xref: /freebsd/bin/pax/tables.h (revision 06c3fb2749bda94cb5201f81ffdb8fa6c3161b2e)
1 /*-
2  * SPDX-License-Identifier: BSD-3-Clause
3  *
4  * Copyright (c) 1992 Keith Muller.
5  * Copyright (c) 1992, 1993
6  *	The Regents of the University of California.  All rights reserved.
7  *
8  * This code is derived from software contributed to Berkeley by
9  * Keith Muller of the University of California, San Diego.
10  *
11  * Redistribution and use in source and binary forms, with or without
12  * modification, are permitted provided that the following conditions
13  * are met:
14  * 1. Redistributions of source code must retain the above copyright
15  *    notice, this list of conditions and the following disclaimer.
16  * 2. Redistributions in binary form must reproduce the above copyright
17  *    notice, this list of conditions and the following disclaimer in the
18  *    documentation and/or other materials provided with the distribution.
19  * 3. Neither the name of the University nor the names of its contributors
20  *    may be used to endorse or promote products derived from this software
21  *    without specific prior written permission.
22  *
23  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33  * SUCH DAMAGE.
34  */
35 
36 /*
37  * data structures and constants used by the different databases kept by pax
38  */
39 
40 /*
41  * Hash Table Sizes MUST BE PRIME, if set too small performance suffers.
42  * Probably safe to expect 500000 inodes per tape. Assuming good key
43  * distribution (inodes) chains of under 50 long (worse case) is ok.
44  */
45 #define L_TAB_SZ	2503		/* hard link hash table size */
46 #define F_TAB_SZ	50503		/* file time hash table size */
47 #define N_TAB_SZ	541		/* interactive rename hash table */
48 #define D_TAB_SZ	317		/* unique device mapping table */
49 #define A_TAB_SZ	317		/* ftree dir access time reset table */
50 #define MAXKEYLEN	64		/* max number of chars for hash */
51 
52 /*
53  * file hard link structure (hashed by dev/ino and chained) used to find the
54  * hard links in a file system or with some archive formats (cpio)
55  */
56 typedef struct hrdlnk {
57 	char		*name;	/* name of first file seen with this ino/dev */
58 	dev_t		dev;	/* files device number */
59 	ino_t		ino;	/* files inode number */
60 	u_long		nlink;	/* expected link count */
61 	struct hrdlnk	*fow;
62 } HRDLNK;
63 
64 /*
65  * Archive write update file time table (the -u, -C flag), hashed by filename.
66  * Filenames are stored in a scratch file at seek offset into the file. The
67  * file time (mod time) and the file name length (for a quick check) are
68  * stored in a hash table node. We were forced to use a scratch file because
69  * with -u, the mtime for every node in the archive must always be available
70  * to compare against (and this data can get REALLY large with big archives).
71  * By being careful to read only when we have a good chance of a match, the
72  * performance loss is not measurable (and the size of the archive we can
73  * handle is greatly increased).
74  */
75 typedef struct ftm {
76 	int		namelen;	/* file name length */
77 	time_t		mtime;		/* files last modification time */
78 	off_t		seek;		/* location in scratch file */
79 	struct ftm	*fow;
80 } FTM;
81 
82 /*
83  * Interactive rename table (-i flag), hashed by orig filename.
84  * We assume this will not be a large table as this mapping data can only be
85  * obtained through interactive input by the user. Nobody is going to type in
86  * changes for 500000 files? We use chaining to resolve collisions.
87  */
88 
89 typedef struct namt {
90 	char		*oname;		/* old name */
91 	char		*nname;		/* new name typed in by the user */
92 	struct namt	*fow;
93 } NAMT;
94 
95 /*
96  * Unique device mapping tables. Some protocols (e.g. cpio) require that the
97  * <c_dev,c_ino> pair will uniquely identify a file in an archive unless they
98  * are links to the same file. Appending to archives can break this. For those
99  * protocols that have this requirement we map c_dev to a unique value not seen
100  * in the archive when we append. We also try to handle inode truncation with
101  * this table. (When the inode field in the archive header are too small, we
102  * remap the dev on writes to remove accidental collisions).
103  *
104  * The list is hashed by device number using chain collision resolution. Off of
105  * each DEVT are linked the various remaps for this device based on those bits
106  * in the inode which were truncated. For example if we are just remapping to
107  * avoid a device number during an update append, off the DEVT we would have
108  * only a single DLIST that has a truncation id of 0 (no inode bits were
109  * stripped for this device so far). When we spot inode truncation we create
110  * a new mapping based on the set of bits in the inode which were stripped off.
111  * so if the top four bits of the inode are stripped and they have a pattern of
112  * 0110...... (where . are those bits not truncated) we would have a mapping
113  * assigned for all inodes that has the same 0110.... pattern (with this dev
114  * number of course). This keeps the mapping sparse and should be able to store
115  * close to the limit of files which can be represented by the optimal
116  * combination of dev and inode bits, and without creating a fouled up archive.
117  * Note we also remap truncated devs in the same way (an exercise for the
118  * dedicated reader; always wanted to say that...:)
119  */
120 
121 typedef struct devt {
122 	dev_t		dev;	/* the orig device number we now have to map */
123 	struct devt	*fow;	/* new device map list */
124 	struct dlist	*list;	/* map list based on inode truncation bits */
125 } DEVT;
126 
127 typedef struct dlist {
128 	ino_t trunc_bits;	/* truncation pattern for a specific map */
129 	dev_t dev;		/* the new device id we use */
130 	struct dlist *fow;
131 } DLIST;
132 
133 /*
134  * ftree directory access time reset table. When we are done with with a
135  * subtree we reset the access and mod time of the directory when the tflag is
136  * set. Not really explicitly specified in the pax spec, but easy and fast to
137  * do (and this may have even been intended in the spec, it is not clear).
138  * table is hashed by inode with chaining.
139  */
140 
141 typedef struct atdir {
142 	char *name;	/* name of directory to reset */
143 	dev_t dev;	/* dev and inode for fast lookup */
144 	ino_t ino;
145 	time_t mtime;	/* access and mod time to reset to */
146 	time_t atime;
147 	struct atdir *fow;
148 } ATDIR;
149 
150 /*
151  * created directory time and mode storage entry. After pax is finished during
152  * extraction or copy, we must reset directory access modes and times that
153  * may have been modified after creation (they no longer have the specified
154  * times and/or modes). We must reset time in the reverse order of creation,
155  * because entries are added  from the top of the file tree to the bottom.
156  * We MUST reset times from leaf to root (it will not work the other
157  * direction).  Entries are recorded into a spool file to make reverse
158  * reading faster.
159  */
160 
161 typedef struct dirdata {
162 	int nlen;	/* length of the directory name (includes \0) */
163 	off_t npos;	/* position in file where this dir name starts */
164 	mode_t mode;	/* file mode to restore */
165 	time_t mtime;	/* mtime to set */
166 	time_t atime;	/* atime to set */
167 	int frc_mode;	/* do we force mode settings? */
168 } DIRDATA;
169