Searched refs:StateIsRunningState (Results 1 – 9 of 9) sorted by relevance
40 bool StateIsRunningState(lldb::StateType state);
68 bool lldb_private::StateIsRunningState(StateType state) { in StateIsRunningState() function in lldb_private
445 static bool StateIsRunningState(lldb::StateType state);
766 bool SBDebugger::StateIsRunningState(StateType state) { in StateIsRunningState() function in SBDebugger769 const bool result = lldb_private::StateIsRunningState(state); in StateIsRunningState()
682 if (StateIsRunningState(thread_sp->GetState())) in DidStop()
993 return StateIsRunningState(m_public_state.GetValue()); in IsRunning()3297 if (!StateIsRunningState(m_public_state.GetValue())) in Halt()3948 if (StateIsRunningState(new_state)) { in HandlePrivateEvent()4072 } else if (StateIsRunningState(m_last_broadcast_state)) { in RunPrivateStateThread()4691 if (StateIsRunningState(m_process->GetState())) in Run()4745 if (StateIsRunningState(m_process->GetState())) { in Interrupt()
5209 if (StateIsRunningState(process->GetState())) in TreeDelegateShouldDraw()5923 } else if (StateIsRunningState(state)) { in WindowDelegateDraw()
3381 if (StateIsRunningState(state)) { in IOHandlerInterrupt()
22934 result = (bool)lldb::SBDebugger::StateIsRunningState(arg1); in _wrap_SBDebugger_StateIsRunningState()