Searched refs:last_thread_switch_ip (Results 1 – 1 of 1) sorted by relevance
784 uint32_t last_thread_switch_ip = -3; in vc4_validate_shader() local820 if (ip == last_thread_switch_ip + 3) { in vc4_validate_shader()861 if (ip < last_thread_switch_ip + 3) { in vc4_validate_shader()866 last_thread_switch_ip = ip; in vc4_validate_shader()884 if (ip < last_thread_switch_ip + 3) { in vc4_validate_shader()