Searched refs:KEY_GRAPHICSEDITOR (Results 1 – 4 of 4) sorted by relevance
498 #define KEY_GRAPHICSEDITOR 0x1a8 /* AL Graphics Editor */497 #define KEY_GRAPHICSEDITOR global() macro
498 #define KEY_GRAPHICSEDITOR 0x1a8 /* AL Graphics Editor */ macro
3449 [KEY_GAMES] = "Games", [KEY_GRAPHICSEDITOR] = "GraphicsEditor",
1204 case 0x187: map_key_clear(KEY_GRAPHICSEDITOR); break; in hidinput_configure_usage()