Searched refs:bytes_stored (Results 1 – 2 of 2) sorted by relevance
38 state->bytes_stored = 0; in clear()43 return state->bytes_stored == state->total_bytes && state->total_bytes != 0; in isFull()46 bool CharacterConverter::isEmpty() { return state->bytes_stored == 0; } in isEmpty()55 return state->bytes_stored <= state->total_bytes && in isValidState()84 state->bytes_stored++; in push()93 state->bytes_stored++; in push()113 state->bytes_stored = i + 1; in push()151 const size_t shift_amount = (state->bytes_stored - 1) * ENCODED_BITS_PER_UTF8; in pop_utf8()166 state->bytes_stored--; in pop_utf8()167 if (state->bytes_stored == 0) in pop_utf8()
28 uint8_t bytes_stored = 0; member