Searched refs:u_sec (Results 1 – 1 of 1) sorted by relevance
134 static inline int poll_until(u8 onbits, u8 offbits, int u_sec, struct gameport* gp, u8 *data) in poll_until() argument138 nloops = gameport_time(gp, u_sec); in poll_until()145 dbg("gameport timed out after %d microseconds.\n", u_sec); in poll_until()