 848 * 849 * XXX: Dir_FindFile won't find internal components. i.e. if the 850 * path contains ../Etc/Object and we're looking for Etc, it won't 851 * be found. Ah well. Probably not important. 852 * 853 * TODO: Check whether the above comment is still true. 854 */ 855 if (dirpath == NULL) 856 return; 857 858 end = &dirpath[strlen(dirpath) - 1]; 859 /* XXX: What about multiple trailing slashes? */ 860 if (*end == '/') 861 *end = '\0'; 862 863 partPath = SearchPath_New(); 864 (void)SearchPath_Add(partPath, dirpath); 865 DirExpandPath(wildcardComponent + 1, partPath, expansions); 866 SearchPath_Free(partPath); 867 } 868 869 /* 870 * Expand the given pattern into a list of existing filenames by globbing it, 871 * looking in each directory from the search path. 872 * 873 * Input: 874 * path the directories in which to find the files 875 * pattern the pattern to expand 876 * expansions the list on which to place the results 877 */ 878 void 879 SearchPath_Expand(SearchPath *path, const char *pattern, StringList *expansions) 880 { 881 const char *brace, *slash, *wildcard, *wildcardComponent; 882 883 assert(path != NULL); 884 assert(expansions != NULL); 885 886 DEBUG1(DIR, "Expanding \"%s\"... ", pattern); 887 888 brace = strchr(pattern, '{'); 889 if (brace != NULL) { 890 DirExpandCurly(pattern, brace, path, expansions); 891 goto done; 892 } 893 894 slash = strchr(pattern, '/'); 895 if (slash == NULL) { 896 DirMatchFiles(pattern, dot, expansions); 897 DirExpandPath(pattern, path, expansions); 898 goto done; 899 } 900 901 /* At this point, the pattern has a directory component. */ 902 903 /* Find the first wildcard in the pattern. */ 904 for (wildcard = pattern; *wildcard != '\0'; wildcard++) 905 if (*wildcard == '?' || *wildcard == '[' || *wildcard == '*') 906 break; 907 908 if (*wildcard == '\0') { 909 /* 910 * No directory component and no wildcard at all -- this 911 * should never happen as in such a simple case there is no 912 * need to expand anything. 913 */ 914 DirExpandPath(pattern, path, expansions); 915 goto done; 916 } 917 918 /* Back up to the start of the component containing the wildcard. */ 919 /* XXX: This handles '///' and '/' differently. */ 920 wildcardComponent = wildcard; 921 while (wildcardComponent > pattern && *wildcardComponent != '/') 922 wildcardComponent--; 923 924 if (wildcardComponent == pattern) { 925 /* The first component contains the wildcard. */ 926 /* Start the search from the local directory */ 927 DirExpandPath(pattern, path, expansions); 928 } else { 929 SearchPath_ExpandMiddle(path, pattern, wildcardComponent, 930 expansions); 931 } 932 933 done: 934 if (DEBUG(DIR)) 935 PrintExpansions(expansions); 936 } 937 938 /* 939 * Find if 'base' exists in 'dir'. 940 * Return the freshly allocated path to the file, or NULL. 941 */ 942 static char * 943 DirLookup(CachedDir *dir, const char *base) 944 { 945 char *file; 946 947 DEBUG1(DIR, " %s ...\n", dir->name); 948 949 if (!HashSet_Contains(&dir->files, base)) 950 return NULL; 951 952 file = str_concat3(dir->name, "/", base); 953 DEBUG1(DIR, " returning %s\n", file); 954 dir->hits++; 955 hits++; 956 return file; 957 } 958 959 960 /* 961 * Find if 'name' exists in 'dir'. 962 * Return the freshly allocated path to the file, or NULL. 963 */ 964 static char * 965 DirLookupSubdir(CachedDir *dir, const char *name) 966 { 967 struct cached_stat cst; 968 char *file = dir == dot 969 ? bmake_strdup(name) 970 : str_concat3(dir->name, "/", name); 971 972 DEBUG1(DIR, "checking %s ...\n", file); 973 974 if (cached_stat(file, &cst) == 0) { 975 nearmisses++; 976 return file; 977 } 978 free(file); 979 return NULL; 980 } 981 982 /* 983 * Find if 'name' (which has basename 'base') exists in 'dir'. 984 * Return the freshly allocated path to the file, an empty string, or NULL. 985 * Returning an empty string means that the search should be terminated. 986 */ 987 static char * 988 DirLookupAbs(CachedDir *dir, const char *name, const char *base) 989 { 990 const char *dnp; /* pointer into dir->name */ 991 const char *np; /* pointer into name */ 992 993 DEBUG1(DIR, " %s ...\n", dir->name); 994 995 /* 996 * If the file has a leading path component and that component 997 * exactly matches the entire name of the current search 998 * directory, we can attempt another cache lookup. And if we don't 999 * have a hit, we can safely assume the file does not exist at all. 1000 */ 1001 for (dnp = dir->name, np = name; 1002 *dnp != '\0' && *dnp == *np; dnp++, np++) 1003 continue; 1004 if (*dnp != '\0' || np != base - 1) 1005 return NULL; 1006 1007 if (!HashSet_Contains(&dir->files, base)) { 1008 DEBUG0(DIR, " must be here but isn't -- returning\n"); 1009 return bmake_strdup(""); /* to terminate the search */ 1010 } 1011 1012 dir->hits++; 1013 hits++; 1014 DEBUG1(DIR, " returning %s\n", name); 1015 return bmake_strdup(name); 1016 } 1017 1018 /* 1019 * Find the given file in "." or curdir. 1020 * Return the freshly allocated path to the file, or NULL. 1021 */ 1022 static char * 1023 DirFindDot(const char *name, const char *base) 1024 { 1025 1026 if (HashSet_Contains(&dot->files, base)) { 1027 DEBUG0(DIR, " in '.'\n"); 1028 hits++; 1029 dot->hits++; 1030 return bmake_strdup(name); 1031 } 1032 1033 if (cur != NULL && HashSet_Contains(&cur->files, base)) { 1034 DEBUG1(DIR, " in ${.CURDIR} = %s\n", cur->name); 1035 hits++; 1036 cur->hits++; 1037 return str_concat3(cur->name, "/", base); 1038 } 1039 1040 return NULL; 1041 } 1042 1043 static bool 1044 FindFileRelative(SearchPath *path, bool seenDotLast, 1045 const char *name, char **out_file) 1046 { 1047 CachedDirListNode *ln; 1048 bool checkedDot = false; 1049 char *file; 1050 1051 DEBUG0(DIR, " Trying subdirectories...\n"); 1052 1053 if (!seenDotLast) { 1054 if (dot != NULL) { 1055 checkedDot = true; 1056 if ((file = DirLookupSubdir(dot, name)) != NULL) 1057 goto done; 1058 } 1059 if (cur != NULL && 1060 (file = DirLookupSubdir(cur, name)) != NULL) 1061 goto done; 1062 } 1063 1064 for (ln = path->dirs.first; ln != NULL; ln = ln->next) { 1065 CachedDir *dir = ln->datum; 1066 if (dir == dotLast) 1067 continue; 1068 if (dir == dot) { 1069 if (checkedDot) 1070 continue; 1071 checkedDot = true; 1072 } 1073 if ((file = DirLookupSubdir(dir, name)) != NULL) 1074 goto done; 1075 } 1076 1077 if (seenDotLast) { 1078 if (dot != NULL && !checkedDot) { 1079 checkedDot = true; 1080 if ((file = DirLookupSubdir(dot, name)) != NULL) 1081 goto done; 1082 } 1083 if (cur != NULL && 1084 (file = DirLookupSubdir(cur, name)) != NULL) 1085 goto done; 1086 } 1087 1088 if (checkedDot) { 1089 /* 1090 * Already checked by the given name, since . was in 1091 * the path, so no point in proceeding. 1092 */ 1093 DEBUG0(DIR, " Checked . already, returning NULL\n"); 1094 file = NULL; 1095 goto done; 1096 } 1097 1098 return false; 1099 1100 done: 1101 *out_file = file; 1102 return true; 1103 } 1104 1105 static bool 1106 FindFileAbsolute(SearchPath *path, bool seenDotLast, 1107 const char *name, const char *base, char **out_file) 1108 { 1109 char *file; 1110 CachedDirListNode *ln; 1111 1112 DEBUG0(DIR, " Trying exact path matches...\n"); 1113 1114 if (!seenDotLast && cur != NULL && 1115 ((file = DirLookupAbs(cur, name, base)) != NULL)) 1116 goto found; 1117 1118 for (ln = path->dirs.first; ln != NULL; ln = ln->next) { 1119 CachedDir *dir = ln->datum; 1120 if (dir == dotLast) 1121 continue; 1122 if ((file = DirLookupAbs(dir, name, base)) != NULL) 1123 goto found; 1124 } 1125 1126 if (seenDotLast && cur != NULL && 1127 ((file = DirLookupAbs(cur, name, base)) != NULL)) 1128 goto found; 1129 1130 return false; 1131 1132 found: 1133 if (file[0] == '\0') { 1134 free(file); 1135 file = NULL; 1136 } 1137 *out_file = file; 1138 return true; 1139 } 1140 1141 /* 1142 * Find the file with the given name along the given search path. 1143 * 1144 * Input: 1145 * name the file to find 1146 * path the directories to search, or NULL 1147 * isinclude if true, do not search .CURDIR at all 1148 * 1149 * Results: 1150 * The freshly allocated path to the file, or NULL. 1151 */ 1152 static char * 1153 FindFile(const char *name, SearchPath *path, bool isinclude) 1154 { 1155 char *file; /* the current filename to check */ 1156 bool seenDotLast = isinclude; /* true if we should search dot last */ 1157 struct cached_stat cst; 1158 const char *trailing_dot = "."; 1159 const char *base = str_basename(name); 1160 1161 DEBUG1(DIR, "Searching for %s ...", name); 1162 1163 if (path == NULL) { 1164 DEBUG0(DIR, "couldn't open path, file not found\n"); 1165 misses++; 1166 return NULL; 1167 } 1168 1169 if (!seenDotLast && path->dirs.first != NULL) { 1170 CachedDir *dir = path->dirs.first->datum; 1171 if (dir == dotLast) { 1172 seenDotLast = true; 1173 DEBUG0(DIR, "[dot last]..."); 1174 } 1175 } 1176 DEBUG0(DIR, "\n"); 1177 1178 /* 1179 * If there's no leading directory components or if the leading 1180 * directory component is exactly `./', consult the cached contents 1181 * of each of the directories on the search path. 1182 */ 1183 if (base == name || (base - name == 2 && *name == '.')) { 1184 CachedDirListNode *ln; 1185 1186 /* 1187 * Look through all the directories on the path seeking one 1188 * which contains the final component of the given name. If 1189 * such a file is found, return its pathname. 1190 * If there is no such file, go on to phase two. 1191 * 1192 * No matter what, always look for the file in the current 1193 * directory before anywhere else (unless the path contains 1194 * the magic '.DOTLAST', in which case search it last). 1195 * This is so there are no conflicts between what the user 1196 * specifies (fish.c) and what make finds (./fish.c). 1197 */ 1198 if (!seenDotLast && (file = DirFindDot(name, base)) != NULL) 1199 return file; 1200 1201 for (ln = path->dirs.first; ln != NULL; ln = ln->next) { 1202 CachedDir *dir = ln->datum; 1203 if (dir == dotLast) 1204 continue; 1205 if ((file = DirLookup(dir, base)) != NULL) 1206 return file; 1207 } 1208 1209 if (seenDotLast && (file = DirFindDot(name, base)) != NULL) 1210 return file; 1211 } 1212 1213 if (base == name) { 1214 DEBUG0(DIR, " failed.\n"); 1215 misses++; 1216 return NULL; 1217 } 1218 1219 if (*base == '\0') 1220 base = trailing_dot; /* we were given a trailing "/" */ 1221 1222 if (name[0] != '/') { 1223 if (FindFileRelative(path, seenDotLast, name, &file)) 1224 return file; 1225 } else { 1226 if (FindFileAbsolute(path, seenDotLast, name, base, &file)) 1227 return file; 1228 } 1229 1230 /* 1231 * We cannot add the directory onto the search path because 1232 * of this amusing case: 1233 * $(INSTALLDIR)/$(FILE): $(FILE) 1234 * 1235 * $(FILE) exists in $(INSTALLDIR) but not in the current one. 1236 * When searching for $(FILE), we will find it in $(INSTALLDIR) 1237 * b/c we added it here. This is not good... 1238 */ 1239 1240 DEBUG1(DIR, " Looking for \"%s\" ...\n", name); 1241 1242 bigmisses++; 1243 if (cached_stat(name, &cst) == 0) 1244 return bmake_strdup(name); 1245 1246 DEBUG0(DIR, " failed. Returning NULL\n"); 1247 return NULL; 1248 } 1249 1250 /* 1251 * Find the file with the given name along the given search path. 1252 * 1253 * Input: 1254 * name the file to find 1255 * path the directories to search, or NULL 1256 * 1257 * Results: 1258 * The freshly allocated path to the file, or NULL. 1259 */ 1260 char * 1261 Dir_FindFile(const char *name, SearchPath *path) 1262 { 1263 return FindFile(name, path, false); 1264 } 1265 1266 /* 1267 * Find the include file with the given name along the given search path. 1268 * 1269 * Input: 1270 * name the file to find 1271 * path the directories to search, or NULL 1272 * 1273 * Results: 1274 * The freshly allocated path to the file, or NULL. 1275 */ 1276 char * 1277 Dir_FindInclude(const char *name, SearchPath *path) 1278 { 1279 return FindFile(name, path, true); 1280 } 1281 1282 1283 /* 1284 * Search for 'needle' starting at the directory 'here' and then working our 1285 * way up towards the root directory. Return the allocated path, or NULL. 1286 */ 1287 char * 1288 Dir_FindHereOrAbove(const char *here, const char *needle) 1289 { 1290 struct cached_stat cst; 1291 char *dirbase, *dirbase_end; 1292 char *try, *try_end; 1293 1294 dirbase = bmake_strdup(here); 1295 dirbase_end = dirbase + strlen(dirbase); 1296 1297 for (;;) { 1298 try = str_concat3(dirbase, "/", needle); 1299 if (cached_stat(try, &cst) != -1) { 1300 if ((cst.cst_mode & S_IFMT) != S_IFDIR) { 1301 /* 1302 * Chop off the filename, to return a 1303 * directory. 1304 */ 1305 try_end = try + strlen(try); 1306 while (try_end > try && *try_end != '/') 1307 try_end--; 1308 if (try_end > try) 1309 *try_end = '\0'; /* chop! */ 1310 } 1311 1312 free(dirbase); 1313 return try; 1314 } 1315 free(try); 1316 1317 if (dirbase_end == dirbase) 1318 break; /* failed! */ 1319 1320 /* Truncate dirbase from the end to move up a dir. */ 1321 while (dirbase_end > dirbase && *dirbase_end != '/') 1322 dirbase_end--; 1323 *dirbase_end = '\0'; /* chop! */ 1324 } 1325 1326 free(dirbase); 1327 return NULL; 1328 } 1329 1330 /* 1331 * This is an implied source, and it may have moved, 1332 * see if we can find it via the current .PATH 1333 */ 1334 static char * 1335 ResolveMovedDepends(GNode *gn) 1336 { 1337 char *fullName; 1338 1339 const char *base = str_basename(gn->name); 1340 if (base == gn->name) 1341 return NULL; 1342 1343 fullName = Dir_FindFile(base, Suff_FindPath(gn)); 1344 if (fullName == NULL) 1345 return NULL; 1346 1347 /* 1348 * Put the found file in gn->path so that we give that to the compiler. 1349 */ 1350 /* 1351 * XXX: Better just reset gn->path to NULL; updating it is already done 1352 * by Dir_UpdateMTime. 1353 */ 1354 gn->path = bmake_strdup(fullName); 1355 if (!Job_RunTarget(".STALE", gn->fname)) 1356 fprintf(stdout, /* XXX: Why stdout? */ 1357 "%s: %s, %u: ignoring stale %s for %s, found %s\n", 1358 progname, gn->fname, gn->lineno, 1359 makeDependfile, gn->name, fullName); 1360 1361 return fullName; 1362 } 1363 1364 static char * 1365 ResolveFullName(GNode *gn) 1366 { 1367 char *fullName; 1368 1369 fullName = gn->path; 1370 if (fullName == NULL && !(gn->type & OP_NOPATH)) { 1371 1372 fullName = Dir_FindFile(gn->name, Suff_FindPath(gn)); 1373 1374 if (fullName == NULL && gn->flags.fromDepend && 1375 !Lst_IsEmpty(&gn->implicitParents)) 1376 fullName = ResolveMovedDepends(gn); 1377 1378 DEBUG2(DIR, "Found '%s' as '%s'\n", 1379 gn->name, fullName != NULL ? fullName : "(not found)"); 1380 } 1381 1382 if (fullName == NULL) 1383 fullName = bmake_strdup(gn->name); 1384 1385 /* XXX: Is every piece of memory freed as it should? */ 1386 1387 return fullName; 1388 } 1389 1390 /* 1391 * Search 'gn' along 'dirSearchPath' and store its modification time in 1392 * 'gn->mtime'. If no file is found, store 0 instead. 1393 * 1394 * The found file is stored in 'gn->path', unless the node already had a path. 1395 */ 1396 void 1397 Dir_UpdateMTime(GNode *gn, bool forceRefresh) 1398 { 1399 char *fullName; 1400 struct cached_stat cst; 1401 1402 if (gn->type & OP_ARCHV) { 1403 Arch_UpdateMTime(gn); 1404 return; 1405 } 1406 1407 if (gn->type & OP_PHONY) { 1408 gn->mtime = 0; 1409 return; 1410 } 1411 1412 fullName = ResolveFullName(gn); 1413 1414 if (cached_stats(fullName, &cst, false, forceRefresh) < 0) { 1415 if (gn->type & OP_MEMBER) { 1416 if (fullName != gn->path) 1417 free(fullName); 1418 Arch_UpdateMemberMTime(gn); 1419 return; 1420 } 1421 1422 cst.cst_mtime = 0; 1423 } 1424 1425 if (fullName != NULL && gn->path == NULL) 1426 gn->path = fullName; 1427 /* XXX: else free(fullName)? */ 1428 1429 gn->mtime = cst.cst_mtime; 1430 } 1431 1432 /* 1433 * Read the directory and add it to the cache in openDirs. 1434 * If a path is given, add the directory to that path as well. 1435 */ 1436 static CachedDir * 1437 CacheNewDir(const char *name, SearchPath *path) 1438 { 1439 CachedDir *dir = NULL; 1440 DIR *d; 1441 struct dirent *dp; 1442 1443 if ((d = opendir(name)) == NULL) { 1444 DEBUG1(DIR, "Caching %s ... not found\n", name); 1445 return dir; 1446 } 1447 1448 DEBUG1(DIR, "Caching %s ...\n", name); 1449 1450 dir = CachedDir_New(name); 1451 1452 while ((dp = readdir(d)) != NULL) { 1453 1454 #if defined(sun) && defined(d_ino) /* d_ino is a sunos4 #define for d_fileno */ 1455 /* 1456 * The sun directory library doesn't check for a 0 inode 1457 * (0-inode slots just take up space), so we have to do 1458 * it ourselves. 1459 */ 1460 if (dp->d_fileno == 0) 1461 continue; 1462 #endif /* sun && d_ino */ 1463 1464 (void)HashSet_Add(&dir->files, dp->d_name); 1465 } 1466 (void)closedir(d); 1467 1468 OpenDirs_Add(&openDirs, dir); 1469 if (path != NULL) 1470 Lst_Append(&path->dirs, CachedDir_Ref(dir)); 1471 1472 DEBUG1(DIR, "Caching %s done\n", name); 1473 return dir; 1474 } 1475 1476 /* 1477 * Read the list of filenames in the directory 'name' and store the result 1478 * in 'openDirs'. 1479 * 1480 * If a search path is given, append the directory to that path. 1481 * 1482 * Input: 1483 * path The path to which the directory should be 1484 * added, or NULL to only add the directory to openDirs. 1485 * name The name of the directory to add. 1486 * The name is not normalized in any way. 1487 * Output: 1488 * result If no path is given and the directory exists, the 1489 * returned CachedDir has a reference count of 0. It 1490 * must either be assigned to a variable using 1491 * CachedDir_Assign or be appended to a SearchPath using 1492 * Lst_Append and CachedDir_Ref. 1493 */ 1494 CachedDir * 1495 SearchPath_Add(SearchPath *path, const char *name) 1496 { 1497 1498 if (path != NULL && strcmp(name, ".DOTLAST") == 0) { 1499 CachedDirListNode *ln; 1500 1501 /* XXX: Linear search gets slow with thousands of entries. */ 1502 for (ln = path->dirs.first; ln != NULL; ln = ln->next) { 1503 CachedDir *pathDir = ln->datum; 1504 if (strcmp(pathDir->name, name) == 0) 1505 return pathDir; 1506 } 1507 1508 Lst_Prepend(&path->dirs, CachedDir_Ref(dotLast)); 1509 } 1510 1511 if (path != NULL) { 1512 /* XXX: Why is OpenDirs only checked if path != NULL? */ 1513 CachedDir *dir = OpenDirs_Find(&openDirs, name); 1514 if (dir != NULL) { 1515 if (Lst_FindDatum(&path->dirs, dir) == NULL) 1516 Lst_Append(&path->dirs, CachedDir_Ref(dir)); 1517 return dir; 1518 } 1519 } 1520 1521 return CacheNewDir(name, path); 1522 } 1523 1524 /* 1525 * Return a copy of dirSearchPath, incrementing the reference counts for 1526 * the contained directories. 1527 */ 1528 SearchPath * 1529 Dir_CopyDirSearchPath(void) 1530 { 1531 SearchPath *path = SearchPath_New(); 1532 CachedDirListNode *ln; 1533 for (ln = dirSearchPath.dirs.first; ln != NULL; ln = ln->next) { 1534 CachedDir *dir = ln->datum; 1535 Lst_Append(&path->dirs, CachedDir_Ref(dir)); 1536 } 1537 return path; 1538 } 1539 1540 /* 1541 * Make a string by taking all the directories in the given search path and 1542 * preceding them by the given flag. Used by the suffix module to create 1543 * variables for compilers based on suffix search paths. Note that there is no 1544 * space between the given flag and each directory. 1545 */ 1546 char * 1547 SearchPath_ToFlags(SearchPath *path, const char *flag) 1548 { 1549 Buffer buf; 1550 CachedDirListNode *ln; 1551 1552 Buf_Init(&buf); 1553 1554 if (path != NULL) { 1555 for (ln = path->dirs.first; ln != NULL; ln = ln->next) { 1556 CachedDir *dir = ln->datum; 1557 Buf_AddStr(&buf, " "); 1558 Buf_AddStr(&buf, flag); 1559 Buf_AddStr(&buf, dir->name); 1560 } 1561 } 1562 1563 return Buf_DoneData(&buf); 1564 } 1565 1566 /* Free the search path and all directories mentioned in it. */ 1567 void 1568 SearchPath_Free(SearchPath *path) 1569 { 1570 CachedDirListNode *ln; 1571 1572 for (ln = path->dirs.first; ln != NULL; ln = ln->next) { 1573 CachedDir *dir = ln->datum; 1574 CachedDir_Unref(dir); 1575 } 1576 Lst_Done(&path->dirs); 1577 free(path); 1578 } 1579 1580 /* 1581 * Clear out all elements from the given search path. 1582 * The path is set to the empty list but is not destroyed. 1583 */ 1584 void 1585 SearchPath_Clear(SearchPath *path) 1586 { 1587 while (!Lst_IsEmpty(&path->dirs)) { 1588 CachedDir *dir = Lst_Dequeue(&path->dirs); 1589 CachedDir_Unref(dir); 1590 } 1591 } 1592 1593 1594 /* 1595 * Concatenate two paths, adding the second to the end of the first, 1596 * skipping duplicates. 1597 */ 1598 void 1599 SearchPath_AddAll(SearchPath *dst, SearchPath *src) 1600 { 1601 CachedDirListNode *ln; 1602 1603 for (ln = src->dirs.first; ln != NULL; ln = ln->next) { 1604 CachedDir *dir = ln->datum; 1605 if (Lst_FindDatum(&dst->dirs, dir) == NULL) 1606 Lst_Append(&dst->dirs, CachedDir_Ref(dir)); 1607 } 1608 } 1609 1610 static int 1611 percentage(int num, int den) 1612 { 1613 return den != 0 ? num * 100 / den : 0; 1614 } 1615 1616 void 1617 Dir_PrintDirectories(void) 1618 { 1619 CachedDirListNode *ln; 1620 1621 debug_printf("#*** Directory Cache:\n"); 1622 debug_printf( 1623 "# Stats: %d hits %d misses %d near misses %d losers (%d%%)\n", 1624 hits, misses, nearmisses, bigmisses, 1625 percentage(hits, hits + bigmisses + nearmisses)); 1626 debug_printf("# refs hits directory\n"); 1627 1628 for (ln = openDirs.list.first; ln != NULL; ln = ln->next) { 1629 CachedDir *dir = ln->datum; 1630 debug_printf("# %4d %4d %s\n", 1631 dir->refCount, dir->hits, dir->name); 1632 } 1633 } 1634 1635 void 1636 SearchPath_Print(const SearchPath *path) 1637 { 1638 CachedDirListNode *ln; 1639 1640 for (ln = path->dirs.first; ln != NULL; ln = ln->next) { 1641 const CachedDir *dir = ln->datum; 1642 debug_printf("%s ", dir->name); 1643 } 1644 } 1645