Searched refs:KillingInstr (Results 1 – 1 of 1) sorted by relevance
281 MachineInstr *KillingInstr = nullptr; in isSafeToMoveTogether() local299 if (!KillingInstr && KilledOperand && in isSafeToMoveTogether()301 KillingInstr = &*I; in isSafeToMoveTogether()305 if (KillingInstr) { in isSafeToMoveTogether()306 bool Added = KillingInstr->addRegisterKilled(KilledOperand, TRI, true); in isSafeToMoveTogether()327 MachineInstr *KillingInstr = nullptr; in isSafeToMoveTogether() local362 assert(!KillingInstr && "Should only see one killing instruction"); in isSafeToMoveTogether()364 KillingInstr = &MI; in isSafeToMoveTogether()367 if (KillingInstr) { in isSafeToMoveTogether()368 removeKillInfo(*KillingInstr, KilledOperand); in isSafeToMoveTogether()