Searched refs:ShaderFlagsAnalysisWrapper (Results 1 – 7 of 7) sorted by relevance
392 bool ShaderFlagsAnalysisWrapper::runOnModule(Module &M) { in runOnModule()404 void ShaderFlagsAnalysisWrapper::getAnalysisUsage(AnalysisUsage &AU) const { in getAnalysisUsage()411 char ShaderFlagsAnalysisWrapper::ID = 0;413 INITIALIZE_PASS_BEGIN(ShaderFlagsAnalysisWrapper, "dx-shader-flag-analysis",417 INITIALIZE_PASS_END(ShaderFlagsAnalysisWrapper, "dx-shader-flag-analysis",
137 class ShaderFlagsAnalysisWrapper : public ModulePass {143 ShaderFlagsAnalysisWrapper() : ModulePass(ID) {} in ShaderFlagsAnalysisWrapper() function
408 AU.addRequired<ShaderFlagsAnalysisWrapper>(); in getAnalysisUsage()412 AU.addPreserved<ShaderFlagsAnalysisWrapper>(); in getAnalysisUsage()422 getAnalysis<ShaderFlagsAnalysisWrapper>().getShaderFlags(); in runOnModule()443 INITIALIZE_PASS_DEPENDENCY(ShaderFlagsAnalysisWrapper)
64 AU.addRequired<ShaderFlagsAnalysisWrapper>(); in getAnalysisUsage()86 uint64_t CombinedFeatureFlags = getAnalysis<ShaderFlagsAnalysisWrapper>() in getFeatureFlags()296 INITIALIZE_PASS_DEPENDENCY(ShaderFlagsAnalysisWrapper) in INITIALIZE_PASS_DEPENDENCY() argument
131 AU.addPreserved<ShaderFlagsAnalysisWrapper>(); in getAnalysisUsage()
322 AU.addPreserved<ShaderFlagsAnalysisWrapper>(); in getAnalysisUsage()
947 AU.addPreserved<ShaderFlagsAnalysisWrapper>(); in getAnalysisUsage()