Searched refs:leaked_objects (Results 1 – 1 of 1) sorted by relevance
135 static int leaked_objects = 0; variable4104 leaked_objects++; in dump_znode()4809 if (leaked_objects != 0) { in dump_objset()4811 leaked_objects); in dump_objset()4812 leaked_objects = 0; in dump_objset()