Searched refs:UltimateTarget (Results 1 – 1 of 1) sorted by relevance
1379 const auto *UltimateTarget = getUnderlyingObject(UObject, MaxLookupDepth); in mergeEquivalenceClasses() local1380 if (UltimateTarget != UObject) in mergeEquivalenceClasses()1381 IndirectionMap[UObject] = UltimateTarget; in mergeEquivalenceClasses()1400 for (const auto &[UObject, UltimateTarget] : UTMap) { in mergeEquivalenceClasses()1401 if (UObject == UltimateTarget) in mergeEquivalenceClasses()1406 EqClassKey KeyTo{UltimateTarget, std::get<0>(RedKey), std::get<1>(RedKey), in mergeEquivalenceClasses()