Searched refs:TrappingMathPresent (Results 1 – 1 of 1) sorted by relevance
2863 bool TrappingMathPresent = false; // Is trapping-math in args, and not in RenderFloatingPointOptions() local3072 if (!TrappingMathPresent && !FPExceptionBehavior.empty() && in RenderFloatingPointOptions()3080 TrappingMathPresent = true; in RenderFloatingPointOptions()3084 if (!TrappingMathPresent && !FPExceptionBehavior.empty() && in RenderFloatingPointOptions()3092 TrappingMathPresent = true; in RenderFloatingPointOptions()3137 if (!TrappingMathPresent && !FPExceptionBehavior.empty() && in RenderFloatingPointOptions()3144 TrappingMath = TrappingMathPresent = false; in RenderFloatingPointOptions()3149 TrappingMath = TrappingMathPresent = true; in RenderFloatingPointOptions()