Searched refs:ReachableByDirty (Results 1 – 1 of 1) sorted by relevance
220 const DenseSet<const MachineBasicBlock *> &ReachableByDirty,403 hasDirtyPred(const DenseSet<const MachineBasicBlock *> &ReachableByDirty, in hasDirtyPred() argument406 if (ReachableByDirty.count(PredBB)) in hasDirtyPred()428 DenseSet<const MachineBasicBlock *> &ReachableByDirty) { in collectBlocksReachableByDirty() argument430 if (ReachableByDirty.count(MBB)) in collectBlocksReachableByDirty()433 markAllReachable(ReachableByDirty, *MBB); in collectBlocksReachableByDirty()558 const DenseSet<const MachineBasicBlock *> &ReachableByDirty, in checkIfRestoreSplittable() argument570 if (ReachableByDirty.count(PredBB)) in checkIfRestoreSplittable()630 DenseSet<const MachineBasicBlock *> ReachableByDirty; in postShrinkWrapping() local631 collectBlocksReachableByDirty(DirtyBBs, ReachableByDirty); in postShrinkWrapping()[all …]