Searched refs:ZeroArray (Results 1 – 1 of 1) sorted by relevance
508 Value *ZeroArray = Constant::getNullValue(ArrayType::get(Int32Ty, MaxDim)); in getKernelArgsVector() local514 Builder.CreateInsertValue(ZeroArray, KernelArgs.NumTeams[0], {0}); in getKernelArgsVector()516 Builder.CreateInsertValue(ZeroArray, KernelArgs.NumThreads[0], {0}); in getKernelArgsVector()