Searched refs:UnreachableNormalDest (Results 1 – 1 of 1) sorted by relevance
3121 BasicBlock *UnreachableNormalDest = BasicBlock::Create( in markAliveBlocks() local3124 auto *UI = new UnreachableInst(Ctx, UnreachableNormalDest); in markAliveBlocks()3126 II->setNormalDest(UnreachableNormalDest); in markAliveBlocks()3130 {DominatorTree::Insert, BB, UnreachableNormalDest}}); in markAliveBlocks()