Searched refs:move_entity (Results 1 – 2 of 2) sorted by relevance
401 &adev->mman.move_entity, in amdgpu_move_blit()414 r = amdgpu_fill_buffer(&adev->mman.move_entity, in amdgpu_move_blit()2338 r = drm_sched_entity_init(&adev->mman.move_entity.base, in amdgpu_ttm_set_buffer_funcs_status()2351 drm_sched_entity_destroy(&adev->mman.move_entity.base); in amdgpu_ttm_set_buffer_funcs_status()
1204 static inline bool move_entity(unsigned int flags) in move_entity() function1345 if (move_entity(flags)) { in __enqueue_rt_entity()1365 if (move_entity(flags)) { in __dequeue_rt_entity()