Searched refs:jst (Results 1 – 1 of 1) sorted by relevance
2672 unsigned js1, js2, jst; in snd_cs46xx_gameport_cooked_read() local2679 jst = snd_cs46xx_peekBA0(chip, BA0_JSPT); in snd_cs46xx_gameport_cooked_read()2681 *buttons = (~jst >> 4) & 0x0F; in snd_cs46xx_gameport_cooked_read()2688 for(jst=0;jst<4;++jst) in snd_cs46xx_gameport_cooked_read()2689 if(axes[jst]==0xFFFF) axes[jst] = -1; in snd_cs46xx_gameport_cooked_read()