Searched refs:start_pressed (Results 1 – 1 of 1) sorted by relevance
2241 bool start_pressed; in steam_do_deck_input_event() local2244 start_pressed = data[9] & BIT(6); in steam_do_deck_input_event()2246 if (!start_pressed && steam->did_mode_switch) { in steam_do_deck_input_event()2249 } else if (!steam->client_opened && start_pressed && !steam->did_mode_switch) { in steam_do_deck_input_event()2444 bool start_pressed; in steam_do_ibex_input_event() local2447 start_pressed = data[2] & BIT(6); in steam_do_ibex_input_event()2449 if (!start_pressed && steam->did_mode_switch) { in steam_do_ibex_input_event()2452 } else if (!steam->client_opened && start_pressed && !steam->did_mode_switch) { in steam_do_ibex_input_event()