Searched refs:SW_TIMEOUT (Results 1 – 1 of 1) sorted by relevance
34 #define SW_TIMEOUT 6 /* Wait for everything to settle [6 ms] */ macro123 …timeout = id ? gameport_time(gameport, SW_TIMEOUT * 1000) : 0; /* Set up global timeout for ID pac… in sw_read_packet()232 t = gameport_time(gameport, SW_TIMEOUT * 1000); in sw_init_digital()467 mdelay(3 * SW_TIMEOUT); in sw_read()471 mdelay(SW_TIMEOUT); in sw_read()473 mdelay(SW_TIMEOUT); in sw_read()600 msleep(SW_TIMEOUT); in sw_connect()605 msleep(SW_TIMEOUT); in sw_connect()607 msleep(SW_TIMEOUT); in sw_connect()620 msleep(SW_TIMEOUT); in sw_connect()[all …]