Searched refs:keep_win (Results 1 – 3 of 3) sorted by relevance
336 obj->obj.keep_win = TRUE; in dlg_reallocate_gauge()385 obj->obj.keep_win = FALSE; in dlg_free_gauge()440 oldobj->obj.keep_win = FALSE; in dialog_gauge()
105 if (!(p->keep_win)) in dlg_remove_callback()581 done = (p->win == save_win) && (!p->keep_win); in dlg_getc()
435 bool keep_win; /* true to not erase window on exit */ member