Searched refs:GetSeq (Results 1 – 3 of 3) sorted by relevance
135 LLVM_DEBUG(dbgs() << " Old: " << GetSeq() << "; New: " << NewSeq in SetSeq()148 Seq = MergeSeqs(GetSeq(), Other.GetSeq(), TopDown); in Merge()183 if (GetSeq() == S_MovableRelease) { in InitBottomUp()206 Sequence OldSeq = GetSeq(); in MatchWithRetain()230 Sequence S = GetSeq(); in HandlePotentialAlterRefCount()290 switch (GetSeq()) { in HandlePotentialUse()293 LLVM_DEBUG(dbgs() << " CanUse: Seq: " << GetSeq() << "; " in HandlePotentialUse()298 LLVM_DEBUG(dbgs() << " ReleaseUse: Seq: " << GetSeq() << "; " in HandlePotentialUse()306 LLVM_DEBUG(dbgs() << " PreciseStopUse: Seq: " << GetSeq() in HandlePotentialUse()337 if (GetSeq() == S_Retain) in InitTopDown()[all …]
150 Sequence GetSeq() const { return static_cast<Sequence>(Seq); } in GetSeq() function
452 << P.GetSeq() << "\n"; in operator <<()472 << P.GetSeq() << "\n"; in operator <<()1247 const Sequence Seq = I->second.GetSeq(); in CheckForCFGHazards()1270 const Sequence SuccSSeq = SuccS.GetSeq(); in CheckForCFGHazards()1288 switch(S.GetSeq()) { in CheckForCFGHazards()1512 if (S.GetSeq() == S_Retain) in VisitInstructionTopDown()