xref: /freebsd/contrib/bc/include/rand.h (revision cfd6422a5217410fbd66f7a7a8a64d9d85e61229)
1 /*
2  * *****************************************************************************
3  *
4  * SPDX-License-Identifier: BSD-2-Clause
5  *
6  * Copyright (c) 2018-2019 Gavin D. Howard and contributors.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions are met:
10  *
11  * * Redistributions of source code must retain the above copyright notice, this
12  *   list of conditions and the following disclaimer.
13  *
14  * * Redistributions in binary form must reproduce the above copyright notice,
15  *   this list of conditions and the following disclaimer in the documentation
16  *   and/or other materials provided with the distribution.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
19  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
20  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
21  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
22  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
23  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
24  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
25  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
26  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
27  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
28  * POSSIBILITY OF SUCH DAMAGE.
29  *
30  * *****************************************************************************
31  *
32  * Parts of this code are adapted from the following:
33  *
34  * PCG, A Family of Better Random Number Generators.
35  *
36  * You can find the original source code at:
37  *   https://github.com/imneme/pcg-c
38  *
39  * -----------------------------------------------------------------------------
40  *
41  * Parts of this code are also under the following license:
42  *
43  * Copyright (c) 2014-2017 Melissa O'Neill and PCG Project contributors
44  *
45  * Permission is hereby granted, free of charge, to any person obtaining a copy
46  * of this software and associated documentation files (the "Software"), to deal
47  * in the Software without restriction, including without limitation the rights
48  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
49  * copies of the Software, and to permit persons to whom the Software is
50  * furnished to do so, subject to the following conditions:
51  *
52  * The above copyright notice and this permission notice shall be included in
53  * all copies or substantial portions of the Software.
54  *
55  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
56  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
57  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
58  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
59  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
60  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
61  * SOFTWARE.
62  *
63  * *****************************************************************************
64  *
65  * Definitions for the RNG.
66  *
67  */
68 
69 #ifndef BC_RAND_H
70 #define BC_RAND_H
71 
72 #include <stdint.h>
73 #include <inttypes.h>
74 
75 #include <vector.h>
76 #include <num.h>
77 
78 #if BC_ENABLE_EXTRA_MATH
79 
80 #if BC_ENABLE_RAND
81 
82 typedef ulong (*BcRandUlong)(void*);
83 
84 #if BC_LONG_BIT >= 64
85 
86 #ifdef BC_RAND_BUILTIN
87 #if BC_RAND_BUILTIN
88 #ifndef __SIZEOF_INT128__
89 #undef BC_RAND_BUILTIN
90 #define BC_RAND_BUILTIN (0)
91 #endif // __SIZEOF_INT128__
92 #endif // BC_RAND_BUILTIN
93 #endif // BC_RAND_BUILTIN
94 
95 #ifndef BC_RAND_BUILTIN
96 #ifdef __SIZEOF_INT128__
97 #define BC_RAND_BUILTIN (1)
98 #else // __SIZEOF_INT128__
99 #define BC_RAND_BUILTIN (0)
100 #endif // __SIZEOF_INT128__
101 #endif // BC_RAND_BUILTIN
102 
103 typedef uint64_t BcRand;
104 
105 #define BC_RAND_ROTC (63)
106 
107 #if BC_RAND_BUILTIN
108 
109 typedef __uint128_t BcRandState;
110 
111 #define bc_rand_mul(a, b) (((BcRandState) (a)) * ((BcRandState) (b)))
112 #define bc_rand_add(a, b) (((BcRandState) (a)) + ((BcRandState) (b)))
113 
114 #define bc_rand_mul2(a, b) (((BcRandState) (a)) * ((BcRandState) (b)))
115 #define bc_rand_add2(a, b) (((BcRandState) (a)) + ((BcRandState) (b)))
116 
117 #define BC_RAND_NOTMODIFIED(r) (((r)->inc & 1UL) == 0)
118 #define BC_RAND_ZERO(r) (!(r)->state)
119 
120 #define BC_RAND_CONSTANT(h, l) ((((BcRandState) (h)) << 64) + (BcRandState) (l))
121 
122 #define BC_RAND_TRUNC(s) ((uint64_t) (s))
123 #define BC_RAND_CHOP(s) ((uint64_t) ((s) >> 64UL))
124 #define BC_RAND_ROTAMT(s) ((unsigned int) ((s) >> 122UL))
125 
126 #else // BC_RAND_BUILTIN
127 
128 typedef struct BcRandState {
129 
130 	uint_fast64_t lo;
131 	uint_fast64_t hi;
132 
133 } BcRandState;
134 
135 #define bc_rand_mul(a, b) (bc_rand_multiply((a), (b)))
136 #define bc_rand_add(a, b) (bc_rand_addition((a), (b)))
137 
138 #define bc_rand_mul2(a, b) (bc_rand_multiply2((a), (b)))
139 #define bc_rand_add2(a, b) (bc_rand_addition2((a), (b)))
140 
141 #define BC_RAND_NOTMODIFIED(r) (((r)->inc.lo & 1) == 0)
142 #define BC_RAND_ZERO(r) (!(r)->state.lo && !(r)->state.hi)
143 
144 #define BC_RAND_CONSTANT(h, l) { .lo = (l), .hi = (h) }
145 
146 #define BC_RAND_TRUNC(s) ((s).lo)
147 #define BC_RAND_CHOP(s) ((s).hi)
148 #define BC_RAND_ROTAMT(s) ((unsigned int) ((s).hi >> 58UL))
149 
150 #define BC_RAND_BOTTOM32 (((uint_fast64_t) 0xffffffffULL))
151 #define BC_RAND_TRUNC32(n) ((n) & BC_RAND_BOTTOM32)
152 #define BC_RAND_CHOP32(n) ((n) >> 32)
153 
154 #endif // BC_RAND_BUILTIN
155 
156 #define BC_RAND_MULTIPLIER \
157 	BC_RAND_CONSTANT(2549297995355413924ULL, 4865540595714422341ULL)
158 
159 #define BC_RAND_FOLD(s) ((BcRand) (BC_RAND_CHOP(s) ^ BC_RAND_TRUNC(s)))
160 
161 #else // BC_LONG_BIT >= 64
162 
163 #undef BC_RAND_BUILTIN
164 #define BC_RAND_BUILTIN (1)
165 
166 typedef uint32_t BcRand;
167 
168 #define BC_RAND_ROTC (31)
169 
170 typedef uint_fast64_t BcRandState;
171 
172 #define bc_rand_mul(a, b) (((BcRandState) (a)) * ((BcRandState) (b)))
173 #define bc_rand_add(a, b) (((BcRandState) (a)) + ((BcRandState) (b)))
174 
175 #define bc_rand_mul2(a, b) (((BcRandState) (a)) * ((BcRandState) (b)))
176 #define bc_rand_add2(a, b) (((BcRandState) (a)) + ((BcRandState) (b)))
177 
178 #define BC_RAND_NOTMODIFIED(r) (((r)->inc & 1UL) == 0)
179 #define BC_RAND_ZERO(r) (!(r)->state)
180 
181 #define BC_RAND_CONSTANT UINT64_C
182 #define BC_RAND_MULTIPLIER BC_RAND_CONSTANT(6364136223846793005)
183 
184 #define BC_RAND_TRUNC(s) ((uint32_t) (s))
185 #define BC_RAND_CHOP(s) ((uint32_t) ((s) >> 32UL))
186 #define BC_RAND_ROTAMT(s) ((unsigned int) ((s) >> 59UL))
187 
188 #define BC_RAND_FOLD(s) ((BcRand) ((((s) >> 18U) ^ (s)) >> 27U))
189 
190 #endif // BC_LONG_BIT >= 64
191 
192 #define BC_RAND_ROT(v, r) \
193 	((BcRand) (((v) >> (r)) | ((v) << ((0 - (r)) & BC_RAND_ROTC))))
194 
195 #define BC_RAND_BITS (sizeof(BcRand) * CHAR_BIT)
196 #define BC_RAND_STATE_BITS (sizeof(BcRandState) * CHAR_BIT)
197 
198 #define BC_RAND_NUM_SIZE (BC_NUM_BIGDIG_LOG10 * 2 + 2)
199 
200 #define BC_RAND_SRAND_BITS ((1 << CHAR_BIT) - 1)
201 
202 typedef struct BcRNGData {
203 
204 	BcRandState state;
205 	BcRandState inc;
206 
207 } BcRNGData;
208 
209 typedef struct BcRNG {
210 
211 	BcVec v;
212 
213 } BcRNG;
214 
215 void bc_rand_init(BcRNG *r);
216 #ifndef NDEBUG
217 void bc_rand_free(BcRNG *r);
218 #endif // NDEBUG
219 
220 BcRand bc_rand_int(BcRNG *r);
221 BcRand bc_rand_bounded(BcRNG *r, BcRand bound);
222 void bc_rand_seed(BcRNG *r, ulong state1, ulong state2, ulong inc1, ulong inc2);
223 void bc_rand_push(BcRNG *r);
224 void bc_rand_pop(BcRNG *r, bool reset);
225 void bc_rand_getRands(BcRNG *r, BcRand *s1, BcRand *s2, BcRand *i1, BcRand *i2);
226 void bc_rand_srand(BcRNGData *rng);
227 
228 extern const BcRandState bc_rand_multiplier;
229 
230 #endif // BC_ENABLE_RAND
231 
232 #endif // BC_ENABLE_EXTRA_MATH
233 
234 #endif // BC_RAND_H
235