Searched refs:sendcode (Results 1 – 1 of 1) sorted by relevance
164 static int mp_io(struct gameport* gameport, int sendflags, int sendcode, u32 *packet) in mp_io() argument288 if (sendcode & 1) in mp_io()291 sendcode >>= 1; in mp_io()292 } while (sendcode); in mp_io()301 static int multiport_io(struct gameport* gameport, int sendflags, int sendcode, u32 *packet) in multiport_io() argument307 status = mp_io(gameport, sendflags, sendcode, packet); in multiport_io()