Searched refs:BPF_PROG_CHUNK_COUNT (Results 1 – 1 of 1) sorted by relevance
918 #define BPF_PROG_CHUNK_COUNT (BPF_PROG_PACK_SIZE / BPF_PROG_CHUNK_SIZE) macro 930 pack = kzalloc_flex(*pack, bitmap, BITS_TO_LONGS(BPF_PROG_CHUNK_COUNT)); in alloc_new_pack() 991 pos = bitmap_find_next_zero_area(pack->bitmap, BPF_PROG_CHUNK_COUNT, 0, in bpf_prog_pack_alloc() 993 if (pos >= BPF_PROG_CHUNK_COUNT) in bpf_prog_pack_alloc() 1075 if (bitmap_find_next_zero_area(pack->bitmap, BPF_PROG_CHUNK_COUNT, 0, in bpf_prog_pack_free() 1076 BPF_PROG_CHUNK_COUNT, 0) == 0) { in bpf_prog_pack_free()