Searched refs:update_scratch_pool (Results 1 – 2 of 2) sorted by relevance
905 for (i = 0; i < ARRAY_SIZE(dc->update_scratch_pool); i++) { in dc_destruct_update_scratch_pool()906 kfree(dc->update_scratch_pool[i]); in dc_destruct_update_scratch_pool()907 dc->update_scratch_pool[i] = NULL; in dc_destruct_update_scratch_pool()916 for (i = 0; i < ARRAY_SIZE(dc->update_scratch_pool); i++) { in dc_construct_update_scratch_pool()917 dc->update_scratch_pool[i] = kzalloc_obj(struct dc_update_scratch_space); in dc_construct_update_scratch_pool()918 if (!dc->update_scratch_pool[i]) in dc_construct_update_scratch_pool()6186 for (i = 0; i < ARRAY_SIZE(dc->update_scratch_pool); i++) { in dc_update_scratch_acquire()6191 return dc->update_scratch_pool[i]; in dc_update_scratch_acquire()6204 for (i = 0; i < ARRAY_SIZE(dc->update_scratch_pool); i++) { in dc_update_scratch_release()6205 if (dc->update_scratch_pool[i] == scratch) { in dc_update_scratch_release()
2019 struct dc_update_scratch_space *update_scratch_pool[MAX_STREAMS + 1]; member